Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.09 @ 16:13:06 Player: Minty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3846) 3846 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 7747 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 141/300 Energy 232/300 System Corruption 2% Temperature Cool (24) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Cooled Particle Cannon Cooled Particle Cannon Rocket Array > --- INVENTORY (10) --- Heavy Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Missile Launcher Rocket Array Impact Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Core Analyzer Improved Utility Shielding > --- WEAPON ----------- High-powered Field Laser Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Armored Wheel Armored Wheel Improved Heat Sink Improved Spread Laser Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . . . 1 2 . Utility 2 | . . 1 . 1 . . Weapon 1 | . . 1 . . . . Parts Attached 85 | . . 11 . 18 21 35 Power 8 | . . 1 . 1 2 4 Engine 6 | . . 1 . 1 1 3 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 21 | . . 2 . 2 10 7 Treads 7 | . . . . . . 7 Leg . | . . . . . . . Wheel 8 | . . 2 . 2 4 . Hover . | . . . . . . . Flight 6 | . . . . . 6 . Utility 26 | . . 2 . 10 5 9 Device 9 | . . 1 . 5 1 2 Storage 4 | . . . . . 2 2 Processor 4 | . . 1 . . 1 2 Hackware 1 | . . . . . . 1 Protection 8 | . . . . 5 1 2 Artifact . | . . . . . . . Weapon 30 | . . 6 . 5 4 15 Energy Gun 10 | . . 2 . 1 1 6 Energy Cannon 4 | . . . . . . 4 Ballistic Gun 9 | . . 4 . 3 2 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . . . 1 2 8 Parts Lost 22 | . . 1 . 2 12 7 Power 2 | . . . . . 1 1 Propulsion 11 | . . . . . 5 6 Utility 5 | . . . . 2 3 . Weapon 4 | . . 1 . . 3 . Highest Loss Streak 9 | . . 1 . 1 9 5 To Critical Strikes . | . . . . . . . Average Backups 7 | . 7 7 8 7 7 8 Power 1 | . 1 1 1 1 . 1 Propulsion 3 | . 4 5 7 5 4 . Utility . | . . . . . 1 . Weapon 2 | . 1 . . . . 5 Tool/Special . | . . . . . . . Unused Backups 21 | . . 11 . 1 . 9 Power 7 | . . 2 . . . 5 Propulsion 9 | . . 8 . 1 . . Utility 1 | . . 1 . . . . Weapon 4 | . . . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 85 92 100 97 80 94 Engine 6 | . 14 11 11 9 3 4 Core 1 | . . . . . 3 2 Treads 9 | . . . . . . 27 Leg 3 | . 28 8 . . . . Wheel 12 | . . 13 22 26 20 . Flight 4 | . . . . . 8 8 Device 9 | . . 10 11 9 9 12 Storage 8 | . 14 11 11 9 7 7 Processor 3 | . . 5 11 5 . 4 Protection 5 | . . . . 10 7 3 Energy Gun 3 | . . 1 11 8 . 2 Energy Cannon 4 | . . . . . . 12 Ballistic Gun 14 | . 28 30 22 16 16 3 Peak Build Rating 45 | . 6 17 17 32 42 45 Average Rating 28 | . 6 11 17 26 35 35 On Entrance 17 | 6 6 6 17 17 32 37 Avg Prop Armor Cover (%) . | . . . . . 2 . Naked Turns . | . . . . . . . Heaviest Build 44 | 13 13 20 20 34 36 44 Greatest Support 100 | 20 20 24 24 36 64 100 Greatest Overweight (x) 4 | . . 1 . . 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 10 10 Average Capacity 8 | . 8 8 8 8 8 8 Most Carried 10 | . 8 8 8 8 8 10 Average Carried 7 | . 6 7 8 7 7 8 Final Capacity 10 | 8 8 8 8 8 8 10 Final Carried 10 | 6 8 8 8 8 8 10 Class Distribution -------------------- 22% | Tank 20% | Gunner 18% | Scavenger-Tank 14% | Mutant 13% | Scavenger-Gunner 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 2705 | 200 105 203 . 657 797 743 Remotely 320 | . . 203 . 117 . . Salvage Created 4226 | . 363 205 . 1006 811 1841 Parts 203 | . 14 11 . 44 40 94 Haulers Intercepted 7 | . . 2 . 1 1 3 Recyclers Shooed 6 | . . . . 4 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 77 | . 6 2 . 22 18 29 Melee 4 | . . . . . . 4 Guns 44 | . 6 2 . 19 13 4 Cannons 10 | . . . . . . 10 AOE 18 | . . . . 3 5 10 Classes Destroyed 14 | . 2 4 . 5 2 1 Worker 9 | . . 1 . . 4 4 Builder 7 | . . 1 . 1 1 4 Tunneler 1 | . . . . . 1 . Hauler 7 | . . 2 . 1 1 3 Recycler 9 | . 1 . . 2 3 3 Watcher 2 | . . . . 1 . 1 Swarmer 5 | . . . . 