Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.22 @ 06:16:33 Player: Fleshy Vegetable Bird Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (159) 795 Value Destroyed (4451) 4451 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (505) 505 TOTAL SCORE: 12511 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 157 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 66/100 System Corruption 12% Temperature Cool (0) Movement Hovering (150) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Combat Gravmag System > --- UTILITY (10) ----- Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Long-range Sensor Array Long-range Sensor Array Long-range Terrain Scanner Improved Force Booster Improved Cloaking Device Graphene Brace Advanced Focal Shield Matter Neutralizer Hypervelocity Gauss Rifle Heavy Pick Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Airjet Improved Gravmag System Gravmag Array Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Target Analyzer Armor Integrity Analyzer Improved Phase Shifter Light Regenerative Plating Hacking Suite > --- WEAPON ----------- Shock Maul Chainsword Chainsword > --- INVENTORY -------- Light Fission Core Airjet Cooled Gravmag System Advanced Weight Redist. System Long-range Sensor Array Improved Melee Analysis Suite Improved Force Booster Improved Reaction Control System Improved Cloaking Device Insulated Plating Advanced Focal Shield Matter Neutralizer Hypervelocity Gauss Rifle Greatsword [Rating: 95] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . 1 . Utility 8 | . . . 2 . . . 1 1 . . 2 . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . Parts Attached 165 | 6 . 1 17 1 2 . 14 28 7 . 30 13 1 . 1 3 41 Power 18 | 1 . . 2 . . . 2 4 . . 3 1 . . . . 5 Engine 9 | 1 . . 2 . . . 1 3 . . 2 . . . . . . Core 8 | . . . . . . . 1 1 . . 1 1 . . . . 4 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 46 | 2 . 1 5 . . . 5 8 4 . 8 4 . . . 2 7 Treads . | . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . 7 . . . . . . Wheel 17 | 2 . 1 5 . . . 5 . 4 . . . . . . . . Hover 22 | . . . . . . . . 8 . . 1 4 . . . 2 7 Flight . | . . . . . . . . . . . . . . . . . . Utility 66 | 1 . . 5 . 1 . 6 8 1 . 15 7 1 . 1 . 20 Device 29 | . . . 1 . . . 2 3 1 . 6 6 . . 1 . 9 Storage 6 | 1 . . 2 . . . . 1 . . 1 . . . . . 1 Processor 21 | . . . 1 . 1 . 4 3 . . 5 1 1 . . . 5 Hackware 2 | . . . . . . . . 1 . . . . . . . . 1 Protection 8 | . . . 1 . . . . . . . 3 . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . . 5 1 1 . 1 8 2 . 4 1 . . . 1 9 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 4 . 1 . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . 1 . . . . 3 Slashing Weapon 15 | . . . . . . . . 6 2 . 4 . . . . . 3 Piercing Weapon 5 | . . . . . . . . 1 . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . . 3 . . . . 1 1 Parts Lost 74 | . . . 2 . . . 2 13 1 . 10 11 . . . . 35 Power 10 | . . . 1 . . . . 3 . . 1 1 . . . . 4 Propulsion 26 | . . . 1 . . . . 7 . . 4 5 . . . . 9 Utility 27 | . . . . . . . 2 2 . . 3 4 . . . . 16 Weapon 11 | . . . . . . . . 1 1 . 2 1 . . . . 6 Highest Loss Streak 11 | . . . 1 . . . 1 5 1 . 5 11 . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 73 100 100 100 96 85 99 100 92 86 83 86 89 91 75 Engine 5 | . 14 14 10 11 11 11 8 3 7 7 4 2 . . . . . Core 1 | . . . . . . . . 2 . . . 3 6 6 6 5 3 Leg 2 | . . . . . . . . . . . 18 12 . . . . . Wheel 12 | . 28 28 22 22 22 22 27 9 29 30 1 . . . . . . Hover 6 | . . . . . . . . 11 . . . 9 20 20 20 22 13 Device 9 | . . . 2 11 11 11 8 5 7 7 18 14 13 13 16 17 8 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 6 6 5 5 Processor 19 | . . . 2 11 21 22 24 27 30 30 19 23 23 26 26 23 23 Protection 2 | . . . 1 11 . . . . . . 6 . . . . . 2 Energy Gun 1 | . 14 14 7 . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 14 14 11 11 11 16 1 . . . . . . . . . Launcher 1 | . . . . 