Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.17 @ 07:36:32 Player: H3-MLN Result: Destroyed by DW-4LL with DW-4LL's Megashotty Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (217) 1085 Value Destroyed (6668) 6668 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (2727) 2727 TOTAL SCORE: 15200 Bonus ------- High Alert Combat Kills 1887 Follower Combat Kills 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -160 Cogmind --------- Core Integrity 0/850 Matter 183/300 Energy 60/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Makeshift Salvage Targeting Computer Core Analyzer Overtuned Beamcaster Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Active Sensor Suite > --- WEAPON ----------- Overtuned Beamcaster Overtuned Beamcaster Overtuned Coil Gun > --- INVENTORY -------- Scrap Suit Scrap Suit Makeshift Microdissipator Network High-capacity Matter Pod Advanced Signal Interpreter Advanced Terrain Scanner Core Analyzer Hardened Heavy Armor Plating Hacking Suite Trap Extractor Splice Drone Bay 01-MTF's Shockpuncher DW-4LL's Megashotty Heavy Assault Cannon Mini Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher CPS Tube CPS Tube [Rating: 100] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Overtuned Beamcaster Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Special Weapon CPS Tube Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . . . 2 Weapon 1 | . . . . . . . . . 1 Parts Attached 134 | 6 8 10 1 4 48 23 . 9 25 Power 13 | 1 1 1 . . 5 1 . . 4 Engine 8 | 1 1 1 . . 4 1 . . . Core 5 | . . . . . 1 . . . 4 Reactor . | . . . . . . . . . . Propulsion 33 | 2 4 2 . 1 14 6 . . 4 Treads 14 | 1 2 1 . . 7 1 . . 2 Leg 1 | . . . . . 1 . . . . Wheel 17 | 1 2 1 . 1 6 4 . . 2 Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 40 | 1 2 3 . 1 17 5 . 2 9 Device 18 | 1 1 2 . 1 5 2 . 1 5 Storage 4 | . 1 . . . 2 . . . 1 Processor 8 | . . . . . 4 1 . . 3 Hackware . | . . . . . . . . . . Protection 10 | . . 1 . . 6 2 . 1 . Artifact . | . . . . . . . . . . Weapon 48 | 2 1 4 1 2 12 11 . 7 8 Energy Gun 6 | . . . . . 1 3 . . 2 Energy Cannon 2 | . . . . 1 1 . . . . Ballistic Gun 20 | 2 1 2 . . 8 4 . 1 2 Ballistic Cannon 5 | . . 1 . . . 1 . . 3 Launcher 7 | . . 1 . 1 2 2 . . 1 Special Weapon 4 | . . . . . . . . 4 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . . Unidentified Prototypes 12 | . . . . 1 4 4 . . 3 Parts Lost 33 | . 5 . . . 5 3 . . 20 Power 4 | . . . . . . . . . 4 Propulsion 14 | . 3 . . . 5 1 . . 5 Utility 9 | . 1 . . . . 1 . . 7 Weapon 6 | . 1 . . . . 1 . . 4 Highest Loss Streak 12 | . 4 . . . 1 2 . . 12 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 21 | 2 16 24 25 24 22 20 21 21 20 Power . | . 1 1 1 1 . . . . . Propulsion 2 | 1 3 5 6 5 1 1 3 4 2 Utility 9 | . 3 4 5 7 10 11 11 10 9 Weapon 7 | . 7 10 11 9 9 7 6 5 7 Tool/Special . | . . . . . . . . . . Unused Backups 40 | . 1 1 2 1 15 3 1 3 13 Power 2 | . . 1 . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 15 | . . . 1 . 4 . . 2 8 Weapon 19 | . 1 . 1 1 9 2 1 1 3 Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 96 | . 98 99 85 99 97 98 99 90 74 Engine 9 | . 14 14 14 14 8 9 9 9 3 Treads 18 | . 14 14 14 14 19 33 . . 9 Wheel 14 | . 13 14 14 13 14 2 36 36 9 Device 8 | . 13 4 . . 6 8 9 8 12 Storage 10 | . 13 14 14 14 9 9 9 9 6 Processor 6 | . . . . . 10 8 9 9 2 Protection 8 | . . 9 14 14 8 8 9 7 5 Ballistic Gun 11 | . 28 16 . 6 15 13 17 . 2 Ballistic Cannon 2 | . . 