Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.11 @ 15:26:31 Player: Conwew Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (43) 215 Value Destroyed (1781) 1781 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (934) 934 TOTAL SCORE: 7290 Bonus ------- Follower Combat Kills 134 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 298/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Recoil Stabilizer Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Improved Trap Scanner Advanced Sensor Array Makeshift Transmission Jammer Jamming Amplifier Enhanced Scrap Shield Hacking Suite Makeshift System Shield > --- WEAPON ----------- Gauss Rifle Gauss Cannon Makeshift Axe > --- INVENTORY -------- Micro Nuclear Core Flexi-carbon Leg Advanced Heat Sink Botcube [Rating: 77] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility Makeshift System Shield Device Improved Heat Sink Processor A0-MCA's Component Scanner Hackware Makeshift System Shield Protection Enhanced Scrap Shield Weapon Barrage Gun Energy Gun Improved Heavy Laser Ballistic Gun Barrage Gun Ballistic Cannon Gauss Cannon Special Weapon Flamer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Slots Evolved 10 | . . . . . 8 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 7 | . . . . . 5 . . 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 63 | 5 4 13 . 5 23 5 2 5 1 Power 10 | 1 1 2 . . 5 . 1 . . Engine 9 | 1 1 2 . . 4 . 1 . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 1 2 . 4 4 1 . . 1 Treads 6 | . . 1 . 4 1 . . . . Leg 8 | 2 1 . . . 3 1 . . 1 Wheel 1 | . . 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . 2 3 . 1 9 3 . 4 . Device 12 | . 2 2 . 1 4 1 . 2 . Storage . | . . . . . . . . . . Processor 3 | . . . . . 2 . . 1 . Hackware 3 | . . 1 . . 1 1 . . . Protection 4 | . . . . . 2 1 . 1 . Artifact . | . . . . . . . . . . Weapon 16 | 2 . 6 . . 5 1 1 1 . Energy Gun 2 | . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 2 . 4 . . 3 . . 1 . Ballistic Cannon 2 | . . 1 . . . . 1 . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 33 | . 3 6 . . 9 . . 14 1 Power 4 | . 1 . . . 2 . . 1 . Propulsion 9 | . 1 3 . . 2 . . 3 . Utility 10 | . 1 . . . 2 . . 6 1 Weapon 10 | . . 3 . . 3 . . 4 . Highest Loss Streak 13 | . 2 3 . . 3 . . 13 1 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 2 4 4 3 2 3 3 2 2 Power . | . . . . . . . 1 1 1 Propulsion . | . . . . . . 1 1 1 . Utility 1 | . 1 2 3 2 1 1 1 . . Weapon . | . 1 1 1 . . 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 19 | . . 3 . 8 4 . 1 1 2 Power 6 | . . 1 . 2 1 . . 1 1 Propulsion . | . . . . . . . . . . Utility 10 | . . 1 . 4 3 . 1 . 1 Weapon 3 | . . 1 . 2 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 78 85 71 92 84 92 93 90 11 Engine 11 | . 10 14 14 14 10 6 6 4 . Core 1 | . . . . . . 6 6 4 . Treads 9 | . . 8 . 20 8 . . . . Leg 7 | . 27 6 . . 5 20 20 16 . Device 15 | . 11 16 14 14 13 19 20 22 4 Processor 1 | . . . . . 10 . . 4 . Hackware 11 | . . 10 14 14 12 13 13 10 5 Protection 1 | . . . . . 5 5 6 3 . Energy Gun 1 | . . . . . 5 6 4 . . Ballistic Gun 20 | . 28 25 28 28 10 12 6 4 . Peak Build Rating 77 | 5 8 21 19 24 70 70 70 77 15 Average Rating 34 | 4 6 14 17 21 54 69 68 72 10 On Entrance 28 | . 5 8 19 17 23 70 70 67 10 Avg Prop Armor Cover (%) 7 | . . 7 . . 7 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 7 10 16 12 12 38 52 49 54 1 Greatest Support 76 | 20 20 20 20 46 76 46 46 46 20 Greatest Overweight (x) 3 | . . 3 3 3 1 1 1 1 . Average Overweight (x) . | . . . 2 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 5 5 5 5 5 5 5 4 Average Carried 3 | . 2 4 5 3 3 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 5 5 3 3 Class Distribution -------------------- 39% | Commander-Mutant 18% | Derelict-Mutant 14% | Mutant 9% | Scavenger-Skirmisher 7% | Hacker-Mutant 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Matter Collected 1905 | 175 208 359 143 50 675 83 11 201 . Remotely . | . . . . . . . . . . Salvage Created 1765 | . 221 423 . . 820 50 . 251 . Parts 91 | . 14 35 . . 25 2 . 15 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . 