Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.28 @ 22:18:38 Player: Mike Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (58) 290 Value Destroyed (1195) 1195 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2385 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Sensor Array Transport Network Coupler > --- WEAPON (2) ------- Flail > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Small Laser Particle Gun Particle Gun Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine VTOL Module VTOL Module Sensor Array Seismic Detector Mining Laser Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 41 | 6 12 23 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 15 | 1 4 10 Treads . | . . . Leg 1 | 1 . . Wheel . | . . . Hover . | . . . Flight 14 | . 4 10 Utility 7 | 2 2 3 Device 4 | 1 1 2 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 6 | 2 . 4 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon 5 | . 2 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . . 17 Power 3 | . . 3 Propulsion 8 | . . 8 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 6 | 1 6 6 Power 1 | . 1 1 Propulsion . | . 1 . Utility 1 | . . 1 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power 2 | . . 2 Propulsion 2 | . 2 . Utility 3 | . 1 2 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 80 | . 90 72 Engine 12 | . 14 10 Leg 2 | . 4 . Flight 17 | . 19 16 Device 11 | . 14 9 Storage 12 | . 14 11 Processor 4 | . . 8 Energy Gun 17 | . 22 13 Impact Weapon 1 | . . 3 Peak Build Rating 12 | 6 12 12 Average Rating 6 | 5 6 7 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 13 13 13 Greatest Support 12 | 10 10 12 Greatest Overweight (x) 4 | 3 3 4 Average Overweight (x) . | 1 1 . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 6 | 1 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 6 Class Distribution -------------------- 59% | Mutant 36% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 826 | 260 121 445 Remotely . | . . . Salvage Created 2057 | 158 527 1372 Parts 130 | 18 37 75 Haulers Intercepted 7 | . 2 5 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 39 | . 10 29 Melee 6 | . . 6 Guns 25 | . 8 17 AOE 4 | . 2 2 Classes Destroyed 10 | 3 5 2 Worker 3 | 1 2 . Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 7 | . 2 5 Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 15 | . 8 7 Grunt 15 | . 2 13 Brawler 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 6 | 3 6 6 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 232 | . 40 192 Missed 75 | . 13 62 Hits 157 | . 27 130 Melee 2 | . . 2 Projectile 155 | . 27 128 Critical Strikes 4 | . . 4 Damage Taken 1406 | . 196 1210 Core 461 | . 61 400 Absorbed by Shields . | . . . Ignored by Resistances 429 | . 65 364 Regen/Repaired (Parts) 141 | . . 141 Core Remaining (%) 87 | 100 75 . Volleys Fired 112 | 7 31 74 Largest 2 | 2 2 2 Hottest 200 | 80 200 80 Shots Fired 208 | 14 63 131 Gun 204 | 14 59 131 Cannon . | . . . Launcher . | . . . Special 4 | . 4 . Kinetic . | . . . Thermal 112 | . 4 108 Explosive . | . . . Electromagnetic 96 | 14 59 23 Robot Hit Streak 44 | 7 12 44 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 178 | 9 39 130 Core Hits 76 | 6 22 48 Critical Kills . | . . . Critical Parts Destroyed 4 | . . 4 Critical Strikes 4 | . . 4 Smash 4 | . . 4 Melee Attacks 27 | . . 27 Impact 27 | . . 27 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2759 | 159 619 1981 Guns 1876 | 113 540 1223 Cannons . | . . . Explosions 271 | 46 79 146 Melee 610 | . . 610 Ramming 2 | . . 2 Kinetic . | . . . Thermal 1253 | 46 79 1128 Explosive . | . . . Electromagnetic 894 | 113 540 241 Impact 610 | . . 610 Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 2 5 Average Corruption 3 | . 1 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 37 | . 6 31 Message Errors 6 | . 1 5 Matter Fused 12 | . 2 10 Heat Flow Errors 5 | . 1 4 Energy Discharges 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 6 | . 1 5 Data Loss (major) 2 | . . 2 Misfires 1 | . 1 . Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 154 | . . 154 Projectiles . | . . . Explosions 3 | . . 3 Melee 151 | . . 151 Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 72 | . 24 48 Shots 3 | . 1 2 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 202 | 54 202 180 Average Temperature 48 | 22 42 54 Received Heat Transfer 531 | . 27 504 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 5 | . 1 4 Combat Hostiles 4 | . . 4 Parts Fried 13 | . 7 6 Impact Corruptions 6 | . . 6 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 1 4 Heat Transferred 2600 | 50 100 2450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | 1 2 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 195 | 10 124 195 Initial . | . . . Average 50 | 1 30 72 Influence Increases 1320 | 25 375 920 Destroy 0b10 Robot/C 780 | . 