Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 04:42:17 Player: Rocket Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (158) 790 Value Destroyed (4198) 4198 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11848 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 98/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Shield Leg Heavy Shield Leg Improved Antigrav System Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Actuator Array ECM Suite Improved Medium Armor Plating Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Makeshift Hammer Makeshift Axe Power Sword > --- INVENTORY -------- Heavy Shield Leg Heavy Shield Leg Armored Huge Wheel Improved Medium Armor Plating Insulated Plating Insulated Plating Shock Absorption System Force Field Advanced Recalibrator Heavy Phase Cannon Improved Proton Missile Launcher Powered Hammer [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Melee Analysis Suite Device Actuator Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . . 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 2 . 2 . . . . . . . . . . . . Utility 8 | . . . 2 . . . 1 1 . . 2 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 186 | 7 4 15 12 36 6 . 36 13 14 3 9 7 6 . 2 16 Power 17 | 1 . 2 1 4 . . 3 1 1 1 1 . . . 1 1 Engine 10 | 1 . 2 1 3 . . 2 . . . . . . . . 1 Core 6 | . . . . 1 . . 1 1 1 . 1 . . . 1 . Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 82 | 2 2 7 6 19 . . 17 3 7 2 5 2 1 . 1 8 Treads 20 | . 2 3 3 4 . . 1 . 3 . 1 1 1 . 1 . Leg 12 | . . . 1 9 . . . . . 2 . . . . . . Wheel 44 | 2 . 4 2 6 . . 15 3 . . 4 1 . . . 7 Hover 4 | . . . . . . . . . 4 . . . . . . . Flight 2 | . . . . . . . 1 . . . . . . . . 1 Utility 52 | 2 . 3 4 7 2 . 9 6 2 . 3 5 3 . . 6 Device 15 | 1 . . . 2 1 . 4 2 . . 1 1 . . . 3 Storage 5 | 1 . . . 1 . . . 1 1 . . . . . . 1 Processor 13 | . . . 3 2 . . 3 . . . . 2 1 . . 2 Hackware 4 | . . . 1 1 . . 1 . . . 1 . . . . . Protection 15 | . . 3 . 1 1 . 1 3 1 . 1 2 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 3 1 6 4 . 7 3 4 . . . 2 . . 1 Energy Gun 3 | 1 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . Ballistic Gun 3 | 1 . . . . 1 . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . . Launcher 11 | . . 1 1 3 1 . 3 . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . 2 . 1 1 . 4 2 2 . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . . . . . . . . . . 3 Corrupted Parts 14 | 1 . . . 5 1 . 2 . 1 2 . 1 1 . . . System Corruption 87 | 2 . . . 40 10 . 3 . 13 7 . 2 10 . . . Parts Lost 65 | . 2 2 2 15 4 . 9 2 8 . . 2 4 . . 15 Power 9 | . . . 1 . . . 1 1 2 . . . 1 . . 3 Propulsion 36 | . 2 2 1 10 2 . 7 . 5 . . 1 2 . . 4 Utility 16 | . . . . 2 1 . 1 1 1 . . 1 1 . . 8 Weapon 4 | . . . . 3 1 . . . . . . . . . . . Highest Loss Streak 12 | . 2 1 2 11 3 . 6 2 5 . . 1 2 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 1 4 7 7 6 9 11 12 13 11 14 14 14 14 15 11 13 Power . | . 1 1 . . 1 1 . 1 . . 1 1 1 1 . . Propulsion 2 | 1 2 1 1 . 1 1 1 1 . 3 3 4 4 4 2 5 Utility 4 | . 1 3 3 2 2 3 5 5 4 4 3 5 6 7 6 5 Weapon 4 | . . 