24 . . . 1 . . 1 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Combat Hostiles Destroyed 39 | . 5 14 . . 13 1 . 6 . Melee 2 | . . . . . . . . 2 . Guns 32 | . 5 13 . . 13 1 . . . Cannons 4 | . . 1 . . . . . 3 . AOE 1 | . . . . . . . . 1 . Classes Destroyed 10 | . 1 3 . . 4 . . 2 . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . Swarmer 6 | . . 6 . . . . . . . Grunt 18 | . 5 2 . . 9 . . 2 . Duelist 1 | . . . . . 1 . . . . Sentry 3 | . . . . . 2 . . 1 . Hunter 1 | . . . . . . . . 1 . Programmer 4 | . . . . . 1 1 . 2 . Subdweller 6 | . . 6 . . . . . . . Best Kill Streak 4 | . 2 4 . . 3 1 . 4 . Combat Bots Only 4 | . 2 4 . . 3 1 . 3 . Max Kills in Single Turn 1 | . 1 1 . . 1 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Hostile Shots Fired 588 | . 33 109 . . 194 8 . 179 65 Missed 184 | . 4 37 . . 73 . . 46 24 Hits 404 | . 29 72 . . 121 8 . 133 41 Melee 3 | . . . . . 3 . . . . Projectile 401 | . 29 72 . . 118 8 . 133 41 AOE 1 | . . . . . 1 . . . . Critical Strikes 9 | . 3 . . . 4 2 . . . Part Disruptions 2 | . . . . . . . . 2 . Damage Taken 6369 | . 379 1015 . . 1911 120 . 2311 633 Core 1596 | . 60 178 . . 318 29 . 530 481 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 3 | . . . . . 3 . . . . Regen/Repaired (Parts) 201 | . . . . . 129 . . 72 . Core Remaining (%) 54 | 100 . . . 4 . . 59 . . Volleys Fired 182 | . 18 65 . . 74 3 . 22 . Largest 3 | . 2 2 . . 3 3 . 2 . Hottest 162 | . 40 120 . . 162 121 . 68 . Shots Fired 353 | . 36 111 . . 164 9 . 33 . Gun 308 | . 36 83 . . 164 9 . 16 . Cannon 36 | . . 19 . . . . . 17 . Launcher . | . . . . . . . . . . Special 9 | . . 9 . . . . . . . Kinetic 297 | . 36 102 . . 120 6 . 33 . Thermal 56 | . . 9 . . 44 3 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 6 11 . . 12 2 . 8 . Robot Miss Streak 8 | . 2 4 . . 8 1 . 3 . Penetration Max 1 | . . . . . 1 . . 1 . Secondary Targets 7 | . 1 3 . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 226 | . 24 71 . . 99 4 . 28 . Core Hits 90 | . 12 24 . . 36 1 . 16 1 Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . Critical Strikes 6 | . . 4 . . 2 . . . . Burn 1 | . . . . . 1 . . . . Destroy 5 | . . 4 . . 1 . . . . Melee Attacks 13 | . . . . . . 3 . 10 . Impact . | . . . . . . . . . . Slashing 13 | . . . . . . 3 . 10 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4731 | . 311 1036 . . 2266 118 . 993 7 Guns 3773 | . 311 811 . . 2266 118 . 267 . Cannons 588 | . . 148 . . . . . 440 . Explosions . | . . . . . . . . . . Melee 286 | . . . . . . . . 286 . Ramming 7 | . . . . . . . . . 7 Kinetic 3567 | . 311 959 . . 1534 56 . 707 . Thermal 871 | . . 77 . . 732 62 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 286 | . . . . . . . . 286 . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 Average Corruption 3 | . . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . 4 3 Message Errors 2 | . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . 2 1 Energy Discharges 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . 5 Kicked 5 | . . . . . . . . . 5 Crushed . | . . . . . . . . . . Highest Temperature 248 | . 23 5 . . 248 . . . . Average Temperature 75 | . 11 4 . . 88 . . . . Received Heat Transfer 1177 | . 270 186 . . 532 . . 162 27 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 1781 | . . 560 . . 1147 74 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 105 | . 50 . . . 105 . . 52 . Initial . | . . . . . . . . . . Average 14 | . 9 . . . 29 . . 7 . Influence Increases 1201 | . 120 280 . . 560 30 . 181 30 Destroy 0b10 Robot/C 800 | . 100 200 . . 360 20 . 120 . Destroy 0b10 Robot/NC 15 | . . . . . 10 . . 5 . Destroy Leader 160 | . 20 20 . . 80 10 . 30 . Allied During Kill 39 | . . . . . 39 . . . . Successful Hack 40 | . . . . . 18 . . 22 . Destroy Structure 27 | . . . . . 23 . . 4 . Lose Combat Pursuer 120 | . . 60 . . 30 . . . 30 Influence Decreases 1201 | . 120 280 . . 521 69 . 181 30 Entered New Map 15 | . . . . . . 15 . . . Time Decay 891 | . 100 262 . . 351 54 . 104 20 Lost Part 195 | . 20 18 . . 70 . . 77 10 Lost Ally 100 | . . . . . 100 . . . . Squads Dispatched 8 | . . . . . 