Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 19:15:48 Player: osman sinnoks Result: Destroyed by as-86581 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (239) 239 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 679 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (20) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Seismic Detector > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Small Storage Unit Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Light Armor Plating Medium Laser Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 6 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | 2 . . Leg 4 | . 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 99 71 Engine 12 | . 13 8 Treads 12 | . 15 . Leg 12 | . 12 15 Device 14 | . 14 14 Storage 13 | . 14 10 Ballistic Gun 26 | . 28 17 Peak Build Rating 8 | 7 8 8 Average Rating 6 | 4 7 5 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 19 | 14 19 19 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 8 Most Carried 10 | 5 10 10 Average Carried 5 | 2 5 8 Final Capacity 10 | 8 10 5 Final Carried 10 | 3 10 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 486 | 281 176 29 Remotely . | . . . Salvage Created 408 | 25 319 64 Parts 13 | 4 9 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 6 4 Guns 10 | . 6 4 Classes Destroyed 4 | 1 2 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Grunt 6 | . 6 . Assembled 4 | . . 4 Best Kill Streak 4 | 1 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 92 | . 30 62 Missed 20 | . 6 14 Damage Taken 1014 | . 311 703 Core 255 | . 24 231 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | 3 32 17 Largest 2 | 2 2 2 Hottest 70 | 40 40 70 Shots Fired 99 | 6 64 29 Gun 99 | 6 64 29 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 90 | 6 64 20 Thermal 9 | . . 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 6 13 6 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 69 | 6 44 19 Core Hits 35 | 3 19 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks 3 | . . 3 Impact . | . . . Slashing 3 | . . 3 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 727 | 64 449 214 Guns 727 | 64 449 214 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 639 | 64 449 126 Thermal 88 | . . 88 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 240 | . 18 240 Average Temperature 73 | . 8 118 Received Heat Transfer 617 | . 177 440 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . . 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 125 | 5 125 12 Initial 12 | . 3 12 Average 22 | 1 30 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 9 7 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 1 | . 1 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 744 | 97 526 121 Spaces Moved 343 | 60 214 69 Core 60 | 31 . 29 Treads 106 | 29 77 . Legs 177 | . 137 40 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 124 | 121 134 94 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 32 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 566 | 78 392 96 Wait 137 | . 133 4 Move 341 | 59 213 69 Hop . | . . . Pick Up 17 | 9 8 . Fast Attach 2 | 1 . 1 Attach 8 | 6 1 1 Detach . | . . . Swap 5 | . 5 . Drop 1 | . . 1 Fire 52 | 3 32 17 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 15) 624 | -10/Materials | Entered Mines 660 | -10/Mines | Assembled infested the area 709 | -10/Mines | Core integrity fell below 50% 721 | -10/Mines | Core integrity fell below 20% 729 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 745 | -10/Mines | Destroyed by as-86581 with Assembled F-torch Last Messages --------------- 00678_ Switching to secondary target: as-47167. 00682_ Aluminum Leg destroyed. 00684_ as-47167 destroyed. 00684_ Switching to secondary target: as-48363. 00693_ Assault Rifle destroyed. 00693_ Aluminum Leg destroyed. 00699_ as-48363 suffers critical hit (Burn). 00699_ as-48363 destroyed. 00699_ Switching to secondary target: as-06023. 00699_ Ion Engine destroyed. 00701_ as-06023 suffers critical hit (Burn). 00704_ Lgt. Assault Rifle destroyed. 00709_ as-06023 destroyed. 00717_ Dropped Med. Storage Unit. 00718_ Overheating: Energy bleed (-14). 00718_ Acquired 29 matter. 00723_ Med. Laser destroyed. 00729_ A Mak. Axe has been hastily shoved under some rubble with a note attached: "Chop chop!" 00730_ Acquired Mak. Axe. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????? #???????????????????????? | | ???????????????????????# ### #???????????????????? | | ???????????????????????# @ #???????????????????? | | ??????????????????????##a#####???????????????????? | | ?????????????????????##a ######??????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????## ##?????????????????? | | ??????????????????????#### #??????????????????? | | ?????????????????????????## ##?###?????????????? | | ??????????????????????????## ## ##????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????## #????????????? | | ????????????????????????????# #????????????? | | ????????????????????######### ##????????????# | | ????????????? #####?????####??## | | ????????????????????######### #????????## #### | | ????????????????????????????# #???????## ## | | ????????????????????????????# #?????### # | | ???????????????????????????## ##???## ## | | ????????????????????######## #???# ##? | | ???????????????????## #???# ##?? | | ???????????????= ### !#???## ##??? | | ??????????????? !%##???## ###???? | | ??????????????? = ###??# ##?????? | | ???????????????? ## % = #### #??????? | | ??????????????????## ##%%= ## ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticAssemblyHumpback Manual? 0 Play Time 00:08:36 Cumulative 29.6 hours Start 2025.03.03 @ 19:08:34 End 2025.03.03 @ 19:15:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adbdded9-2ee4-4303-b301-c84aef7b5567