Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:27:26 Player: Cmdr.Laserstrahl Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2842) 2842 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 8770 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1300 Matter 229/300 Energy 84/100 System Corruption 19% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Leg Cooled Plasma Cannon Ion Burst Cannon Coil Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Compact Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer ECM Suite Improved Reaction Control System Cloaking Device Improved Force Field Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator Hardcell Cannon > --- INVENTORY -------- Armored Leg Biometal Leg Tesla Rifle Cooled Plasma Cannon Ion Burst Cannon Ion Burst Cannon Nova Cannon Advanced EMP Blaster Mini Grenade Launcher [Rating: 108] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Leg Biometal Leg Wheel Armored Wheel Hover Unit Airjet Utility Machine Analyzer Device ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . Utility 11 | . . 2 1 1 1 2 2 2 Weapon . | . . . . . . . . . Parts Attached 145 | 6 3 9 23 9 25 13 8 49 Power 20 | . 1 1 1 . 6 . 2 9 Engine 12 | . 1 1 1 . 5 . 1 3 Core 2 | . . . . . 1 . 1 . Reactor 6 | . . . . . . . . 6 Propulsion 42 | 2 1 3 8 4 5 3 2 14 Treads . | . . . . . . . . . Leg 4 | . . . 1 . . . . 3 Wheel 20 | 2 1 3 3 1 . . 1 9 Hover 18 | . . . 4 3 5 3 1 2 Flight . | . . . . . . . . . Utility 44 | 2 1 3 8 3 8 6 2 11 Device 21 | 1 . 1 3 1 3 4 1 7 Storage 3 | 1 . 1 . . 1 . . . Processor 8 | . . . 1 1 2 1 . 3 Hackware 3 | . . . 1 . . 1 1 . Protection 9 | . 1 1 3 1 2 . . 1 Artifact . | . . . . . . . . . Weapon 39 | 2 . 2 6 2 6 4 2 15 Energy Gun 7 | 2 . 1 3 . . . . 1 Energy Cannon 9 | . . 1 . . 3 1 1 3 Ballistic Gun 6 | . . . . . . . 1 5 Ballistic Cannon 4 | . . . . 1 . . . 3 Launcher 3 | . . . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . 3 . . 2 . . Slashing Weapon 5 | . . . . 1 3 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 4 . 3 1 . 1 Parts Lost 59 | . . 2 6 . 1 5 3 42 Power 10 | . . 1 . . 1 2 1 5 Propulsion 15 | . . 1 2 . . 1 1 10 Utility 21 | . . . 4 . . 1 . 16 Weapon 13 | . . . . . . 1 1 11 Highest Loss Streak 19 | . . 1 3 . 1 4 1 19 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 87 | . 86 93 89 98 90 85 84 71 Engine 6 | . 1 10 9 7 12 2 3 1 Wheel 9 | . 28 19 19 1 . . 3 8 Hover 10 | . . . 3 27 17 12 16 3 Device 12 | . 6 8 10 16 13 16 12 13 Storage 8 | . 14 21 13 7 6 5 5 1 Processor 13 | . . . 4 13 20 18 21 21 Hackware 1 | . . . 1 . . 5 10 3 Protection 5 | . 7 11 6 7 6 3 . . Energy Gun 2 | . 28 11 1 . . . . . Energy Cannon 2 | . . 10 1 . . . . 2 Impact Weapon 5 | . . . 14 9 6 4 . . Slashing Weapon 2 | . . . . 3 5 4 3 . Naked Turns . | . . . . . . . . . Heaviest Build 68 | 8 15 27 30 27 43 39 40 68 Greatest Support 64 | 26 26 28 40 41 52 40 32 64 Greatest Overweight (x) 3 | 1 . 2 3 . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 10 6 Most Carried 10 | 8 8 8 8 8 10 10 10 10 Average Carried 8 | 5 7 7 7 7 9 9 9 6 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 Final Carried 10 | 8 7 7 8 8 10 10 10 4 Class Distribution -------------------- 43% | Mutant 18% | Scout 10% | Ninja 10% | Infiltrator-Ninja 8% | Hacker-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2087 | 260 . 415 130 125 245 157 28 727 Remotely . | . . . . . . . . . Salvage Created 4061 | 160 . 546 733 258 999 501 28 836 Parts 149 | 12 . 23 23 8 10 19 2 52 Haulers Intercepted 5 | . . . 2 . 3 . . . Recyclers Shooed 8 | . . 3 . . 