2 2 3 4 6 5 5 6 6 5 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 2 . 5 . . 7 6 2 1 . 3 . . . 12 Power 2 | . . 1 . . . . 1 . . . . . . . . . Propulsion 11 | . . . . . . . . . . . . 1 . . . 10 Utility 12 | . . . . 3 . . 2 4 . . . 1 . . . 2 Weapon 13 | . . 1 . 2 . . 4 2 2 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 81 89 84 88 73 76 90 95 80 94 88 87 82 84 97 85 Engine 5 | . 14 10 9 6 7 7 10 8 6 5 1 . . . . 1 Core 2 | . . . . . . . 2 2 . 1 3 5 5 5 9 5 Reactor 1 | . . . . . . . . . . 3 5 5 4 . . . Treads 6 | . 14 20 20 6 7 7 5 . 1 17 13 . . 5 22 8 Leg 4 | . . . 2 13 23 23 8 1 . 7 3 . . . . . Wheel 14 | . 10 19 9 18 2 . 20 32 9 1 5 20 14 15 6 11 Hover 2 | . . . . . . . . . 13 7 2 . . . . . Device 8 | . . . . 4 3 7 10 12 11 9 14 9 8 5 6 15 Storage 5 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 5 5 3 Processor 7 | . . . 7 3 . . 5 5 5 5 5 14 16 21 17 13 Hackware 2 | . . . 8 7 . . . . . . 4 5 5 5 5 3 Protection 4 | . . 5 . 1 7 7 4 4 4 6 5 5 5 5 6 5 Impact Weapon 8 | . . 18 12 9 3 7 5 14 11 11 10 10 6 5 5 5 Slashing Weapon 3 | . . . . . . . . 1 4 5 5 5 7 10 10 6 Peak Build Rating 97 | 9 6 17 33 44 39 39 56 58 75 76 90 90 89 86 92 97 Average Rating 60 | 4 5 14 22 31 36 39 48 53 62 74 85 86 86 86 87 83 On Entrance 50 | . 6 6 15 26 41 39 39 48 51 74 74 86 88 86 86 85 Avg Prop Armor Cover (%) 10 | . . 18 23 16 6 5 11 3 6 6 6 6 6 6 8 11 Naked Turns 38 | . . . . . . . . . . . . . . . . 38 Heaviest Build 140 | 13 14 23 20 62 60 55 72 75 74 79 90 87 84 62 70 140 Greatest Support 135 | 26 40 40 56 76 60 60 66 66 79 79 102 76 76 66 135 58 Greatest Overweight (x) 7 | . 4 1 1 3 5 . 4 1 7 . 3 2 1 . 1 5 Average Overweight (x) 1 | . . . . . 1 . 1 . 3 . . 1 . . . 1 Largest Inventory Capacity 35 | 8 8 8 8 15 15 15 15 15 35 15 15 15 15 15 15 25 Average Capacity 14 | 7 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 19 Most Carried 25 | 5 6 8 8 10 11 11 15 15 15 15 15 15 15 15 15 25 Average Carried 12 | 2 4 7 7 6 9 11 13 14 11 14 14 14 14 15 13 16 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 4 8 7 9 11 11 15 15 13 15 15 15 15 15 12 5 Class Distribution -------------------- 50% | Scavenger-Gladiator 22% | Mutant 16% | Gladiator 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Matter Collected 4001 | 177 127 297 124 498 203 . 955 170 307 131 117 277 225 . 64 329 Remotely 15 | . . . . . . . 15 . . . . . . . . . Salvage Created 6270 | 93 189 205 482 740 66 . 1209 409 406 277 426 329 589 . 60 790 Parts 257 | 4 7 18 12 37 3 . 52 11 10 7 20 11 27 . 4 34 Haulers Intercepted 5 | . . 2 1 . . . . . . . . . . . . 2 Recyclers Shooed 7 | . 3 . 1 1 . . 2 . . . . . . . . . Parts Field Recycled 15 | . . . . . . . 15 . . . . . . . . . Retrieved Matter 128 | . . . . . . . 128 . . . . . . . . . Parts Self-Destructed 38 | . . . . . 3 . . . 6 2 . 7 17 . 3 . Prevented 19 | . . . . . . . . . 4 4 . 3 8 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 82 | . 2 6 6 13 3 . 5 8 10 5 3 6 12 . 1 2 Melee 36 | . . . 2 3 . . 3 5 7 2 3 4 4 . 1 2 Guns 1 | . 1 . . . . . . . . . . . . . . . Cannons 4 | . . . . 3 1 . . . . . . . . . . . AOE 24 | . . 5 2 6 2 . 