6 . . 2 . Investigation 2 | . . . . . 2 . . . . Extermination 3 | . . . . . 2 . . 1 . Reinforcement 3 | . . . . . 2 . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Distress Signals 1 | . . . . . 1 . . . . Communications Jammed 1 | . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . 1 . Times Spotted 78 | . 8 17 . . 26 1 . 13 13 Peak Tracking Total 6 | . 3 6 . . 4 1 . 6 6 Tactical Retreats 5 | . . 2 . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Traps Triggered 2 | . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Machines Accessed 16 | . 1 1 1 4 6 2 . 1 . Terminals 4 | . 1 . 1 . 2 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . . 1 . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . 2 4 1 26 13 2 . 2 . Successful 43 | . 1 4 . 26 8 2 . 2 . Failed 7 | . 1 . 1 . 5 . . . . Catastrophic 2 | . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 1 . 1 . 7 . . . . Terminals 10 | . 2 . 1 . 7 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 5 | . . . . . 3 . . 2 . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 34 | . 1 4 . 26 1 2 . . . Record 25 | . . 4 . 21 . . . . . Robot Analysis 5 | . . . . 5 . . . . . Open Door 2 | . . . . . . 2 . . . Locate Traps 2 | . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . 2 . Scan Component 2 | . . . . . 1 . . 1 . Repair 2 | . . . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 5 . . . . Terminals 3 | . . . . . 3 . . . . Track 1 | . . . . . 1 . . . . Botnet 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Fedlink 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . . . 2 . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . Time 47 | . . . . . 25 . . 22 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . 9 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Total Allies 10 | . . . 9 1 . . . . . Largest Group 10 | . . . 9 10 9 . . . . Highest-Rated Group 180 | . . . 129 180 165 . . . . Highest-Rated Ally 51 | . . . 34 51 51 . . . . Initial UFD Resources 41 | . . . . . 24 38 38 41 41 Total Orders 8 | . . . . 2 4 2 . . . STAY 5 | . . . . 1 4 . . . . FOLLOW 1 | . . . . 1 . . . . . EXPLORE 2 | . . . . . . 2 . . . Ally Attacks 26 | . . . . . 26 . . . . Total Damage 684 | . . . . . 684 . . . . Kills 7 | . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Active Infowar (turns) 4710 | . . 533 403 . 1359 1000 457 958 . Optics 1834 | . . 533 403 . 892 6 . . . Sensors 3768 | . . . . . 1359 1000 457 952 . Traps 2495 | . . . . . 86 1000 457 952 . Jamming 950 | . . . . . . . . 950 . Robot Analysis Total 5 | . . . . 5 . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . 1 . . 2 Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Turns Passed 10760 | 51 487 1771 831 3599 1429 1000 457 966 169 Spaces Moved 5967 | 35 179 1016 359 2145 667 521 246 496 303 Core 1179 | 1 . 74 320 472 . . . 14 298 Treads 2697 | . . 585 . 1673 439 . . . . Legs 1987 | 34 179 292 . . 228 521 246 482 5 Wheels 104 | . . 65 39 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 110 110 145 120 120 120 50 50 Average Speed 156 | 118 120 151 190 160 162 174 183 165 51 Slowest Speed 240 | 120 120 200 200 200 240 190 190 190 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 41 35 79 86 14 60 22 13 62 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 7 | . . 1 . 4 1 . . . 1 Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 26 | . . 7 . 3 . 5 9 . 2 Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 14 | . . 8 . . . 3 . 3 . Melee 3 | . . . . . . 3 . . . Projectile 11 | . . 8 . . . . . 3 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Total 7053 | 42 413 1134 508 2311 876 604 253 596 316 Wait 638 | 2 210 19 57 128 97 64 1 55 5 Move 5958 | 34 178 1015 358 2144 666 520 245 495 303 Hop . | . . . . . . . . . . Pick Up 44 | 1 3 8 . 17 9 1 2 2 1 Fast Attach 44 | 5 4 7 . 4 14 5 1 4 . Attach 21 | . . 5 . 1 9 1 1 3 1 Detach 2 | . . 2 . . . . . . . Swap 5 | . . 3 . . 1 . . 1 . Drop 49 | . . 10 1 17 6 7 3 4 1 Fire 182 | . 18 65 . . 74 3 . 22 . Melee 13 | . . . . . . 3 . 10 . Ram . | . . . . . . . . . . Kick 5 | . . . . . . . . . 