1 1 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 44 | . . 10 13 . 5 3 . 13 Melee 5 | . . . 1 . 1 3 . . Guns 8 | . . 5 1 . . . . 2 Cannons 15 | . . 5 5 . . . . 5 AOE 9 | . . . . . 3 . . 6 Classes Destroyed 13 | 2 . 3 3 3 1 1 . . Worker 6 | . . . 1 . 2 2 . 1 Builder 5 | . . . . . 2 1 1 1 Tunneler 6 | 4 . . . . . . . 2 Hauler 5 | . . . 2 . 3 . . . Recycler 13 | 1 . 2 1 2 3 2 . 2 Mechanic 3 | . . . . 1 1 1 . . Operator 3 | . . . . 2 1 . . . Watcher 6 | . . . . 1 . 2 . 3 Swarmer 13 | . . 3 3 . . . . 7 Grunt 18 | . . 5 7 . 4 1 . 1 Sentry 6 | . . 2 2 . 1 . . 1 Hunter 3 | . . . 1 . . . . 2 Programmer 4 | . . . . . . 2 . 2 Best Kill Streak 7 | 2 . 4 3 2 7 3 1 6 Combat Bots Only 5 | . . 3 3 . 3 1 . 5 Max Kills in Single Turn 3 | 1 . 1 1 1 3 1 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . 1 Melee 1 | . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 768 | . 4 64 89 6 109 99 34 363 Missed 275 | . 2 16 28 6 54 35 19 115 Damage Taken 9182 | . 66 592 941 . 546 1058 356 5623 Core 2059 | . 13 83 181 . 67 303 106 1306 Absorbed by Shields 132 | . . . . . . . . 132 Ignored by Resistances 179 | . . . . . . . 32 147 Core Remaining (%) 86 | 100 94 79 67 100 92 69 90 . Volleys Fired 172 | 9 3 52 19 3 5 . 4 77 Largest 2 | 2 2 2 2 1 1 . 1 2 Hottest 166 | 80 80 108 129 44 105 . 35 166 Shots Fired 285 | 18 6 103 38 3 5 . 4 108 Gun 144 | 18 6 51 19 . . . . 50 Cannon 130 | . . 52 19 3 5 . 4 47 Launcher 11 | . . . . . . . . 11 Special . | . . . . . . . . . Kinetic 72 | . . . . 3 . . . 69 Thermal 201 | 18 6 103 38 . 5 . 4 27 Explosive 10 | . . . . . . . . 10 Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 13 | 8 3 13 6 2 1 . . 10 Robot Miss Streak 5 | 2 2 5 3 1 1 . . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 279 | 10 3 70 55 7 31 32 1 70 Core Hits 117 | 6 1 20 13 2 8 10 . 57 Critical Kills 6 | . . . 1 . 1 2 . 2 Critical Parts Destroyed 13 | . . . 6 1 3 3 . . Critical Strikes 23 | . . . 8 1 4 7 . 3 Burn 1 | . . . 1 . . . . . Destroy 2 | . . . . . . . . 2 Blast 1 | . . . . . . . . 1 Smash 17 | . . . 7 1 4 5 . . Sever 2 | . . . . . . 2 . . Melee Attacks 201 | . . . 74 15 57 52 3 . Impact 174 | . . . 74 13 47 40 . . Slashing 27 | . . . . 2 10 12 3 . Piercing . | . . . . . . . . . Sneak Attacks 30 | . . . 3 3 16 7 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 15 | . . . 6 . 3 6 . . Damage Inflicted 10537 | 114 34 1119 1666 428 2301 1552 103 3220 Guns 1787 | 114 34 399 213 . . . . 1027 Cannons 2189 | . . 720 248 52 68 . . 1101 Explosions 1574 | . . . . . 495 . . 1079 Melee 4951 | . . . 1205 376 1738 1552 80 . Ramming 36 | . . . . . . . 23 13 Kinetic 1355 | . . . . 52 . . . 1303 Thermal 3094 | 114 34 1119 461 . 563 . . 803 Explosive 1020 | . . . . . . . . 1020 Electromagnetic 81 | . . . . . . . . 81 Impact 4414 | . . . 1205 376 1585 1248 . . Slashing 537 | . . . . . 153 304 80 . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . 4 . 3 5 . 19 Average Corruption 4 | . . . 4 . 2 3 . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . 10 . 8 2 . 15 Message Errors 9 | . . . 2 . 3 1 . 3 Matter Fused 8 | . . . 2 . 2 . . 4 Heat Flow Errors 5 | . . . 4 . . . . 1 Energy Discharges 3 | . . . 1 . 1 . . 1 Parts Rejected 2 | . . . . . . 1 . 1 Data Loss (minor) 3 | . . . 1 . 1 . . 1 Misfires 2 | . . . . . . . . 2 Alerts 2 | . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots 3 | . . . . . 3 . . . Overflow Damage 1750 | . . 1 389 248 537 454 40 81 Projectiles 76 | . . 1 . . . . . 75 Explosions 7 | . . . . . 1 . . 6 Melee 1667 | . . . 389 248 536 454 40 . Knockbacks 18 | . . . 