Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 01:59:51 Player: OldPopsy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (784) 784 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2811 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Power Shielding > --- WEAPON ----------- Shock Rifle Medium Laser > --- INVENTORY -------- Wheel Small Storage Unit Improved EM Shotgun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 39 | 6 1 11 3 18 Power 5 | 1 . 1 1 2 Engine 3 | 1 . 1 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 2 . 4 . 5 Treads . | . . . . . Leg 6 | . . 2 . 4 Wheel 5 | 2 . 2 . 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 3 1 4 Device 3 | . . 1 1 1 Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 13 | 2 . 3 1 7 Energy Gun 8 | . . 2 1 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 30 | . 1 5 2 22 Power 5 | . . 1 . 4 Propulsion 8 | . 1 1 1 5 Utility 7 | . . 1 . 6 Weapon 10 | . . 2 1 7 Highest Loss Streak 9 | . 1 4 1 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 77 | . 95 89 75 66 Engine 8 | . 14 13 14 4 Core 3 | . . . . 7 Leg 10 | . . 10 . 12 Wheel 7 | . 24 12 17 . Device 3 | . . 3 3 3 Storage 11 | . 14 14 11 9 Processor 1 | . 12 3 . . Protection 9 | . . 4 11 13 Energy Gun 10 | . . 12 15 10 Energy Cannon 2 | . . . . 4 Ballistic Gun 7 | . 28 14 2 . Naked Turns . | . . . . . Heaviest Build 70 | 13 13 50 57 70 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 17 | . 1 4 5 17 Average Overweight (x) 1 | . . . 3 3 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 15 | 6 8 11 20 20 Most Carried 6 | 4 5 6 5 4 Average Carried 2 | 2 4 2 4 1 Final Capacity 20 | 8 8 20 20 20 Final Carried 5 | 4 5 4 4 1 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 705 | 235 40 187 38 205 Remotely . | . . . . . Salvage Created 960 | . 40 79 186 655 Parts 56 | . 6 . 14 36 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 3 5 5 12 Guns 24 | . 3 5 5 11 Cannons 1 | . . . . 1 Classes Destroyed 7 | . 1 1 1 4 Builder 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 5 | . 3 . 2 . Grunt 10 | . . . 3 7 Sentry 4 | . . . . 4 Hunter 1 | . . . . 1 Assembled 5 | . . 5 . . Best Kill Streak 3 | . 3 2 2 3 Combat Bots Only 3 | . 3 2 2 2 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 292 | . 44 34 34 180 Missed 79 | . 15 9 10 45 Damage Taken 2848 | . 239 346 264 1999 Core 798 | . 87 116 39 556 Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . . . 8 21 Ignored by Resistances 18 | . . . . 18 Core Remaining (%) 69 | 100 . 18 90 . Volleys Fired 123 | . 10 25 15 73 Largest 2 | . 2 2 2 2 Hottest 140 | . 40 70 95 140 Shots Fired 196 | . 20 40 28 108 Gun 177 | . 20 40 28 89 Cannon 19 | . . . . 19 Launcher . | . . . . . Special . | . . . . . Kinetic 65 | . 20 27 6 12 Thermal 91 | . . 1 15 75 Explosive . | . . . . . Electromagnetic 40 | . . 12 7 21 Robot Hit Streak 11 | . 3 6 6 11 Robot Miss Streak 9 | . 4 4 9 5 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 117 | . 11 22 14 70 Core Hits 61 | . 5 13 9 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 2 1 Burn 4 | . . 1 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1769 | . 123 204 216 1226 Guns 1517 | . 123 204 216 974 Cannons 150 | . . . . 150 Explosions 100 | . . . . 100 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 391 | . 123 118 12 138 Thermal 913 | . . 12 88 813 Explosive . | . . . . . Electromagnetic 463 | . . 74 116 273 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 6 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . 15 . . Message Errors 5 | . . 5 . . Matter Fused 5 | . . 5 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 766 | . . 40 125 766 Average Temperature 150 | . . 20 62 176 Received Heat Transfer 1061 | . 12 140 99 810 Effects 25 | . . . . 25 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 6 | . . . . 6 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (major) 8 | . . . . 8 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 2 2 Heat Transferred 2394 | . . 111 407 1876 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 249 | . 70 42 161 249 Initial 67 | . . 27 . 67 Average 66 | . 13 8 86 115 Maximum Alert Level 1 | . . . . 1 Low Security (%) 92 | 100 100 100 100 84 Level 1 7 | . . . . 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 1 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 9 18 9 25 Peak Tracking Total 13 | . 4 13 4 5 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . . . 1 2 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . . 4 8 Successful 9 | . . . 3 6 Failed 3 | . . . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . . 4 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . . 3 6 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Alert Level 2 | . . . . 2 Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . . 1 Hauler Manifests 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 1 Highest-Rated Group 43 | . . 43 43 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 27 | . . . 19 8 Total Damage 277 | . . . 150 127 Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2141 | 48 125 772 163 1033 Spaces Moved 1082 | 43 114 601 81 243 Core 49 | 7 . 22 . 20 Treads . | . . . . . Legs 430 | . . 236 . 194 Wheels 603 | 36 114 343 81 29 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 110 155 Average Speed 156 | 75 82 108 127 331 Slowest Speed 900 | 80 95 250 155 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 32 92 16 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . . 17 Melee . | . . . . . Projectile 13 | . . . . 13 AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1331 | 58 126 682 113 352 Wait 55 | . . 41 12 2 Move 1078 | 42 113 600 80 243 Hop . | . . . . . Pick Up 32 | 10 2 5 3 12 Fast Attach . | . . . . . Attach 33 | 6 1 6 3 17 Detach 2 | . . . . 2 Swap 6 | . . 5 . 1 Drop . | . . . . . Fire 123 | . 10 25 15 73 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 5) 169 | -10/Materials | Discovered new exit (range 6) 174 | -10/Materials | Entered Mines 193 | -10/Mines | Assembled infested the area 237 | -10/Mines | Core integrity fell below 50% 316 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 318 | -10/Mines | Build established: Mutant 318 | -10/Mines | Found Prototype Device 358 | -10/Mines | Core integrity fell below 20% 380 | -10/Mines | Lost 4 parts (1p1n1u1w) 509 | -10/Mines | Identified Exp. Sensor Array 750 | -10/Mines | Learned Materials security intel 918 | -10/Mines | Discovered new exit (range 8) 946 | -10/Mines | Entered Materials 946 | -9/Materials | Accompanied by 2 allies 946 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 951 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1073 | -9/Materials | Discovered new exit (range 16) 1109 | -9/Materials | Entered another Materials area 1109 | -8/Materials | Accompanied by 1 ally 1109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -8/Materials | Garrison activated, responded to threat 1323 | -8/Materials | Lost 4 parts (1p1n1u1w) 1489 | -8/Materials | Lost 6 parts (1p1n1u3w) 1520 | -8/Materials | Core integrity fell below 50% 1891 | -8/Materials | Build established: Scavenger-Mutant 2134 | -8/Materials | Core integrity fell below 20% 2142 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- shutdown. 02106_ R-06 Scavenger collects Lgt. Deuterium Engine. 02107_ U-05 Engineer builds a Wall. 02107_ Reflective Plating destroyed. 02108_ Hvy. Particle Cannon broken. 02108_ Overheating: Short circuit. 02112_ Slug penetrates Wall. 02112_ Broken Hvy. Particle Cannon destroyed. 02113_ Aluminum Leg destroyed. 02114_ Slammed into Y-45 Defender. 02116_ Power failure, Lgt. Nuclear Core shutdown. 02116_ Lgt. Nuclear Core destroyed. 02118_ Slug penetrates Wall. 02124_ Penetrated by Slug. 02127_ Broken Aluminum Leg destroyed. 02127_ Reflective Plating destroyed. 02130_ Slammed into H-55 Commando. 02130_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | # ????????????????????####????????????????????? | | # #??????????????????? ????????????????????? | | # #??????????????????? ! !????????????????????? | | # #??????????????????? ????????????????????? | | # #??????????????????? ????????????????????? | | # #??????????########## #????????????????????? | | # #??????????# ! # #????????????????????? | | # #??????????# # #????????????????????? | | # #??????????# """ + ######???????????????? | | # #??????????# """ # # #???????????????? | | # ##?????????# """ # # #???????????????? | | # [#####+##??# """ # # #???????????????? | | %[ =% #### """ # # *#???????????????? | | ! u/ @% Y #???????????????? | | #### ! # h# #???????????????? | | #??########### # !! #???????????????? | | #??????????### # !! #???????????????? | | " """ #???????????## # !! #???????????????? | | " """ "T" +????????????#+######???????????????? | | " """ """ #???????????? ????????????????????? | | #???????????? ????????????????????? | | #????????????"" ????????????????????? | | ######+#######????????????"" #???????????????????? | | ??????????????????????????"" #???????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorMolecularSword Manual? 0 Play Time 00:55:29 Cumulative 22.9 hours Start 2024.03.02 @ 20:08:47 End 2024.03.03 @ 01:59:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 646b105e-8edb-4dcc-b011-0c7b5266b62c