10 11 11 1 1 2 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 3 6 6 6 5 4 Slashing Weapon 5 | . . . . . . . . 7 11 15 13 9 6 6 6 4 3 Piercing Weapon 1 | . . . . . . . . 3 . . . . . . . 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 13 13 13 33 34 34 31 34 39 40 36 48 43 34 34 35 37 51 Greatest Support 79 | 20 20 20 20 20 20 20 34 40 46 46 79 70 35 35 35 58 58 Greatest Overweight (x) 11 | . . . 2 1 1 1 2 2 . . 3 4 . . . 1 11 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 6 7 15 15 15 15 15 15 13 14 15 15 12 11 15 15 15 Average Carried 12 | 3 5 6 10 14 14 15 13 13 12 13 14 11 10 11 13 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 6 6 15 14 15 15 15 14 12 14 15 10 11 11 15 15 12 Class Distribution -------------------- 68% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Matter Collected 2550 | 260 22 25 525 9 . . 199 490 101 7 300 127 10 . 26 45 404 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6670 | 167 72 129 1113 40 . . 476 842 97 . 997 350 182 . 98 292 1815 Parts 354 | 13 9 10 76 4 . . 38 55 3 . 43 17 1 . 9 7 69 Haulers Intercepted 14 | . . . 4 . . . 2 . . . 4 . . . . 1 3 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 2 . . 17 1 . 14 . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 99 | . 3 2 21 5 . . 6 18 3 . 13 6 . . 1 1 20 Melee 50 | . . . . . . . . 11 1 . 13 6 . . 1 . 18 Guns 32 | . 3 2 21 . . . 6 . . . . . . . . . . AOE 14 | . . . . 5 . . . 7 2 . . . . . . . . Classes Destroyed 16 | 2 2 . 6 . . . 1 1 . . 3 . . . 1 . . Worker 13 | . . . 1 . . . 2 6 . . . . . . . . 4 Builder 4 | . . . 2 . . . . 1 . . . . . . . . 1 Tunneler 11 | 4 . 1 1 . . . . 2 . . . . . . . . 3 Hauler 14 | . . . 4 . . . 2 . . . 4 . . . . 1 3 Recycler 9 | 1 . 1 1 . . . . 2 . . . . . . . 1 3 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . Watcher 6 | . . . 2 . . . 1 2 . . . . . . . . 1 Swarmer 44 | . 2 2 8 3 . . . 11 2 . 7 1 . . . . 8 Grunt 24 | . 1 . 8 2 . . 3 4 . . 2 . . . . . 4 Brawler 4 | . . . . . . . . . . . 1 3 . . . . . Duelist 4 | . . . 2 . . . . . . . . 2 . . . . . Sentry 14 | . . . 3 . . . 3 2 1 . 2 . . . . 1 2 Hunter 4 | . . . . . . . . . . . 1 . . . 1 . 2 Programmer 5 | . . . . . . . . 1 . . . . . . . . 4 Best Kill Streak 11 | 3 3 2 7 5 . . 7 11 2 . 3 5 . . 1 2 5 Combat Bots Only 7 | . 3 2 6 5 . . 5 7 2 . 3 5 . . 1 1 4 Max Kills in Single Turn 9 | 1 2 1 2 2 . . 1 9 1 . 1 2 . . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . . 5 1 . . . . . . . . Melee 2 | . . . . . . . . 1 1 . 1 2 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Damage Taken 10173 | . 78 39 639 115 . . 320 1556 257 . 1305 1492 . . 21 19 4332 Core 2575 | . 10 30 126 . . . 29 418 27 . 313 469 . . . . 1153 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 137 | . . . . . . . . . . . 5 . . . . 49 83 Core Remaining (%) 70 | 100 . 84 . . . 68 94 . . 36 . . . . 8 100 . Volleys Fired 176 | 16 9 12 95 10 . . 28 4 2 . . . . . . . . Largest 2 | 2 2 2 2 1 . . 2 1 1 . . . . . . . . Hottest 73 | 70 70 70 73 33 . . 46 39 39 . . . . . . . . Shots Fired 336 | 32 18 24 190 10 . . 56 4 2 . . . . . . . . Gun 321 | 32 18 24 190 . . . 56 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . 10 . . . 3 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 217 | 16 9 12 123 . . . 56 1 . . . . . . . . . Thermal 104 | 16 9 12 67 . . . . . . . . . . . . . . Explosive 15 | . . . . 10 . . . 3 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 10 8 7 19 2 . . 16 2 . . . . . . . . . Robot Miss Streak 5 | 3 2 5 4 2 . . 1 . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 454 | 21 10 11 122 4 . . 42 40 2 . 71 19 6 . 4 4 98 Core Hits 198 | 8 5 6 47 6 . . 22 32 5 . 25 6 1 . 2 2 31 Critical Kills 2 | . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 16 | . . . 1 . . . . . . . . 1 2 . . . 12 Critical Strikes 47 | . . 1 3 . . . . 2 . . 