2 . 1 . . . 6 . . . Classes Destroyed 13 | 2 2 4 2 2 . . . . . . . . 1 . . . Worker 23 | . 1 . 1 3 . . 9 4 . . 4 . . . . 1 Builder 22 | . . . 1 5 . . 8 4 . . 1 . . . . 3 Tunneler 6 | 1 . 1 . . . . 2 . . . 1 . . . . 1 Hauler 5 | . . 2 1 . . . . . . . . . . . . 2 Recycler 16 | 1 1 . 3 2 . . 5 . . . 1 . . . . 3 Operator 4 | . . 1 . 1 . . . 1 . . 1 . . . . . Swarmer 33 | . . 4 2 2 2 . 3 5 6 . . 2 7 . . . Grunt 15 | . 2 1 2 4 . . . . 1 5 . . . . . . Brawler 2 | . . . . . . . . . . . . . 2 . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 9 | . . 1 1 2 . . 1 . 1 . 1 1 1 . . . Hunter 9 | . . . 1 3 . . . 3 . . . 2 . . . . Programmer 13 | . . . . 1 1 . 1 . 2 . 2 1 2 . 1 2 Best Kill Streak 9 | 1 3 7 4 4 2 . 5 9 5 5 5 2 4 . 1 7 Combat Bots Only 7 | . 1 5 2 3 2 . 2 7 5 5 1 2 4 . 1 2 Max Kills in Single Turn 3 | 1 1 2 2 3 1 . 2 1 1 1 1 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 2 1 . 2 . 1 . . . 2 . . . Melee 1 | . . . 1 1 . . 1 1 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1125 | . 10 109 31 208 63 . 150 72 87 20 30 82 53 . 22 188 Missed 376 | . 4 39 7 87 23 . 54 21 19 7 12 23 21 . 4 55 Hits 749 | . 6 70 24 121 40 . 96 51 68 13 18 59 32 . 18 133 Melee 6 | . . . . 3 . . . . . . . 2 1 . . . Projectile 743 | . 6 70 24 118 40 . 96 51 68 13 18 57 31 . 18 133 AOE 2 | . . . . . . . 2 . . . . . . . . . Critical Strikes 23 | . . 1 1 2 1 . . 2 2 . . 3 1 . . 10 Part Disruptions 3 | . . . . . . . . . . . . 1 . . . 2 Damage Taken 11696 | . 85 1000 355 1720 626 . 1217 882 1225 247 266 631 391 . 223 2828 Core 2691 | . . 205 45 411 48 . 293 93 145 . 20 82 23 . 20 1306 Absorbed by Shields 1048 | . . . . . . . . . . . 124 507 181 . 160 76 Ignored by Resistances 281 | . . . . . . . 16 . . . 7 26 24 . 32 176 Regen/Repaired (Parts) 266 | . . . . . . . 266 . . . . . . . . . Core Remaining (%) 75 | 100 100 48 91 . . 34 65 . . 76 . . . . 87 . Volleys Fired 99 | 4 19 12 1 28 7 . 5 . 2 . . . 21 . . . Largest 2 | 2 2 2 1 2 1 . 1 . 2 . . . 1 . . . Hottest 100 | 60 100 100 33 80 40 . 43 . 79 . . . 43 . . . Shots Fired 135 | 8 37 14 1 41 7 . 5 . 4 . . . 18 . . . Gun 49 | 8 37 4 . . . . . . . . . . . . . . Cannon 36 | . . . . 31 5 . . . . . . . . . . . Launcher 50 | . . 10 1 10 2 . 5 . 4 . . . 18 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 40 | 4 . . . 31 5 . . . . . . . . . . . Thermal 41 | . 37 4 . . . . . . . . . . . . . . Explosive 21 | . . 10 1 6 2 . . . 2 . . . . . . . Electromagnetic 33 | 4 . . . 4 . . 5 . 2 . . . 18 . . . Robot Hit Streak 7 | 3 4 2 2 4 2 . . . 2 . . . 7 . . . Robot Miss Streak 5 | 1 2 4 . 5 3 . 1 . . . . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 313 | 6 15 18 20 35 3 . 43 25 25 9 22 28 20 . 6 38 Core Hits 129 | 4 7 9 6 26 3 . 18 6 8 2 9 6 15 . 2 8 Critical Kills 10 | . . 1 1 3 . . . . 2 1 1 . . . . 1 Critical Parts Destroyed 32 | . . 1 2 5 . . 1 3 9 2 1 4 . . . 4 Critical Strikes 59 | . 4 3 4 9 . . 2 3 11 3 3 7 1 . 1 8 Burn 4 | . 4 . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . Smash 44 | . . 3 4 8 . . 1 3 11 3 2 4 . . . 5 Sever 9 | . . . . . . . . . . . 1 3 1 . 1 3 Impale 1 | . . . . . . . 