Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 12:07:50 Player: Nihil Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3727) 3727 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 7729 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Medium Treads Armored Leg > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Heavy Laser Gatling Laser Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Medium Treads Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Large Storage Unit Core Analyzer Hardened Medium Armor Plating Hardened Heavy Armor Plating Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Spear [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 5 | . . 1 1 1 2 . . Weapon 2 | . . . 1 1 . . . Parts Attached 103 | 6 5 16 29 23 16 . 8 Power 18 | 1 1 4 5 4 2 . 1 Engine 8 | 1 1 4 . 2 . . . Core 10 | . . . 5 2 2 . 1 Reactor . | . . . . . . . . Propulsion 24 | 2 . 5 8 3 3 . 3 Treads 18 | . . 3 8 3 3 . 1 Leg 6 | 2 . 2 . . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 3 2 4 8 5 . 1 Device 8 | . 2 . . 3 2 . 1 Storage 5 | 1 . 1 . 2 1 . . Processor 4 | . 1 1 1 . 1 . . Hackware 1 | . . . 1 . . . . Protection 6 | . . . 2 3 1 . . Artifact . | . . . . . . . . Weapon 37 | 2 1 5 12 8 6 . 3 Energy Gun 8 | . . . 1 1 4 . 2 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 17 | 2 1 5 6 3 . . . Ballistic Cannon 6 | . . . 3 2 1 . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 2 | . . . 1 1 . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 53 | . 2 8 15 9 6 8 5 Power 10 | . 1 2 2 3 1 1 . Propulsion 14 | . . 3 5 2 2 1 1 Utility 10 | . . 1 3 2 1 2 1 Weapon 19 | . 1 2 5 2 2 4 3 Highest Loss Streak 9 | . 2 4 9 3 2 8 2 Average Slot Usage (%) 93 | . 95 96 95 97 97 54 19 Engine 2 | . 13 10 . 1 . . . Core 5 | . . . 8 5 6 2 1 Treads 20 | . . 19 25 22 19 10 . Leg 3 | . 28 12 . . . . 7 Device 4 | . 4 . . 6 10 6 4 Storage 13 | . 14 11 16 14 13 11 . Processor 5 | . 6 19 5 3 2 . . Hackware 5 | . . . 8 7 6 3 . Protection 4 | . . . 2 3 10 2 . Energy Gun 3 | . . . . 4 7 6 2 Ballistic Gun 13 | . 27 21 18 11 6 . . Ballistic Cannon 5 | . . . 6 5 8 3 . Slashing Weapon 1 | . . . . 4 . . . Naked Turns 87 | . . . . . . 54 33 Heaviest Build 98 | 9 11 16 34 84 98 98 16 Greatest Support 78 | 20 20 69 69 62 78 78 34 Greatest Overweight (x) 19 | . . . 3 2 1 19 . Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 24 | 6 6 6 6 18 24 24 4 Average Capacity 11 | 5 6 6 6 15 18 15 4 Most Carried 19 | 4 6 6 6 18 19 19 4 Average Carried 10 | 1 5 5 5 11 17 12 3 Final Capacity 24 | 6 6 6 6 18 24 4 4 Final Carried 19 | 4 5 6 . 17 19 4 2 Class Distribution -------------------- 28% | Mutant 19% | Tank 18% | Gunner 17% | Scavenger-Tank 8% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 3353 | 210 133 403 979 997 631 . . Remotely 800 | . . . . 259 541 . . Salvage Created 3738 | . 169 511 1198 1211 649 . . Parts 212 | . 13 38 52 65 44 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | . . . 1 3 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 88 | . 6 17 30 20 15 . . Melee 4 | . . . 2 . 2 . . Guns 61 | . 6 17 14 13 11 . . Cannons 22 | . . . 13 7 2 . . Classes Destroyed 11 | . 3 2 2 4 . . . Worker 6 | . . 1 2 2 1 . . Builder 3 | . . . . 3 . . . Tunneler 2 | . . . . 1 1 . . Recycler 5 | . . . . 5 . . . Watcher 1 | . 1 . . . . . . Swarmer 19 | . 4 7 . 4 4 . . Grunt 40 | . 2 8 17 7 6 . . Duelist 4 | . . . 3 1 . . . Sentry 14 | . . 2 8 2 2 . . Hunter 5 | . . . 