Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.30 @ 12:45:09 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3861) 3861 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2232) 2232 TOTAL SCORE: 9743 Bonus ------- Triggered High Security 500 High Alert Combat Kills 560 Follower Combat Kills 1180 Friendly Fire -8 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 100/100 System Corruption 3% Temperature Cool (36) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Medium Storage Unit Core Analyzer > --- WEAPON (4) ------- Mini Grenade Launcher Power Maul > --- INVENTORY (10) --- Advanced Weight Redist. System Improved Signal Interpreter Armor Integrity Analyzer Advanced ECM Suite Improved Utility Shielding Advanced Trap Extractor (0/8) Great Maul Carbide Saw Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Flail Great Maul Power Maul Katana > --- INVENTORY -------- Advanced Weight Redist. System Improved Signal Interpreter Target Analyzer Armor Integrity Analyzer Advanced ECM Suite Improved Utility Shielding Advanced Trap Extractor Heavy Mass Driver Mini Grenade Launcher [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Core Shielding Weapon Katana Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 1 . 1 2 . . Weapon 2 | . . 1 . 1 . . . Parts Attached 176 | 8 5 21 35 10 91 . 6 Power 15 | 1 1 3 1 1 6 . 2 Engine 12 | 1 1 3 1 . 4 . 2 Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 26 | 2 2 2 4 3 12 . 1 Treads . | . . . . . . . . Leg 17 | . 2 . 3 3 9 . . Wheel 8 | 2 . 2 . . 3 . 1 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 68 | 2 . 7 15 2 41 . 1 Device 34 | 1 . 2 8 1 22 . . Storage 6 | 1 . 1 2 . 2 . . Processor 6 | . . . 1 1 4 . . Hackware . | . . . . . . . . Protection 22 | . . 4 4 . 13 . 1 Artifact . | . . . . . . . . Weapon 67 | 3 2 9 15 4 32 . 2 Energy Gun 19 | 3 2 . 7 . 7 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | . . . 1 . 3 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 12 | . . 3 1 . 7 . 1 Special Weapon 1 | . . 1 . . . . . Impact Weapon 9 | . . . . 2 6 . 1 Slashing Weapon 18 | . . 5 6 2 5 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . Unidentified Prototypes 9 | . . . 4 . 4 . 1 Parts Lost 51 | . 5 8 5 8 17 . 8 Power 9 | . 1 1 1 1 4 . 1 Propulsion 12 | . 2 2 . 3 4 . 1 Utility 17 | . . 2 4 1 6 . 4 Weapon 13 | . 2 3 . 3 3 . 2 Highest Loss Streak 8 | . 5 8 2 3 7 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 85 77 99 93 96 100 91 Engine 7 | . 13 9 10 7 4 7 5 Leg 15 | . 25 10 20 16 14 15 12 Wheel 1 | . 2 6 1 . . . 1 Device 8 | . 14 6 15 8 6 . . Storage 8 | . 14 9 11 9 7 7 7 Processor 12 | . . . 3 14 16 23 21 Protection 9 | . . 8 2 2 13 15 12 Energy Gun 3 | . 14 3 6 . 1 . . Launcher 2 | . . 5 1 . 3 . 6 Impact Weapon 6 | . . . . 5 8 23 13 Slashing Weapon 15 | . . 14 25 27 12 7 6 Naked Turns . | . . . . . . . . Heaviest Build 41 | 12 13 24 29 27 41 39 39 Greatest Support 38 | 20 20 26 32 26 38 38 38 Greatest Overweight (x) 2 | . . 2 1 1 2 1 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 7 9 10 10 10 10 Most Carried 10 | 8 8 8 10 10 10 10 10 Average Carried 8 | 6 5 6 9 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 8 5 8 10 8 8 10 8 Class Distribution -------------------- 62% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Matter Collected 2031 | 280 40 221 385 103 924 20 58 Remotely . | . . . . . . . . Salvage Created 4536 | 151 64 503 1106 691 1657 . 