10 1 2 . . . 28 Burn 3 | . . 1 2 . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . Smash 17 | . . . . . . . . . . . . 1 2 . . . 14 Sever 23 | . . . . . . . . 2 . . 10 . . . . . 11 Impale 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 367 | . . . . . . . . 66 5 . 101 26 7 . 8 19 135 Impact 46 | . . . . . . . . . . . . 6 4 . 1 8 27 Slashing 282 | . . . . . . . . 60 5 . 101 20 3 . 7 8 78 Piercing 39 | . . . . . . . . 6 . . . . . . . 3 30 Sneak Attacks 34 | . . . . . . . . 8 . . 6 . . . 1 3 16 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 41 | . . . . . . . . 3 . . 14 3 1 . . 1 19 Damage Inflicted 15497 | 219 99 117 1796 347 . . 645 2949 184 . 2704 650 566 . 217 297 4707 Guns 2876 | 219 99 117 1796 . . . 645 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1818 | . . . . 347 . . . 1354 117 . . . . . . . . Melee 10803 | . . . . . . . . 1595 67 . 2704 650 566 . 217 297 4707 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2103 | 71 37 43 1307 . . . 645 . . . . . . . . . . Thermal 1808 | 148 62 74 489 . . . . 1035 . . . . . . . . . Explosive 783 | . . . . 347 . . . 319 117 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 2158 | . . . . . . . . . . . . 248 363 . . 59 1488 Slashing 7956 | . . . . . . . . 1497 67 . 2704 402 203 . 217 238 2628 Piercing 689 | . . . . . . . . 98 . . . . . . . . 591 Highest Corruption 12 | . . . . . . . 1 1 1 1 4 6 6 6 6 . 12 Average Corruption 4 | . . . . . . . 1 1 1 1 3 5 6 6 6 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . 1 5 . 21 10 10 1 10 . 37 Message Errors 24 | . . . . . . . . 1 1 . 6 2 2 1 4 . 7 Matter Fused 26 | . . . . . . . . . 2 . 4 6 2 . 2 . 10 Heat Flow Errors 19 | . . . . . . . . . 2 . 5 . 4 . 1 . 7 Energy Discharges 9 | . . . . . . . . . . . 3 . 1 . 1 . 4 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . . . . . . . 2 1 . . . . 7 Data Loss (major) 3 | . . . . . . . . . . . . . 1 . 1 . 1 Alerts 2 | . . . . . . . . . . . 1 . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2369 | . . . . 38 . . . 407 . . 145 58 416 . 62 47 1196 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 261 | . . . . 38 . . . 223 . . . . . . . . . Melee 2108 | . . . . . . . . 184 . . 145 58 416 . 62 47 1196 Knockbacks 14 | . . . . . . . . . . . . 2 . . . . 12 Impact 11 | . . . . . . . . . . . . 1 . . . . 10 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . 1 . . . . 2 Self-Inflicted Damage 203 | . . . . 40 . . . 135 28 . . . . . . . . Shots 5 | . . . . 1 . . . 3 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 262 | 100 108 70 54 6 . . 16 11 189 . 262 5 192 . 189 . 249 Average Temperature 41 | 46 46 31 10 3 . . 5 9 100 . 86 3 90 . 101 . 96 Received Heat Transfer 1689 | . 18 . 189 24 . . 207 336 60 . 198 288 . . . 9 360 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . . . 2 10 Impact Corruptions 47 | . . . . . . . . . . . . 2 13 . . 1 31 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 4 . . . . . . . . . . . . 1 . Heat Transferred 3166 | 444 185 296 1591 . . . . 650 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Peak Influence 515 | 25 116 110 498 395 . . 189 515 . . 276 . . . . 239 253 Initial 159 | . 16 45 . 159 . . . 29 . . 53 . . . . 60 116 Average 132 | 12 80 50 240 311 . . 70 147 . . 98 . . . . 118 109 Maximum Alert Level 2 | . . . 2 1 . . . 2 . . 1 . . . . 1 1 Low Security (%) 81 | 100 100 100 35 38 . 100 100 82 . . 88 . . . . 88 95 Level 1 14 | . . . 51 61 . . . . . . 11 . . . . 11 4 Level 2 4 | . . . 13 . . . . 17 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 3 . . . 2 7 . . 3 . . . . 5 9 Investigation 8 | . . . . . . . . 3 . . . . . . . 2 3 Extermination 8 | . . . . . . . . 3 . . 1 . . . . . 4 Reinforcement 14 | . 1 . 3 . . . 2 1 . . 2 . . . . 3 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 2 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Distress Signals 8 | . . . 