2 3 . . . Programmer 6 | . . . . 3 3 . . Best Kill Streak 10 | . 3 4 5 10 6 . . Combat Bots Only 6 | . 2 3 4 4 6 . . Max Kills in Single Turn 2 | . 1 2 2 2 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 8754 | . 299 1200 2405 1778 1508 321 1243 Core 1392 | . 27 167 241 107 135 173 542 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 89 58 56 84 . . . Volleys Fired 293 | . 23 77 83 65 42 . 3 Largest 4 | . 2 2 3 4 4 . 1 Hottest 243 | . 40 43 132 243 225 . 60 Shots Fired 749 | . 43 153 220 203 127 . 3 Gun 534 | . 43 153 122 128 85 . 3 Cannon 215 | . . . 98 75 42 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 673 | . 43 153 220 166 91 . . Thermal 73 | . . . . 37 36 . . Explosive . | . . . . . . . . Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 21 | . 7 15 21 9 16 . 2 Robot Miss Streak 13 | . 3 4 5 13 6 . 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 549 | . 25 95 176 158 93 . 2 Core Hits 276 | . 12 36 79 102 47 . . Critical Hits 8 | . . 2 2 2 2 . . Critical Kills 3 | . . 1 . . 2 . . Critical Parts Destroyed 4 | . . 1 2 1 . . . Melee Attacks 46 | . . . 14 10 22 . . Impact 9 | . . . 9 . . . . Slashing 15 | . . . 5 10 . . . Piercing 22 | . . . . . 22 . . Sneak Attacks 8 | . . . 1 3 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9881 | . 251 923 3419 3080 2135 . 73 Guns 5667 | . 251 923 1433 1755 1232 . 73 Cannons 2674 | . . . 1500 736 438 . . Explosions 92 | . . . . 92 . . . Melee 1448 | . . . 486 497 465 . . Ramming . | . . . . . . . . Kinetic 7143 | . 251 923 2933 1985 1051 . . Thermal 1217 | . . . . 598 619 . . Explosive . | . . . . . . . . Electromagnetic 73 | . . . . . . . 73 Impact 236 | . . . 236 . . . . Slashing 747 | . . . 250 497 . . . Piercing 465 | . . . . . 465 . . Highest Corruption 3 | . . . . 3 1 1 1 Average Corruption 1 | . . . . 2 1 1 1 Corruption Purged . | . . . . . . . . Effects 10 | . . . . 9 . . 1 Message Errors 6 | . . . . 5 . . 1 Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . Targeting Errors 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 338 | . . . 54 207 77 . . Projectiles 92 | . . . 15 18 59 . . Explosions 15 | . . . . 15 . . . Melee 231 | . . . 39 174 18 . . Knockbacks 38 | . . . 24 6 8 . . Impact 1 | . . . 1 . . . . Kinetic 28 | . . . 16 5 7 . . Secondary 9 | . . . 7 1 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 659 | . 18 12 472 659 241 . 24 Average Temperature 133 | . 6 5 113 186 82 . 6 Received Heat Transfer 2541 | . 96 381 1134 399 321 . 210 Effects 22 | . . . 6 16 . . . Shutdowns 6 | . . . 2 4 . . . Energy Bleed 5 | . . . . 5 . . . Interference 8 | . . . 3 5 . . . Short Circuit 2 | . . . . 2 . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions 2 | . . . 2 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2125 | . . . . 909 1216 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 463 | . 167 181 463 320 262 48 30 Average Influence 123 | . 58 64 178 140 121 23 22 Maximum Alert Level 2 | . . . 2 1 1 . . Low Security (%) 93 | 100 100 100 61 59 92 100 100 Level 1 6 | . . . 31 40 7 . . Level 2 . | . . . 7 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 2 7 7 7 . . Investigation 6 | . . 2 2 1 1 . . Extermination 7 | . . . . 3 4 . . Reinforcement 8 | . 1 . 3 2 2 . . Assault . | . . . . . . . . Garrison 3 | . . . 2 1 . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 8 | . 1 . 4 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 12 29 48 26 24 6 2 Peak Tracking Total 6 | . 