364 Parts 263 | 14 6 38 57 31 86 . 31 Haulers Intercepted 9 | . . . 5 . 3 . 1 Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 75 | . 4 10 16 12 21 . 12 Melee 47 | . . 3 15 10 19 . . Guns 2 | . 1 . 1 . . . . AOE 22 | . 3 7 . . . . 12 Classes Destroyed 14 | 2 4 2 2 . 3 . 1 Worker 4 | . . 2 . . 1 . 1 Builder 5 | . 1 3 . . . . 1 Tunneler 5 | 4 . . . . 1 . . Hauler 9 | . . . 5 . 3 . 1 Recycler 9 | 1 . 2 1 1 4 . . Operator 2 | . . . . . 2 . . Watcher 5 | . 1 . 1 . 2 . 1 Swarmer 10 | . 3 5 . . . . 2 Grunt 35 | . 1 2 8 9 8 . 7 Duelist 2 | . . . 1 . 1 . . Protector 3 | . . . . . . . 3 Sentry 17 | . . 3 7 3 4 . . Specialist 2 | . . . . . 2 . . Programmer 6 | . . . . . 6 . . Best Kill Streak 11 | 3 6 11 3 3 4 . 9 Combat Bots Only 9 | . 4 7 2 3 3 . 9 Max Kills in Single Turn 6 | 1 6 4 1 1 1 . 6 Gunslinging . | . . . . . . . . Exploded 6 | . 3 2 . . . . 6 Melee 1 | . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Damage Taken 6152 | . 540 892 640 711 2297 . 1072 Core 1400 | . 200 253 64 177 407 . 299 Absorbed by Shields 264 | . . . . . 264 . . Redirected to Shielding 293 | . . 54 . 11 219 . 9 Regen/Repaired (Parts) 130 | . . . 52 . 78 . . Core Remaining (%) 51 | 100 20 . 20 67 . . . Volleys Fired 61 | 26 6 11 4 . 7 . 7 Largest 4 | 1 2 1 3 . 4 . 1 Hottest 205 | 40 80 33 150 . 205 . 30 Shots Fired 77 | 26 8 11 11 . 13 . 8 Gun 57 | 26 8 . 11 . 12 . . Cannon . | . . . . . . . . Launcher 20 | . . 11 . . 1 . 8 Special . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Thermal 32 | 26 4 . . . 2 . . Explosive 10 | . . 1 . . 1 . 8 Electromagnetic 33 | . 4 10 11 . 8 . . Robot Hit Streak 6 | 5 2 5 6 . 3 . . Robot Miss Streak 3 | 3 1 . 3 . 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 231 | 18 5 15 60 42 89 . 2 Core Hits 135 | 6 4 18 24 15 32 . 36 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 7 | . . . . 3 4 . . Critical Strikes 23 | . . . 4 7 12 . . Smash 11 | . . . . 3 8 . . Sever 12 | . . . 4 4 4 . . Melee Attacks 337 | . . 13 100 68 144 . 12 Impact 60 | . . . . 15 39 . 6 Slashing 273 | . . 13 100 53 101 . 6 Piercing . | . . . . . . . . Sneak Attacks 30 | . . 1 10 2 16 . 1 Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 39 | . . . 10 15 14 . . Damage Inflicted 11725 | 197 598 1406 2160 1411 3422 . 2531 Guns 518 | 197 69 . 104 . 148 . . Cannons . | . . . . . . . . Explosions 4050 | . 529 1056 . . 49 . 2416 Melee 7157 | . . 350 2056 1411 3225 . 115 Ramming . | . . . . . . . . Kinetic 39 | . . . . . 39 . . Thermal 1637 | 197 565 576 . . 19 . 280 Explosive 2309 | . . 124 . . 49 . 2136 Electromagnetic 583 | . 33 356 104 . 90 . . Impact 1496 | . . . . 358 1138 . . Slashing 5661 | . . 350 2056 1053 2087 . 115 Piercing . | . . . . . . . . Highest Corruption 12 | . . 2 4 12 3 3 3 Average Corruption 3 | . . 2 3 12 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked 4 | . . . . . 4 . . Effects 73 | . . . 25 4 27 3 14 Message Errors 16 | . . . 4 1 7 2 2 Matter Fused 23 | . . . 8 2 10 . 3 Heat Flow Errors 5 | . . . 3 1 1 . . Energy Discharges 17 | . . . 6 . 7 1 3 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 4 | . . . 1 . 1 . 2 Data Loss (major) 5 | . . . 3 . 1 . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1397 | . 302 265 61 101 586 . 82 Projectiles . | . . . . . . . . Explosions 600 | . 