1 . . . . . . . . . Melee Attacks 463 | . . 21 25 49 . . 81 68 39 13 47 37 10 . 6 67 Impact 318 | . . 21 25 49 . . 53 62 32 11 27 13 1 . 1 23 Slashing 117 | . . . . . . . . 6 7 2 20 24 9 . 5 44 Piercing 28 | . . . . . . . 28 . . . . . . . . . Sneak Attacks 80 | . . 2 7 8 . . 26 10 3 . 8 . . . . 16 Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . . Follow-up Attacks 62 | . . 3 1 4 . . 2 8 8 3 7 10 1 . 2 13 Damage Inflicted 18692 | 69 198 1304 1461 2609 260 . 2812 1828 1480 454 1215 1230 1048 . 263 2461 Guns 280 | 69 198 13 . . . . . . . . . . . . . . Cannons 274 | . . . . 242 32 . . . . . . . . . . . Explosions 2938 | . . 616 97 984 228 . 170 . 124 . . . 719 . . . Melee 15200 | . . 675 1364 1383 . . 2642 1828 1356 454 1215 1230 329 . 263 2461 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 288 | 14 . . . 242 32 . . . . . . . . . . . Thermal 634 | . 198 13 . 378 . . 45 . . . . . . . . . Explosive 1409 | . . 616 97 419 228 . . . 49 . . . . . . . Electromagnetic 1161 | 55 . . . 187 . . 125 . 75 . . . 719 . . . Impact 10474 | . . 675 1364 1383 . . 1858 1744 1240 416 605 418 63 . 46 662 Slashing 3942 | . . . . . . . . 84 116 38 610 812 266 . 217 1799 Piercing 784 | . . . . . . . 784 . . . . . . . . . Highest Corruption 52 | 2 2 . 3 41 52 52 4 1 22 29 3 11 26 26 28 23 Average Corruption 13 | 2 2 . 2 27 48 52 1 1 8 26 2 8 14 26 27 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 284 | . 3 . 2 42 34 5 17 . 50 7 1 47 26 . 40 10 Message Errors 73 | . . . . 8 7 2 3 . 18 1 . 18 5 . 9 2 Matter Fused 69 | . 1 . 1 9 9 1 4 . 16 1 . 13 4 . 8 2 Heat Flow Errors 30 | . . . . 4 2 . 4 . 4 2 1 3 4 . 6 . Energy Discharges 36 | . . . . 4 3 1 2 . 6 1 . 6 6 . 5 2 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . Parts Fused 6 | . 1 . . . . . . . 2 . . . 1 . 2 . Data Loss (minor) 31 | . . . . 5 8 1 1 . 2 1 . 4 1 . 6 2 Data Loss (major) 10 | . . . . 3 . . 1 . 1 1 . . 1 . 2 1 Alerts 14 | . . . 1 2 3 . 2 . 1 . . 3 . . 2 . Misdirections 6 | . . . . 3 1 . . . . . . . 1 . . 1 Weapon Failures 8 | . 1 . . 4 . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 5236 | . . 130 542 890 39 . 931 885 557 229 168 248 38 . 2 577 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 324 | . . 81 . 204 39 . . . . . . . . . . . Melee 4912 | . . 49 542 686 . . 931 885 557 229 168 248 38 . 2 577 Knockbacks 29 | . . . 4 3 . . 6 4 3 . 4 2 . . . 3 Impact 28 | . . . 4 2 . . 6 4 3 . 4 2 . . . 3 Kinetic 1 | . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 392 | . . 55 . 303 . . 28 . . . . . 6 . . . Shots 11 | . . 3 . 5 . . 2 . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 274 | 40 263 60 . 203 203 . 264 6 210 244 206 259 269 . 274 . Average Temperature 90 | 22 121 20 . 66 54 . 74 6 83 94 195 125 88 . 111 . Received Heat Transfer 1428 | . 48 240 117 306 180 . 198 27 72 117 31 36 13 . 4 39 Effects 2 | . 1 . . . . . 1 . . . . . . . . . Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 33 | . . 2 6 3 . . 6 4 2 3 2 2 2 . . 1 Combat Hostiles 16 | . . 1 2 1 . . . 3 2 3 . 2 2 . . . Parts Fried 57 | . . 2 8 11 . . 15 6 1 2 6 . 