2 . . . . 1 . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 7 3 40 5 . . 17 27 3 . 26 13 1 . 5 9 54 Peak Tracking Total 14 | . 4 3 7 3 . . 6 8 3 . 4 9 1 . 3 5 14 Tactical Retreats 27 | . 1 1 3 . . . . 4 . . 6 4 . . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . . . . . . . 1 3 . . . . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 1 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 3 2 . Triggered 3 | . . . . . . . . . . . . . . . 1 2 . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 . Exploded 3 | . . . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Machines Disabled 17 | . . . . 6 . . . 9 . . . . . . . 1 1 Max in Single Turn 9 | . . . . 3 . . . 9 . . . . . . . 1 1 Garrison Access 4 | . . . . . . . 1 2 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Machines Accessed 48 | . 2 . 1 . 4 . 6 10 . . 8 . 1 3 . 3 10 Terminals 19 | . 2 . 1 . . . 3 4 . . 3 . 1 . . . 5 Fabricators 7 | . . . . . . . . 3 . . 1 . . . . 2 1 Repair Stations 4 | . . . . . . . . . . . 2 . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 1 . . . . . . . . 2 Garrison Access 6 | . . . . . . . 1 2 . . 2 . . . . . 1 Total Hacks 116 | . 4 . 2 . 4 . 15 25 . . 15 . 1 26 . 6 18 Successful 64 | . . . 1 . 4 . 10 12 . . 3 . 1 26 . 4 3 Failed 52 | . 4 . 1 . . . 5 13 . . 12 . . . . 2 15 Catastrophic 11 | . . . . . . . 1 4 . . 2 . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 39 | . 3 . 1 . . . 7 12 . . 7 . . . . 2 7 Terminals 35 | . 4 . 2 . . . 8 8 . . 5 . 1 . . . 7 Fabricators 19 | . . . . . . . . 11 . . 2 . . . . 4 2 Repair Stations 10 | . . . . . . . . . . . 4 . . . . 2 4 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 6 4 . . . . . . . . 2 Garrison Access 10 | . . . . . . . 1 2 . . 4 . . . . . 3 Terminal Hacks 33 | . . . . . 4 . 1 1 . . . . 1 26 . . . Record 11 | . . . . . 4 . . . . . . . 1 6 . . . Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . 3 . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . . . . 2 2 Load Schematic 4 | . . . . . . . . 2 . . . . . . . 1 1 Build 2 | . . . . . . . . . . . . . . . . 1 1 Repair Station Hacks 5 | . . . . . . . . . . . 2 . . . . 2 1 Scan Component 3 | . . . . . . . . . . . 1 . . . . 1 1 Repair 2 | . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 6 2 . . . . . . . . . Insert Component 4 | . . . . . . . 3 1 . . . . . . . . . Analyze 4 | . . . . . . . 3 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 2 . . 1 . . . . . . Seal Access 4 | . . . . . . . 1 2 . . 1 . . . . . . Unauthorized Hacks 8 | . . . 1 . . . 2 5 . . . . . . . . . Terminals 5 | . . . 1 . . . 2 2 . . . . . . . . . Botnet 5 | . . . 1 . . . 2 2 . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . Fabnet 3 | . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . 1 . . . 5 8 . . 6 . . . . 3 10 Full Trace Events 6 | . . . . . . . . 2 . . . . . . . 2 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 3 1 . . . . . 12 . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 225 | . . . . . . . . . . . . . . . . 73 152 Total Part Build Rating 11 | . . . . . . . . . . . . . . . . 6 5 Parts Repaired 2 | . . . . . . . . . . . 1 . . . . 1 . Time 88 | . . . . . . . . . . . 44 . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 3 1 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 2 . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 2 . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . 9 9 9 9 3 3 . Autooverrided 3 | . . . . . . . . . . . 2 . 1 . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Total Allies 10 | . . 3 . 2 . . . . . . 2 . 1 . 1 . 1 Largest Group 3 | . . 3 3 2 2 . . . . . . . 1 . 1 . 1 Highest-Rated Group 96 | . . 40 40 45 45 . . . . . . . 20 . 96 . 49 Highest-Rated Ally 96 | . . 16 16 31 31 . . . . . . . 20 . 96 . 49 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 34 | . . . 