302 216 . . . . 82 Melee 797 | . . 49 61 101 586 . . Knockbacks 4 | . . . . 1 3 . . Impact 4 | . . . . 1 3 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 728 | . 365 166 . . 40 . 157 Shots 17 | . 5 7 . . 1 . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 273 | . 87 14 263 123 273 . 23 Average Temperature 67 | . 46 5 81 60 87 . 10 Received Heat Transfer 1664 | . 6 222 201 243 470 . 522 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 6 | . . 2 . 1 3 . . Impact Corruptions 13 | . . . . 4 9 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1487 | 450 525 350 . . 37 . 125 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Peak Influence 2124 | 25 360 570 500 304 355 121 2124 Initial 240 | . 16 152 240 71 74 107 84 Average 306 | 11 313 378 321 153 109 111 1171 Maximum Alert Level 5 | . 1 2 2 1 1 . 5 Low Security (%) 52 | 100 8 39 7 66 83 100 16 Level 1 32 | . 91 . 79 33 16 . 6 Level 2 6 | . . 60 13 . . . 3 Level 3 2 | . . . . . . . 18 Level 4 1 | . . . . . . . 11 Level 5 . | . . . . . . . 7 High Security 4 | . . . . . . . 36 Max Security . | . . . . . . . . Squads Dispatched 34 | . 1 1 3 1 11 . 17 Investigation 5 | . . . . 1 3 . 1 Extermination 6 | . . . . . 5 . 1 Reinforcement 10 | . 1 1 3 . 3 . 2 Assault 11 | . . . . . . . 11 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Distress Signals 6 | . 1 . 1 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 14 10 29 14 28 1 56 Peak Tracking Total 21 | . 5 5 3 6 4 1 21 Tactical Retreats 7 | . . . 1 2 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Traps Triggered 5 | . . 1 1 . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 9 | . . . 3 6 . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 1 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Machines Disabled 33 | . 10 2 1 . 3 . 17 Max in Single Turn 10 | . 10 2 1 . 1 . 5 Garrison Access 4 | . . . . 1 2 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Machines Accessed 43 | . 4 . 11 4 19 . 5 Terminals 25 | . 4 . 8 3 7 . 3 Fabricators 4 | . . . . . 3 . 1 Repair Stations 4 | . . . 1 . 3 . . Recycling Units 4 | . . . 1 . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . 1 1 3 . 1 Total Hacks 123 | . 16 . 41 9 47 . 10 Successful 65 | . 11 . 23 3 24 . 4 Failed 57 | . 4 . 18 6 23 . 6 Catastrophic 9 | . . . 3 1 3 . 2 Database Lockouts 1 | . 1 . . . . . . Manual 58 | . 12 . 24 4 14 . 4 Terminals 71 | . 16 . 26 6 17 . 6 Fabricators 11 | . . . . . 9 . 2 Repair Stations 17 | . . . 7 . 10 . . Recycling Units 12 | . . . 7 . 5 . . Scanalyzers . | . . . . . . . . Garrison Access 12 | . . . 1 3 6 . 2 Terminal Hacks 21 | . 7 . 8 1 4 . 1 Record 1 | . 1 . . . . . . Robot Analysis 3 | . 2 . . . 1 . . Open Door 2 | . . . 2 . . . . Level Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . Unreport Threat 3 | . . . 3 . . . . Locate Traps 3 | . . . 1 . 1 . 1 Reprogram Traps 2 | . . . 1 1 . . . Hauler Manifests 2 | . 2 . . . . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . 2 . 1 Network Status 3 | . . . . . 2 . 1 Repair Station Hacks 11 | . . . 4 . 7 . . Scan Component 7 | . . . 2 . 5 . . Repair 4 | . . . 2 . 2 . . Recycling Unit Hacks 3 | . . . 1 . 2 . . Retrieve Components 3 | . . . 1 . 2 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 2 . . Seal Access 3 | . . . . 1 2 . . Unauthorized Hacks 24 | . 4 . 10 1 7 . 2 Terminals 15 | . 4 . 6 1 3 . 1 Botnet 12 | . 