Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 21:56:21 Player: DDRAGON Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (534) 534 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 3656 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -77 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 125/125 System Corruption 24% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Targeting Computer Target Analyzer Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Gravmag System Gravmag System > --- UTILITY ---------- Targeting Computer Target Analyzer Recoil Stabilizer System Restoration Module > --- WEAPON ----------- Heavy Rocket Launcher Improved Datajack > --- INVENTORY -------- Light Ion Engine [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 3 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 66 | 6 7 2 2 6 15 28 Power 9 | 1 1 . . 1 3 3 Engine 5 | 1 1 . . 1 . 2 Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 20 | 2 5 1 . 1 3 8 Treads . | . . . . . . . Leg 11 | 2 3 1 . 1 3 1 Wheel 5 | . . . . . . 5 Hover 4 | . 2 . . . . 2 Flight . | . . . . . . . Utility 14 | 1 1 . 1 . 2 9 Device 3 | . . . . . . 3 Storage 3 | 1 . . 1 . . 1 Processor 4 | . . . . . 1 3 Hackware . | . . . . . . . Protection 4 | . 1 . . . 1 2 Artifact . | . . . . . . . Weapon 23 | 2 . 1 1 4 7 8 Energy Gun 6 | . . 1 . . 4 1 Energy Cannon 4 | . . . 1 1 1 1 Ballistic Gun 7 | 2 . . . 3 1 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . . 1 2 Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 14 | . . . . . . 14 Parts Lost 29 | . . 1 . . 10 18 Power 4 | . . . . . 2 2 Propulsion 11 | . . . . . 4 7 Utility 4 | . . . . . 1 3 Weapon 10 | . . 1 . . 3 6 Highest Loss Streak 9 | . . 1 . . 9 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 99 100 100 99 90 59 Engine 8 | . 14 14 14 14 1 5 Core 1 | . . . . . 7 . Leg 21 | . 14 28 28 27 38 3 Hover 1 | . 13 . . . . . Device 1 | . . . . . . 4 Storage 10 | . 14 14 14 14 9 5 Processor 6 | . . . . . 8 14 Protection 9 | . 13 14 14 14 7 2 Energy Gun 5 | . . 9 11 . 6 4 Energy Cannon 4 | . . . 2 13 7 1 Ballistic Gun 10 | . 28 18 14 14 2 3 Special Melee Weapon 1 | . . . . . . 3 Naked Turns 15 | . . . . . . 15 Heaviest Build 31 | 12 13 14 27 27 31 29 Greatest Support 59 | 20 20 27 27 27 59 36 Greatest Overweight (x) 9 | . 2 . . 1 5 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 9 Most Carried 10 | 3 8 8 10 10 10 10 Average Carried 7 | . 6 7 8 9 8 5 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 9 | 3 8 8 9 9 8 . Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1162 | 188 144 84 256 136 59 295 Remotely . | . . . . . . . Salvage Created 804 | . 151 43 . 152 108 350 Parts 61 | . 9 5 . 23 4 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 18 | . 2 1 . 10 2 3 Guns 11 | . 2 1 . 6 2 . AOE 6 | . . . . 4 . 2 Classes Destroyed 10 | . 3 . . 1 1 5 Worker 1 | . . . . . . 1 Builder 2 | . . . . . . 2 Recycler 3 | . 1 . . . . 2 Watcher 1 | . 1 . . . . . Swarmer 10 | . . . . 10 . . Grunt 4 | . 2 1 . . 1 . Sentry 1 | . . . . . 1 . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 2 1 . 4 1 2 Combat Bots Only 4 | . 2 1 . 4 1 1 Max Kills in Single Turn 2 | . 1 1 . 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3749 | . 213 66 . 218 1348 1904 Core 1269 | . 23 21 . 41 467 717 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . 17 3 . 14 17 . Core Remaining (%) 60 | 100 . . . 66 15 . Volleys Fired 67 | . 11 4 . 12 13 27 Largest 2 | . 2 2 . 2 2 2 Hottest 116 | . 40 70 . 80 116 75 Shots Fired 108 | . 22 7 . 20 22 37 Gun 90 | . 22 7 . 16 21 24 Cannon 5 | . . . . 4 1 . Launcher 6 | . . . . . . 6 Special 7 | . . . . . . 7 Kinetic 61 | . 22 4 . 16 7 12 Thermal 17 | . . 3 . . 14 . Explosive 6 | . . . . . . 6 Electromagnetic 17 | . . . . 4 1 12 Robot Hit Streak 8 | . 5 4 . 