1 2 4 6 . 5 Impact 12 | . . . 1 1 4 6 . . Kinetic 4 | . . . . 1 . . . 3 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 225 | . . . . . 17 . 11 197 Shots 9 | . . . . . 1 . . 8 Rammed 2 | . . . . . . . 1 1 Targets Rammed 3 | . . . . . . . 1 2 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 462 | 9 24 462 270 8 120 . . 281 Average Temperature 77 | 3 11 93 83 5 41 . . 79 Received Heat Transfer 1209 | . 12 225 558 . 126 99 42 147 Effects 2 | . . 2 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 30 | . . . 5 6 16 3 . . Impact Corruptions 57 | . . . 15 8 20 14 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 2 1 . 2 . . . Heat Transferred 4659 | 250 75 2195 989 . 380 . . 770 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 494 | 25 16 186 432 298 494 468 162 414 Initial 241 | . 16 6 65 151 89 241 135 76 Average 207 | 10 16 79 285 221 185 340 143 229 Maximum Alert Level 2 | . . . 2 1 2 2 . 2 Low Security (%) 47 | 100 100 100 12 39 62 . 100 35 Level 1 46 | . . . 84 60 28 65 . 61 Level 2 6 | . . . 2 . 9 34 . 3 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 1 . 1 3 6 2 2 7 Investigation 6 | . . . . 1 3 . . 2 Extermination 4 | . . . . 1 . 1 . 2 Reinforcement 6 | . 1 . . 1 1 . 2 1 Assault 3 | . . . . . 2 . . 1 Garrison 3 | . . . 1 . . 1 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 10 | . 1 1 1 . 1 4 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 3 15 28 5 20 24 12 40 Peak Tracking Total 12 | . 3 5 6 3 7 9 10 12 Tactical Retreats 24 | . . 2 5 1 5 7 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 14 | . 1 1 . 1 3 2 1 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 8 | . . . 1 . 5 . . 2 Max in Single Turn 2 | . . . 1 . 2 . . 1 Garrison Access 4 | . . . . . 2 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 44 | . 1 8 7 7 11 4 2 4 Terminals 27 | . . 5 7 5 3 3 . 4 Fabricators 4 | . . . . 2 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 2 . . . 1 1 . Scanalyzers 5 | . . 1 . . 4 . . . Garrison Access 3 | . . . . . 2 . 1 . Total Hacks 90 | . 3 19 14 8 32 4 3 7 Successful 55 | . 1 12 9 3 24 . 3 3 Failed 35 | . 2 7 5 5 8 4 . 4 Catastrophic 7 | . . 1 2 1 1 2 . . Database Lockouts . | . . . . . . . . . Manual 25 | . . 4 10 4 3 2 . 2 Terminals 41 | . . 8 14 6 3 3 . 7 Fabricators 5 | . . . . 2 3 . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 3 3 . . . 1 2 . Scanalyzers 30 | . . 8 . . 22 . . . Garrison Access 5 | . . . . . 4 . 1 . Terminal Hacks 10 | . . 1 4 1 1 . . 3 Record 2 | . . . . . . . . 2 Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 3 | . . . . 2 1 . . . Build 3 | . . . . 2 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 1 3 . . . . 2 . Report Inventory 4 | . 1 2 . . . . 1 . Retrieve Components 2 | . . 1 . . . . 1 . Scanalyzer 28 | . . 7 . . 21 . . . Insert Component 13 | . . 3 . . 10 . . . Analyze 15 | . . 4 . . 11 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Seal Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 6 | . . 1 5 . . . . . Terminals 6 | . . 1 5 . . . . . Track 3 | . . 1 2 . . . . . Assimilate 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 34 | . 1 6 5 6 9 4 . 3 Full Trace Events 4 | . . . . 1 2 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 58 | . . . . 58 . . . . Total Robot Build Rating 6 | . . . . 6 . . . . Part Schematics Acquired 12 | . . 3 . . 9 . . . Parts Built 2 | . . . . 1 1 . . . Authchips . | . . . . . . . . . Time 123 | . . . . 47 76 . . . Total Part Build Rating 10 | . . . . 5 5 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . 2 . . . . 