Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.08 @ 00:16:32 Player: dhtilly Result: Destroyed self with Advanced EMP Blaster Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (156) 780 Value Destroyed (3430) 3430 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 6833 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 472 Friendly Fire -451 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 181/280 System Corruption 0% Temperature Cool (0) Movement Treading (165) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Transport Network Coupler Light Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Advanced EMP Blaster > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Medium Storage Unit Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Heavy EM Shotgun Precision Beam Rifle Gauss Rifle Scythe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Precision Beam Rifle Cooled Plasma Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Large Storage Unit High-capacity Storage Unit Improved Terrain Scan Processor Hacking Suite Hacking Suite Shock Rifle Shock Rifle Shotgun Gauss Rifle [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 126 | 6 8 6 29 7 25 45 Power 16 | 1 2 1 8 . 3 1 Engine 13 | 1 2 1 6 . 2 1 Core 3 | . . . 2 . 1 . Reactor . | . . . . . . . Propulsion 42 | 2 1 3 8 2 7 19 Treads 18 | . . . 3 . 2 13 Leg . | . . . . . . . Wheel 22 | 2 1 3 5 2 5 4 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 22 | 1 2 1 4 . 7 7 Device 5 | . . . . . 2 3 Storage 6 | 1 2 1 . . . 2 Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection 8 | . . . 3 . 4 1 Artifact . | . . . . . . . Weapon 46 | 2 3 1 9 5 8 18 Energy Gun 18 | . . . 3 . 4 11 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 17 | 2 3 . 4 2 3 3 Ballistic Cannon 2 | . . . 1 . 1 . Launcher 6 | . . . 1 3 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . . 2 . . 10 Parts Lost 55 | . 4 . 14 6 12 19 Power 10 | . 1 . 5 1 2 1 Propulsion 18 | . 1 . 4 2 3 8 Utility 8 | . . . 1 1 2 4 Weapon 19 | . 2 . 4 2 5 6 Highest Loss Streak 7 | . 3 . 5 5 5 7 Average Slot Usage (%) 93 | . 99 99 86 90 84 96 Engine 10 | . 13 14 9 9 6 8 Treads 4 | . . . 1 . 3 14 Wheel 17 | . 28 28 19 19 12 2 Device 4 | . . . . . 6 14 Storage 22 | . 27 28 22 22 18 18 Processor 7 | . . . 6 11 9 16 Protection 3 | . . . 5 9 9 2 Energy Gun 4 | . . . 2 9 7 9 Energy Cannon 2 | . . 7 3 . . 2 Ballistic Gun 14 | . 27 20 14 8 7 5 Naked Turns . | . . . . . . . Heaviest Build 89 | 12 58 82 86 86 89 89 Greatest Support 46 | 26 26 26 46 20 26 45 Greatest Overweight (x) 8 | . 2 4 8 8 8 8 Average Overweight (x) 3 | . 1 3 3 4 5 1 Largest Inventory Capacity 22 | 6 18 20 20 20 20 22 Average Capacity 19 | 5 16 19 20 20 20 20 Most Carried 20 | 4 12 20 20 20 20 20 Average Carried 16 | 2 9 18 18 19 15 18 Final Capacity 20 | 6 18 20 20 20 20 20 Final Carried 20 | 4 12 20 19 20 19 20 Class Distribution -------------------- 68% | Hauler-Mutant 20% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 2888 | 194 422 219 857 177 386 633 Remotely . | . . . . . . . Salvage Created 5536 | . 702 329 1316 325 725 2139 Parts 317 | . 50 29 66 25 44 103 Haulers Intercepted 11 | . 1 . 5 . . 5 Recyclers Shooed 5 | . 1 . 1 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 101 | . 17 4 24 12 15 29 Melee 1 | . 1 . . . . . Guns 71 | . 16 4 16 2 11 22 Cannons 13 | . . . 4 . 3 6 AOE 16 | . . . 4 10 1 1 Classes Destroyed 14 | . 6 3 1 1 2 1 Worker 10 | . . 6 2 . . 2 Builder 9 | . . 2 1 2 2 2 Tunneler 2 | . . 2 . . . . Hauler 11 | . 1 . 5 . . 5 Recycler 14 | . 1 1 3 3 . 6 Operator 4 | . 1 . . . 1 2 Watcher 3 | . 1 . . . 1 1 Swarmer 38 | . 6 3 8 9 4 8 Grunt 42 | . 11 1 11 . 6 13 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Sentry 14 | . . . 5 . 3 6 Hunter 3 | . . . . . 1 2 Assembled 3 | . . . . 3 . . Thug 1 | . . . . . . 