3 . 4 1 3 . 1 Disrupt 1 | . . . 1 . . . . Operators 2 | . 1 . 1 . . . . Fabricators 4 | . . . . . 3 . 1 Report 1 | . . . . . 1 . . Haulers 3 | . . . . . 2 . 1 Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 4 . 1 . . Monitor 1 | . . . 1 . . . . Reject 2 | . . . 1 . 1 . . Recyclers 1 | . . . 1 . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 38 | . 4 . 8 4 17 . 5 Full Trace Events 3 | . . . . . 2 . 1 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . Time 140 | . . . 76 . 64 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . . . 10 . 12 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 3 . . Non-combat 3 | . . . . . 3 . . Combat . | . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . no_distress 3 | . . . . . 3 . . find_fabricator 1 | . . . . . 1 . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Total Allies 21 | . . . 1 . . 20 . Largest Group 20 | . . . 1 . . 20 17 Highest-Rated Group 496 | . . . 100 . . 496 448 Highest-Rated Ally 100 | . . . 100 . . 35 35 Total Orders . | . . . . . . . . Ally Attacks 135 | . . . 11 . . 13 111 Total Damage 5906 | . . . 466 . . 1069 4371 Kills 57 | . . . 8 . . 4 45 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Turns Passed 5979 | 165 221 325 1408 490 2457 217 696 Spaces Moved 3482 | 112 169 205 755 211 1379 113 538 Core 18 | 1 . 17 . . . . . Treads . | . . . . . . . . Legs 3072 | . 153 97 695 211 1357 113 446 Wheels 392 | 111 16 91 60 . 22 . 92 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 50 90 120 115 190 100 Average Speed 126 | 79 116 104 135 130 126 190 119 Slowest Speed 260 | 80 120 260 190 190 260 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 39 | 6 40 17 94 18 41 76 27 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 115 | . . 44 24 10 31 . 6 Terrain Destroyed 231 | . 26 44 24 10 42 . 85 Melee 71 | . . . 24 10 31 . 6 Projectile . | . . . . . . . . AOE 160 | . 26 44 . . 11 . 79 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Total 4530 | 158 185 282 999 346 1876 117 567 Wait 398 | 2 5 8 97 77 208 . 1 Move 3476 | 111 168 204 754 210 1379 112 538 Hop . | . . . . . . . . Pick Up 85 | 11 1 15 15 4 35 3 1 Fast Attach 48 | 4 . 8 3 3 26 . 4 Attach 44 | 3 4 7 7 6 16 . 1 Detach 6 | . . 1 1 . 4 . . Swap 84 | 1 1 6 25 1 49 . 1 Drop 67 | . . 9 12 1 39 2 4 Fire 61 | 26 6 11 4 . 7 . 7 Melee 261 | . . 13 81 44 113 . 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Core integrity fell below 50% 216 | -10/Materials | Lost 5 parts (1p2n2w) 217 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Central database locked down 272 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 513 | -9/Materials | Discovered new exit (range 14) 581 | -9/Materials | Core integrity fell below 50% 610 | -9/Materials | Lost 8 parts (1p2n2u3w) 624 | -9/Materials | Destroyed 7 combat bots 712 | -9/Materials | Entered Storage 937 | -9/Storage | Repaired Katana? 