10 . . . . . 3 8 Launcher 1 | . . . . 7 . 3 . . . Slashing Weapon 1 | . . . . . . . . 6 . Peak Build Rating 100 | 6 9 11 11 18 45 48 41 45 100 Average Rating 33 | 4 8 10 10 11 33 43 40 39 68 On Entrance 20 | . 6 9 11 10 12 45 41 33 39 Avg Prop Armor Cover (%) 12 | 14 12 9 12 9 14 20 . . 3 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 152 | 9 89 95 95 97 116 121 107 113 152 Greatest Support 86 | 16 16 10 10 10 86 82 48 48 80 Greatest Overweight (x) 27 | . 8 9 9 9 10 9 2 2 27 Average Overweight (x) 3 | . 6 8 9 9 3 1 2 1 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 23 25 25 25 25 25 25 25 24 Most Carried 25 | 5 23 25 25 25 25 25 25 25 25 Average Carried 23 | 2 16 24 24 24 24 24 24 24 23 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 22 25 25 25 25 25 25 25 5 Scrap Suit Usage (%) 1 | . . . . . . . . . 14 Class Distribution -------------------- 57% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 8017 | 312 518 146 124 235 2204 2639 63 1132 644 Remotely 20 | . . 20 . . . . . . . Salvage Created 7639 | 148 560 48 . 168 3062 3293 95 . 265 Parts 470 | 14 39 4 . 8 207 184 2 . 12 Haulers Intercepted 12 | . . . . . 6 6 . . . Recyclers Shooed 8 | . 1 . . . 2 2 2 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 145 | . 12 3 . 6 41 82 . . 1 Guns 73 | . 12 . . . 39 21 . . 1 Cannons 5 | . . . . 2 . 3 . . . AOE 67 | . . 3 . 4 2 58 . . . Classes Destroyed 19 | 2 6 . . 2 6 2 . . 1 Worker 14 | . 3 1 . 1 3 5 . . 1 Builder 13 | . 1 . . . 3 7 . . 2 Tunneler 4 | 3 . . . . 1 . . . . Hauler 12 | . . . . . 6 6 . . . Recycler 16 | 1 . . . 1 5 7 1 . 1 Mechanic 7 | . . . . . 1 5 . . 1 Operator 3 | . 1 . . . 2 . . . . Watcher 7 | . 2 . . . 3 2 . . . Swarmer 16 | . 3 3 . . 3 7 . . . Grunt 76 | . 9 . . 1 17 49 . . . Brawler 7 | . . . . . . 7 . . . Duelist 5 | . . . . 1 1 3 . . . Protector 8 | . . . . . . 8 . . . Sentry 16 | . . . . . 9 7 . . . Specialist 4 | . . . . . 4 . . . . Hunter 6 | . . . . . 5 1 . . . Programmer 1 | . . . . . . . . . 1 Heavy 2 | . . . . . 2 . . . . Assembled 4 | . . . . 4 . . . . . Best Kill Streak 20 | 2 3 3 . 2 6 20 1 . 2 Combat Bots Only 19 | . 3 3 . 1 5 19 . . 1 Max Kills in Single Turn 9 | 1 2 3 . 2 3 9 1 . 2 Gunslinging 1 | . . . . . 1 . . . . Exploded 9 | . . 3 . 1 2 9 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 1192 | . 88 4 . 8 223 186 . . 683 Missed 284 | . 23 2 . 3 81 36 . . 139 Hits 908 | . 65 2 . 5 142 150 . . 544 Melee 6 | . . . . 2 . 1 . . 3 Projectile 902 | . 65 2 . 3 142 149 . . 541 Critical Strikes 15 | . 1 . . 1 4 6 . . 3 Damage Taken 9831 | . 722 47 . 208 1723 1947 . . 5184 Core 1401 | . 154 15 . . 233 147 . . 852 Absorbed by Shields 1104 | . . . . . 337 693 . . 74 Ignored by Resistances 172 | . . . . . 57 115 . . . Regen/Repaired (Parts) 810 | . . . . . 343 397 . . 70 Core Remaining (%) 54 | 100 . . . 32 . . . 30 . Volleys Fired 562 | 13 79 3 . 15 202 193 4 6 47 Largest 3 | 2 2 2 . 2 2 2 2 1 3 Hottest 172 | 40 40 50 . 88 89 72 50 . 172 Shots Fired 1034 | 26 158 5 . 22 388 348 9 6 72 Gun 894 | 26 158 3 . 6 387 286 9 . 19 Cannon 69 | . . 1 . 8 . 9 . . 51 Launcher 64 | . . 1 . 8 1 53 . . 1 Special 7 | . . . . . . . . 6 1 Kinetic 930 | 26 158 4 . 6 371 295 9 . 61 Thermal 33 | . . . . 8 16 . . . 9 Explosive 63 | . . 1 . 8 1 53 . . . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 25 | 3 11 6 . 5 17 25 11 4 10 Robot Miss Streak 5 | 2 5 . . 1 3 3 1 1 2 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 8 | . 