4 4 6 5 4 6 2 Tactical Retreats 12 | . . 5 3 1 3 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 6 | . . . . 4 2 . . Max in Single Turn 2 | . . . . 2 1 . . Garrison Access 3 | . . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 26 | . 5 2 9 3 3 . 4 Terminals 21 | . 5 2 8 2 2 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 1 1 1 . 2 Total Hacks 54 | . 10 6 19 7 7 . 5 Successful 24 | . 4 4 5 4 4 . 3 Failed 30 | . 6 2 14 3 3 . 2 Catastrophic 5 | . 2 . 3 . . . . Database Lockouts . | . . . . . . . . Manual 18 | . 5 2 8 1 2 . . Terminals 47 | . 10 6 16 6 6 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . 3 1 1 . 2 Terminal Hacks 21 | . 4 4 5 3 3 . 2 Level Access Points 1 | . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . 1 Alert Level 6 | . 1 1 1 2 1 . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 2 | . . . . . 1 . 1 Dispatch Records 2 | . 1 . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 2 | . . 1 1 . . . . Recall Assault 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . 1 Seal Access 3 | . . . . 1 1 . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 3 2 9 2 1 . 2 Full Trace Events 8 | . 1 2 3 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 7686 | 71 438 994 1846 2233 1696 129 279 Spaces Moved 4152 | 51 296 514 968 1128 808 138 249 Core 177 | 4 . . 9 . . 100 64 Treads 3256 | . . 306 959 1128 808 38 17 Legs 719 | 47 296 208 . . . . 168 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 145 158 180 50 50 Average Speed 153 | 114 120 143 150 171 181 93 104 Slowest Speed 1000 | 120 120 160 200 205 183 1000 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 52 35 68 31 16 68 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . . . 6 . . Terrain Destroyed 61 | . . . 8 34 19 . . Melee 6 | . . . . . 6 . . Projectile 37 | . . . 8 16 13 . . AOE 18 | . . . . 18 . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 4785 | 60 345 632 1170 1267 913 137 261 Wait 92 | . 12 17 55 4 4 . . Move 4146 | 50 295 513 967 1127 808 137 249 Hop . | . . . . . . . . Pick Up 52 | 4 5 3 6 25 9 . . Fast Attach 52 | 6 3 10 12 10 5 . 6 Attach 26 | . 2 2 10 6 4 . 2 Detach 9 | . 1 . 3 4 1 . . Swap 25 | . . 4 7 7 7 . . Drop 41 | . 4 6 13 9 9 . . Fire 293 | . 23 77 83 65 42 . 3 Melee 46 | . . . 14 10 22 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 6) 506 | -10/Materials | Discovered new exit (range 3) 509 | -10/Materials | Identified exit to Materials 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 558 | -9/Materials | Discovered new exit (range 16) 577 | -9/Materials | Identified exit to Mines 648 | -9/Materials | Discovered new exit (range 14) 850 | -9/Materials | Lost 3 parts (1p1n1w) 938 | -9/Materials | Lost 4 parts (1p2n1w) 1146 | -9/Materials | Identified exit to Materials 1504 | -9/Materials | Entered another Materials area 1504 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1843 | -8/Materials | Build established: Skirmisher 2190 | -8/Materials | Build established: Tank 2699 | -8/Materials | Build established: Gunner 3226 | -8/Materials | Garrison activated, responded to threat 3288 | -8/Materials | Lost 9 parts (1p4n1u3w) 3322 | -8/Materials | Discovered new exit (range 14) 3347 | -8/Materials | Identified exit to Factory 3350 | -8/Materials | Entered Factory 3350 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3543 | -7/Factory | Build established: Mutant 3829 | -7/Factory | Discovered new exit (range 2) 