4 . . 2 Impact Corruptions 131 | . . 3 11 17 . . 23 28 19 6 6 7 1 . . 10 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . . 2 . . . . . . 1 . . . 2 . Heat Transferred 1175 | . 888 37 . 200 . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . . . . Low Security (%) 95 | 100 100 99 100 74 . . 100 100 . . 100 . . . . 100 Level 1 4 | . . . . 25 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 262 | 5 32 199 99 262 . . 109 143 . . 65 . . . . 42 Initial 63 | . . . 34 14 . . . 13 . . 63 . . . . . Average 40 | 1 7 91 64 98 . . 20 49 . . 17 . . . . 5 Influence Increases 3060 | 10 79 243 197 578 155 . 353 273 255 140 149 155 305 . 30 138 Destroy 0b10 Robot/C 1640 | . 40 120 120 260 60 . 100 160 200 100 60 120 240 . 20 40 Destroy 0b10 Robot/NC 385 | 10 10 20 30 55 . . 120 45 5 . 40 . . . . 50 Destroy Leader 308 | . 10 24 22 60 20 . 30 30 20 10 20 20 20 . 10 12 Successful Hack 60 | . . 5 . 10 . . 18 . . . 11 . . . . 16 Disable Machine 180 | . . 15 . 105 . . 60 . . . . . . . . . Destroy Structure 232 | . 4 59 10 58 . . 25 38 . . 18 . . . . 20 Lose Combat Pursuer 255 | . 15 . 15 30 75 . . . 30 30 . 15 45 . . . Influence Decreases 3060 | 10 78 161 249 430 334 . 325 252 276 66 223 183 222 83 30 138 Entered New Map 307 | . . 1 49 17 67 . . 15 19 6 39 11 . 83 . . Time Decay 2340 | 10 58 140 180 290 227 . 245 217 217 60 184 162 182 . 30 138 Lost Part 413 | . 20 20 20 123 40 . 80 20 40 . . 10 40 . . . Squads Dispatched 20 | . . 2 2 5 . . 4 3 . . 2 . . . . 2 Investigation 4 | . . 1 1 1 . . . . . . 1 . . . . . Extermination 10 | . . . . 2 . . 3 2 . . 1 . . . . 2 Reinforcement 5 | . . 1 1 2 . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Distress Signals 7 | . . 3 1 1 . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 184 | . 5 14 10 25 8 . 18 18 10 6 13 16 15 . 2 24 Peak Tracking Total 22 | . 2 7 3 6 5 . 5 5 4 5 5 7 5 . 1 22 Tactical Retreats 28 | . 1 . 1 3 1 . 7 3 2 1 1 5 2 . 1 . ECM-based Alert Blocks 37 | . . . . 4 . . 13 7 . . 3 9 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . . 2 3 . . . 3 . . . . . . . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Disabled 12 | . . 1 . 7 . . 4 . . . . . . . . . Max in Single Turn 7 | . . 1 . 7 . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Accessed 34 | . . 2 3 6 . . 10 1 2 . 1 3 . . . 6 Terminals 16 | . . 1 2 2 . . 7 . 1 . 1 . . . . 2 Fabricators 2 | . . . . 1 . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . 2 . . . . . . . . 1 Recycling Units 3 | . . . . 1 . . 1 1 . . . . . . . . Scanalyzers 6 | . . 1 1 2 . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 67 | . . 8 8 10 . . 18 1 2 . 4 8 . . . 8 Successful 33 | . . 4 2 4 . . 8 . 2 . 2 8 . . . 3 Failed 33 | . . 3 6 6 . . 10 1 . . 2 . . . . 5 Catastrophic 12 | . . . 2 1 . . 5 1 . . . . . . . 3 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 29 | . . 2 6 2 . . 12 . . . 5 . . . . 2 Terminals 30 | . . 3 6 2 . . 12 . 1 . 4 . . . . 2 Fabricators 2 | . . . . 1 . . . . . . . . . . . 1 Repair Stations 6 | . . . . . . . 5 . . . . . . . . 1 Recycling Units 4 | . . . . 2 . . 1 1 . . . . . . . . Scanalyzers 16 | . . 