Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 20:05:28 Player: Mogmind Result: Destroyed by exploding Antiparticle Suffusor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (2168) 2168 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6836) 6836 TOTAL SCORE: 11844 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 224 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1350 Entered Garrisons 200 Cogmind --------- Core Integrity 0/695 Matter 250/300 Energy 1198/1200 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Hardened Heavy Armor Plating Relay Coupler [Demolisher] (21) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Microactuators Advanced Reaction Control System X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Flail Scythe Axe > --- INVENTORY -------- Light Nuclear Core Hover Unit Improved Hover Unit Gravmag System Medium Storage Unit Hardened Heavy Armor Plating Relay Coupler [Demolisher] Rocket Launcher Remote Datajack [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Power Shielding Weapon Axe Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 74 | 6 8 8 27 10 15 Power 9 | 1 1 2 2 2 1 Engine 8 | 1 1 2 2 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 25 | 2 4 3 11 . 5 Treads 1 | . . 1 . . . Leg 10 | 2 2 1 5 . . Wheel 5 | . 2 1 2 . . Hover 7 | . . . 4 . 3 Flight 2 | . . . . . 2 Utility 23 | 1 1 1 6 6 8 Device 7 | . . 1 2 1 3 Storage 3 | 1 . . 2 . . Processor 1 | . . . . 1 . Hackware 7 | . . . . 2 5 Protection 5 | . 1 . 2 2 . Artifact . | . . . . . . Weapon 17 | 2 2 2 8 2 1 Energy Gun 3 | 2 . 1 . . . Energy Cannon 4 | . . . 4 . . Ballistic Gun 3 | . 1 1 1 . . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . 1 . . Slashing Weapon 3 | . . . 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 6 | . . . 6 . . Parts Lost 31 | . . 6 9 . 16 Power 4 | . . 1 1 . 2 Propulsion 13 | . . 3 3 . 7 Utility 8 | . . . 3 . 5 Weapon 6 | . . 2 2 . 2 Highest Loss Streak 14 | . . 4 4 . 14 To Critical Strikes . | . . . . . . Average Backups 7 | 3 7 6 6 9 6 Power . | . 1 . . . . Propulsion 2 | 2 4 2 1 3 1 Utility 2 | . . 1 4 3 3 Weapon 1 | . 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 13 | . 1 . 6 4 2 Power . | . . . . . . Propulsion 6 | . 1 . 4 1 . Utility 6 | . . . 2 2 2 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 97 99 90 99 55 Engine 9 | . 14 14 3 7 3 Treads 1 | . . 4 3 . . Leg 11 | . 18 18 9 . . Wheel 5 | . 9 4 7 . . Hover 8 | . . . 9 30 16 Device 7 | . . 13 8 8 11 Storage 10 | . 14 14 8 7 4 Processor 1 | . . . . 6 4 Hackware 1 | . . . . 9 2 Protection 5 | . 11 . 6 3 . Energy Gun 6 | . 17 4 2 . . Ballistic Gun 7 | . 8 16 7 . . Ballistic Cannon 1 | . 2 6 . . . Impact Weapon 2 | . . . 6 7 2 Slashing Weapon 6 | . . . 13 15 8 Peak Build Rating 64 | 6 9 19 47 62 64 Average Rating 26 | 4 7 18 38 57 36 On Entrance 23 | . 6 7 19 47 62 Avg Prop Armor Cover (%) 13 | . . 12 14 . . Naked Turns 21 | . . . . . 21 Heaviest Build 44 | 12 13 15 44 36 34 Greatest Support 32 | 20 24 20 32 32 32 Greatest Overweight (x) 2 | 2 1 1 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 7 Most Carried 10 | 6 8 8 10 10 10 Average Carried 7 | 3 7 6 6 9 7 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 6 8 5 10 10 5 Class Distribution -------------------- 53% | Mutant 15% | Scavenger-Mutant 14% | Gladiator 4% | Gunner 4% | Tank 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Matter Collected 1591 | 260 235 188 700 126 82 Remotely . | . . . . . . Salvage Created 2192 | . 503 394 831 203 261 Parts 123 | . 