10 . . . . . . . 3 . 2 . 12 . 7 Total Damage 806 | . . . 123 . . . . . . . 17 . 20 . 359 . 287 Kills 5 | . . . 1 . . . . . . . . . . . 3 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 1 . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Turns Passed 10407 | 128 143 629 914 620 587 194 641 1232 621 256 1236 409 296 39 343 303 1816 Spaces Moved 9491 | 81 82 613 572 594 488 205 552 1155 632 299 717 507 479 82 427 451 1555 Core 9 | 6 . . . . . . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . . Legs 704 | . . . . . . . . . . . 575 129 . . . . . Wheels 4751 | 75 82 613 572 594 488 205 552 497 632 299 142 . . . . . . Hover 4027 | . . . . . . . . 658 . . . 378 479 82 427 451 1552 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 80 80 80 95 95 95 80 48 85 85 85 48 48 48 48 43 43 Average Speed 80 | 77 80 80 90 95 95 95 84 84 85 85 110 63 48 48 48 45 80 Slowest Speed 600 | 80 80 80 110 95 95 95 110 120 85 85 190 300 48 48 48 104 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 24 94 41 100 90 65 58 31 73 35 24 66 61 69 71 10 46 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . 1 . . . Known Exits Taken 10 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 10 | . . 2 . . . . . . 2 3 . 2 1 . . . . Spaces Dug 37 | . . . . . . . . 10 2 . 7 . . . . 10 8 Terrain Destroyed 139 | . . . . 28 . . . 58 28 . 7 . . . . 10 8 Melee 37 | . . . . . . . . 10 2 . 7 . . . . 10 8 Projectile . | . . . . . . . . . . . . . . . . . . AOE 102 | . . . . 28 . . . 48 26 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Fac Total 11522 | 117 142 729 779 639 611 204 674 1323 707 300 1092 573 535 81 555 523 1938 Wait 1070 | . 51 102 52 32 117 . 42 33 60 . 192 29 49 . 105 40 166 Move 9474 | 80 81 612 571 593 487 204 551 1154 631 298 716 506 478 81 426 450 1555 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 210 | 13 1 1 29 . 3 . 22 31 1 2 42 4 2 . 9 8 42 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 105 | 6 . . 9 . . . 5 18 5 . 17 9 1 . 1 2 32 Detach 3 | . . . . . . . 1 . 2 . . . . . . . . Swap 61 | . . 1 8 1 2 . 9 10 2 . 14 4 . . . 1 9 Drop 104 | 2 . 1 15 1 2 . 16 14 . . 26 . . . 4 5 18 Fire 176 | 16 9 12 95 10 . . 28 4 2 . . . . . . . . Melee 298 | . . . . . . . . 59 4 . 85 21 5 . 7 15 102 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . 13 Rewire 3 | . . . . 2 . . . . . . . . . . . . 1 Trap 5 | . . . . . . . . . . . . . . . 3 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac / *Low / [Ext x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 48 | -11/Junkyard | Discovered new exit (range 15) 129 | -11/Junkyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 8) 272 | -10/Materials | Entered Mines 298 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Build established: Mutant 408 | -10/Mines | Discovered new exit (range 10) 552 | -10/Mines | Discovered new exit (range 7) 627 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 669 | -10/Mines | Learned Materials interactive machine intel 901 | -10/Mines | Entered Materials 901 | -9/Materials | Accompanied by 3 allies 901 | -9/Materials | Evolved 2 slots: Utility x2 902 | -9/Materials | Loaded intel: 17 interactive machine locations 1446 | -9/Materials | Discovered new exit (range 12) 1815 | -9/Materials | Entered Mines 1886 | -9/Mines | Discovered new exit (range 11) 1926 | -9/Mines | Build established: Scavenger-Mutant 1973 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2118 | -9/Mines | Learned location of 1 exit from Materials 2135 | -9/Mines | Discovered new exit (range 5) 2374 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2421 | -9/Mines | Discovered new exit (range 5) 2435 | -9/Mines | Entered Exiles 2435 | -9/Exiles | Found Exiles lab abandoned 2435 | -9/Exiles | Accompanied by 2 allies 2465 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3014 | -9/Exiles | Discovered