Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 12:58:32 Player: BionicBot Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (2) 10 Value Destroyed (2) 2 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 5689 Bonus ------- Pacifist 200 Follower Combat Kills 77 Cogmind --------- Core Integrity 0/1150 Matter 78/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Improved Transmission Jammer > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Transmission Jammer Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Transmission Jammer Utility Shielding Hacking Suite Improved Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Transmission Jammer Heavy Hammer Heavy Hammer Heavy Hammer [Rating: 17] Favorites ----------- Power None Propulsion None Utility Advanced Visual Processing Unit Device Transmission Jammer Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Utility Shielding Weapon Heavy Hammer Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 12 | . . . 2 2 2 . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 19 | . . . 1 1 1 . 3 1 1 1 6 4 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 9 | . . . . . . . 3 1 1 . 3 1 Device 2 | . . . . . . . 1 . . . . 1 Storage . | . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . . 2 . Hackware 2 | . . . . . . . . 1 1 . . . Protection 2 | . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 10 | . . . 1 1 1 . . . . 1 3 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 1 . . . . . 1 3 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 9 | . . . . 1 . 1 . . . 4 . 3 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . 3 . 3 Weapon 3 | . . . . 1 . 1 . . . 1 . . Highest Loss Streak 3 | . . . . 1 . 1 . . . 3 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 14 | . . . 9 7 7 6 8 20 31 19 15 15 Device 1 | . . . . . . . 1 6 6 2 . 2 Processor 6 | . . . . . . . 4 6 6 6 12 9 Hackware 1 | . . . . . . . . . 11 3 . . Protection 2 | . . . . . . . 1 6 6 6 1 . Impact Weapon 2 | . . . 9 7 7 3 . . . . 1 2 Naked Turns 192 | . 29 36 15 10 . 37 65 . . . . . Heaviest Build 5 | . . . 3 3 4 4 2 2 2 5 4 4 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . 1 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 4 4 5 4 4 4 4 5 Average Carried 3 | . . . 4 4 4 4 4 4 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 4 4 4 4 4 4 3 3 3 Class Distribution -------------------- 91% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Matter Collected 121 | . . 17 . . . . 84 . 18 . . 2 Remotely . | . . . . . . . . . . . . . Salvage Created 36 | . . . 25 . . . . . . . 11 . Parts 2 | . . . . . . . . . . . 2 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 10 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 1 | . . . 1 . . . . . . . . . Worker 2 | . . . 1 . . . . . . . 1 . Best Kill Streak 1 | . . . 1 . . . . . . . 1 . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Hostile Shots Fired 464 | . 4 9 17 76 27 1 9 . . 112 110 99 Missed 189 | . 1 3 7 29 11 . 1 . . 44 51 42 Damage Taken 4218 | . 20 76 133 461 118 31 57 . . 1066 953 1303 Core 3599 | . 20 76 89 331 118 31 57 . . 824 895 1158 Absorbed by Shields 49 | . . . . . . . . . . . . 49 Redirected to Shielding 26 | . . . . . . . . . . 26 . . Regen/Repaired (Parts) 26 | . . . . . . . . . . . 26 . Core Remaining (%) 51 | 100 . 61 77 39 . . 70 . . 3 10 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 2 | . . . 1 . . . . . . . 1 . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 31 | . . . 4 2 . . . . . 2 8 15 Impact 26 | . . . 4 2 . . . . . 2 8 10 Slashing . | . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . 5 Sneak Attacks 2 | . . . 1 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 199 | . . 17 57 . . . . . . 12 106 7 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 160 | . . . 57 . . . . . . . 103 . Ramming 39 | . . 17 . . . . . . . 12 3 7 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 160 | . . . 57 . . . . . . . 103 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 . . 2 1 3 Average Corruption 2 | . . . . . . 5 5 . . 2 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . 1 5 . . 3 1 3 Message Errors 2 | . . . . . . . 2 . . . . . Matter Fused 3 | . . . . . . . . . . 1 . 2 Heat Flow Errors 3 | . . . . . . . 