Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 17:50:03 Player: Volvedor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1247) 1247 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3187 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 68/100 System Corruption 0% Temperature Cool (-82) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cryofiber Web Improved Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- Precision Beam Rifle Missile Launcher > --- INVENTORY (5) ---- Nuclear Core Shock Rifle Field Laser Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Improved VTOL Module > --- UTILITY ---------- Heat Sink Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Nuclear Core Compact Wheel Shock Rifle Precision Beam Rifle Improved Light Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 50 | 8 9 20 13 Power 6 | 1 1 2 2 Engine 4 | 1 1 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 12 | 2 3 4 3 Treads . | . . . . Leg 2 | . . 2 . Wheel 9 | 2 3 2 2 Hover . | . . . . Flight 1 | . . . 1 Utility 16 | 3 1 9 3 Device 7 | 2 1 2 2 Storage 1 | 1 . . . Processor 5 | . . 4 1 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 16 | 2 4 5 5 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun 8 | 2 1 2 3 Ballistic Cannon 4 | . 3 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 12 | . . 2 10 Power 2 | . . . 2 Propulsion 6 | . . 2 4 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . 2 7 To Critical Strikes 1 | . . . 1 Average Backups 4 | 3 4 4 4 Power 1 | . 1 1 . Propulsion 1 | 2 2 . . Utility . | . . . . Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 13 | 2 3 5 3 Power 2 | . . 1 1 Propulsion 5 | 2 3 . . Utility 1 | . . 1 . Weapon 5 | . . 3 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 97 93 Engine 10 | . 14 11 4 Core 3 | . . . 13 Wheel 23 | . 28 20 22 Device 18 | . 27 12 14 Processor 11 | . . 21 12 Protection 5 | . . 9 8 Energy Gun 8 | . . 14 11 Ballistic Gun 7 | . 16 . 5 Ballistic Cannon 7 | . 11 7 . Peak Build Rating 29 | 7 10 22 29 Average Rating 16 | 5 8 17 26 On Entrance 9 | . 7 10 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 25 | 14 16 22 25 Greatest Support 48 | 26 26 32 48 Greatest Overweight (x) 5 | . . 5 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 6 | 6 5 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1265 | 300 326 442 197 Remotely 687 | 78 326 283 . Salvage Created 1674 | 117 292 769 496 Parts 105 | 5 26 61 13 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 13 24 6 Guns 20 | . 3 12 5 Cannons 21 | . 10 11 . AOE 1 | . . . 1 Classes Destroyed 14 | 2 5 4 3 Worker 2 | . 1 1 . Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 3 | 1 . . 2 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 20 | . 9 11 . Grunt 14 | . 4 8 2 Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 3 | . . 2 1 Specialist 1 | . . . 1 Hunter 2 | . . . 2 Best Kill Streak 6 | 2 6 5 3 Combat Bots Only 6 | . 6 4 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 224 | . 52 57 115 Missed 65 | . 17 18 30 Hits 159 | . 35 39 85 Melee 2 | . . 2 . Projectile 157 | . 35 37 85 Critical Strikes 6 | . . . 6 Damage Taken 2184 | . 277 375 1532 Core 651 | . 31 66 554 Absorbed by Shields 50 | . 33 17 . Regen/Repaired (Parts) 14 | . 14 . . Core Remaining (%) 90 | 100 87 83 . Volleys Fired 103 | 5 30 41 27 Largest 2 | 2 2 2 2 Hottest 122 | 40 66 122 122 Shots Fired 206 | 10 62 81 53 Gun 121 | 10 17 45 49 Cannon 84 | . 45 36 3 Launcher 1 | . . . 1 Special . | . . . . Kinetic 135 | 10 62 36 27 Thermal 70 | . . 45 25 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 28 | 8 15 28 23 Robot Miss Streak 3 | 1 3 2 2 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 140 | 8 33 58 41 Core Hits 69 | 3 17 31 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 1 4 3 Burn 7 | . . 4 3 Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2674 | 85 579 1136 874 Guns 1578 | 85 154 639 700 Cannons 963 | . 425 497 41 Explosions 133 | . . . 133 Melee . | . . . . Ramming . | . . . . Kinetic 1554 | 85 579 497 393 Thermal 987 | . . 639 348 Explosive 133 | . . . 133 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . 20 . . Message Errors 6 | . 6 . . Matter Fused 4 | . 4 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 3 | . 3 . . Parts Rejected 1 | . 1 . . Data Loss (major) 2 | . 2 . . Misfires 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 19 | . 17 2 . Projectiles 19 | . 17 2 . Explosions . | . . . . Melee . | . . . . Knockbacks 14 | . 4 9 1 Impact . | . . . . Kinetic 12 | . 3 8 1 Secondary 2 | . 1 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 245 | . 172 156 245 Average Temperature 67 | . 31 54 109 Received Heat Transfer 461 | . 20 36 405 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 2 4 Heat Transferred 2627 | . . 1665 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 . Low Security (%) 75 | 100 77 53 100 Level 1 24 | . 22 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 333 | 5 221 333 131 Initial 131 | . . 