new exit (range 10) 3022 | -9/Exiles | Entered Mines 3197 | -8/Mines | Discovered new exit (range 15) 3216 | -8/Mines | Entered Materials 3216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3217 | -8/Materials | Identified exit to Factory 3857 | -8/Materials | Entered Factory 3857 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4062 | -7/Factory | Build established: Mutant 4312 | -7/Factory | Lost 5 parts (1p2n1u1w) 4445 | -7/Factory | Discovered new exit (range 13) 4484 | -7/Factory | Core integrity fell below 50% 4624 | -7/Factory | Discovered new exit (range 7) 4764 | -7/Factory | Identified exit to Factory 4901 | -7/Factory | Destroyed 7 combat bots 4907 | -7/Factory | Lost 3 parts (1p2n) 5077 | -7/Factory | Identified exit to Lower Caves 5089 | -7/Factory | Entered Lower Caves 5137 | -7/Lower Caves | Learned Factory terminal intel 5313 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5388 | -7/Lower Caves | Build established: Scavenger-Mutant 5672 | -7/Lower Caves | Discovered new exit (range 10) 5680 | -7/Lower Caves | Identified exit to Lower Caves 5683 | -7/Lower Caves | Learned location of 1 exit from Factory 5710 | -7/Lower Caves | Entered another Lower Caves area 5746 | -7/Lower Caves | Discovered exit to Factory (range 8) 5781 | -7/Lower Caves | Encountered a Warlord checkpoint 5892 | -7/Lower Caves | Learned location of Zion (-7) 5966 | -7/Lower Caves | Entered Factory 5966 | -6/Factory | Evolved 2 slots: Utility x2 5967 | -6/Factory | Identified exit to Factory 5968 | -6/Factory | Loaded intel: 27 terminal locations 6028 | -6/Factory | Lost 3 parts (3n) 6253 | -6/Factory | Lost 5 parts (1n3u1w) 6296 | -6/Factory | Build established: Mutant 6441 | -6/Factory | Discovered new exit (range 13) 6628 | -6/Factory | Discovered new exit (range 16) 6919 | -6/Factory | Discovered new exit (range 20) 7022 | -6/Factory | Repaired Microactuators 7032 | -6/Factory | Identified exit to Lower Caves 7202 | -6/Factory | Entered Lower Caves 7354 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7390 | -6/Lower Caves | Core integrity fell below 50% 7412 | -6/Lower Caves | Core integrity fell below 20% 7447 | -6/Lower Caves | Lost 11 parts (1p5n4u1w) 7534 | -6/Lower Caves | Learned Factory stockpile data 7537 | -6/Lower Caves | Learned 12 Factory zone layouts 7605 | -6/Lower Caves | Discovered new exit (range 12) 7610 | -6/Lower Caves | Identified exit to Lower Caves 7611 | -6/Lower Caves | Entered another Lower Caves area 7656 | -6/Lower Caves | Encountered a Warlord checkpoint 7835 | -6/Lower Caves | Learned Factory terminal intel 7835 | -6/Lower Caves | Discovered new exit (range 6) 7907 | -6/Lower Caves | Identified exit to Data Miner 7907 | -6/Lower Caves | Entered Data Miner 7907 | -6/Data Miner | Discovered new exit (range 6) 7917 | -6/Data Miner | Met Data Miner 7929 | -6/Data Miner | Learned location of Section 7 (-2) 7929 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7933 | -6/Data Miner | Received God Mode back door access code from Data Miner 7946 | -6/Data Miner | Identified exit to Proximity Caves 7946 | -6/Data Miner | Entered Proximity Caves 8032 | -5/Proximity Caves | Escorted by Enhanced Grunt 8253 | -5/Proximity Caves | Discovered exit to Factory (range 14) 8289 | -5/Proximity Caves | Entered Factory 8289 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8292 | -5/Factory | Loaded intel: 26 terminal locations 8338 | -5/Factory | Incoming investigation squad redirected 8364 | -5/Factory | Incoming investigation squad redirected 8381 | -5/Factory | Fabricated Airjet? 8580 | -5/Factory | Repaired Chainsword 8590 | -5/Factory | Discovered new exit (range 4) 8591 | -5/Factory | Identified exit to Factory 8592 | -5/Factory | Entered another Factory area 8592 | -4/Factory | Evolved 2 slots: Utility x2 8803 | -4/Factory | Fabricated Lgt. Regenerative Plating? 