1 . . . 1 1 Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 80 | . . . 17 . . . . . . . 63 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 80 | . . . 17 . . . . . . . 63 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . 7 . . . . . . . 6 1 3 Shots . | . . . . . . . . . . . . . Rammed 9 | . . 4 . . . . . . . 2 1 2 Targets Rammed 9 | . . 4 . . . . . . . 2 1 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 213 | . . . . . . . 101 . . . 81 213 Average Temperature 81 | . . . . . . . 67 . . . 41 108 Received Heat Transfer 754 | . . 30 54 9 30 . 18 . . 378 18 217 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Peak Influence 1162 | . 8 3 23 207 123 43 136 96 . . 1162 764 Initial 543 | . . 3 . 6 93 43 23 66 . . 273 543 Average 353 | . 5 3 11 80 112 37 59 89 . . 701 600 Maximum Alert Level 4 | . . . . 1 . . . . . . 4 3 Low Security (%) 49 | 100 100 100 100 94 100 100 100 100 . . . . Level 1 5 | . . . . 5 . . . . . . 21 . Level 2 31 | . . . . . . . . . . . 31 93 Level 3 11 | . . . . . . . . . . . 38 6 Level 4 2 | . . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 2 1 . . 1 . 1 6 2 Investigation 4 | . . . . 1 . . . . . . 3 . Extermination . | . . . . . . . . . . . . . Reinforcement 9 | . . . 1 1 1 . . 1 . . 3 2 Assault 1 | . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Distress Signals 2 | . . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 4 5 9 16 2 6 5 2 . 38 37 24 Peak Tracking Total 15 | . 4 5 11 11 2 6 5 1 . 15 12 10 Tactical Retreats 28 | . . . . 3 . . 2 . . 8 9 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Traps Triggered 6 | . . . . 3 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Machines Accessed 15 | . 1 . 3 1 . . 2 . . 1 5 2 Terminals 13 | . 1 . 3 1 . . 2 . . . 4 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 29 | . 3 . 5 3 . . 4 . . 1 11 2 Successful 9 | . 1 . 4 . . . 1 . . 1 2 . Failed 20 | . 2 . 1 3 . . 3 . . . 9 2 Catastrophic 9 | . 1 . . 2 . . 1 . . . 3 2 Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 3 . 3 3 . . 4 . . . 9 1 Terminals 26 | . 3 . 5 3 . . 4 . . . 9 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . 1 . 3 . . . 1 . . 1 . . Part Schematic 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Level Access Points 2 | . . . 1 . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 1 1 . . 2 . . . 5 2 Full Trace Events 4 | . . . . 1 . . . . . . 3 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 13 | . . . . . . . . . . . 13 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 1 . Highest-Rated Group 180 | . . . . . . . . . . 180 163 . Highest-Rated Ally 180 | . . . . . . . . . . 180 163 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . 3 33 . Total Damage 1335 | . . . . . . . . . . 104 1231 . Kills 21 | . . . . . . . . . . 1 20 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Turns Passed 1720 | 9 29 36 135 73 46 67 191 77 86 293 334 344 Spaces Moved 2943 | 18 58 64 218 132 74 103 368 151 169 557 564 467 Core 2943 | 18 58 64 218 132 74 103 368 151 169 557 564 467 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 53 64 50 50 50 51 50 53 Slowest Speed 100 | 50 50 50 50 50 100 100 50 50 50 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 26 | 3 18 25 20 24 2 83 16 6 37 69 28 17 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 . . . 1 1 1 . . Scrap Searched 2 | . . 1 . . . . . . 1 . . . Spaces Dug 21 | . . . 3 1 . . . . . . 7 10 Terrain Destroyed 21 | . . . 3 1 . . . . . . 7 10 Melee 21 | . . . 3 1 . . . . . . 7 10 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Fac Total 3082 | 17 57 67 236 134 81 102 373 151 169 561 597 537 Wait 64 | . . . 8 . 6 . . . . . 16 34 Move 2933 | 17 57 63 217 131 74 102 367 150 168 557 563 467 Hop . | . . . . . . . . . . . . . Pick Up 11 | . . . 6 . . . 2 . . . . 3 Fast Attach 8 | . . . . . 1 . 2 1 1 . 3 . Attach 11 | . . . 1 1 . . 1 . . 1 3 4 Detach 5 | . . . . . . . . . . . 3 2 Swap . | . . . . . . . . . . . . . Drop 3 | . . . . . . . 1 . . . . 2 Fire . | . . . . . . . . . . . . . Melee 31 | . . . 4 2 . . . . . 2 8 15 Ram 8 | . . 4 . . . . . . . 