5 2 5 . . . . . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 14 | . . 1 . . . . 2 . 2 . 1 8 . . . . Record 7 | . . . . . . . . . 1 . . 6 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . 2 . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 . . . . . . . . . Retrieve Components 2 | . . . . 1 . . 1 . . . . . . . . . Scanalyzer 11 | . . 3 2 3 . . . . . . . . . . . 3 Insert Component 2 | . . . 1 . . . . . . . . . . . . 1 Analyze 1 | . . . 1 . . . . . . . . . . . . . Retrieve Study 8 | . . 3 . 3 . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . . 1 . . . . . Terminals 2 | . . . . . . . 1 . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . 2 3 6 . . 8 1 . . 1 . . . . 6 Full Trace Events 6 | . . 2 2 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 . 3 . . . . . . . . . . . 2 Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 1 . . 2 . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Active Infowar (turns) 6256 | 1 . . 104 557 . . 1637 718 1743 94 538 115 . . 237 512 Sensors 3120 | . . . . . . . . 326 1743 94 534 . . . . 423 Terrain 558 | 1 . . . 557 . . . . . . . . . . . . Machine Analysis 104 | . . . 104 . . . . . . . . . . . . . ECM 3517 | . . . . 36 . . 1637 619 176 . 185 115 . . 237 512 Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . . 2 . . . 1 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Turns Passed 11683 | 81 254 364 367 997 557 92 1711 752 1743 134 581 1792 561 6 772 919 Spaces Moved 8624 | 62 136 253 284 741 387 77 1162 649 1209 62 288 1594 452 7 553 708 Core 146 | 3 7 . . . . . . . . . . . . . . 136 Treads 684 | . 76 40 2 17 . . . . 53 62 118 . . . 316 . Legs 690 | . . . . 196 294 77 123 . . . . . . . . . Wheels 7084 | 59 53 213 282 528 93 . 1039 649 1136 . 170 1594 452 7 237 572 Hover 20 | . . . . . . . . . 20 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 70 70 100 120 75 70 70 160 100 85 90 90 90 50 Average Speed 109 | 88 137 100 97 89 137 120 106 81 132 160 131 100 103 90 134 96 Slowest Speed 355 | 100 250 160 160 240 190 120 190 91 355 160 160 115 115 90 240 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 29 32 29 13 69 16 29 13 94 11 8 99 75 7 61 16 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 10 | . . . . . 3 . . . 4 . . 3 . . . . Spaces Dug 94 | . . 5 . 21 . . 25 19 . . 9 5 . . . 10 Terrain Destroyed 238 | . . 53 9 77 24 . 25 19 7 . 9 5 . . . 10 Melee 85 | . . . . 17 . . 25 19 . . 9 5 . . . 10 Projectile 14 | . . . . 11 3 . . . . . . . . . . . AOE 139 | . . 53 9 49 21 . . . 7 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Total 10165 | 78 164 322 331 957 404 76 1511 784 1295 88 446 1753 502 6 576 872 Wait 536 | . 5 2 2 61 . . 148 36 11 7 90 101 9 . 1 63 Move 8608 | 61 135 252 283 740 386 76 1161 648 1208 61 287 1593 451 6 552 708 Hop . | . . . . . . . . . . . . . . . . . Pick Up 130 | 5 1 7 . 20 4 . 28 17 7 3 8 12 1 . 3 14 Fast Attach 101 | 6 . 11 6 21 1 . 26 5 7 1 7 . 1 . 1 8 Attach 61 | 1 2 . 2 8 2 . 12 3 9 1 3 3 2 . 6 7 Detach 9 | 1 . . . . . . . . 6 1 . . . . . 1 Swap 116 | . 2 8 9 15 4 . 17 9 10 2 6 9 8 . 