1 Best Kill Streak 12 | . 3 5 7 4 5 12 Combat Bots Only 9 | . 3 3 4 3 4 9 Max Kills in Single Turn 3 | . 1 2 3 3 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 3 1 1 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 6274 | . 638 179 1765 495 1148 2049 Core 1103 | . 133 21 260 130 189 370 Absorbed by Shields 117 | . . . . . 117 . Core Remaining (%) 46 | 100 . 38 . 2 . . Volleys Fired 407 | . 63 27 108 24 54 131 Largest 2 | . 2 2 2 2 2 2 Hottest 166 | . 43 86 86 75 84 166 Shots Fired 788 | . 121 54 216 37 105 255 Gun 682 | . 121 43 197 26 82 213 Cannon 93 | . . 11 19 . 23 40 Launcher 13 | . . . . 11 . 2 Special . | . . . . . . . Kinetic 485 | . 121 43 177 12 65 67 Thermal 122 | . . . . . . 122 Explosive 11 | . . . . 11 . . Electromagnetic 170 | . . 11 39 14 40 66 Robot Hit Streak 23 | . 8 8 12 7 23 23 Robot Miss Streak 4 | . 3 3 4 4 4 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 2 . 2 2 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 524 | . 73 35 139 18 78 181 Core Hits 261 | . 34 22 60 29 43 73 Critical Hits 2 | . 1 . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10506 | . 895 620 2727 909 1324 4031 Guns 6680 | . 867 384 1811 208 970 2440 Cannons 1871 | . . 208 328 . 242 1093 Explosions 1912 | . . 28 573 701 112 498 Melee . | . . . . . . . Ramming 43 | . 28 . 15 . . . Kinetic 4441 | . 867 384 1738 90 672 690 Thermal 2785 | . . 28 197 136 112 2312 Explosive 1102 | . . . 376 565 . 161 Electromagnetic 2135 | . . 208 401 118 540 868 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . 2 . . Average Corruption 2 | . 2 2 . 2 . . Corruption Purged . | . . . . . . . Effects 14 | . 5 9 . . . . Message Errors 4 | . 3 1 . . . . Heat Flow Errors 4 | . 1 3 . . . . Energy Discharges 2 | . 1 1 . . . . Data Loss (minor) 3 | . . 3 . . . . Targeting Errors 1 | . . 1 . . . . Overload Shots 5 | . . . . . . 5 Overflow Damage 176 | . 9 1 18 31 18 99 Projectiles 19 | . . . . . . 19 Explosions 148 | . . 1 18 31 18 80 Melee 9 | . 9 . . . . . Knockbacks 10 | . . . 1 . 9 . Impact . | . . . . . . . Kinetic 8 | . . . 1 . 7 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 502 | . 13 30 67 141 53 198 Shots 14 | . . 1 2 6 1 4 Rammed 4 | . 2 . 2 . . . Targets Rammed 4 | . 2 . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 278 | . 200 112 140 112 92 278 Average Temperature 41 | . 31 31 35 34 40 82 Received Heat Transfer 2070 | . 294 57 675 20 358 666 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 3 1 Impact Corruptions 1 | . 1 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . . 6 Heat Transferred 4815 | . . 50 300 200 100 4165 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . 1 4 . 2 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 858 | . 315 166 403 387 381 858 Average Influence 232 | . 162 79 186 207 227 439 Maximum Alert Level 3 | . 1 . 2 1 1 3 Low Security (%) 55 | 100 64 100 53 77 27 22 Level 1 31 | . 35 . 46 22 72 23 Level 2 8 | . . . . . . 33 Level 3 5 | . . . . . . 20 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 4 1 2 . 2 8 Investigation 8 | . 3 1 1 . 1 2 Extermination . | . . . . . . . Reinforcement 5 | . 1 . 1 . 1 2 Assault 2 | . . . . . . 2 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 4 | . 1 . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 191 | . 31 7 45 18 26 64 Peak Tracking Total 9 | . 5 3 6 8 5 9 Tactical Retreats 19 | . 1 . 1 1 2 14 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 11 | . 3 . 2 . 3 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 20 | . . . 5 4 2 9 Max in Single Turn 3 | . . . 3 2 1 2 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 29 | . 8 2 6 . 3 10 Terminals 22 | . 7 . 6 . 2 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . . 2 Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 78 | . 24 2 18 . 