5 8 8 Robot Miss Streak 3 | . 3 1 . 3 3 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 68 | . 13 4 . 9 17 25 Core Hits 45 | . 10 2 . 14 5 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 1 1 Burn 1 | . . . . . 1 . Corrupt 1 | . . . . . . 1 Melee Attacks 6 | . . . . . 4 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 4 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1586 | . 127 34 . 318 270 837 Guns 604 | . 127 34 . 70 140 233 Cannons 13 | . . . . 7 6 . Explosions 912 | . . . . 241 95 576 Melee . | . . . . . . . Ramming 57 | . . . . . 29 28 Kinetic 360 | . 127 21 . 70 30 112 Thermal 123 | . . 13 . . 110 . Explosive 576 | . . . . . . 576 Electromagnetic 470 | . . . . 248 101 121 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 28 | . 3 3 3 8 5 28 Average Corruption 8 | . 2 3 3 6 3 18 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 78 | . 1 4 11 10 7 45 Message Errors 17 | . 1 1 2 1 . 12 Matter Fused 19 | . . 2 3 4 1 9 Heat Flow Errors 4 | . . . 2 1 . 1 Energy Discharges 10 | . . 1 1 1 2 5 Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 7 | . . . 2 . 2 3 Data Loss (major) 3 | . . . . 1 . 2 Misfires 8 | . . . . 1 1 6 Alerts 1 | . . . 1 . . . Misdirections 7 | . . . . . . 7 Overload Shots . | . . . . . . . Overflow Damage 44 | . . . . . . 44 Projectiles . | . . . . . . . Explosions 44 | . . . . . . 44 Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 87 | . . . . 25 . 62 Shots 3 | . . . . 1 . 2 Rammed 22 | . . . . . . 22 Targets Rammed 31 | . . . . . 4 27 Kicked 9 | . . . . . 4 5 Crushed . | . . . . . . . Highest Temperature 167 | . 28 68 163 145 117 167 Average Temperature 43 | . 13 34 81 40 41 95 Received Heat Transfer 615 | . 120 36 . . 387 72 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . 1 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 407 | . . 37 . . 370 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Latent Energy Used 426 | . . . . 249 177 . LE Corruption 8 | . . . . 5 3 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 262 | . 82 51 . 262 104 99 Initial 31 | . . 31 . . 24 . Average 43 | . 56 43 . 133 21 16 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 98 | 100 100 100 . 90 100 100 Level 1 1 | . . . . 9 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 2 . . 2 6 Investigation 2 | . . 1 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . . . 2 4 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 3 1 . 14 10 8 Peak Tracking Total 8 | . 2 1 . 4 8 4 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts 1 | . . . . . . 1 Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 10 | . 2 1 3 . 3 1 Terminals 4 | . 1 . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 19 | . 3 1 7 . 6 2 Successful 17 | . 2 1 7 . 6 1 Failed 2 | . 1 . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 3 . . . Terminals 6 | . 2 . . . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 1 1 7 . 2 1 Record 7 | . . . 7 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 6 | . . . . . 1 5 Non-combat 5 | . . . . . 1 4 Combat 1 | . . . . . . 1 Robot Hacks Applied 8 | . . . . . 2 6 parse_system 3 | . . . . . 1 2 no_distress 5 | . . . . . 1 4 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 1 . . Highest-Rated Group 31 | . . 31 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 15 . . Total Damage 126 | . . . . 126 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3752 | 73 331 242 778 486 711 1131 Spaces Moved 2478 | 57 192 183 616 353 475 602 Core 177 | 10 . . . . 13 154 Treads . | . . . . . . . Legs 2004 | 47 123 183 616 353 462 220 Wheels 217 | . . . . . . 217 Hover 80 | . 69 . . . . 