4 13 Drop 159 | . . 12 4 22 . . 42 22 9 3 16 11 . . 5 13 Fire 99 | 4 19 12 1 28 7 . 5 . 2 . . . 21 . . . Melee 346 | . . 18 24 42 . . 72 44 26 9 29 24 9 . 4 45 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x2 446 | -9/Materials | Discovered new exit (range 7) 651 | -9/Materials | Core integrity fell below 50% 674 | -9/Materials | Discovered new exit (range 10) 693 | -9/Materials | Central database locked down 700 | -9/Materials | Entered another Materials area 700 | -8/Materials | Evolved 2 slots: Utility x2 1055 | -8/Materials | Discovered new exit (range 10) 1067 | -8/Materials | Entered Factory 1067 | -7/Factory | Evolved 2 slots: Propulsion x2 1295 | -7/Factory | System corruption reached 10% 1495 | -7/Factory | Build established: Scavenger-Mutant 1709 | -7/Factory | System corruption reached 30% 1715 | -7/Factory | Lost 11 parts (6n2u3w) 1771 | -7/Factory | Core integrity fell below 50% 1908 | -7/Factory | Discovered new exit (range 8) 2064 | -7/Factory | Entered Lower Caves 2155 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2297 | -7/Lower Caves | Build established: Mutant 2313 | -7/Lower Caves | Learned Factory garrison access intel 2592 | -7/Lower Caves | Discovered new exit (range 6) 2603 | -7/Lower Caves | Learned location of 1 exit from Factory 2621 | -7/Lower Caves | Entered another Lower Caves area 2622 | -7/Lower Caves | Encountered a Warlord checkpoint 2679 | -7/Lower Caves | Discovered new exit (range 11) 2713 | -7/Lower Caves | Entered Factory 2713 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2714 | -6/Factory | Identified exit to Factory 2715 | -6/Factory | Loaded intel: 4 garrison access locations 3777 | -6/Factory | Spotted B-75 Beast 4084 | -6/Factory | Lost 6 parts (1p4n1u) 4280 | -6/Factory | Repaired Imp. Heavy Armor Plating 4324 | -6/Factory | Discovered exit to Factory (range 13) 4340 | -6/Factory | Build established: Gladiator 4396 | -6/Factory | Repaired Com. Wheel 4419 | -6/Factory | Garrison activated, responded to threat 4424 | -6/Factory | Entered another Factory area 4424 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4641 | -5/Factory | Build established: Scavenger-Gladiator 4849 | -5/Factory | Destroyed 7 combat bots 5120 | -5/Factory | Discovered new exit (range 16) 5154 | -5/Factory | Cargo convoy interrupted 5176 | -5/Factory | Entered Upper Caves 5230 | -5/Upper Caves | Lost 3 parts (1p2n) 5342 | -5/Upper Caves | Learned location of 1 exit from Factory 5595 | -5/Upper Caves | Lost 5 parts (1p3n1u) 5808 | -5/Upper Caves | Build established: Gladiator 6716 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6760 | -5/Upper Caves | System corruption reached 10% 6845 | -5/Upper Caves | Discovered new exit (range 5) 6919 | -5/Upper Caves | Entered another Upper Caves area 7039 | -5/Upper Caves | Discovered new exit (range 3) 7053 | -5/Upper Caves | Build established: Scavenger-Gladiator 7053 | -5/Upper Caves | Entered Factory 7053 | -4/Factory | Evolved 2 slots: Utility x2 7054 | -4/Factory | Identified exit to Upper Caves 7634 | -4/Factory | Entered