37 15 41 11 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 15 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Combat Hostiles Destroyed 52 | . 16 10 13 4 9 Melee 15 | . . . 7 4 4 Guns 22 | . 14 5 3 . . Cannons 7 | . 2 5 . . . AOE 5 | . . . . . 5 Classes Destroyed 12 | . 3 1 7 1 . Worker 2 | . . . 2 . . Tunneler 2 | . . . 2 . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 13 | . 6 . . . 7 Grunt 29 | . 10 8 9 1 1 Brawler 1 | . . . 1 . . Duelist 3 | . . . 2 . 1 Sentry 3 | . . . 1 2 . Hunter 1 | . . . . 1 . Subdweller 2 | . . 2 . . . Best Kill Streak 11 | . 11 4 8 2 6 Combat Bots Only 9 | . 9 4 3 2 6 Max Kills in Single Turn 5 | . 2 1 1 1 5 Gunslinging . | . . . . . . Exploded 5 | . . . . . 5 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Hostile Shots Fired 383 | . 64 70 52 39 158 Missed 114 | . 18 16 6 15 59 Hits 269 | . 46 54 46 24 99 Melee 23 | . . . 15 . 8 Projectile 246 | . 46 54 31 24 91 Critical Strikes 14 | . 2 1 5 1 5 Actively Blocked 3 | . 1 . 2 . . Damage Taken 4159 | . 474 751 949 290 1695 Core 1123 | . 106 124 32 67 794 Absorbed by Shields 35 | . . . . . 35 Redirected to Shielding 102 | . 8 . 94 . . Ignored by Resistances 77 | . . 77 . . . Core Remaining (%) 67 | 100 . 11 90 . . Volleys Fired 90 | . 45 33 10 . 2 Largest 3 | . 2 2 3 . 1 Hottest 143 | . 90 60 143 . 33 Shots Fired 188 | . 90 65 31 . 2 Gun 158 | . 81 49 28 . . Cannon 28 | . 9 16 3 . . Launcher 1 | . . . . . 1 Special 1 | . . . . . 1 Kinetic 109 | . 33 58 18 . . Thermal 56 | . 36 7 13 . . Explosive 1 | . . . . . 1 Electromagnetic 21 | . 21 . . . . Robot Hit Streak 18 | . 17 14 18 . 1 Robot Miss Streak 5 | . 4 2 5 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 186 | . 60 50 56 11 9 Core Hits 86 | . 31 16 23 5 11 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . Critical Strikes 11 | . 2 1 3 4 1 Burn 1 | . 1 . . . . Destroy 1 | . 1 . . . . Blast 1 | . . 1 . . . Smash 2 | . . . 2 . . Sever 6 | . . . 1 4 1 Melee Attacks 74 | . . . 47 13 14 Impact 13 | . . . 9 1 3 Slashing 61 | . . . 38 12 11 Piercing . | . . . . . . Sneak Attacks 11 | . . . 9 2 . Combat Hostiles 2 | . . . . 2 . Follow-up Attacks 12 | . . . 7 2 3 Damage Inflicted 4165 | . 773 638 1733 424 597 Guns 1329 | . 628 440 261 . . Cannons 408 | . 144 198 25 . 41 Explosions 301 | . . . . . 301 Melee 2120 | . . . 1447 424 249 Ramming 7 | . 1 . . . 6 Kinetic 1070 | . 309 559 161 . 41 Thermal 517 | . 313 79 125 . . Explosive 301 | . . . . . 301 Electromagnetic 150 | . 150 . . . . Impact 382 | . . . 318 24 40 Slashing 1738 | . . . 1129 400 209 Piercing . | . . . . . . Highest Corruption 13 | . . . 13 . . Average Corruption 11 | . . . 11 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . 21 . . Message Errors 5 | . . . 5 . . Matter Fused 6 | . . . 6 . . Heat Flow Errors 4 | . . . 4 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 3 | . . . 3 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 330 | . . . 299 15 16 Projectiles . | . . . . . . Explosions 16 | . . . . . 16 Melee 314 | . . . 299 15 . Knockbacks 7 | . 4 1 2 . . Impact 1 | . . . 1 . . Kinetic 5 | . 4 1 . . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 40 | . . . . . 40 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 272 | . 272 234 209 . . Average Temperature 83 | . 80 138 87 . . Received Heat Transfer 1407 | . 201 222 270 96 618 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . 4 . . Combat Hostiles 3 | . . . 3 . . Parts Fried 4 | . . . 4 . . Impact Corruptions 6 | . . . 6 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1436 | . 