2 3 . Grunt 49 | . 6 1 . 17 9 16 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . 1 . . Protector 1 | . . . . . . 1 Sentry 10 | . . 1 . 1 2 6 Hunter 6 | . . . . 1 3 2 Programmer 4 | . . . . . 1 3 Best Kill Streak 10 | . 3 2 . 9 10 10 Combat Bots Only 9 | . 2 1 . 9 7 7 Max Kills in Single Turn 5 | . 1 1 . 2 3 5 Gunslinging 1 | . . . . 1 1 . Exploded 3 | . . . . 1 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 690 | . 44 9 . 102 156 379 Missed 241 | . 16 . . 26 43 156 Hits 449 | . 28 9 . 76 113 223 Projectile 449 | . 28 9 . 76 113 223 Critical Strikes 10 | . . 1 . 3 2 4 Part Disruptions 1 | . . . . . 1 . Damage Taken 5640 | . 329 117 . 1255 1660 2279 Core 1025 | . 62 . . 260 283 420 Absorbed by Shields 20 | . . . . . 20 . Redirected to Shielding 86 | . . . . . . 86 Regen/Repaired (Parts) 201 | . . . . 145 56 . Core Remaining (%) 81 | 100 75 . 100 52 . . Volleys Fired 212 | . 27 19 . 52 49 65 Largest 3 | . 2 3 . 3 3 3 Hottest 270 | . 40 102 . 149 84 270 Shots Fired 548 | . 54 56 . 148 121 169 Gun 424 | . 54 56 . 144 116 54 Cannon 108 | . . . . . . 108 Launcher 16 | . . . . 4 5 7 Special . | . . . . . . . Kinetic 355 | . 54 54 . 94 113 40 Thermal 177 | . . 2 . 50 3 122 Explosive 16 | . . . . 4 5 7 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 7 8 . 10 10 17 Robot Miss Streak 11 | . 5 5 . 11 10 3 Penetration Max . | . . . . . . . Secondary Targets 11 | . 3 . . 4 4 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 417 | . 31 30 . 122 111 123 Core Hits 355 | . 16 13 . 116 121 89 Critical Kills 3 | . 1 . . 1 . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . . 1 . 4 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . . . 1 Destroy 2 | . 1 . . 1 . . Sever 2 | . . . . . . 2 Melee Attacks 20 | . . . . . . 20 Impact . | . . . . . . . Slashing 20 | . . . . . . 20 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 10454 | . 347 335 . 2299 2590 4883 Guns 4846 | . 347 335 . 1870 1534 760 Cannons 2125 | . . . . . . 2125 Explosions 2792 | . . . . 429 1046 1317 Melee 633 | . . . . . . 633 Ramming 58 | . . . . . 10 48 Kinetic 3952 | . 347 306 . 1207 1506 586 Thermal 3019 | . . 29 . 663 28 2299 Explosive 2792 | . . . . 429 1046 1317 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 633 | . . . . . . 633 Piercing . | . . . . . . . Highest Corruption 2 | . . 1 1 . 2 2 Average Corruption 1 | . . 1 1 . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . 1 . . 4 12 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 6 | . . . . . 2 4 Data Loss (minor) 1 | . . 1 . . . . Misfires 1 | . . . . . 1 . Overload Shots 8 | . . . . . . 8 Overflow Damage 137 | . . . . 8 40 89 Projectiles 66 | . . . . . . 66 Explosions 71 | . . . . 8 40 23 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 322 | . . . . 83 129 110 Shots 9 | . . . . 3 2 4 Rammed 7 | . . . . . 1 6 Targets Rammed 10 | . 1 . . . 1 8 Kicked 1 | . 1 . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 554 | . 34 66 . 554 177 207 Average Temperature 98 | . 13 20 . 166 73 53 Received Heat Transfer 2017 | . 186 63 . 540 436 792 Effects 10 | . . . . 10 . . Shutdowns 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Short Circuit 2 | . . . . 2 . . Damage (major) 4 | . . . . 4 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . . 1 . 4 Heat Transferred 4126 | . . 74 . 990 25 3037 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 3 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 3 | . . . . 1 2 3 Low Security (%) 47 | . 100 100 100 48 66 . Level 1 37 | . . . . 51 24 62 Level 2 14 | . . . . . 9 35 Level 3 . | . . . . . . 1 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 892 | . 90 63 20 381 560 892 Initial 254 | . . 31 20 3 166 254 Average 247 | . 30 18 16 224 221 415 Influence Increases 2815 | . 165 110 . 655 800 1085 Destroy 0b10 Robot/C 1540 | . 120 40 . 460 360 560 Destroy 0b10 Robot/NC 180 | . 5 20 . 25 50 80 Destroy Leader 398 | . 