3 . . . 3 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 683 | 12 95 4 4 10 272 224 6 5 51 Core Hits 425 | 6 38 4 . 11 115 233 2 . 16 Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 5 | 1 . . . . 3 . 1 . . Critical Strikes 14 | 1 . . . . 5 1 1 . 6 Burn 4 | . . . . . . . . . 4 Destroy 8 | 1 . . . . 5 1 1 . . Blast 2 | . . . . . . . . . 2 Melee Attacks 6 | . . . 4 . 1 1 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . 4 . 1 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21853 | 133 1015 158 . 469 5288 12589 101 . 2100 Guns 10100 | 133 1015 26 . 65 5083 3237 101 . 440 Cannons 1934 | . . . . 104 . 445 . . 1385 Explosions 9799 | . . 132 . 300 205 8907 . . 255 Melee . | . . . . . . . . . . Ramming 20 | . . . . . . . . . 20 Kinetic 11522 | 133 1015 26 . 65 4855 3682 101 . 1645 Thermal 726 | . . . . 104 228 . . . 394 Explosive 9544 | . . 132 . 300 205 8907 . . . Electromagnetic 41 | . . . . . . . . . 41 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 53 | . 5 5 5 5 . 1 2 . 53 Average Corruption 3 | . 4 5 5 5 . 1 1 . 27 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 165 | . 25 31 12 27 . 39 5 . 26 Message Errors 33 | . 3 8 3 3 . 11 1 . 4 Matter Fused 42 | . 6 5 2 11 . 9 1 . 8 Heat Flow Errors 24 | . 4 5 2 6 . 5 1 . 1 Energy Discharges 18 | . 1 7 2 4 . 4 . . . Parts Fused 2 | . . . 1 . . 1 . . . Data Loss (minor) 18 | . 4 2 1 1 . 5 . . 5 Data Loss (major) 7 | . 3 1 1 . . . . . 2 Misfires 5 | . 2 . . 1 . 1 1 . . Alerts 6 | . 1 3 . . . 1 1 . . Weapon Failures 10 | . 1 . . 1 . 2 . . 6 Overload Shots . | . . . . . . . . . . Overflow Damage 169 | . . 5 . 15 4 139 . . 6 Projectiles 58 | . . . . . . 52 . . 6 Explosions 111 | . . 5 . 15 4 87 . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . 1 . . 3 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . 1 . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 482 | . . 23 . 123 . 296 . . 40 Shots 20 | . . 1 . 6 . 11 . . 2 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 265 279 247 271 234 360 264 . 357 Average Temperature 72 | . 59 133 116 80 33 71 108 . 104 Received Heat Transfer 1812 | . 330 9 . 12 541 781 . . 139 Effects 3 | . . 1 . . . 1 . . 1 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . 1 Heat Transferred 1291 | . . . . 185 407 . . . 699 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 5 | . . . . . 2 5 3 . . Low Security (%) 39 | 100 100 100 . 100 33 . . . 100 Level 1 21 | . . . . . 36 32 . . . Level 2 19 | . . . . . 30 22 87 . . Level 3 3 | . . . . . . 6 12 . . Level 4 11 | . . . . . . 27 . . . Level 5 4 | . . . . . . 11 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Peak Influence 1879 | 10 98 80 . 30 673 1879 732 . 140 Initial 732 | . . . . . . 281 732 . . Average 460 | 1 27 5 . 2 294 870 645 . 21 Influence Increases 5221 | 20 474 85 . 123 1494 2398 136 . 491 Destroy 0b10 Robot/C 2760 | . 240 60 . 40 820 1480 . . 120 Destroy 0b10 Robot/NC 430 | 20 35 5 . 10 120 200 5 . 35 Destroy Leader 640 | . 54 10 . 10 258 276 . . 32 Allied During Kill 63 | . . . . . . . . . 63 Successful Hack 167 | . 40 . . . 67 34 26 . . Select Force Hacks 120 | . 30 . . . . . 90 . . Disable Machine 390 | . . . . . 75 135 15 . 165 Destroy Structure 426 | . . 10 . 63 19 258 . . 76 Lose Combat Pursuer 225 | . 75 . . . 135 15 . . . Influence Decreases 5178 | 20 473 86 . 123 827 1186 1449 566 448 Entered New Map 2100 | . . 1 . . . 