Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.10 @ 18:16:47 Player: AlmondRoll Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2630) 2630 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 7814 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 275 Aligned with FarCom 300 Friendly Fire -144 Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer Makeshift System Shield > --- WEAPON (3) ------- Precision Beam Rifle > --- INVENTORY (5) ---- Improved Heat Sink Precision Beam Rifle Field Lobotomy Kit (5) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer Energy Filter Improved Particle Charger Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Advanced Treads Improved Heat Sink Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Cooled Particle Cannon Field Lobotomy Kit Plasma Cutter [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . Utility 5 | . . . . . 4 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 86 | 2 15 11 1 1 16 11 12 2 15 Power 7 | . . 1 . . . . 5 . 1 Engine 7 | . . 1 . . . . 5 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 6 6 . 1 3 2 2 2 4 Treads 13 | . . . . . 3 2 2 2 4 Leg . | . . . . . . . . . . Wheel 15 | 2 6 6 . 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 3 1 1 . 6 4 5 . 7 Device 12 | . 1 . . . 3 1 4 . 3 Storage 6 | . 2 . 1 . 1 . . . 2 Processor 3 | . . . . . 2 . . . 1 Hackware 1 | . . . . . . . . . 1 Protection 5 | . . 1 . . . 3 1 . . Artifact . | . . . . . . . . . . Weapon 24 | . 6 3 . . 7 5 . . 3 Energy Gun 9 | . 2 2 . . 1 2 . . 2 Energy Cannon 7 | . . . . . 3 3 . . 1 Ballistic Gun 6 | . 4 1 . . 1 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . Parts Lost 35 | . 8 . . . . . 3 1 23 Power 6 | . 1 . . . . . 2 . 3 Propulsion 11 | . 3 . . . . . . 1 7 Utility 10 | . . . . . . . 1 . 9 Weapon 8 | . 4 . . . . . . . 4 Highest Loss Streak 14 | . 4 . . . . . 3 1 14 Average Slot Usage (%) 90 | . 75 96 100 100 100 94 98 97 71 Engine 9 | . 2 10 14 14 9 7 11 13 5 Treads 9 | . . . . . 14 15 20 17 14 Wheel 11 | . 24 28 28 28 3 . . . . Device 13 | . 7 1 . . 18 16 20 26 19 Storage 9 | . 14 14 14 14 9 7 6 6 6 Processor 5 | . . . . . 18 15 8 6 4 Protection 7 | . . 12 14 14 9 8 8 6 2 Energy Gun 6 | . 15 15 14 14 . 5 . . . Energy Cannon 9 | . . . . . 4 16 20 20 13 Ballistic Gun 5 | . 10 12 14 14 . . . . . Naked Turns 43 | . . . . . . . . . 43 Heaviest Build 76 | 11 14 21 51 51 58 52 76 76 76 Greatest Support 60 | 26 32 32 26 26 40 40 60 60 60 Greatest Overweight (x) 2 | . . . 1 2 2 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 15 15 15 15 Average Capacity 13 | 8 8 10 13 20 15 15 15 15 13 Most Carried 18 | 6 10 10 11 18 17 15 15 15 14 Average Carried 11 | 5 7 9 10 13 12 14 14 14 10 Final Capacity 20 | 8 10 10 20 20 15 15 15 15 5 Final Carried 18 | 5 10 10 11 18 15 15 15 14 5 Class Distribution -------------------- 38% | Mutant 29% | Gunner 18% | Scavenger-Gunner 9% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Derelict-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 1552 | 220 506 94 50 64 269 120 112 40 77 Remotely . | . . . . . . . . . . Salvage Created 3655 | 61 932 230 . 132 280 362 814 285 559 Parts 159 | 2 54 18 . 1 11 14 31 13 15 Haulers Intercepted 4 | . 2 . . . 1 1 . . . Recyclers Shooed 8 | . 2 3 . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 13 16 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 54 | . 17 2 . 1 4 5 8 5 12 Guns 19 | . 15 2 . 1 . 1 . . . Cannons 29 | . . . . . 4 1 8 4 12 AOE 2 | . 2 . . . . . . . . Classes Destroyed 13 | 1 6 2 . . 1 1 2 . . Worker 2 | . 1 1 . . . . . . . Builder 2 | . . 1 . . . 1 . . . Tunneler 2 | . . 1 . 1 . . . . . Hauler 4 | . 2 . . . 1 1 . . . Recycler 8 | 1 2 1 . 1 1 . 2 . . Mechanic 1 | . . . . . . . 1 . . Operator 3 | . 3 . . . . . . . . Watcher 4 | . 2 . . . . . 2 . . Swarmer 11 | . 6 . . . . . . . 5 Grunt 31 | . 11 2 . 1 4 2 4 2 5 Sentry 7 | . . . . . 1 2 3 . 1 Hunter 3 | . . . . . . 1 . 2 . Programmer 3 | . . . . . . . 1 1 1 Best Kill Streak 7 | 1 7 2 . 1 3 3 6 3 4 Combat Bots Only 4 | . 4 2 . 1 2 2 4 3 4 Max Kills in Single Turn 2 | 1 2 2 . 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Damage Taken 4721 | . 