30 14 . 114 82 158 Allied During Kill 7 | . . . . 7 . . Successful Hack 57 | . 10 6 . 10 3 28 Select Force Hacks 100 | . . 30 . . 70 . Disable Machine 180 | . . . . 15 45 120 Destroy Structure 203 | . . . . 24 55 124 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 135 | . . . . . 120 15 Influence Decreases 1930 | . 90 132 43 298 607 760 Entered New Map 591 | . . 44 33 7 201 306 Time Decay 1079 | . 90 88 10 231 286 374 Lost Part 210 | . . . . 20 120 70 Lost Ally 50 | . . . . 40 . 10 Squads Dispatched 38 | . 2 2 . 10 15 9 Investigation 17 | . 2 1 . 3 9 2 Extermination 3 | . . . . . 2 1 Reinforcement 9 | . . 1 . 4 . 4 Assault 2 | . . . . . . 2 Garrison 7 | . . . . 3 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 10 | . 3 1 . 1 1 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 7 5 . 27 32 39 Peak Tracking Total 9 | . 3 4 . 9 9 8 Tactical Retreats 8 | . . . . . 7 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 12 | . . . . 1 3 8 Max in Single Turn 2 | . . . . 1 2 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 3 | . . . . . 3 . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 25 | . 3 2 . 5 11 4 Terminals 11 | . 3 1 . 1 4 2 Fabricators 3 | . . . . . 3 . Repair Stations 5 | . . . . 2 1 2 Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . 1 . 1 1 . Garrison Access 2 | . . . . 1 1 . Total Hacks 75 | . 13 12 . 17 25 8 Successful 38 | . 5 10 . 8 12 3 Failed 36 | . 8 1 . 9 13 5 Catastrophic 7 | . 1 . . 1 5 . Database Lockouts 1 | . . 1 . . . . Manual 25 | . 5 2 . 6 9 3 Terminals 30 | . 13 3 . 2 10 2 Fabricators 5 | . . . . . 5 . Repair Stations 11 | . . . . 4 1 6 Recycling Units 3 | . . . . . 3 . Scanalyzers 17 | . . 9 . 6 2 . Garrison Access 9 | . . . . 5 4 . Terminal Hacks 9 | . 4 1 . 1 2 1 Record 1 | . . 1 . . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . 1 . . Alert Level 3 | . 1 . . . 2 . Maintenance Status 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 3 | . . . . 2 . 1 Scan Component 2 | . . . . 1 . 1 Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 . Process 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer 13 | . . 7 . 4 2 . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Retrieve Study 7 | . . 1 . 4 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 1 2 . 1 4 1 Terminals 4 | . 1 1 . . 1 1 Assimilate 1 | . . . . . . 1 Botnet 3 | . 1 1 . . 1 . Fabricators 2 | . . . . . 2 . Overload 1 | . . . . . 1 . Download 1 | . . . . . 1 . Repair Stations 2 | . . . . 1 1 . Patch 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 3 2 . 3 8 2 Full Trace Events 13 | . 2 1 . 2 6 2 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 62 | . . . . . 62 . Total Part Build Rating 4 | . . . . . 4 . Part Studies Acquired 5 | . . 1 . 2 2 . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 4 | . . . 3 . . 1 Largest Group 3 | . . . 3 3 . 1 Highest-Rated Group 40 | . . . 40 40 . 24 Highest-Rated Ally 24 | . . . 16 16 . 24 Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 15 . . Total Damage 122 | . . . . 122 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 2529 | . 241 252 30 512 629 865 Spaces Moved 1870 | 1 136 168 27 312 762 464 Core . | . . . . . . . Treads 252 | . . . . . . 252 Legs 188 | 1 136 51 . . . . Wheels 845 | . . 117 27 312 389 . Hover . | . . . . . . . Flight 585 | . . . . . 373 212 Fastest Speed 27 | 120 120 90 90 80 27 27 Average Speed 81 | 120 120 99 90 89 55 102 Slowest Speed 320 | 120 120 120 90 90 110 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . . . 4 6 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 2 34 16 15 36 20 53 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 214 | . . . . 25 60 129 Melee . | . . . . . . . Projectile 22 | . . . . . . 22 AOE 192 | . . . . 25 60 107 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2401 | . 165 222 32 432 868 682 Wait 71 | . . . 6 35 7 23 Move 1845 | . 