386 1147 566 . Time Decay 2521 | 20 437 85 . 123 566 770 302 . 218 Lost Part 266 | . 36 . . . 50 30 . . 150 Lost Ally 80 | . . . . . . . . . 80 Purge Threat 211 | . . . . . 211 . . . . Squads Dispatched 32 | . 3 . . . 11 16 . . 2 Investigation 8 | . 1 . . . 4 3 . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 10 | . 2 . . . 7 1 . . . Assault 12 | . . . . . . 12 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 5 | . 1 . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 249 | . 23 4 . 9 69 129 . . 15 Peak Tracking Total 19 | . 4 . . 9 6 19 . . 5 Tactical Retreats 17 | . 4 . . 3 9 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 6 | . 3 . . . . 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 97 | . . . . . 97 . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 5 | . . . . . 5 . . . . Reused . | . . . . . . . . . . Traps Extracted 4 | . . . . . 4 . . . . Installed 1 | . . . . . . . . . 1 Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . . . 4 4 4 4 3 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 26 | . . . . . 5 9 1 . 11 Max in Single Turn 5 | . . . . . 1 1 1 . 5 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 46 | . 9 . 1 1 12 9 10 2 2 Terminals 25 | . 8 . . . 6 4 6 . 1 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . 2 2 . . 1 Recycling Units 8 | . 1 . . . 1 2 4 . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 155 | . 35 . 4 1 44 36 28 3 4 Successful 103 | . 21 . 4 1 27 23 22 3 2 Failed 52 | . 14 . . . 17 13 6 . 2 Catastrophic 9 | . 4 . . . 3 . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 89 | . 26 . . . 19 26 17 . 1 Terminals 93 | . 33 . . . 25 15 19 . 1 Fabricators . | . . . . . . . . . . Repair Stations 21 | . . . . . 7 11 . . 3 Recycling Units 22 | . 2 . . . 2 9 9 . . Scanalyzers 8 | . . . . . 8 . . . . Garrison Access 3 | . . . . . 2 1 . . . Terminal Hacks 36 | . 11 . 4 1 7 4 6 3 . Record 6 | . . . 4 . . . . 2 . Part Schematic 3 | . 1 . . . 1 . 1 . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 7 | . 4 . . . 2 1 . . . Prototype ID Bank 6 | . 2 . . . 1 1 2 . . Open Door 1 | . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . . . Locate Traps 2 | . 1 . . . . 1 . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . Zone Layout 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . . . . . 6 6 . . 2 Scan Component 7 | . . . . . 3 3 . . 1 Repair 7 | . . . . . 3 3 . . 1 Recycling Unit Hacks 10 | . 1 . . . 2 2 5 . . Report Inventory 7 | . 1 . . . 1 1 4 . . Retrieve Components 3 | . . . . . 1 1 1 . . Scanalyzer 5 | . . . . . 5 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Retrieve Study 3 | . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 37 | . 9 . . . 7 10 11 . . Terminals 28 | . 8 . . . 7 5 8 . . Track 2 | . . . . . . 2 . . . Botnet 8 | . 2 . . . 2 1 3 . . Operators 1 | . . . . . . 1 . . . Skim 16 | . 6 . . . 5 . 5 . . Sabotage 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 1 . . . . 5 3 . . Monitor 1 | . . . . . . 1 . . . Reject 1 | . . . . . . 1 . . . Recyclers 1 | . . . . . . 1 . . . Mask 2 | . . . . . . 2 . . . Tunnel 4 | . 1 . . . . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 39 | . 8 . . . 12 8 9 . 2 Full Trace Events 10 | . . . . . 4 5 1 . . Feedback Events 2 | . . . . . . 1 1 . . Corruption 2 | . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 2 . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . Parts Repaired 7 | . . . . . 3 3 . . 