5 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 92 | . . . 92 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 1 exit: *Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 9) 539 | -10/Materials | Entered Subcaves 604 | -10/Subcaves | Disturbed a concealed Subdweller 705 | -10/Subcaves | Shifting Twisted Machinery released Flamer 712 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 856 | -10/Subcaves | Lost 3 parts (1n2w) 1073 | -10/Subcaves | Core integrity fell below 50% 1171 | -10/Subcaves | Discovered new exit (range 13) 1303 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1310 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1377 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1926 | -10/Subcaves | Discovered new exit (range 18) 1931 | -10/Subcaves | Build established: Derelict-Mutant 2015 | -10/Subcaves | Visited Clippyterm 2019 | -10/Subcaves | Identified exit to Materials 2019 | -10/Subcaves | Learned Research security intel 2051 | -10/Subcaves | Core integrity fell below 20% 2310 | -10/Subcaves | Entered Recycling 2563 | -9/Recycling | Discovered new exit (range 8) 2944 | -9/Recycling | Build established: Commander-Mutant 3066 | -9/Recycling | Scanned before Scraplab entrance 3094 | -9/Recycling | Entered Scraplab 3110 | -9/Recycling | Discovered new exit (range 4) 3141 | -9/Recycling | Entered Scraptown 3141 | -9/Scraptown | Accompanied by 9 allies 3405 | -9/Scraptown | Visited UFD Registry 3405 | -9/Scraptown | Registered with UFD as "Ionbay" 3509 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3517 | -9/Scraptown | Learned location of Quarantine (-3) 3537 | -9/Scraptown | Discovered new exit (range 13) 3920 | -9/Scraptown | Visited IN-MT5's Study 3980 | -9/Scraptown | Visited Observation Area 4000 | -9/Scraptown | Visited Symbiants 4034 | -9/Scraptown | Visited The Evicted 4067 | -9/Scraptown | Visited Cave Peace 4105 | -9/Scraptown | Visited TADAMA 4128 | -9/Scraptown | Visited Junk Repository 4363 | -9/Scraptown | Visited Scrapoid Research Area 4393 | -9/Scraptown | Visited A0-MCA Data Center 4414 | -9/Scraptown | Visited Botcube Research 4454 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4549 | -9/Scraptown | Visited Junk Cannon Lab 4586 | -9/Scraptown | Visited Scrap Suit Storage 4607 | -9/Scraptown | Visited Analyses Database 4631 | -9/Scraptown | Visited Curators Association 4658 | -9/Scraptown | Visited Chapter 10 4687 | -9/Scraptown | Visited Junk Repository 4726 | -9/Scraptown | Visited Cartography Club 4833 | -9/Scraptown | Learned location of Storage (-9) 4833 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 4833 | -9/Scraptown | Learned 24 Factory zone layouts 4833 | -9/Scraptown | Learned location of 3 exits from Lower Caves 4833 | -9/Scraptown | Learned 8 Lower Caves zone layouts 4833 | -9/Scraptown | Learned 16 Upper Caves zone layouts 4833 | -9/Scraptown | Learned 8 Upper Caves zone layouts 4833 | -9/Scraptown | Learned 4 Recycling zone layouts 4833 | -9/Scraptown | Learned 12 Research zone layouts 4833 | -9/Scraptown | Learned 16 Factory zone layouts 4833 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 4833 | -9/Scraptown | Learned location of 1 exit from Lower Caves 4833 | -9/Scraptown | Learned 12 Lower Caves zone layouts 4833 | -9/Scraptown | Learned 4 Mines zone layouts 4833 | -9/Scraptown | Learned location of Cetus (-4) 4833 | -9/Scraptown | Learned location of Upper Caves (-4) 5051 | -9/Scraptown | Found Botcube 6438 | -9/Scraptown | Given an A rating by A0-MCA 6440 | -9/Scraptown | Found A0-MCA's Component Scanner 6502 | -9/Scraptown | Botcube activated 6524 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon 6608 | -9/Scraptown | Met Optimus 6608 | -9/Scraptown | Accepted into 0bPrime 6705 | -9/Scraptown | Discovered new exit (range 3) 6740 | -9/Scraptown | Entered Factory 6740 | -6/Factory | Accompanied by 10 allies 6740 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 6741 | -6/Factory | Identified exit to Factory 6965 | -6/Factory | Lost 5 allies 6978 | -6/Factory | Found Botcube 7432 | -6/Factory | Repaired Imp. Medium