135 167 26 311 753 453 Hop 9 | . . . . . 4 5 Pick Up 43 | . 2 12 . 4 3 22 Fast Attach 40 | . . 2 . 7 15 16 Attach 20 | . . 2 . 1 14 3 Detach 18 | . . . . 2 10 6 Swap 52 | . . 7 . 11 4 30 Drop 64 | . . 13 . 9 8 34 Fire 212 | . 27 19 . 52 49 65 Melee 17 | . . . . . . 17 Ram 1 | . . . . . 1 . Kick 1 | . 1 . . . . . Crush 8 | . . . . . . 8 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 12) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 467 | -9/Materials | Central database locked down 471 | -9/Materials | Discovered new exit (range 13) 494 | -9/Materials | Entered Mines 507 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 510 | -9/Mines | Discovered new exit (range 5) 524 | -9/Mines | Entered Materials 524 | -8/Materials | Accompanied by 3 allies 524 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 545 | -8/Materials | Build established: Gunner 548 | -8/Materials | Garrison activated, responded to threat 588 | -8/Materials | Lost 3 allies 627 | -8/Materials | Destroyed 9 combat bots 722 | -8/Materials | Repaired Arm. Wheel 827 | -8/Materials | Destroyed 8 combat bots 1024 | -8/Materials | Discovered new exit (range 16) 1036 | -8/Materials | Entered Factory 1036 | -7/Factory | Evolved 2 slots: Propulsion x2 1110 | -7/Factory | Build established: Tank 1202 | -7/Factory | Discovered new exit (range 7) 1288 | -7/Factory | Garrison activated, responded to threat 1352 | -7/Factory | Garrison activated, responded to threat 1503 | -7/Factory | Fabricated Arm. Wheel? 1525 | -7/Factory | Destroyed 7 combat bots 1541 | -7/Factory | Lost 9 parts (1p3n2u3w) 1662 | -7/Factory | Discovered new exit (range 8) 1665 | -7/Factory | Entered Storage 1761 | -7/Storage | Core integrity fell below 50% 1863 | -7/Storage | Core integrity fell below 20% 1887 | -7/Storage | Lost 5 parts (1p4n) 2167 | -7/Storage | Found Prototype Launcher 2167 | -7/Storage | Identified Rocket Array 2172 | -7/Storage | Found Faulty Rocket Array 2176 | -7/Storage | Found Rocket Array 2454 | -7/Storage | Build established: Scavenger-Tank 2530 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02515_ Destroyed Lgt. Angular Momentum Engine. 02515_ G-47 Trooper destroyed. 02515_ Lgt. Treads destroyed. 02515_ Destroyed Lgt. Treads. 02515_ K-01 Serf destroyed. 02515_ U-05 Engineer destroyed. 02519_ B-48 Gladiator destroyed. 02519_ G-50 Soldier destroyed. 02519_ Destroyed Welding Torch. 02519_ U-05 Engineer destroyed. 02522_ K-01 Serf collects debris. 02522_ Imp. Heat Sink melted. 02522_ Y-54 Guardian destroyed. 02524_ The unstable cave ceiling collapses. 02525_ K-01 Serf collects debris. 02525_ Transfer Shaft disabled. 02525_ Y-54 Guardian destroyed. 02525_ K-01 Serf collects debris. 02527_ Lgt. Treads destroyed. 02528_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????" # ####+###"#####??????? ????? | | ???????????? # " ?????? ????? | | ????????????? 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" !!!????????????? | | ??????????????????????? ?"" # ????????????? | | ????????????????????????????# ???????????? | | ????????????????????????????# ???????????? | | ????????????????????????????# ???????????? | | ????????????????????????????# !???????????? | | ????????????????????????????# !???????????? | | ?????????????????????????????? !???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ L-41 Fighter | -7/Factory | Downloaded Fabricated ------------ Arm. Wheel | x2 | -7/Factory Repaired ---------- Arm. Wheel | 38% | -8/Materials Studied --------- Shotgun | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryVortexFragment Manual? 0 Play Time 00:24:42 Cumulative 1199.4 hours Start 2025.10.07 @ 17:47:57 End 2025.10.09 @ 16:13:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1475 Rogue 1191 Adventurer 124 Explorer 160 Win Type - Total 54 Types 40/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22814c20-f01e-40fd-bcd1-4400bdc8eca4