982 | -9/Storage | Repaired Katana 1364 | -9/Storage | Used back door to open Recycling access 1364 | -9/Storage | Discovered new exit (range 5) 1625 | -9/Storage | Discovered new exit (range 7) 1922 | -9/Storage | Met 01-MTF 2120 | -9/Storage | Entered Materials 2120 | -8/Materials | Accompanied by 1 ally (01-MTF) 2120 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2125 | -8/Materials | 01-MTF left 2441 | -8/Materials | Build established: Scavenger-Mutant 2524 | -8/Materials | Crushed by falling debris 2524 | -8/Materials | System corruption reached 10% 2535 | -8/Materials | Discovered new exit (range 11) 2555 | -8/Materials | Lost 3 parts (1p1n1w) 2610 | -8/Materials | Entered Factory 2610 | -7/Factory | Evolved 2 slots: Utility x2 2878 | -7/Factory | Lost 6 parts (1p1n2u2w) 4293 | -7/Factory | Cargo convoy interrupted 4375 | -7/Factory | Repaired Core Shielding 4430 | -7/Factory | Repaired Katana 4711 | -7/Factory | Identified exit to Factory 4873 | -7/Factory | Core integrity fell below 50% 4907 | -7/Factory | Lost 7 parts (1p2n3u1w) 5067 | -7/Factory | Sucked down chute 5067 | -7/Factory | Entered Waste 5068 | -7/Waste | Joined by Warlord forces that had cleared the area 5220 | -7/Waste | A Compactor rumbled back to life 5220 | -7/Waste | Spotted C-40 Crusher 5223 | -7/Waste | Allies destroyed C-40 Crusher 5233 | -7/Waste | Discovered new exit (range 12) 5284 | -7/Waste | Entered Factory 5284 | -7/Factory | Accompanied by 17 allies 5594 | -7/Factory | Garrison activated, responded to threat 5617 | -7/Factory | Garrison activated, responded to threat 5684 | -7/Factory | First assault squad dispatched 5726 | -7/Factory | High security lockdown imminent 5806 | -7/Factory | High security lockdown engaged 5880 | -7/Factory | Core integrity fell below 20% 5902 | -7/Factory | Lost 6 parts (1p1n3u1w) 5980 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05963_ G-47 Trooper unfolds itself. 05965_ C-30 ARC bursts open, deploying its payload. 05965_ G-50 Soldier unfolds itself. 05965_ G-47 Trooper unfolds itself. 05965_ I-36 Angel unfolds itself. 05966_ Imp. Melee Analysis Suite destroyed. 05972_ G-47 Trooper destroyed. 05973_ Katana destroyed. 05974_ G-47 Trooper destroyed. 05977_ Nuclear Reactor explodes. 05977_ I-36 Angel destroyed. 05977_ G-50 Soldier destroyed. 05977_ Nuclear Reactor explodes. 05977_ G-47 Trooper destroyed. 05977_ Destroyed Lgt. Angular Momentum Engine. 05977_ Destroyed Unknown Slashing Weapon. 05979_ C-30 ARC bursts open, deploying its payload. 05979_ H-55 Commando unfolds itself. 05979_ I-36 Angel unfolds itself. 05980_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # """ ] # #????????? | | # + T + ??????? | | # """"" # #????????? | | ??""""" # #????????? | | ??""" ?##### ## #????????? | | ?? ?????# #?? #????????? | | ??""""??#####+#### ##?????????? | | ? """"??# # #??????????? | | ???""?? # # #??????????? | | ???? ?? # !% + #??????????? | | ???????# #??????????? | | ???????# #??????????? | | ???????? = * % #??????????? | | ???????? % ! #??????????? | | ????????#= % %!# #??????????? | | ????????# %# #??????????? | | ????????# * = # #??????????? | | ????????# =l% # #??????????? | | ????????# = # #??????????? | | ????????### #### ## ???????? | | ???????#####g##T #%hi ??????? | | ???????# gg hh T??????? | | ???????+ ??????? | | ???????# ??????? | | ???????# ### ??????? | | ???????# @ #??###+### ???????? | | ???????+ +??????????????????? | | ???????###+#####??????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 12 Core Analysis 6 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeMachineCompressor Manual? 0 Play Time 01:51:22 Cumulative 969.1 hours Start 2022.11.30 @ 10:45:27 End 2022.11.30 @ 12:45:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56774a07-3893-43d5-8972-2338997f3fb3