1 Time 247 | . . . . . 95 114 . . 38 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . . . . . 10 3 3 . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 6 | . . . 4 . 1 1 . . . Non-combat 4 | . . . 3 . 1 . . . . Combat 2 | . . . 1 . . 1 . . . Robot Hacks Applied 6 | . . . 4 . 1 1 . . . parse_system 6 | . . . 4 . 1 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 6 | . . 1 . . . . . 5 . Largest Group 5 | . . 1 1 . . . . 5 5 Highest-Rated Group 241 | . . 31 31 . . . . 241 241 Highest-Rated Ally 50 | . . 31 31 . . . . 50 50 Total Orders . | . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . 43 Total Damage 1549 | . . . . . . . . . 1549 Kills 8 | . . . . . . . . . 8 Allies Corrupted 2 | . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 3242 | 10 1391 331 . . 1041 . . . 469 Optics 1117 | . . . . . 1039 . . . 78 A.S.S. 122 | . . . . . . . . . 122 Structural 1310 | . 527 331 . . 452 . . . . Seismic 874 | 10 864 . . . . . . . . T.N.C. 1 | . . . . . 1 . . . . Jamming 347 | . . . . . . . . . 347 Robot Analysis Total 7 | . 4 . . . 2 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 17533 | 122 1410 1265 415 1035 3157 5965 664 2766 734 Spaces Moved 7784 | 69 609 586 189 449 1330 1569 541 2084 358 Core 7 | 6 . . . . . . . . 1 Treads 1580 | . . . . . 126 1369 . . 85 Legs . | . . . . . . . . . . Wheels 6197 | 63 609 586 189 449 1204 200 541 2084 272 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 200 215 215 130 120 120 105 100 Average Speed 162 | 95 185 210 215 215 151 205 120 119 135 Slowest Speed 1400 | 100 200 215 215 215 317 225 120 120 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 71 | 5 93 98 60 93 95 95 84 88 8 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 10 | . 1 . 1 . 1 . 6 1 . Known Exits Taken 2 | . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 1 . 1 1 1 . Scrap Searched 11 | . . 2 . 1 . . . 8 . Spaces Dug 92 | . . . . 56 1 33 . . 2 Terrain Destroyed 481 | . . 10 . 71 20 305 . . 75 Melee . | . . . . . . . . . . Projectile 28 | . . . . . 5 5 . . 18 AOE 451 | . . 10 . 71 13 300 . . 57 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total 11772 | 98 750 613 200 496 2133 4038 554 2346 544 Wait 2832 | 6 32 1 . 20 326 2186 2 208 51 Move 7775 | 68 608 585 188 448 1329 1568 540 2083 358 Hop . | . . . . . . . . . . Pick Up 122 | 5 22 5 3 4 34 11 3 13 22 Fast Attach 75 | 6 1 2 . . 31 18 . 11 6 Attach 46 | . 5 . . 2 8 5 . 4 22 Detach 3 | . . . . . . 1 . . 2 Swap 94 | . 2 8 1 5 35 31 . 2 10 Drop 156 | . 1 8 4 2 70 24 5 18 24 Fire 562 | 13 79 3 . 15 202 193 4 6 47 Melee 6 | . . . 4 . 1 1 . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . 1 . . . . . 1 . Trap 98 | . . . . . 97 . . . 1 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: Fac x3 / *Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Core integrity fell below 50% 1018 | -10/Materials | Lost 4 parts (2n1u1w) 1298 | -10/Materials | Learned Storage interactive machine intel 1315 | -10/Materials | Discovered new exit (range 8) 1358 | -10/Materials | Loaded intel: 1 repair station location 1410 | -10/Materials | Learned 4 Subcaves zone layouts 1450 | -10/Materials | Learned location of 2 exits from Mines 1457 | -10/Materials | Discovered new exit (range 7) 1478 | -10/Materials | Loaded intel: 6 trap records 1533 | -10/Materials | Entered Mines 1534 | -10/Mines | Identified exit to Exiles 1534 | -10/Mines | Identified exit to Subcaves 