1 1 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: [*Res] / *Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 13) 20 | -10/Materials | Identified exit to Mines 39 | -10/Materials | Entered Mines 74 | -10/Mines | Discovered new exit (range 4) 75 | -10/Mines | Entered Materials 75 | -9/Materials | Evolved 2 slots: Utility x2 99 | -9/Materials | Identified exit to Materials 210 | -9/Materials | Entered another Materials area 210 | -8/Materials | Evolved 2 slots: Utility x2 271 | -8/Materials | Core integrity fell below 50% 281 | -8/Materials | Discovered new exit (range 5) 283 | -8/Materials | Entered Factory 283 | -7/Factory | Evolved 2 slots: Utility x2 302 | -7/Factory | Build established: Mutant 329 | -7/Factory | Sucked down chute 329 | -7/Factory | Entered Waste 343 | -7/Waste | Spotted C-40 Crusher 344 | -7/Waste | EMP discharged 345 | -7/Waste | Spotted C-40 Crusher 352 | -7/Waste | Spotted C-40 Crusher 359 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 380 | -7/Waste | Spotted C-40 Crusher 380 | -7/Waste | Spotted C-40 Crusher 381 | -7/Waste | Spotted C-40 Crusher 389 | -7/Waste | Discovered new exit (range 14) 396 | -7/Waste | Entered Factory 518 | -7/Factory | Identified exit to Factory 587 | -7/Factory | Entered another Factory area 587 | -6/Factory | Evolved 2 slots: Utility x2 650 | -6/Factory | Discovered new exit (range 5) 664 | -6/Factory | Entered Lower Caves 700 | -6/Lower Caves | Spotted B-75 Beast 746 | -6/Lower Caves | Discovered new exit (range 9) 750 | -6/Lower Caves | Entered another Lower Caves area 784 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 822 | -6/Lower Caves | Learned Factory garrison access intel 826 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 829 | -6/Lower Caves | Encountered a Warlord checkpoint 865 | -6/Lower Caves | Core integrity fell below 50% 881 | -6/Lower Caves | Lost 3 allies 892 | -6/Lower Caves | Lost 3 parts (2u1w) 926 | -6/Lower Caves | Core integrity fell below 20% 1034 | -6/Lower Caves | 7V-RTL showed up to help 1037 | -6/Lower Caves | 7V-RTL revealed a hidden path 1043 | -6/Lower Caves | Entered Factory 1043 | -5/Factory | Accompanied by 1 ally (7V-RTL) 1043 | -5/Factory | Evolved 2 slots: Utility x2 1044 | -5/Factory | Loaded intel: 4 garrison access locations 1068 | -5/Factory | Repaired Utility Shielding 1190 | -5/Factory | Spotted B-75 Beast 1263 | -5/Factory | Core integrity fell below 50% 1343 | -5/Factory | Search patrols dispatched 1345 | -5/Factory | Core integrity fell below 20% 1372 | -5/Factory | Discovered new exit (range 7) 1376 | -5/Factory | Identified exit to Factory 1377 | -5/Factory | Entered another Factory area 1377 | -4/Factory | Evolved 2 slots: Utility x2 1460 | -4/Factory | Discovered new exit (range 7) 1475 | -4/Factory | Identified exit to Upper Caves 1494 | -4/Factory | Discovered new exit (range 17) 1526 | -4/Factory | Spotted B-86 Titan 1561 | -4/Factory | Crushed by falling debris 1627 | -4/Factory | Search patrols dispatched 1637 | -4/Factory | Core integrity fell below 50% 1705 | -4/Factory | Core integrity fell below 20% 1721 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01673_ System corrupted: Matter fused (-9). 01693_ Penetrated by Slug. 01696_ Slug penetrates Wall. 01699_ Penetrated by Slug. 01707_ System corrupted: Heat flow error (+250). 01707_ Triggered Stasis Trap. 01707_ A bubble of rippling energy engulfs the area. 01707_ Field strength at 94. 01707_ Penetrated by Slug. 01708_ Field strength at 76. 01709_ Field strength at 70. 01710_ Penetrated by Slug. 01710_ Field strength at 51. 01711_ Field strength at 39. 01712_ Field strength at 33. 01713_ Field strength at 15. 01714_ Field strength at 9. 01715_ Field strength at 3. 01715_ Stasis field depleted. 01715_ Penetrated by Slug. 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"""#?????????????????? | | ????????????????????????# """#?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# [#?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 185 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Utility Shielding 33 Evasion (%) 50 Offensive Hacking 22 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakDecoderDiverter Manual? 0 Play Time 00:31:29 Cumulative 52.8 hours Start 2024.05.08 @ 12:28:17 End 2024.05.08 @ 12:58:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b82b49f8-5cdc-4117-8afc-a1a931c7eec3