13 21 Successful 44 | . 12 2 10 . 8 12 Failed 34 | . 12 . 8 . 5 9 Catastrophic 8 | . 2 . 3 . 2 1 Database Lockouts . | . . . . . . . Manual 29 | . 10 . 3 . 6 10 Terminals 64 | . 23 . 18 . 8 15 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 1 . . . . 4 Scanalyzers 5 | . . . . . 5 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 26 | . 8 2 9 . 3 4 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 3 | . . 2 . . . 1 Level Access Points 1 | . . . . . . 1 Branch Access Points 2 | . . . 1 . 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 4 | . 1 . 1 . . 2 Unreport Threat 2 | . . . 2 . . . Locate Traps 2 | . 1 . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 6 | . 2 . 2 . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 3 Report Inventory 3 | . 1 . . . . 2 Retrieve Components 1 | . . . . . . 1 Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 9 | . 3 . 1 . 1 4 Terminals 8 | . 3 . 1 . 1 3 Track 7 | . 2 . 1 . 1 3 Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Reprogram 1 | . . . . . . 1 Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 24 | . 7 . 6 . 3 8 Full Trace Events 6 | . 2 . 2 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . . 10 Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 7 | . . 3 . . . 4 Largest Group 4 | . . 3 2 . . 4 Highest-Rated Group 94 | . . 40 32 . . 94 Highest-Rated Ally 31 | . . 16 16 . . 31 Total Orders . | . . . . . . . Ally Attacks 74 | . . 3 32 . . 39 Total Damage 1050 | . . 45 447 . . 558 Kills 20 | . . 3 8 . . 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 6020 | 43 994 997 1180 630 695 1481 Spaces Moved 3447 | 36 672 768 643 451 340 537 Core 1 | 1 . . . . . . Treads 438 | . . . 13 . 5 420 Legs . | . . . . . . . Wheels 3008 | 35 672 768 630 451 335 117 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 110 110 120 110 120 Average Speed 126 | 85 105 115 122 123 137 173 Slowest Speed 240 | 90 110 120 220 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 3 99 99 60 72 28 77 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 5 | . . 4 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 168 | . . 7 34 94 7 26 Melee . | . . . . . . . Projectile 6 | . . . . . . 6 AOE 162 | . . 7 34 94 7 20 Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 4341 | 45 842 829 836 487 459 843 Wait 214 | . 83 11 22 1 29 68 Move 3441 | 35 671 767 642 450 339 537 Hop . | . . . . . . . Pick Up 82 | 4 12 10 17 3 12 24 Fast Attach 46 | 6 3 1 9 . 9 18 Attach 50 | . 3 . 17 1 14 15 Detach 9 | . . . 5 . . 4 Swap 30 | . 2 5 3 6 2 12 Drop 51 | . 3 8 11 2 . 27 Fire 407 | . 63 27 108 24 54 131 Melee 1 | . . . . . . 1 Ram 4 | . 2 . 2 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Lost 3 parts (1n2w) 706 | -10/Materials | Core integrity fell below 50% 772 | -10/Materials | Discovered new exit (range 6) 877 | -10/Materials | Discovered new exit (range 16) 1038 | -10/Materials | Entered Mines 1045 | -10/Mines | Learned Materials terminal intel 1046 | -10/Mines | Learned Materials emergency access door positions 1060 | -10/Mines | Met a Derelict shopkeep closing up shop 1161 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1211 | -10/Mines | Discovered new exit (range 7) 1486 | -10/Mines | Discovered new exit (range 15) 1516 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1569 | -10/Mines | Build established: Hauler-Mutant 2035 | -10/Mines | Entered Materials 2035 | -9/Materials | Accompanied by 2 allies 2035 | -9/Materials | Evolved 2 slots: Utility x2 2037 | -9/Materials | Loaded intel: 12 terminal locations 2166 | -9/Materials | Identified exit to Mines 2505 | -9/Materials | Lost 4 parts (1p1n2w) 2528 | -9/Materials | Discovered new exit (range 7) 2576 | -9/Materials | Identified exit to Materials 2686 | -9/Materials | Lost 5 parts (2p1n2w) 3038 | -9/Materials | Core integrity fell below 50% 3215 | -9/Materials | Entered Mines 3291 | -9/Mines | Discovered exit to Materials (range 15) 3297 | -9/Mines | Discovered exit to Materials (range 3) 3472 | -9/Mines | Core integrity fell below 20% 3721 | -9/Mines | Assembled infested the area 3732 | -9/Mines | Learned Materials emergency access door positions 3782 | -9/Mines | Lost 5 parts (1p1n1u2w) 3845 | -9/Mines | Entered Materials 3845 | -8/Materials | Evolved 2 slots: Utility x2 3854 | -8/Materials | Identified exit to Storage 4062 | -8/Materials | Lost 5 parts (1p1n1u2w) 4330 | -8/Materials | Discovered new exit (range 4) 4336 | -8/Materials | Identified exit to Factory 4540 | -8/Materials | Entered Storage 4599 | -8/Storage | Build established: Scavenger-Mutant 4655 | -8/Storage | Core integrity fell below 50% 4686 | -8/Storage | Lost 7 parts (3n3u1w) 4944 | -8/Storage | Build established: Hauler-Mutant 5178 | -8/Storage | Core integrity fell below 20% 5218 | -8/Storage | Lost 3 parts (1p1n1w) 5348 | -8/Storage | Garrison activated, responded to threat 5409 | -8/Storage | Lost 3 parts (1n2w) 5422 | -8/Storage | Destroyed 9 combat bots 5575 | -8/Storage | Used back door to open Recycling access 5575 | -8/Storage | Discovered new exit (range 5) 5581 | -8/Storage | Identified exit to Recycling 5973 | -8/Storage | Met a pair of Derelict thieves 6021 | -8/Storage | Destroyed self with Advanced EMP Blaster Last Messages --------------- 05984_ ALERT: Breach in storage area. Dispatching assault force. 05984_ IA-LOO(g): "So much for stealth, let's take what we have and get out of here before it's too late." 05985_ Dropped Lgt. Treads. 05998_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 06004_ G-50 Soldier unfolds itself. 06004_ G-47 Trooper unfolds itself. 06004_ B-36 Bruiser unfolds itself. 06007_ G-47 Trooper destroyed. 06007_ B-36 Bruiser destroyed. 06014_ G-47 Trooper destroyed. 06016_ Lgt. Angular Momentum Engine severed. 06018_ G-47 Trooper heat spikes uncontrollably. 06018_ L-31 Rogue destroyed. 06018_ Heavy Doors breached. 06018_ F4-DZN(g) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????#######??? | | ??????????????????????????????########### #### | | ??????????????????????#########!= ^ != | | ??????????????????????#== !#%ig% g * [ | | ??????????????????????# =**" g#]= [ | | ??????????????????????#= =%%==g########## #### | | ??????????????????????# @! =/%########### ## | | ??????????????????????# ==%#![ ## # ## | | ??????????????????????#= = ###??# """"=" # ## | | ??????????????????????######??????"=[[[" # ## | | ??????????????????????????????????" =[=" # ## | | ????????????????????????????????# """""" + ## | | ????????????????????????????????# # ## | | ????????????????????????????????# # ## | | ????????????????????????????????# + ##!= | | ????????????????????????????????# # ##+## | | ????????????????????????????????########## [[%#? | | ?????????????????????????????????????????# [[#? | | ?????????????????????????????????????????# = #? | | ???????????????????????????????????????### [ ## | | ???????????????????????????????????????#"" | | ????????????????????????##?###?????????#"T ## | | ??????###?????????????### ##T####??????#"" #? | | ??????# ?????????????# ####???### ## | | ??????# ????????????## """#?????# + | | ??????# "????????????# """#?????# # | | ??????# "????????????## R"#?????# # | | ??????# "????????????## """#?????# # | | ##????# ""???????????## ###?????# # | | "#????# ""????#?????# #???????# # | | "###### = """" #?????## [ = #???????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderBombFacilitator Manual? 0 Play Time 01:20:15 Cumulative 66.1 hours Start 2020.09.07 @ 22:09:50 End 2020.09.08 @ 00:16:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4804cdd-ca2f-4ba3-8ad4-65b0a1b6e4d0