Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.03 @ 10:36:06 Player: Ms Vella Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (157) 785 Value Destroyed (5222) 5222 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 9219 Bonus ------- High Alert Combat Kills 312 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 41/100 System Corruption 38% Temperature Cool (27) Movement Walking (400) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (25) --- Advanced Power Amplifier Huge Storage Unit Huge Storage Unit Medium Matter Pod (100) Improved Signal Interpreter Weapon Cycler Weapon Cycler Weapon Cycler Improved Transmission Jammer Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Medium Reflective Plating Medium Insulated Plating Hacking Suite System Shield System Shield Improved Recalibrator Cooled Particle Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Minigun > --- INVENTORY -------- Advanced Power Amplifier Huge Storage Unit Huge Storage Unit Medium Matter Pod Improved Signal Interpreter Core Analyzer Weapon Cycler Weapon Cycler Weapon Cycler Core Shielding Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reflective Plating Medium Insulated Plating Hacking Suite System Shield System Shield Improved Recalibrator Cooled Particle Cannon Shock Bomb Launcher Improved Grenade Launcher [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 165 | 3 18 41 52 32 9 10 Power 13 | . 2 2 2 5 1 1 Engine 10 | . 1 2 2 3 1 1 Core 3 | . 1 . . 2 . . Reactor . | . . . . . . . Propulsion 44 | 2 5 8 17 9 2 1 Treads 41 | 2 3 8 17 9 2 . Leg 3 | . 2 . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | . 2 3 15 10 3 1 Device 6 | . . 1 2 1 2 . Storage 1 | . 1 . . . . . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . 1 . . Protection 24 | . 1 2 12 7 1 1 Artifact . | . . . . . . . Weapon 74 | 1 9 28 18 8 3 7 Energy Gun 28 | . 4 17 7 . . . Energy Cannon 14 | . . 1 5 3 2 3 Ballistic Gun 23 | 1 3 10 5 4 . . Ballistic Cannon 2 | . 2 . . . . . Launcher 6 | . . . 1 1 1 3 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 3 1 . 1 Corrupted Parts 7 | . . 1 . 2 2 2 System Corruption 31 | . . 4 . 12 11 4 Parts Lost 39 | . 1 2 15 9 1 11 Power 6 | . 1 . 1 3 . 1 Propulsion 14 | . . . 7 2 1 4 Utility 10 | . . 2 3 2 . 3 Weapon 9 | . . . 4 2 . 3 Highest Loss Streak 6 | . 1 1 5 4 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 99 96 98 99 85 Engine 8 | . 11 11 8 4 4 6 Treads 32 | . 28 43 35 30 29 14 Device 6 | . . 1 11 7 8 14 Storage 9 | . 14 11 9 7 7 7 Processor 6 | . . . 1 15 15 15 Hackware 1 | . . . . 4 . . Protection 11 | . 13 9 13 9 13 6 Energy Gun 3 | . 3 10 2 . . . Energy Cannon 4 | . . 1 4 5 6 11 Ballistic Gun 9 | . 12 9 10 8 7 . Ballistic Cannon 2 | . 11 . . . . . Naked Turns . | . . . . . . . Heaviest Build 114 | 11 93 95 100 106 108 114 Greatest Support 90 | 40 40 80 82 86 90 68 Greatest Overweight (x) 6 | . 2 1 1 1 1 6 Average Overweight (x) 1 | . 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 25 25 Most Carried 25 | 6 24 25 25 25 25 25 Average Carried 22 | 4 16 22 23 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 24 25 22 25 25 24 Class Distribution -------------------- 48% | Mutant 45% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Matter Collected 3527 | 200 323 605 1089 775 342 193 Remotely . | . . . . . . . Salvage Created 7012 | . 696 1026 2654 1337 673 626 Parts 369 | . 37 69 134 65 21 43 Haulers Intercepted 10 | . 2 . 4 3 1 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 47 | . . . . . 10 37 Prevented 17 | . . . . . 9 8 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 124 | . 11 23 42 23 10 15 Guns 58 | . 4 18 24 9 3 . Cannons 40 | . 7 4 12 10 1 6 AOE 20 | . . 1 3 3 4 9 Classes Destroyed 14 | . 4 6 . 2 1 1 Worker 8 | . . 2 3 3 . . Builder 2 | . . 1 1 . . . Hauler 10 | . 2 . 4 3 1 . Recycler 6 | . 2 . 3 1 . . Mechanic 4 | . . 2 2 . . . Operator 9 | . 2 4 3 . . . Watcher 2 | . . 1 1 . . . Swarmer 20 | . . 7 3 4 . 6 Grunt 77 | . 11 13 31 11 7 4 Duelist 2 | . . . . . 