Treads 7535 | -6/Factory | Discovered new exit (range 20) 7599 | -6/Factory | Build established: Hacker-Skirmisher 7608 | -6/Factory | Lost 3 parts (1n2u) 7979 | -6/Factory | Loaded intel: 8 recycling unit locations 8146 | -6/Factory | Learned location of Protoforge (-3) 8169 | -6/Factory | Entered Lower Caves 8170 | -6/Lower Caves | Identified exit to Lower Caves 8171 | -6/Lower Caves | UFD Scientist delivered a prototype 8175 | -6/Lower Caves | Found Enh. Scrap Shield 8348 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8661 | -6/Lower Caves | Learned Factory stockpile data 9169 | -6/Lower Caves | Entered another Lower Caves area 9170 | -6/Lower Caves | Identified exit to Zion 9333 | -6/Lower Caves | Build established: Hacker-Mutant 9626 | -6/Lower Caves | Entered Factory 9626 | -5/Factory | Evolved 2 slots: Utility x2 9627 | -5/Factory | Identified exit to Upper Caves 9922 | -5/Factory | Build established: Derelict-Mutant 10105 | -5/Factory | Repaired Gauss Rifle 10592 | -5/Factory | Core integrity fell below 50% 10592 | -5/Factory | Entered Upper Caves 10593 | -5/Upper Caves | Identified exit to Upper Caves 10615 | -5/Upper Caves | Lost 13 parts (1p3n5u4w) 10643 | -5/Upper Caves | Learned location of Warlord (-5) 10646 | -5/Upper Caves | Learned 4 Factory zone layouts 10729 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10743 | -5/Upper Caves | Core integrity fell below 20% 10761 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Found 50 Matter. Acquired Recoil Stabilizer. Searching scrap... Found Imp. Particle Charger. Found 62 Matter. Acquired derelict log, extracted data. World map updated: -5/Warlord. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). YK5NHP TC0 9=9DIFK,U5 Kicked S-27 Virus. Kicked S-27 Virus out of the way. Kicked S-27 Virus. S-27 Virus destroyed. Kicked S-27 Virus. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Dropped Flexi-carbon Leg. Y-72 Warden: "REQUESTING BACKUP." System corrupted: Matter fused (-7). Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????#######?????????????????? | | ?????????????????????#" "" #?????????????????? | | ??????????????######?# """ #??????????????#### | | ??????????????# ### "" "#?????????????## | | ??????????????# ## # ##?????????????# | | ??????????????# # ##???????####??# | | ??????????????## ####???## ##?## | | ???????????????## #?### ##?# | | ????????????????#### ### ### | | ???????????????????## ## | | ????????????????????## | | ????????????????????## ### | | ???????????????????## ### | | ??????????????????## ## | | ??????????????????# #### | | ??????????????????# #??## ### | | ??????????????????# #???## ### | | ??????????????????## #????## ## ### | | ???????????????????# ######### ##?? | | ???????????????????# ########## | | ??????????????????## #?????# | | ??????????????????# ##### #?????# | | ?????????????????## ## ##??## ##?????# | | ????????????????## ####???# #??????# | | ????????????????# @##????## ###???## | | ????????????????# ##????### #??## | | ????????????????# gg g##?????## #??# | | ????????????????# g #??????## #??# | | ????????????????##### g #???????# #??# | | ????????????????????## #???????# #??# ## | | ?????????????????????## #???????# #??# #### | | ??????????????????????####???????# ##??###??# | | ????????????????????????????????## #####????# | | ???????????????????????????????## ##??## | | ???????????????????????????????# #??# | | ??????????????????????????????## ###?## | | ??????????????????????????????# ##???# | | ??????????????????????????????## ##????## | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 31 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 800 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Treads | 35% | -6/Factory Gauss Rifle | 48% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- No Room For Error Challenges ------------ None Game ------ Seed ImprovedExpertHoverbase Manual? 0 Play Time 00:59:25 Cumulative 75.9 hours Start 2026.08.11 @ 14:16:37 End 2026.08.11 @ 15:26:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9be69c74-a87a-4567-9be6-1097170641f0