999 175 262 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Maximum Alert Level 2 | . 1 . . 2 2 Low Security (%) 64 | 100 65 . 100 51 . Level 1 17 | . 34 . . 13 14 Level 2 18 | . . . . 35 85 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 492 | . 278 . 188 482 492 Initial 312 | . . . . 85 312 Average 166 | . 133 . 37 268 427 Influence Increases 2183 | . 476 160 607 552 388 Destroy 0b10 Robot/C 1180 | . 320 160 340 120 240 Destroy 0b10 Robot/NC 40 | . 5 . 35 . . Destroy Leader 194 | . 62 . 72 40 20 Allied During Kill 31 | . . . 21 7 3 Successful Hack 44 | . 13 . 17 . 14 Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 21 | . 1 . 2 2 16 Partial Spotted 60 | . . . . 60 . Lose Combat Pursuer 285 | . 75 . 120 45 45 Miscellaneous 278 | . . . . 278 . Influence Decreases 1703 | . 286 350 419 293 355 Entered New Map 330 | . . 92 . 103 135 Time Decay 923 | . 286 198 249 190 . Lost Part 310 | . . 60 90 . 160 Lost Ally 140 | . . . 80 . 60 Squads Dispatched 6 | . 2 . 2 2 . Investigation 2 | . 2 . . . . Extermination 1 | . . . . 1 . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Distress Signals 7 | . 5 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 27 11 27 13 29 Peak Tracking Total 15 | . 9 4 7 4 15 Tactical Retreats 9 | . 2 . 4 1 2 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Traps Triggered 7 | . 2 1 . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Machines Accessed 18 | . 8 . 6 3 1 Terminals 11 | . 6 . 3 1 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 19 . 12 7 1 Successful 21 | . 11 . 5 4 1 Failed 17 | . 8 . 6 3 . Catastrophic 4 | . 3 . 1 . . Database Lockouts 1 | . . . 1 . . Manual 10 | . 10 . . . . Terminals 26 | . 17 . 7 1 1 Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access 4 | . . . . 4 . Terminal Hacks 14 | . 9 . 3 1 1 Open DSF 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 3 | . 2 . . . 1 Terminal Index 1 | . . . 1 . . Locate Traps 2 | . 2 . . . . Security Status 1 | . 1 . . . . Patrol Status 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 3 | . 3 . . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 3 | . 2 . 1 . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 11 | . 5 . 4 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 117 | . . . . 117 . Total Part Build Rating 14 | . . . . 14 . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Total Allies 8 | . . . 4 1 3 Largest Group 4 | . . . 4 1 2 Highest-Rated Group 142 | . . . 64 142 85 Highest-Rated Ally 142 | . . . 16 142 85 Total Orders . | . . . . . . Ally Attacks 31 | . . . 18 4 9 Total Damage 742 | . . . 205 245 292 Kills 9 | . . . 4 2 3 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 X0-1V1 Amusement Gains 121 | . 13 . 25 . 83 Average Entertainment 18 | . . 5 16 17 36 Good Acts 29 | . . 5 9 3 12 Bad Acts 10 | . . 4 . 3 3 Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Turns Passed 3109 | 69 953 611 714 399 363 Spaces Moved 2582 | 46 672 439 580 435 410 Core 233 | 4 . . . . 229 Treads . | . . . . . . Legs 615 | 42 334 239 . . . Wheels 824 | . 338 200 286 . . Hover 910 | . . . 294 435 181 Flight . | . . . . . . Fastest Speed 38 | 50 90 95 38 38 38 Average Speed 82 | 118 105 108 74 50 61 Slowest Speed 190 | 150 190 120 130 98 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 95 45 51 11 44 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 1 . 6 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Total 3273 | 57 832 510 779 596 499 Wait 349 | . 101 26 90 125 7 Move 2576 | 45 671 438 579 434 409 Hop . | . . . . . . Pick Up 44 | 6 3 3 23 8 1 Fast Attach 23 | 6 2 1 4 . 