1 1 Sentry 14 | . . 3 8 2 1 . Specialist 2 | . . . . . . 2 Hunter 3 | . . . . 1 1 1 Programmer 6 | . . . . 5 . 1 Best Kill Streak 8 | . 5 4 7 5 5 8 Combat Bots Only 8 | . 5 4 7 4 5 8 Max Kills in Single Turn 3 | . 1 1 3 2 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 1 2 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Damage Taken 9249 | . 379 1135 3372 2213 507 1643 Core 1340 | . 35 101 501 229 43 431 Absorbed by Shields . | . . . . . . . Redirected to Shielding 222 | . . . 13 109 70 30 Regen/Repaired (Parts) 160 | . . . . 160 . . Core Remaining (%) 67 | 100 86 74 8 . . . Volleys Fired 467 | . 39 90 149 110 36 43 Largest 2 | . 2 2 2 2 2 2 Hottest 180 | . 80 91 91 79 55 180 Shots Fired 830 | . 76 179 271 188 61 55 Gun 548 | . 44 168 202 101 28 5 Cannon 246 | . 32 11 66 83 26 28 Launcher 36 | . . . 3 4 7 22 Special . | . . . . . . . Kinetic 421 | . 66 68 153 101 28 5 Thermal 282 | . . 67 107 54 26 28 Explosive 8 | . . . 3 . . 5 Electromagnetic 119 | . 10 44 8 33 7 17 Robot Hit Streak 24 | . 6 9 24 9 8 5 Robot Miss Streak 6 | . 2 6 3 3 3 1 Penetration Max . | . . . . . . . Secondary Targets 9 | . . 3 5 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 539 | . 42 105 206 116 40 30 Core Hits 268 | . 25 45 101 52 21 24 Critical Kills 5 | . . . 3 1 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . 2 4 1 1 . Burn 2 | . . 1 1 . . . Meltdown 5 | . . . 3 1 1 . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12969 | . 700 1847 4253 2775 1174 2220 Guns 5801 | . 324 1537 2502 1097 289 52 Cannons 4383 | . 360 164 1129 1358 482 890 Explosions 2704 | . . 143 563 317 403 1278 Melee . | . . . . . . . Ramming 81 | . 16 3 59 3 . . Kinetic 4519 | . 614 683 1784 1097 289 52 Thermal 5385 | . . 777 1791 1140 482 1195 Explosive 1140 | . . . 563 . . 577 Electromagnetic 1844 | . 70 384 56 535 403 396 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 38 | . 3 5 2 20 31 38 Average Corruption 8 | . 2 1 2 8 27 32 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 270 | . 28 24 41 81 52 44 Message Errors 61 | . 7 8 14 16 9 7 Matter Fused 74 | . 10 5 7 19 15 18 Heat Flow Errors 38 | . . 3 5 17 9 4 Energy Discharges 21 | . 2 2 4 5 7 1 Parts Rejected 4 | . 2 . 1 . 1 . Parts Fused 4 | . . . 1 1 1 1 Data Loss (minor) 28 | . 3 1 4 13 3 4 Data Loss (major) 11 | . 1 1 1 4 3 1 Misfires 10 | . 1 1 . 4 . 4 Alerts 7 | . 1 2 2 . 1 1 Weapon Failures 12 | . 1 1 2 2 3 3 Overload Shots 19 | . . . . . . 19 Effects 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Heat Surge 1 | . . . . . . 1 Overflow Damage 227 | . . 29 . 72 . 126 Projectiles 172 | . . . . 72 . 100 Explosions 55 | . . 29 . . . 26 Melee . | . . . . . . . Knockbacks 3 | . 3 . . . . . Impact . | . . . . . . . Kinetic 3 | . 3 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 179 | . . 20 132 . . 27 Shots 8 | . . 1 3 . . 4 Rammed 9 | . 3 1 4 1 . . Targets Rammed 9 | . 3 1 4 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 367 | . 140 367 357 259 261 262 Average Temperature 93 | . 40 103 107 82 93 88 Received Heat Transfer 3567 | . 210 390 1665 615 192 495 Effects 10 | . . 2 3 3 . 2 Interference 8 | . . . 3 3 . 2 Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 9 | . . 2 1 2 3 1 Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . 3 1 1 . Combat Hostiles 5 | . . . 3 1 1 . Parts Melted 12 | . . 3 7 2 . . Heat Transferred 8280 | . . 1717 3330 1482 666 1085 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . 3 . 1 . 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Peak Influence 839 | . 156 315 839 425 . . Initial 365 | . . . 121 365 . . Average 211 | . 34 129 415 199 . . Maximum Alert Level 3 | . . 1 3 2 . . Low Security (%) 60 | 100 100 72 19 61 . . Level 1 22 | . . 27 23 32 . . Level 2 14 | . . . 44 5 . . Level 3 3 | . . . 12 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 3 6 8 8 . . Investigation 8 | . 1 2 4 1 . . Extermination 4 | . . . . 4 . . Reinforcement 12 | . 2 4 3 3 . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Distress Signals 8 | . 2 2 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 204 | . 27 43 72 32 11 19 Peak Tracking Total 8 | . 4 6 8 6 5 8 Tactical Retreats 7 | . . 2 3 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Traps Triggered 11 | . 4 3 1 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . 4 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Machines Disabled 8 | . 2 2 . 1 . 3 Max in Single Turn 1 | . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Machines Accessed 21 | . 5 5 4 7 . . Terminals 15 | . 5 4 2 4 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . 1 . . . Total Hacks 71 | . 21 13 20 17 . . Successful 43 | . 12 8 11 12 . . Failed 28 | . 9 5 9 5 . . Catastrophic 4 | . . 1 2 1 . . Database Lockouts . | . . . . . . . Manual 34 | . 12 8 8 5 . 1 Terminals 57 | . 21 11 16 9 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . . . 2 . . Recycling Units 2 | . . 2 . . . . Scanalyzers 7 | . . . 2 5 . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 17 | . 7 2 5 3 . . Robot Analysis 2 | . . . 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 2 | . 1 1 . . . . Terminal Index 1 | . . . . 1 . . Unreport Threat 3 | . 2 . . 1 . . Reprogram Traps 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . . 2 . . . . Process 1 | . . 1 . . . . Retrieve Matter 1 | . . 1 . . . . Scanalyzer 7 | . . . 2 5 . . Insert Component 4 | . . . 1 3 . . Analyze 3 | . . . 1 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 4 4 4 1 . . Terminals 13 | . 4 4 4 1 . . Track 3 | . 1 1 1 . . . Botnet 7 | . 2 2 2 1 . . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 4 4 4 6 . . Full Trace Events 3 | . . . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 44 | . . . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter 204 | . . 204 . . . . Retrieved Matter 408 | . . 408 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 1 2 . . Part Schematics Acquired 3 | . . . 1 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 140 | . . . . . . 140 Highest-Rated Ally 140 | . . . . . . 140 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Turns Passed 11731 | 6 2082 2115 2812 2835 1026 855 Spaces Moved 3911 | 1 733 689 942 943 383 220 Core . | . . . . . . . Treads 3863 | 1 733 689 942 943 383 172 Legs 48 | . . . . . . 48 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 160 | 160 160 240 235 228 235 240 Average Speed 244 | 160 257 240 236 230 235 321 Slowest Speed 560 | 160 320 240 240 240 236 560 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 2 84 57 61 25 66 32 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . . 6 18 9 4 30 Melee . | . . . . . . . Projectile 14 | . . . . 6 4 4 AOE 53 | . . 6 18 3 . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Total 5263 | 7 845 974 1245 1428 450 314 Wait 525 | . 24 103 55 300 6 37 Move 3905 | . 732 688 941 942 382 220 Hop . | . . . . . . . Pick Up 92 | . 22 23 19 20 7 1 Fast Attach 29 | . 6 2 8 7 3 3 Attach 44 | 2 5 7 16 9 1 4 Detach 13 | 2 3 4 3 . . 1 Swap 92 | 1 7 32 28 16 5 3 Drop 85 | 2 4 24 22 21 10 2 Fire 467 | . 39 90 149 110 36 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 3 1 4 1 . . Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 0) 7 | -11/Junkyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 16) 1872 | -10/Materials | Discovered new exit (range 16) 2089 | -10/Materials | Entered another Materials area 2089 | -9/Materials | Evolved 2 slots: Propulsion x2 2198 | -9/Materials | Discovered new exit (range 7) 2378 | -9/Materials | Discovered new exit (range 12) 2386 | -9/Materials | Build established: Scavenger-Mutant 2837 | -9/Materials | Build established: Mutant 3154 | -9/Materials | Discovered new exit (range 16) 3502 | -9/Materials | Identified exit to Mines 3983 | -9/Materials | Discovered new exit (range 16) 4204 | -9/Materials | Entered another Materials area 4204 | -8/Materials | Evolved 2 slots: Utility x2 5537 | -8/Materials | Lost 5 parts (1n2u2w) 5787 | -8/Materials | Core integrity fell below 50% 6286 | -8/Materials | Build established: Scavenger-Mutant 6344 | -8/Materials | Discovered new exit (range 11) 6360 | -8/Materials | Destroyed 7 combat bots 6604 | -8/Materials | First assault squad dispatched 6667 | -8/Materials | Core integrity fell below 20% 6688 | -8/Materials | Identified exit to Factory 7016 | -8/Materials | Entered Factory 7016 | -7/Factory | Evolved 2 slots: Utility x2 8906 | -7/Factory | Lost 4 parts (1p1n1u1w) 8911 | -7/Factory | System corruption reached 10% 9356 | -7/Factory | Lost 3 parts (1p1n1u) 9658 | -7/Factory | Discovered new exit (range 16) 9698 | -7/Factory | Identified exit to Lower Caves 9824 | -7/Factory | Repaired Lyr. Light Armor Plating 9851 | -7/Factory | Entered Lower Caves 9928 | -7/Lower Caves | Encountered a Warlord checkpoint 10181 | -7/Lower Caves | System corruption reached 30% 10792 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10858 | -7/Lower Caves | Discovered new exit (range 8) 10859 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10873 | -7/Lower Caves | Identified exit to Zion 10875 | -7/Lower Caves | Identified exit to Lower Caves 10877 | -7/Lower Caves | Entered another Lower Caves area 10920 | -7/Lower Caves | Lost 3 parts (1n1u1w) 11012 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11026 | -7/Lower Caves | Found Prototype Special Weapon 11197 | -7/Lower Caves | Discovered new exit (range 7) 11209 | -7/Lower Caves | Identified exit to Factory 11337 | -7/Lower Caves | Core integrity fell below 50% 11344 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 11611 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 11700 | -7/Lower Caves | Attracted the attention of an 0b10 base 11714 | -7/Lower Caves | Identified Molecular Deconstructor 11725 | -7/Lower Caves | Core integrity fell below 20% 11732 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11718_ Penetrated by Slug. 11718_ G-47 Trooper destroyed. 11719_ Corrupted Imp. VSS Leg self-destruct mechanism malfunctions. 11720_ Destroyed Lgt. Nuclear Core. 11721_ Corrupted Autogun fries itself beyond repair. 11721_ Penetrated by Slug. A strange signal echoes through the caves. 11722_ Corrupted Imp. VSS Leg self-destruct mechanism malfunctions. 11722_ Imp. Heat Sink fries itself beyond repair. 11722_ Machine disabled. 11724_ Corrupted Unknown Device self-destruct mechanism malfunctions. 11724_ Critical hit (Burn: +37). 11724_ Slug penetrates Wall. 11726_ Aluminum Leg self-destruct mechanism malfunctions. 11726_ Imp. Deuterium Engine destroyed. 11726_ Imp. Grenade Launcher destroyed. 11726_ Penetrated by Slug. 11726_ Acquired Cld. Particle Cannon. 11732_ Destroyed Aluminum Leg. 11732_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????? 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[ g ### #???????# | | ??????????? ### ;?# #???????# | | ????????????????# ?# #???????# | | ????????????????# ### ? ???????## | | ????????????????# ???# ? ????????### | | ????????????????##????# ##??????????## | | ??????????????????????#$ ##?????????????## | | ??????????????????????# ###???????????????# | | ??????????????????????# ??????????????????# | | ??????????????????????# ?????????????????? | | ?????????????????????? ????????????????? %!% # | | ?????????????????????? ???????????????? %% %# | | ?????????????????????? ???????????????? % # | | ??????????????????????? #????????????????# % ## | | ??????????????????????????????????????????###% ##? | | ?????????????????????????????????????????????%%??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -8/Materials | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructShieldProcessor Manual? 0 Play Time 01:26:47 Cumulative 77.0 hours Start 2023.05.03 @ 08:20:54 End 2023.05.03 @ 10:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 24 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 45 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: fd3cb135-cb42-451b-a6c7-2e68e4a3e271