8970 | -4/Factory | Discovered new exit (range 7) 9210 | -4/Factory | Lost 3 parts (3u) 9316 | -4/Factory | Lost 10 parts (1p4n5u) 9567 | -4/Factory | Core integrity fell below 50% 9597 | -4/Factory | Lost 4 parts (3n1u) 10142 | -4/Factory | System corruption reached 10% 10230 | -4/Factory | Core integrity fell below 20% 10282 | -4/Factory | Lost 4 parts (3u1w) 10387 | -4/Factory | Incoming investigation squad redirected 10408 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 10360_ Acquired Lrn. Sensor Array. 10363_ P-70 Sage resets T-07 Excavator, system corruption cleaned. 10363_ K-01 Serf cleans the Subcomponent Replicator. 10365_ Connecting with Garrison Access... 10365_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 10367_ System corrupted: Component data lost. 10369_ Hvy. Pick destroyed. 10384_ Mic. Fission Core destroyed. 10387_ ALERT: Higher priority target reported, redirecting investigation. 10394_ Hvy. Pick destroyed. 10398_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10401_ Power Amplifier destroyed. 10404_ Cmb. Airjet severed. 10406_ Penetrated by Slug. 10406_ Imp. Gyrokinetic Inverter destroyed. 10406_ Knocked back. 10406_ C-35 Carver system corrupted by crushing effect. 10406_ C-35 Carver destroyed. Map ----- +----------------------------------------------------+ | # ##### =#####+#####+####### # #? | | # #???# #???# ## #######+######? | | # #???# ###?# ## ### #?? | | #+##### ## ##### """" """" # ##? | | # ### """" """" # #?? | | # """"""" ##" """" """" # " ### | | # """"""" ### """" """" + "T = % | | + """"""" #?# # ### | | # """"""" #?# """" """" # ##? | | + #?# """" """" # #?? | | # """"""" #?# """" """" ####### ## #?? | | # """"""" #?# """" """" ]#??#??# #### ###?? | | # """"""" #?# #??##?# #### #??#? | | # """"""" #?##############???#?# #?## % #??#? | | # #??????#?#??##???##??# #??# #???? | | # #??????#???#???#######+#### #???? | | ##+##################?????#?## * # ###?? | | ????# #?##???### """ # # ??? | | ????# #?##??#?## """"" # # ??? | | ????#! ########## """"" # #???? | | ##### #?# ##= # #???" | | # ! ### ## + +??? | | # + < ## """ """ # # ? | | / #?#% H ## """T""" # # ?? | | # #?? ?########### #???? | | # #???#@####### #??? | | ###/#### ###?#c% ##??? | | # ## #####c= ##??? | | # ## + sc """ #???? | | # ] ####################### """" #???? | | # #???????????????????#?? "F""? ###+####???? | | # """ #???????????????????#??? "?? ??????? ???? | | # """ #???????????????????? ? ? """?????????????? | | # """ #????????????????? ?????? "" ?????"??????? | | # #????????????????????? ???? ????????????? | | # """ #??????????????????????????? !?????????????? | | # """ #??????????????????????????? ?????????????? | | / """ #????????????????????????????##????????????? | | # #??????????????????????????????????????????? | | ###"###??????????????????????????????????????????? | | ! # ???????????????????????????????????????????? | | # ?????????????????????????????????????????? | | == #?! ! ???????????????????????????????????????? | | == #?! #??????????????????????????????????????? | | == #?? #??????????????????????????????????????? | | #?? #??????????????????????????????????????? | | "" #???+###??????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 810 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 8 Armor Integrity Analysis 30 Force Boost 30 Offensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Insulated Plating | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Airjet | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorImpulseActivator Manual? 0 Play Time 01:45:23 Cumulative 324.2 hours Start 2023.10.22 @ 03:55:05 End 2023.10.22 @ 06:16:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 65 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dcca794-82b0-429b-85c2-19deef0ca819