10 Attach 26 | . . 6 11 2 7 Detach 2 | . . . . . 2 Swap 29 | . 6 1 14 8 . Drop 26 | . 3 2 13 8 . Fire 90 | . 45 33 10 . 2 Melee 56 | . . . 35 11 10 Ram 1 | . . . . . 1 Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 49 | . . . . . 49 Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 11) 160 | -10/Materials | Discovered new exit (range 8) 160 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 8) 502 | -10/Materials | Destroyed 9 combat bots 610 | -10/Materials | Discovered new exit (range 10) 1008 | -10/Materials | Discovered new exit (range 12) 1023 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1023 | -10/Materials | Entered Subcaves 1055 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 1122 | -10/Subcaves | Learned location of Storage (-9) 1137 | -10/Subcaves | Core integrity fell below 50% 1152 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 1173 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 1221 | -10/Subcaves | Build established: Scavenger-Mutant 1263 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1313 | -10/Subcaves | Identified exit to Materials 1313 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1343 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1454 | -10/Subcaves | Lost 4 parts (1p2n1w) 1524 | -10/Subcaves | Learned location of Zion (-6) 1524 | -10/Subcaves | Met a Zionite searching for "candidates" 1539 | -10/Subcaves | Core integrity fell below 20% 1620 | -10/Subcaves | Discovered exit to Materials (range 14) 1634 | -10/Subcaves | Entered Materials 1634 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1652 | -8/Materials | Central database locked down 1712 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+25; -125 max core) 1758 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 1862 | -8/Materials | Lost 3 parts (2u1w) 1884 | -8/Materials | Identified exit to Factory 1884 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1928 | -8/Materials | System corruption reached 10% 1977 | -8/Materials | Lost 4 parts (2n1u1w) 1986 | -8/Materials | X0-1V1 put everyone to sleep 2105 | -8/Materials | Weapon slot count reverted to normal (-3) 2226 | -8/Materials | X0-1V1 sent you to a vault 2348 | -8/Materials | Entered Factory 2348 | -7/Factory | Evolved 2 slots: Utility x2 2554 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 2558 | -7/Factory | X0-1V1 announced a LAN party 2619 | -7/Factory | X0-1V1 sent allied H-71 Marshal (x1) 2653 | -7/Factory | Fabricated Adv. Reaction Control System (x2) 2683 | -7/Factory | Core integrity permanently improved by X0-1V1 (+200) 2686 | -7/Factory | Discovered new exit (range 13) 2689 | -7/Factory | Identified exit to Garrison 2747 | -7/Factory | Entered Garrison 2765 | -7/Garrison | Garrison Relay disabled 2791 | -7/Garrison | Triggered checkpoint 2847 | -7/Garrison | Triggered checkpoint 2886 | -7/Garrison | X0-1V1 upgraded hostiles (x1) 2909 | -7/Garrison | Triggered checkpoint 2911 | -7/Garrison | Triggered checkpoint 2946 | -7/Garrison | Triggered checkpoint 2947 | -7/Garrison | Core integrity fell below 50% 2962 | -7/Garrison | Released all parts (4) 2964 | -7/Garrison | Discovered new exit (range 14) 2965 | -7/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+1) 2972 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2974 | -7/Garrison | X0-1V1 turns hostiles against one another 2978 | -7/Garrison | X0-1V1 sent allied B-75 Beast (x1) 2990 | -7/Garrison | Lost 14 parts (2p7n3u2w) 3009 | -7/Garrison | Core integrity fell below 20% 3021 | -7/Garrison | Lost 3 allies 3090 | -7/Garrison | X0-1V1 destroyed Phase Generator 3090 | -7/Garrison | Phase Generator disabled 3103 | -7/Garrison | Core integrity restored by X0-1V1 (+152) 3110 | -7/Garrison | Destroyed by exploding Antiparticle Suffusor Last Messages --------------- 03072_ Field strength at 46. 