3 . Parts Scanalyzed 12 | . . 3 . . 9 . . . Part Schematics Acquired 12 | . . 3 . . 9 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . 3 . . 1 Machine Destruction 4 | . . . . . 3 . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . . 1 2 . . . . Largest Group 2 | . . . 1 2 . . . . Highest-Rated Group 42 | . . . 10 42 . . . . Highest-Rated Ally 21 | . . . 10 21 . . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . Total Damage 154 | . . . . 154 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 3981 | 120 110 535 680 537 712 435 116 736 Spaces Moved 3628 | 81 105 348 424 727 847 438 135 523 Core 36 | 12 . . . . . . . 24 Treads . | . . . . . . . . . Legs 52 | . . . . . . . . 52 Wheels 1172 | 69 105 348 395 . . . . 255 Hover 2368 | . . . 29 727 847 438 135 192 Flight . | . . . . . . . . . Fastest Speed 35 | 50 80 80 83 48 48 35 38 35 Average Speed 66 | 86 81 93 88 51 53 53 59 77 Slowest Speed 240 | 100 90 110 240 57 110 116 111 190 Overloaded Moves 21 | . . . . . . . 15 6 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 5 22 38 41 22 27 13 4 20 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 65 | . . . 23 7 16 6 5 8 Terrain Destroyed 153 | . . . 23 7 61 6 5 51 Melee 53 | . . . 23 7 16 6 1 . Projectile 25 | . . . . . . . 4 21 AOE 75 | . . . . . 45 . . 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4608 | 112 123 455 579 866 1018 561 160 734 Wait 335 | 3 11 35 31 93 45 54 4 59 Move 3620 | 80 104 347 423 726 846 437 134 523 Hop . | . . . . . . . . . Pick Up 77 | 14 . 5 9 6 19 9 5 10 Fast Attach 74 | . 2 5 13 6 11 4 2 31 Attach 50 | 6 1 2 5 2 6 8 6 14 Detach 6 | . . . 1 1 3 . 1 . Swap 21 | . . 2 5 1 8 1 . 4 Drop 78 | . 2 7 14 10 26 6 . 13 Fire 172 | 9 3 52 19 3 5 . 4 77 Melee 166 | . . . 59 13 49 42 3 . Ram 3 | . . . . . . . 1 2 Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Utility x2 330 | -9/Materials | Build established: Mutant 737 | -9/Materials | Discovered new exit (range 16) 766 | -9/Materials | Entered another Materials area 766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -8/Materials | Garrison activated, responded to threat 953 | -8/Materials | Lost 3 parts (2n1u) 1428 | -8/Materials | Discovered new exit (range 9) 1446 | -8/Materials | Entered Factory 1446 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1537 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x1) 1749 | -7/Factory | Fabricated H-55 Commando (x2) 1972 | -7/Factory | Discovered new exit (range 8) 1975 | -7/Factory | Identified exit to Factory 1983 | -7/Factory | Entered another Factory area 1983 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2024 | -6/Factory | Build established: Scout 2170 | -6/Factory | Discovered new exit (range 3) 2174 | -6/Factory | Identified exit to Lower Caves 2422 | -6/Factory | Fabricated Cld. Plasma Cannon? 2599 | -6/Factory | Build established: Ninja 2683 | -6/Factory | First assault squad dispatched 2683 | -6/Factory | Spotted B-75 Beast 2688 | -6/Factory | Discovered new exit (range 7) 2691 | -6/Factory | Identified exit to Factory 2692 | -6/Factory | Discovered exit to Lower Caves (range 15) 2695 | -6/Factory | Entered another Factory area 2695 | -5/Factory | Evolved 2 slots: Utility x2 2701 | -5/Factory | Discovered new exit (range 8) 2710 | -5/Factory | Identified exit to Factory 2917 | -5/Factory | Garrison activated, responded to threat 2996 | -5/Factory | Build established: Infiltrator-Ninja 3130 | -5/Factory | Entered another Factory area 3130 | -4/Factory | Evolved 2 slots: Utility x2 3150 | -4/Factory | Lost 4 parts (1p1n1u1w) 