1601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1844 | -10/Mines | Found DCF Scrap (14 items) 1852 | -10/Mines | Discovered new exit (range 15) 1914 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2582 | -10/Mines | Discovered new exit (range 5) 2585 | -10/Mines | Learned Materials emergency access door positions 2596 | -10/Mines | Received a Mining Laser from a helpful Derelict 2603 | -10/Mines | Build established: Scavenger-Mutant 2798 | -10/Mines | Entered Exiles 2798 | -10/Exiles | Accompanied by 1 ally 2828 | -10/Exiles | Discovered new exit (range 15) 2859 | -10/Exiles | Met 8R-AWN 2892 | -10/Exiles | Met EX-HEX 2954 | -10/Exiles | Met EX-BIN 3022 | -10/Exiles | Met EX-DEC 3082 | -10/Exiles | Learned location of Zion (-7) 3196 | -10/Exiles | Discovered new exit (range 10) 3213 | -10/Exiles | Entered Mines 3218 | -9/Mines | Met a Derelict bent on vengeance 3547 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3624 | -9/Mines | Found the Drone Emporium 3642 | -9/Mines | Found Prototype Device 3643 | -9/Mines | Identified Splice Drone Bay 3754 | -9/Mines | Assembled infested the area 4111 | -9/Mines | Discovered new exit (range 13) 4122 | -9/Mines | Discovered new exit (range 7) 4184 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4225 | -9/Mines | Learned Materials trap positions 4248 | -9/Mines | Entered Materials 4248 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4249 | -8/Materials | Identified exit to Storage 4250 | -8/Materials | Loaded intel: 8 trap records 4311 | -8/Materials | Repaired Grenade Launcher 5094 | -8/Materials | Discovered new exit (range 13) 5320 | -8/Materials | Found Prototype Device 5832 | -8/Materials | Discovered new exit (range 4) 6004 | -8/Materials | Repaired Hrd. Heavy Armor Plating 6043 | -8/Materials | Repaired Arm. Treads 6534 | -8/Materials | Discovered new exit (range 7) 6611 | -8/Materials | Learned Factory interactive machine intel 6657 | -8/Materials | Build established: Mutant 6661 | -8/Materials | Learned location of Extension (-4) 6703 | -8/Materials | Learned location of 1 exit from Extension 6734 | -8/Materials | Learned location of 3 exits from Factory 6822 | -8/Materials | Learned location of 1 exit from Extension 6870 | -8/Materials | Learned Storage non-interactive machine intel 7345 | -8/Materials | Build established: Scavenger-Mutant 7405 | -8/Materials | Entered Storage 7406 | -8/Storage | Loaded intel: 29 non-interactive machine locations 7407 | -8/Storage | Loaded intel: 14 interactive machine locations 8031 | -8/Storage | Repaired Reactive Plating 8139 | -8/Storage | Met 01-MTF 8232 | -8/Storage | Discovered new exit (range 4) 8484 | -8/Storage | Discovered new exit (range 6) 8591 | -8/Storage | Core integrity fell below 50% 8863 | -8/Storage | Found Prototype Energy Gun 8863 | -8/Storage | Identified 01-MTF's Shockpuncher 9289 | -8/Storage | Repaired Arm. Treads+ 9329 | -8/Storage | Repaired Arm. Treads+ 10205 | -8/Storage | First assault squad dispatched 10279 | -8/Storage | Destroyed 8 combat bots 10708 | -8/Storage | Destroyed 19 combat bots 11884 | -8/Storage | Destroyed 8 combat bots 13069 | -8/Storage | Sterilization system engaged 13069 | -8/Storage | Non-combat units ordered to evacuate 13098 | -8/Storage | Destroyed 10 combat bots 13169 | -8/Storage | Combat units ordered to evacuate 13369 | -8/Storage | Ambient heat levels rising (+10) 13370 | -8/Storage | Entered Recycling 13371 | -8/Recycling | Met a Zionite searching for Scraptown 13436 | -8/Recycling | Build established: Mutant 13444 | -8/Recycling | Scanned before Scraplab entrance 13721 | -8/Recycling | Discovered new exit (range 16) 13834 | -8/Recycling | Learned location of 2 exits from Factory 13900 | -8/Recycling | Learned location of Lower Caves (-6) 14023 | -8/Recycling | Entered Scraplab 14033 | -8/Recycling | Discovered new exit (range 2) 14034 | -8/Recycling | Entered Scraptown 14034 | -8/Scraptown | System corruption cleaned by C-Scrubber 14213 | -8/Scraptown | Visited Cyclists 14222 | -8/Scraptown | Visited Comm Corps 14249 | -8/Scraptown | Visited Spacefarers 14258 | -8/Scraptown | Visited CPS Storage 14274 | -8/Scraptown | Visited Bundlers 14604 | -8/Scraptown | Visited The Evicted 14663 | -8/Scraptown | Visited IN-MT5's Study 14685 | -8/Scraptown | Visited UFD Registry 14685 | -8/Scraptown | Registered with UFD as "Macespreader" 14729 | -8/Scraptown | Visited Science Guys 14775 | -8/Scraptown | Visited Chapter 10 14796 | -8/Scraptown | Visited Derelict Rescue Squad 14823 | -8/Scraptown | Visited Scrap Suit Storage 14839 | -8/Scraptown | Visited DA-N13 Charitable Foundation 14844 | -8/Scraptown | Found DCF Scrap (32 items) 14874 | -8/Scraptown | Visited Scrapoid Research Area 14904 | -8/Scraptown | Visited Research Penetration Think Tank 14934 | -8/Scraptown | Visited Supply Room 14968 | -8/Scraptown | Visited Science Testing Area 15282 | -8/Scraptown | Entered Cyclist Reading Room 15354 | -8/Scraptown | Visited Scrapoid Pod Storage 15363 | -8/Scraptown | Found Scrapoid Pod 15839 | -8/Scraptown | Scrapoid Pod released 08S06-D (x5) 16010 | -8/Scraptown | Attached CPS modules to 08S03-D. 16012 | -8/Scraptown | Attached CPS modules to 08S02-D. 16020 | -8/Scraptown | Attached CPS modules to 08S04-D. 16022 | -8/Scraptown | Attached CPS modules to 08S06-D. 16031 | -8/Scraptown | Attached CPS modules to 08S05-D. 16720 | -8/Scraptown | Met Optimus 16720 | -8/Scraptown | Accepted into 0bPrime 16782 | -8/Scraptown | Discovered new exit (range 5) 16800 | -8/Scraptown | Entered Factory 16800 | -6/Factory | Accompanied by 5 allies 16800 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 16801 | -6/Factory | Identified exit to Lower Caves 16801 | -6/Factory | Identified exit to Factory 16802 | -6/Factory | Loaded intel: 54 interactive machine locations 16879 | -6/Factory | Unchained authorized (DW-4LL) 16950 | -6/Factory | Repaired Hvy. Assault Cannon+ 17145 | -6/Factory | DW-4LL burst out of a wall 17153 | -6/Factory | Attached CPS modules to DW-4LL. 17180 | -6/Factory | System corruption reached 10% 17188 | -6/Factory | Lost 5 allies 17206 | -6/Factory | Found Prototype Ballistic Gun 17207 | -6/Factory | Identified DW-4LL's Megashotty 17220 | -6/Factory | Lost 8 parts (2p3n3u) 17222 | -6/Factory | Found Scrap Suit 17251 | -6/Factory | Found Scrap Suit 17297 | -6/Factory | Found Scrap Suit 17357 | -6/Factory | Identified Active Sensor Suite 17459 | -6/Factory | Build established: Scavenger-Scrapper 17479 | -6/Factory | DW-4LL burst out of a wall 17506 | -6/Factory | System corruption reached 30% 17524 | -6/Factory | Core integrity fell below 50% 17533 | -6/Factory | Core integrity fell below 20% 17534 | -6/Factory | Destroyed by DW-4LL with DW-4LL's Megashotty Last Messages --------------- 17515_ Scrap Suit destroyed. 