03073_ Field strength at 40. 03074_ Field strength at 34. 03075_ Field strength at 28. 03076_ Field strength at 22. 03077_ Field strength at 16. 03078_ Field strength at 6. 03078_ X0-1V1's Piety Tracker destroyed. 03079_ Stasis field depleted. 03090_ X0-1V1: "Oops." 03093_ Acquired Unknown Hackware. 03093_ Identified Authchip [R/NC]. 03095_ Acquired Authchip [R/Combat]. 03103_ X0-1V1: "See? It buffs right out!" (+152 core integrity) 03110_ X0-1V1: "Fire in the hole!" 03110_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 03110_ Y-54 Guardian destroyed. 03110_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ??????????????????????#""""""""""#???????????????? | | ??????????????????????#"""!!!!"""#???????????????? | | ??????????????????????#"" ""#???????????????? | | ??????????????????????#"! !"#???????????????? | | ??????????????????????#"! "#???????????????? | | ??????????????????????#"! "#???????????????? | | ??????????????????????#"! "#???????????????? | | ??????????????????????#"! "#???????????????? | | ??????????????????????#"! "#???????????????? | | ??????????????????????#"" ""#???????????????? | | ??????????????????????### #######???????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# g###???????????????????? | | ????????????????????????# #"#???????????????????? | | ????????????????????????# g "#???????????????????? | | ????????????????????????# "#???????????????????? | | ????????????????????????# "#???????????????????? | | ????????????????????????# #"#???????????????????? | | ???????????????????????## ###???????????????????? | | ???????????????????????#;@ #?????????????????????? | | ???????????????????????## ;?????????????????????? | | ??????????????????????### ;#????????????????????? | | ?????????????????????## ; ???????????????????? | | ??????????????????????# ; ??????????????????? | | ??????????????????????# #??????????????#### | | ??????????????????????### #??????????????# | | ??????????????########## %Y ;;################ < | | ########??????# = ! =%!==[% | | #??????# [%% [!!%[ %%* | | / #??????# * % =%* | | ##### #??????# ##### ; ; ;;;;;################ | | ????# #??????# #???##; ; # ??????????????# # | | ????# #??????# #?????#g ; ##??????????##### # | | ????# #??????# ####### ###?????????????# | | ????# #??????# # g#???????????????# | | ????# ######## ####### #???????????????# | | ????# ## ## #?????# ################# " | | ???## ## ## #?????# % % """ | | #### ####### ################# " | | # #???????## ### | | # #???????# " | | #### ## ## ### ######???????# ## "" | | #??#" ## ## #?# #????????????# ######## | | ?? "%" # #????????????## ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 1200 Matter Stores 807 Matter Capacity 1000 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 18 Power Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 69 Melee Accuracy 5 Offensive Hacking 20 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Sml. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed PulseAbsorptionMace Manual? 0 Play Time 00:47:49 Cumulative 37.5 hours Start 2026.08.26 @ 19:15:23 End 2026.08.26 @ 20:05:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6919f043-c444-4dbb-a33e-dc8a693765cc