Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 16:57:28 Player: f_ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (534) 534 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1674 Bonus ------- None Cogmind --------- Core Integrity 377/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Heavy EM Pulse Gun Beam Rifle Improved Medium Laser Light EM Pulse Cannon > --- INVENTORY (10) --- Light Ion Engine Light Treads Heat Sink Heavy EM Pulse Gun Heavy EM Pulse Gun Spread Laser Spread Laser Light EM Pulse Cannon Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle Improved Medium Laser Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Heat Sink Heavy EM Pulse Gun Heavy EM Pulse Gun Spread Laser Spread Laser Light EM Pulse Cannon Beam Cannon Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 24 | 7 9 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 3 4 6 Energy Gun 10 | 3 3 4 Energy Cannon 2 | . . 2 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 98 100 Engine 13 | . 14 11 Treads 26 | . 28 22 Device 3 | . 1 11 Storage 13 | . 14 11 Processor 9 | . 12 . Energy Gun 21 | . 19 30 Energy Cannon 3 | . . 13 Launcher 6 | . 8 . Naked Turns . | . . . Heaviest Build 32 | 14 22 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 5 9 10 Average Carried 7 | 2 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 8 10 Class Distribution -------------------- 78% | Mutant 15% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 665 | 270 314 81 Remotely . | . . . Salvage Created 929 | 211 512 206 Parts 84 | 17 49 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 10 4 Guns 7 | . 5 2 Cannons 2 | . . 2 AOE 5 | . 5 . Classes Destroyed 9 | 3 5 1 Worker 7 | 2 4 1 Builder 3 | . 3 . Tunneler 5 | 3 1 1 Hauler 1 | . 1 . Recycler 3 | 1 1 1 Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 7 | . 7 . Sentry 1 | . . 1 Best Kill Streak 6 | 3 6 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 56 | . 37 19 Missed 19 | . 16 3 Damage Taken 511 | 31 325 155 Core 131 | . 108 23 Absorbed by Shields . | . . . Regen/Repaired (Parts) 29 | . 29 . Core Remaining (%) 78 | 100 56 . Volleys Fired 62 | 9 43 10 Largest 4 | 2 2 4 Hottest 222 | 80 110 222 Shots Fired 132 | 18 80 34 Gun 99 | 18 57 24 Cannon 10 | . . 10 Launcher 23 | . 23 . Special . | . . . Kinetic . | . . . Thermal 29 | . 17 12 Explosive 23 | . 23 . Electromagnetic 80 | 18 40 22 Robot Hit Streak 7 | 7 5 3 Robot Miss Streak 5 | 1 5 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 63 | 13 41 9 Core Hits 60 | 7 45 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1506 | 212 1119 175 Guns 832 | 181 536 115 Cannons 60 | . . 60 Explosions 614 | 31 583 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 381 | 31 309 41 Explosive 464 | . 464 . Electromagnetic 661 | 181 346 134 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions 4 | . 4 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 115 | 31 84 . Shots 5 | 1 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 279 | 48 162 279 Average Temperature 50 | 23 42 95 Received Heat Transfer 168 | . 123 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | 1 . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 584 | 50 450 84 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 220 | 30 213 220 Initial 89 | . 19 89 Average 97 | 9 85 164 Maximum Alert Level 1 | . 1 1 Low Security (%) 86 | 100 96 53 Level 1 13 | . 3 46 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 13 4 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 7 | . 7 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 2 . Assault Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1599 | 116 1127 356 Spaces Moved 813 | 58 584 171 Core 19 | 19 . . Treads 794 | 39 584 171 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 123 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 87 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 51 | . 51 . Terrain Destroyed 157 | 2 155 . Melee . | . . . Projectile . | . . . AOE 157 | 2 155 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1012 | 84 700 228 Wait 69 | . 40 29 Move 811 | 57 583 171 Hop . | . . . Pick Up 33 | 11 15 7 Fast Attach . | . . . Attach 12 | 6 4 2 Detach . | . . . Swap 12 | 1 5 6 Drop 13 | . 10 3 Fire 62 | 9 43 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Discovered new exit (range 18) 746 | -10/Materials | Discovered new exit (range 13) 876 | -10/Materials | Repaired Grenade Launcher 1024 | -10/Materials | Discovered new exit (range 7) 1244 | -10/Materials | Entered another Materials area 1244 | -9/Materials | Evolved 2 slots: Weapon x2 1417 | -9/Materials | Discovered new exit (range 15) 1600 | -9/Materials | Self-destructed Last Messages --------------- 01382_ T-07 Excavator is excavating. 01385_ T-07 Excavator destroyed. 01392_ Acquired 20 matter. 01400_ U-05 Engineer lays Concrete. 01417_ EXIT=FOUND 01423_ Destroyed Flight Unit. 01430_ S-10 Pest destroyed. 01430_ Lgt. Ion Engine fried. 01430_ S-10 Pest destroyed. 01440_ U-05 Engineer builds a Door. 01465_ Acquired Prototype Energy Gun. 01466_ Identified Imp. Medium Laser. 01483_ R-06 Scavenger collects Flight Unit. 01512_ R-06 Scavenger destroyed. 01529_ K-01 Serf collects debris. 01530_ Acquired 10 matter. 01533_ K-01 Serf collects debris. 01557_ K-01 Serf destroyed. 01575_ R-06 Scavenger collects Flight Unit. 01583_ R-06 Scavenger collects Wheel. 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[[ * | | ??????????????????????# *!! | | ??????????????????????# | | ??????????????????????# ###+################## | | ??????????????????????####### ???????????????? | | ????????????????????????????# """ [?????????????? | | ????????????????????????????# """ #????????????? | | ????????????????????????????# """ !#????????????? | | ????????????????????????????# #????????????? | | ?????????????????????????????########????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseGravmagInitializer Manual? 0 Play Time 00:26:00 Cumulative 15.3 hours Start 2024.03.21 @ 14:11:19 End 2024.03.21 @ 16:57:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 60x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65ec72aa-4d27-46da-94d4-3ffa05ee0cf0