3830 | -7/Factory | Identified exit to Lower Caves 3863 | -7/Factory | Build established: Gunner 4821 | -7/Factory | Build established: Tank 4905 | -7/Factory | Garrison activated, responded to threat 5384 | -7/Factory | Lost 3 parts (1p1n1u) 5529 | -7/Factory | Discovered new exit (range 4) 5583 | -7/Factory | Entered another Factory area 5583 | -6/Factory | Evolved 2 slots: Utility x2 5781 | -6/Factory | Identified exit to Lower Caves 5894 | -6/Factory | Build established: Scavenger-Gunner 6495 | -6/Factory | Build established: Scavenger-Tank 7279 | -6/Factory | Sucked down chute 7279 | -6/Factory | Entered Waste 7301 | -6/Waste | Spotted C-40 Crusher 7312 | -6/Waste | Spotted C-40 Crusher 7339 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7342 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7347 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7350 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7353 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7354 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7365 | -6/Waste | Spotted C-40 Crusher 7365 | -6/Waste | Spotted C-40 Crusher 7385 | -6/Waste | Lost 8 parts (1p1n2u4w) 7386 | -6/Waste | Spotted C-40 Crusher 7389 | -6/Waste | Spotted C-40 Crusher 7400 | -6/Waste | Discovered new exit (range 15) 7408 | -6/Waste | Entered Factory 7591 | -6/Factory | Core integrity fell below 50% 7637 | -6/Factory | Build established: Mutant 7660 | -6/Factory | Core integrity fell below 20% 7687 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Found 2 branch access points: (190,195) Lower Caves (61,96) Lower Caves Map updated. 07611_ Slug penetrates Subcomponent Replicator. 07614_ Slug penetrates Wall. 07639_ Acquired Fission Core. 07641_ Slug penetrates Wall. 07644_ Penetrated by Slug. 07648_ Hpw. Shock Rifle destroyed. 07652_ Penetrated by Slug. 07652_ Slug penetrates Scanalyzer. 07654_ Imp. Carbon-fiber Leg destroyed. 07655_ Penetrated by Slug. 07662_ H-66 Slayer misfires. 07662_ Slug penetrates Fusion Modulator. 07662_ Slammed into Y-54 Guardian. 07665_ Slug penetrates Wall. 07673_ Penetrated by Slug. 07687_ Imp. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #?##############????????????????????????????????? | | !#?# #????????????????????????????????? | | #?# ! #????????????????????????????????? | | #?# #????????????????????????????????? | | #?# """ #????????????????????????????????? | | #?# """ #????????????????????????????????? | | #?# """ #?????###########????????????????? | | #?# """ #?????#![ ! ?????????????????? | | #?# """ """ #?????#[[ ?????????????????? | | ##?# "S """ #?????#[[ ??????????????????? | | ???# """ """ #?????# """"??????????????????? | | #### "" #?????# """" ?????????????????? | | ## #?????# """" #????????????????? | | ########+############ """" #????????????????? | | #????# ^ Yh ; @ #????????????????? | | #????# ####################????????????????? | | " #????# #???????????????????????????????????? | | " ###### +???????????????????????????????????? | | " + #???????????????????????????????????? | | # #???????????????????????????????????? | | ### #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ########???????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberAlertThrower Manual? 0 Play Time 01:14:59 Cumulative 28.0 hours Start 2020.05.29 @ 19:20:25 End 2020.05.30 @ 12:07:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4efa61c1-288b-4cdd-9a5b-6f9ff76ae486