11 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 125 125 115 50 Average Speed 133 | 107 141 124 125 126 122 160 Slowest Speed 500 | 120 180 125 125 200 300 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 38 23 93 43 31 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 20 | . . . . . . 20 Terrain Destroyed 106 | . . . . . 32 74 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 106 | . . . . . 32 74 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2786 | 65 236 192 626 377 589 701 Wait 73 | . 8 . . 1 64 . Move 2472 | 56 191 182 615 352 474 602 Hop . | . . . . . . . Pick Up 36 | 3 11 2 4 2 5 9 Fast Attach 23 | 6 1 . . 1 3 12 Attach 38 | . 5 1 1 3 12 16 Detach 15 | . 2 . 1 . 8 4 Swap 5 | . 1 1 1 2 . . Drop 18 | . 6 2 4 4 2 . Fire 67 | . 11 4 . 12 13 27 Melee 6 | . . . . . 4 2 Ram 23 | . . . . . . 23 Kick 9 | . . . . . 4 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 5) 371 | -10/Materials | Discovered new exit (range 15) 405 | -10/Materials | Entered Mines 413 | -10/Mines | Learned location of Zion (-7) 421 | -10/Mines | Met a Derelict shopkeep closing up shop 469 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 471 | -10/Mines | Discovered new exit (range 5) 571 | -10/Mines | Discovered new exit (range 6) 572 | -10/Mines | Met a Derelict testing a Signal Generator 647 | -10/Mines | Entered Exiles 647 | -10/Exiles | Accompanied by 1 ally 679 | -10/Exiles | Discovered new exit (range 15) 712 | -10/Exiles | Met 8R-AWN 730 | -10/Exiles | Met EX-HEX 821 | -10/Exiles | Met EX-DEC 847 | -10/Exiles | Visited The Gauntlet 1062 | -10/Exiles | Met EX-BIN 1218 | -10/Exiles | Aligned with FarCom system 1220 | -10/Exiles | Given EX-Vault access code 1250 | -10/Exiles | Opened EX-Vault 1258 | -10/Exiles | Found Prototype Energy Cannon 1265 | -10/Exiles | Identified Latent Energy Streamer 1290 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1411 | -10/Exiles | Discovered new exit (range 12) 1425 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1425 | -10/Exiles | Entered Mines 1425 | -9/Mines | Accompanied by 1 ally 1440 | -9/Mines | Met a Derelict bent on vengeance 1445 | -9/Mines | Discovered new exit (range 11) 1696 | -9/Mines | Learned Materials terminal intel 1911 | -9/Mines | Entered Materials 1911 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1912 | -8/Materials | Loaded intel: 11 terminal locations 2587 | -8/Materials | Discovered new exit (range 15) 2606 | -8/Materials | Core integrity fell below 50% 2621 | -8/Materials | Core integrity fell below 20% 2622 | -8/Materials | Entered Factory 2622 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2638 | -7/Factory | Lost 9 parts (2p4n3w) 2898 | -7/Factory | System corruption reached 10% 3564 | -7/Factory | Lost 4 parts (1n1u2w) 3569 | -7/Factory | Released all parts (3) 3607 | -7/Factory | Core integrity fell below 50% 3661 | -7/Factory | Cargo convoy interrupted 3673 | -7/Factory | Lost 3 parts (1p2n) 3722 | -7/Factory | Core integrity fell below 20% 3750 | -7/Factory | Lost 6 parts (3n1u2w) 3753 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Distress signal routine blocked. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-14). Wheel destroyed. Com. Wheel destroyed. Destroyed Weapon Cycler. X-67 Chaingunner destroyed. Hvy. Rocket Launcher destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Imp. Datajack destroyed. System corrupted: Matter fused (-9). U-05 Engineer builds a Wall. Recoil Stabilizer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. 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"??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Utility Shielding | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed GyrokineticShieldFilter Manual? 0 Play Time 00:49:15 Cumulative 11.9 hours Start 2022.05.22 @ 21:02:45 End 2022.05.22 @ 21:56:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3eed960-011e-4850-8322-836ec0113c94