17515_ System corrupted by crushing effect (+5). 17517_ K-01 Serf collects debris. 17519_ Hvy. Assault Cannon+ destroyed. 17519_ System corrupted by crushing effect (+1). 17520_ Hrd. Heavy Armor Plating destroyed. 17520_ Critical hit (Burn: +37). 17521_ K-01 Serf collects debris. 17522_ System corrupted: Adv. EMP Blaster failed to launch. 17522_ Mni. Assault Cannon destroyed. 17522_ System corrupted by crushing effect (+5). 17524_ K-01 Serf collects debris. 17526_ Adv. EMP Blaster destroyed. 17528_ K-01 Serf collects debris. 17530_ Huge Storage Unit destroyed. 17530_ System corrupted by crushing effect (+3). 17531_ System corrupted: Matter fused (-10). 17532_ K-01 Serf collects debris. 17533_ Scrap Suit destroyed. 17533_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | """??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """???"??????????????????????????????????????????? | | """???T??????????????????????????????????????????? | | ?R"???"??????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????"" u ????????????????????? | | ?????????????????????"" ????????????????????? | | ???????????????????# "T ????????????????????? | | ?????????????? ????# "" ???????????????######? | | ?????????????? ???# "" ???????????????# | | ??????????????? ??# ???????????????# | | ????????????????? ?# k ???????????????# | | ?????????????????? # ????????????????# = | | ???????????????????+ ????????????????# | | ?????????????#?????? ????????????????# ? | | ?????????????# ???? ????????????????######? | | ???????????### ####|!!#######????????????????? | | ?????????? !!8|% #????????????????? | | ?????????? g R %[@##### #????????????????? | | ?????????? g ]l]#???# #????????????????? | | ?????????? g [!#???# #????????????????? | | ?????????? ![ #???# #????????????????? | | ??????????? ![ #??? "????????????????? | | ???????????" """ """ ! #???" "????????????????? | | ??????????????"" """ ^ #?? % ???????????????? | | ???????????????? """ ;## % ######?????????? | | ?????????????????""" ; #?????????? | | ????????????????? ; "" #?????????# | | ?T??????????????? A ; #?????????# | | ?????????????????#### ; " #??????#### | | ????????????????????# # #??????# | | ????????""??????????# # ########### | | ????????""??????????# # + | | ????????"Y??????????? # ########### | | ????????""????????????? ? #???# | | ????????""??????????????????? """ #???#]]! | | ?????????????????????????????? #???#]] | | ?????????????????????????????? = #???#]!%=% | | ?????????????????????????????##################### | | ?????????????????????? ???? ?????# ! | | ????????????????????# ???? ?????# | | ????????????????????# #??? ?????# | | ????????????????????# #??? ?????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 530 Matter Stores 354 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 15% | -8/Materials Hrd. Heavy Armor Plating | 66% | -8/Materials Arm. Treads | 69% | -8/Materials Reactive Plating | 35% | -8/Storage Arm. Treads | 44% | -8/Storage Arm. Treads | 62% | -8/Storage Hvy. Assault Cannon | 72% | -6/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentTiamatMantle Manual? 0 Play Time 02:06:18 Cumulative 945.7 hours Start 2025.10.16 @ 23:05:16 End 2025.10.17 @ 07:36:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 345 Adventurer 4 Explorer 1 Win Type - Total 18 Types 12/1/1/1/0/1/0/0/1/1 Lore% 96 Gallery% 92 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35ef61d6-9e2f-4ddb-ae79-970891b91032