3245 | -4/Factory | Discovered new exit (range 2) 3246 | -4/Factory | Identified exit to Research 3246 | -4/Factory | Entered Research 3246 | -3/Research | Evolved 2 slots: Utility x2 3439 | -3/Research | Build established: Hacker-Mutant 3585 | -3/Research | Lost 19 parts (2p4n7u6w) 3742 | -3/Research | Core integrity fell below 50% 3750 | -3/Research | Found Hvy. Reflective Plating 3784 | -3/Research | Lost 3 parts (1n1u1w) 3852 | -3/Research | Spotted B-86 Titan 3914 | -3/Research | System corruption reached 10% 3973 | -3/Research | Core integrity fell below 20% 3982 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03973_ K-01 Serf cleans the Subatomic Condenser. 03974_ Slug penetrates Wall. 03974_ Penetrated by Slug. 03976_ Imp. Armor Integrity Analyzer destroyed. 03976_ Slug penetrates R-10 Processor. 03976_ R-10 Processor knocked back. 03976_ Triggered Shock Trap. 03976_ The floor emits a surge of raw power. 03976_ System corrupted (+2). 03977_ Penetrated by Slug. 03977_ Adv. Heat Sink destroyed. 03977_ Slug penetrates Subatomic Condenser. 03977_ Slug penetrates Wall. 03977_ Penetrated by Slug. 03977_ Slug penetrates Wall. 03982_ System corrupted: Matter fused (-9). 03982_ Triggered Ambush Trap. 03982_ G-67 Veteran emerges from a hatch in the floor. 03982_ S-43 Plague emerges from a hatch in the floor. 03982_ G-67 Veteran emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ???????# # ! ######## """"" # """ | | ??????######"##### %##?????######### = | | ??????#" #! ############## # = [ | | ???????# #% % ! % %="" | | ???????# ""G"" # ####### *=""" | | ???????# " " %/% % #???????? """ | | ???????# " " # #?????????#! | | ???????# # #?????????# | | ???????# # #############/#+# | | ???????# # | | ???????########### % | | ?????????????????# | | ?????????????????# | | ?????????????????##+##### | | ????????????????????????# | | ????????????????????????# """ """ """ | | ????????????????????????# """ """ """ | | ????????????????????????# """ """ """ | | ????????????????????????# m ^ | | ????????????????????????# | | ????????????????????????#### R | | ???????????????????????????# """ """ """ | | ????????????????????######## """ """ """ | | ????????????????????# """ """ """ | | ????????????????????# s | | ????????????????????# @ | | ??????????????+ gg | | ??????????????# ###### ##### ####### | | ?????????????????????#?????######## #?????? | | ??????????????????????????????????? #?????? | | ???????????????????????????????????? #?????? | | ????????????????????????????????????? #?????? | | ????????????????????????????????????? #?????? | | ??????????????????????????????????????? #?????? | | ??????????????????????????????????????? #?????? | | ????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 45 Energy Capacity 410 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Offensive Hacking 26 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Hvy. Ion Cannon | -6/Factory | Scanalyzed Hvy. Ion Engine | -6/Factory | Scanalyzed Focal Shield | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Melee Analysis Suite | x1 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory | Preloaded Cld. Plasma Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- True Hacker root@ Challenges ------------ None Game ------ Seed MetafieldSegregatorSource Manual? 0 Play Time 03:10:30 Cumulative 221.5 hours Start 2024.03.31 @ 17:43:47 End 2024.03.31 @ 21:27:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 97 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c651c61-c3de-493a-a47e-f1db3d4d03b2