85 131 Average 108 | 1 78 195 35 Influence Increases 1325 | 10 394 723 198 Destroy 0b10 Robot/C 860 | . 260 480 120 Destroy 0b10 Robot/NC 65 | 10 15 25 15 Destroy Leader 180 | . 44 96 40 Successful Hack 36 | . 25 11 . Destroy Structure 19 | . 5 6 8 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 150 | . 45 90 15 Influence Decreases 1291 | 10 190 614 477 Entered New Map 301 | . . 119 182 Time Decay 846 | 10 190 410 236 Lost Part 79 | . . 20 59 Purge Threat 65 | . . 65 . Squads Dispatched 6 | . 1 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 21 36 15 Peak Tracking Total 9 | . 6 5 9 Tactical Retreats 8 | . 2 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 8 9 1 Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 45 | . 25 18 2 Successful 21 | . 9 11 1 Failed 23 | . 16 7 . Catastrophic 5 | . 3 2 . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 35 | . 22 13 . Fabricators . | . . . . Repair Stations 4 | . 3 1 . Recycling Units 1 | . . 1 . Scanalyzers 5 | . . 3 2 Garrison Access . | . . . . Terminal Hacks 14 | . 7 7 . Robot Analysis 3 | . 1 2 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Disarm Traps 1 | . 1 . . Dispatch Records 2 | . 1 1 . Surveillance Status 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 4 | . . 3 1 Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 14 | . 8 5 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 1 1 Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 975 | 17 570 . 388 Sensors 388 | . . . 388 Seismic 587 | 17 570 . . Robot Analysis Total 3 | . 1 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2627 | 86 903 983 655 Spaces Moved 2020 | 60 703 778 479 Core 12 | 2 . 1 9 Treads . | . . . . Legs 42 | . . 42 . Wheels 1966 | 58 703 735 470 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 100 Average Speed 90 | 88 86 88 100 Slowest Speed 300 | 90 90 300 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 93 52 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . 3 1 5 Melee . | . . . . Projectile 4 | . 3 1 . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2611 | 81 939 992 599 Wait 363 | . 179 120 64 Move 2017 | 59 702 777 479 Hop . | . . . . Pick Up 22 | 6 6 7 3 Fast Attach 37 | 8 5 14 10 Attach 6 | . 1 1 4 Detach . | . . . . Swap 18 | . 5 10 3 Drop 45 | 3 11 22 9 Fire 103 | 5 30 41 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 17) 316 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 17) 486 | -10/Materials | Repaired Tractor Beam 684 | -10/Materials | Discovered new exit (range 5) 787 | -10/Materials | Derelicts attacked the area 970 | -10/Materials | Discovered new exit (range 12) 990 | -10/Materials | Entered another Materials area 990 | -9/Materials | Evolved 2 slots: Utility x2 1874 | -9/Materials | Discovered new exit (range 16) 1973 | -9/Materials | Entered another Materials area 1973 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2243 | -8/Materials | Central database locked down 2611 | -8/Materials | Core integrity fell below 50% 2619 | -8/Materials | Core integrity fell below 20% 2628 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02610_ Switching to secondary target: H-61 Shepherd. 02612_ Com. Wheel destroyed. 02612_ H-61 Shepherd calls for reinforcements. 02612_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02612_ Knocked back. 02613_ Acquired 4 matter. 02613_ Penetrated by Slug. 02614_ X-62 Marksman knocked back. 02616_ Penetrated by Slug. 02616_ Minigun destroyed. 02616_ Knocked back. 02616_ Critical hit (Destroy). 02616_ Nuclear Core+ destroyed. 02617_ Penetrated by Slug. 02618_ Acquired 2 matter. 02618_ Penetrated by Slug. 02624_ Acquired Missile Launcher. 02628_ X-62 Marksman destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????#### ;####???????????? | | ???????#@ [% #???????????? | | ???????# ! ##???????????? | | ???????# x #????????????# | | ???????# gg ! #########???? | | ???????# "" Yg!! # ##### | | ???????# H"" [%! # | | ???????# % # | | ???????######Y;#####?### []] | | ???????????# #?# []] | | ???????????# #######?# [] | | ??????????+ %#???????# | | ??????????## #???????# [ | | ???????????# #???????# | | ???????????# #???????## ### | | ???????????# #???????# ?# | | ??????????? ???????# ##?# ### | | ??????????# ????????#???# #?? | | ?????????? ????????????# #?? | | ??????????# ????????????#/### | | ??????????# ????????????# | | ??????????### ###???????????# " | | ????????????? ??????????????# "" | | ????????????? ??????????????# | | ????????????? ?????????????# | | ???????????????????????????## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 18 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Tractor Beam | 44% | -10/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Just Browsing Challenges ------------ None Game ------ Seed InsulatedFusionTorch Manual? 0 Play Time 00:46:06 Cumulative 41.4 hours Start 2026.01.09 @ 11:36:29 End 2026.01.10 @ 17:50:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusCaps Map View 27x23 Zoom Use 75% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47001e01-a877-4222-b57e-53423859f960