694 69 . 35 66 211 708 476 2462 Core 1030 | . 157 15 . . . 5 45 59 749 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 31 100 99 . . . Volleys Fired 217 | 6 86 12 . 18 13 15 25 11 31 Largest 3 | 2 2 2 . 2 2 3 3 3 3 Hottest 197 | 80 80 85 . 85 136 197 90 90 90 Shots Fired 497 | 12 159 24 . 35 26 45 74 33 89 Gun 247 | 12 159 24 . 35 1 15 . . 1 Cannon 250 | . . . . . 25 30 74 33 88 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 132 | . 82 8 . 18 24 . . . . Thermal 326 | 6 44 16 . 17 2 45 74 33 89 Explosive . | . . . . . . . . . . Electromagnetic 39 | 6 33 . . . . . . . . Robot Hit Streak 21 | 2 15 7 . 9 10 12 21 11 11 Robot Miss Streak 4 | 3 4 2 . 2 2 3 2 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 306 | 5 97 16 . 24 18 31 46 23 46 Core Hits 126 | 2 41 11 . 6 8 8 23 7 20 Critical Kills 4 | . . . . . 2 2 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . 1 2 4 . . . Burn 3 | . . . . 1 . 2 . . . Meltdown 2 | . . . . . . 2 . . . Destroy 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6926 | 62 1152 225 . 308 471 614 1662 760 1672 Guns 1837 | 62 1066 225 . 308 . 176 . . . Cannons 4802 | . . . . . 465 438 1481 760 1658 Explosions 256 | . 76 . . . . . 180 . . Melee . | . . . . . . . . . . Ramming 31 | . 10 . . . 6 . 1 . 14 Kinetic 1199 | . 494 84 . 178 443 . . . . Thermal 5224 | 35 383 141 . 130 22 614 1481 760 1658 Explosive 180 | . . . . . . . 180 . . Electromagnetic 292 | 27 265 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . . 3 3 3 Average Corruption 1 | . 1 1 1 1 . . 2 3 3 Corruption Purged . | . . . . . . . . . . Effects 31 | . 1 1 1 2 . . 2 13 11 Message Errors 7 | . . 1 . 2 . . . 3 1 Matter Fused 8 | . . . . . . . . 5 3 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 5 | . 1 . 1 . . . 1 1 1 Data Loss (minor) 9 | . . . . . . . 1 4 4 Overload Shots . | . . . . . . . . . . Overflow Damage 137 | . . . . . . . 86 . 51 Projectiles 93 | . . . . . . . 42 . 51 Explosions 44 | . . . . . . . 44 . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . 2 . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 149 | . 5 . . . . . 144 . . Shots 2 | . . . . . . . 2 . . Rammed 6 | . 1 . . . 1 . 1 . 3 Targets Rammed 6 | . 1 . . . 1 . 1 . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 181 | 108 24 66 . 181 6 181 6 3 100 Average Temperature 34 | 56 7 15 . 53 4 71 4 3 41 Received Heat Transfer 1593 | . 324 39 . . 36 51 183 63 897 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . 3 . 1 . Combat Hostiles 4 | . . . . . . 3 . 1 . Parts Melted 24 | . 1 . . 1 . 3 9 5 5 Heat Transferred 7260 | 75 800 335 . 407 37 1258 1776 851 1721 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 425 | 5 425 207 . 137 261 320 300 . . Initial 118 | . 3 91 . . 53 118 58 . . Average 154 | 2 264 137 . 31 152 163 126 . . Maximum Alert Level 2 | . 2 1 . . 1 1 1 . . Low Security (%) 67 | 100 16 68 . 100 82 75 87 . . Level 1 32 | . 81 31 . . 17 24 12 . . Level 2 . | . 1 . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 5 . . . 1 1 1 . 1 Investigation 3 | . 2 . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . 3 . . . . 1 . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 2 | . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 30 4 . 6 5 5 10 5 23 Peak Tracking Total 8 | . 4 2 . 2 3 3 5 3 8 Tactical Retreats 4 | . 1 . . . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 7 | . 3 . . . . . 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 15 | . 2 . . 1 1 . 9 . 2 Max in Single Turn 4 | . 1 . . 1 1 . 4 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 10 | . 3 . 2 . 3 1 1 . . Terminals 7 | . 3 . . . 3 . 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . 10 . 2 . 15 1 5 . . Successful 21 | . 4 . 2 . 10 1 4 . . Failed 12 | . 6 . . . 5 . 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 10 . 1 . 13 1 4 . 2 Terminals 30 | . 10 . . . 15 . 5 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . 4 . 2 . 7 . 3 . . Record 1 | . . . 1 . . . . . . Robot Analysis 10 | . 4 . . . 5 . 1 . . Branch Access Points 2 | . . . . . 1 . 1 . . Terminal Index 2 | . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 3 1 1 . . Terminals 4 | . . . . . 3 . 1 . . Botnet 3 | . . . . . 2 . 1 . . Operators 1 | . . . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . Haulers 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 3 . . . 3 1 1 . . Full Trace Events 4 | . 3 . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 2 2 2 . . . 1 Highest-Rated Group 40 | . . 40 32 32 29 . . . 30 Highest-Rated Ally 30 | . . 16 16 16 16 . . . 30 Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . 12 . 24 10 . . . 3 Total Damage 625 | . . 137 . 303 116 . . . 69 Kills 11 | . . 3 . 6 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total 10 | . 4 . . . 5 . 1 . . Derelict Logs Recovered 5 | . . . . 1 . . . 2 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 5350 | 37 909 485 308 524 351 450 897 671 718 Spaces Moved 3195 | 15 636 405 319 400 179 199 378 244 420 Core 203 | . . . . . . . . . 203 Treads 1172 | . . . . . 134 199 378 244 217 Legs 7 | 7 . . . . . . . . . Wheels 1813 | 8 636 405 319 400 45 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 90 80 90 90 105 115 160 160 260 50 Average Speed 137 | 104 94 99 94 112 149 185 206 260 139 Slowest Speed 270 | 120 100 100 105 115 260 260 260 260 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 2 82 78 71 61 17 7 14 49 56 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 1 . 1 . . . 2 2 Spaces Dug 13 | . . . . . . . 7 3 3 Terrain Destroyed 157 | . 9 . . . 1 . 104 9 34 Melee . | . . . . . . . . . . Projectile 59 | . . . . . 1 . 15 9 34 AOE 98 | . 9 . . . . . 89 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total 3724 | 25 790 472 326 437 241 253 440 256 484 Wait 96 | . 39 24 3 13 1 12 3 . 1 Move 3186 | 14 635 404 318 399 178 198 377 243 420 Hop . | . . . . . . . . . . Pick Up 58 | 1 10 8 2 6 14 5 6 . 6 Fast Attach 21 | . 6 2 . . 2 2 3 . 6 Attach 27 | 2 4 . . . 4 4 3 1 9 Detach 7 | . . . . . 1 4 . . 2 Swap 38 | . 5 9 1 1 10 5 6 1 . Drop 59 | 2 4 13 2 . 17 8 8 . 5 Fire 217 | 6 86 12 . 18 13 15 25 11 31 Melee . | . . . . . . . . . . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . . . 1 . 1 . 3 Escape Stasis 8 | . . . . . . . 8 . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 38 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 13) 272 | -10/Materials | Discovered new exit (range 9) 326 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 598 | -10/Materials | Lost 4 parts (1n3w) 606 | -10/Materials | Core integrity fell below 50% 947 | -10/Materials | Entered Mines 1084 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1156 | -10/Mines | Discovered new exit (range 8) 1387 | -10/Mines | Found a hidden stash of uninstalled traps 1412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1412 | -10/Mines | Discovered new exit (range 5) 1432 | -10/Mines | Entered Exiles 1432 | -10/Exiles | Accompanied by 2 allies 1453 | -10/Exiles | Met 8R-AWN 1470 | -10/Exiles | Met EX-HEX 1494 | -10/Exiles | Met EX-BIN 1505 | -10/Exiles | Aligned with FarCom system 1505 | -10/Exiles | Given EX-Vault access code 1526 | -10/Exiles | Opened EX-Vault 1532 | -10/Exiles | Found Field Lobotomy Kit 1551 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1577 | -10/Exiles | Met EX-DEC 1581 | -10/Exiles | Learned location of Zion (-6) 1674 | -10/Exiles | Build established: Scavenger-Mutant 1729 | -10/Exiles | Discovered new exit (range 10) 1740 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1740 | -10/Exiles | Entered Mines 1740 | -9/Mines | Accompanied by 2 allies 1759 | -9/Mines | Learned location of Storage (-7) 1949 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2094 | -9/Mines | Discovered new exit (range 8) 2130 | -9/Mines | Build established: Mutant 2206 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2264 | -9/Mines | Entered Materials 2264 | -8/Materials | Accompanied by 2 allies 2264 | -8/Materials | Evolved 4 slots: Utility x4 2558 | -8/Materials | Discovered new exit (range 3) 2615 | -8/Materials | Entered Factory 2615 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2883 | -7/Factory | Build established: Gunner 3026 | -7/Factory | Discovered new exit (range 16) 3065 | -7/Factory | Entered another Factory area 3065 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3288 | -6/Factory | Build established: Scavenger-Gunner 3310 | -6/Factory | Identified exit to Lower Caves 3310 | -6/Factory | Identified exit to Extension 3398 | -6/Factory | Lost 3 parts (2p1u) 3804 | -6/Factory | Build established: Gunner 3962 | -6/Factory | Entered Lower Caves 4168 | -6/Lower Caves | Spotted B-75 Beast 4240 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4622 | -6/Lower Caves | Discovered new exit (range 5) 4633 | -6/Lower Caves | Entered another Lower Caves area 4720 | -6/Lower Caves | Encountered a Warlord checkpoint 4971 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5036 | -6/Lower Caves | Lost 4 parts (1p2u1w) 5184 | -6/Lower Caves | Core integrity fell below 50% 5231 | -6/Lower Caves | Core integrity fell below 20% 5241 | -6/Lower Caves | Learned location of 1 exit from Factory 5255 | -6/Lower Caves | Lost 14 parts (1p5n5u3w) 5274 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5294 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5312 | -6/Lower Caves | Found Prototype Special Weapon 5351 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 5351 | -6/Lower Caves | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 05294_ MQ-3V8(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 05294_ MQ-3V8(c): "The password is \\JHTX." 05301_ Connecting with Prototyping Terminal... 05301_ Current location identified: Lower Caves 05304_ Connecting with Prototyping Terminal... 05310_ Access granted. >>\\JHTX Access granted. 05312_ Acquired Prototype Special Weapon. 05313_ Dropped Mak. Cloaking Device. 05315_ Acquired Mak. Cloaking Device. 05326_ Weight Redist. System destroyed. 05326_ Mak. Cloaking Device destroyed. 05339_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 05351_ X-62 Marksman: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 05351_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????####??????????????????????????????? | | ?????????????###X"##?????????????????????????????? | | ?????????????# ""#?????????????????????????????? | | ?????????????### "#?????????????????????????????? | | ?????????????# "#?????????????????????????????? | | ???????????###### ##???????????##?##?????????????? | | ??????????## ## #???????????# ? ????????????? | | ??????????# ##??????????# ? ???????????? | | ??????????# ## ###???????## ???????????? | | ??????????# ##?###??# ??????????? | | ??????????# #?# ???? ####??????? | | ???????#### ### #???????? #??????? | | ???????# ## x ## #???????????#/ #??????? | | ???????## ## ## #????###????#%=##?????? | | ????????# ## ## #???## #???## ##????? | | ????????# #### # ##### ##??# #????? | | ????????######?## hhx #### ##???? | | ?????????????### p ## ##### | | ????????????## #### """ # | | ????????????# #??# """"" | | ????????????## ## ### #??# """"" # | | ?????????????# ### ##?# #??# " " %] | | ?????????????# #?# #??# #??# """ """ | | ?????????????# ### #??# #??# """ """## | | ?????????????# #??# @#??# """ """### | | ?????????????##### #### #??# #?# | | ????????????????# ## #??# ## | | ???????????????## ### #??########## | | ???????????????# #?# #???????????### | | ???????????????# #?# #?????????????### | | ???????????????# ### #???????????????# "" | | ???????????????# #???????????????# """" | | ??????????????## #####???????????????# """ " | | ??????????????# ##???????????????????# ?? | | ??????????????# ##???????????????????# ???? | | ??????????????# #???????????????????? ????? | | ????????????#### ##?????????????????????????? | | ???????????## ## #?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# ##?????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????### ## ##??????????????????????????? | | ?????????????#########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumAerolevNegator Manual? 0 Play Time 00:47:21 Cumulative 242.2 hours Start 2021.07.10 @ 17:31:19 End 2021.07.10 @ 18:16:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eaacccf-62c6-4f0c-b07d-0b1700937dcf