200 580 Destroy 0b10 Robot/NC 95 | 25 45 25 Destroy Leader 250 | . 50 200 Successful Hack 22 | . . 22 Disable Machine 9 | . 9 . Destroy Structure 29 | . 11 18 Partial Spotted 30 | . . 30 Lose Combat Pursuer 105 | . 60 45 Influence Decreases 1185 | 25 375 785 Time Decay 1023 | 25 375 623 Lost Part 162 | . . 162 Squads Dispatched 7 | . . 7 Investigation 4 | . . 4 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 66 | . 19 47 Peak Tracking Total 7 | . 5 7 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 3 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 1 7 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . . 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 25 | . 6 19 Successful 14 | . 1 13 Failed 10 | . 5 5 Catastrophic 3 | . 1 2 Database Lockouts 1 | . . 1 Manual 6 | . 6 . Terminals 12 | . 6 6 Fabricators . | . . . Repair Stations 8 | . . 8 Recycling Units 2 | . . 2 Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Locate Traps 1 | . . 1 Registered Components 2 | . 1 1 Registered Prototypes 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 7 | . . 7 Scan Component 4 | . . 4 Repair 3 | . . 3 Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer 2 | . . 2 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 1 6 Full Trace Events 5 | . 1 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired 3 | . . 3 Time 78 | . . 78 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2833 | 85 1260 1488 Sensors 1177 | . . 1177 Seismic 1421 | 85 1260 76 T.N.C. 1119 | . . 1119 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2925 | 177 1260 1488 Spaces Moved 1887 | 81 774 1032 Core 272 | 23 . 249 Treads . | . . . Legs 225 | 58 167 . Wheels . | . . . Hover . | . . . Flight 1390 | . 607 783 Fastest Speed 29 | 50 112 29 Average Speed 111 | 178 132 90 Slowest Speed 290 | 200 290 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 7 | . . 7 Potential Cave-ins 2 | . . 2 Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 7 97 64 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 27 | 2 11 14 Melee . | . . . Projectile 4 | . 4 . AOE 23 | 2 7 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2435 | 97 939 1399 Wait 310 | . 94 216 Move 1872 | 80 773 1019 Hop 6 | . . 6 Pick Up 19 | 4 7 8 Fast Attach 27 | 6 6 15 Attach 13 | . 2 11 Detach 6 | . 2 4 Swap 18 | . 10 8 Drop 24 | . 14 10 Fire 112 | 7 31 74 Melee 27 | . . 27 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 8) 875 | -10/Materials | Build established: Scavenger-Mutant 888 | -10/Materials | Discovered new exit (range 8) 953 | -10/Materials | Discovered new exit (range 13) 1218 | -10/Materials | Discovered new exit (range 15) 1308 | -10/Materials | Build established: Mutant 1329 | -10/Materials | Discovered new exit (range 9) 1438 | -10/Materials | Entered another Materials area 1438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1471 | -9/Materials | Discovered new exit (range 13) 1545 | -9/Materials | Lost 5 parts (1p1n1u2w) 1625 | -9/Materials | Lost 3 parts (3n) 2048 | -9/Materials | Discovered new exit (range 8) 2149 | -9/Materials | Central database locked down 2529 | -9/Materials | Repaired Sml. Laser+ 2557 | -9/Materials | Repaired Sml. Laser+ 2577 | -9/Materials | Discovered new exit (range 16) 2594 | -9/Materials | Core integrity fell below 50% 2597 | -9/Materials | Build established: Scavenger-Mutant 2677 | -9/Materials | Repaired Flight Unit 2745 | -9/Materials | Core integrity fell below 20% 2767 | -9/Materials | Discovered new exit (range 14) 2926 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02760_ Heat Sink fried. 02763_ Acquired 6 matter. 02765_ Acquired 4 matter. 02767_ EXIT=FOUND 02774_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02778_ Acquired Sensor Array. 02784_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02790_ Flight Unit destroyed. 02794_ System corrupted: Substantial component data lost. 02799_ G-34 Mercenary destroyed. 02801_ Flight Unit destroyed. 02801_ G-34 Mercenary destroyed. 02808_ Acquired 10 matter. 02816_ K-01 Serf collects debris. 02915_ W-16 Scout distress signal alerts nearby ally. 02917_ K-01 Serf destroyed. 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" | | ????????????????????????# #????????# """ T | | ????????????????????????# """ #????????# """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Laser | 4% | -9/Materials Sml. Laser | 10% | -9/Materials Flight Unit | 45% | -9/Materials Studied --------- Sml. Laser | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledLegAutogun Manual? 0 Play Time 00:35:25 Cumulative 16.1 hours Start 2025.12.28 @ 21:46:03 End 2025.12.28 @ 22:18:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 1 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4ab4dd16-b6aa-4c68-ab3e-0f5436a291f3