Upper Caves 7867 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8342 | -4/Upper Caves | System corruption reached 10% 8452 | -4/Upper Caves | Encountered a Warlord checkpoint 8582 | -4/Upper Caves | Learned Research terminal intel 8626 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8884 | -4/Upper Caves | Discovered new exit (range 9) 9357 | -4/Upper Caves | Entered an active Warlord outpost 9373 | -4/Upper Caves | Learned Factory trap positions 9373 | -4/Upper Caves | Learned Extension trap positions 9373 | -4/Upper Caves | Learned Armory garrison access intel 9426 | -4/Upper Caves | Entered another Upper Caves area 9447 | -4/Upper Caves | Discovered new exit (range 16) 9676 | -4/Upper Caves | Learned Research non-interactive machine intel 9682 | -4/Upper Caves | Spotted B-86 Titan 9853 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9972 | -4/Upper Caves | Discovered new exit (range 11) 9987 | -4/Upper Caves | Entered Zhirov 9987 | -4/Zhirov | Discovered new exit (range 3) 9993 | -4/Zhirov | Entered Proximity Caves 10520 | -3/Proximity Caves | Spotted B-86 Titan 10649 | -3/Proximity Caves | Discovered new exit (range 10) 10765 | -3/Proximity Caves | Entered Research 10765 | -3/Research | Evolved 2 slots: Utility x2 10766 | -3/Research | Loaded intel: 62 non-interactive machine locations 10767 | -3/Research | Loaded intel: 20 terminal locations 11342 | -3/Research | Found Prototype Device 11342 | -3/Research | Identified Exp. Thermal Shield 11582 | -3/Research | System corruption reached 10% 11612 | -3/Research | Released all parts (10) 11632 | -3/Research | Spotted B-86 Titan 11637 | -3/Research | Lost 12 parts (2p4n6u) 11640 | -3/Research | Core integrity fell below 50% 11669 | -3/Research | Core integrity fell below 20% 11684 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11612_ Released Adv. Hacking Suite. 11627_ Acquired Prototype Flight Unit. 11627_ Identified Cld. Impulse Thruster. 11629_ Dropped Faulty Cld. Impulse Thruster. 11633_ System corrupted: Energy discharge (-22). 11635_ Slug penetrates Wall. 11636_ Acquired Adv. Targeting Computer. 11639_ Penetrated by Slug. 11639_ Slug penetrates Wall. 11651_ Repair Station disabled. 11651_ Backup Power III tumbles out of repair station. 11651_ Backup Propulsion III tumbles out of repair station. 11655_ TMN/ENEQMRTJSBYWPX|X=FMS%FG K 11666_ C-30 ARC bursts open, deploying its payload. 11666_ S-43 Plague unfolds itself. 11666_ Adv. Targeting Computer destroyed. 11679_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#############?#??????????? | | ????????????????????????# """S""" #??????????? | | ????????????????????????# """ """ #??????????? | | ????????????????????????#! %#??????????? | | ????????????????????????# #??????????? | | ???????????????????#????# ! ############ | | ???????????????????# ??# ## # | | ????????????????#### ###+############ # | | ?????????? w @ sA ##""" # | | ?????????? k s ##""" # | | ?????????? ss ##""" # | | ??????????? R w s ## # | | ???????????##########p#####+######R ## = # | | ???????????????????! ???????????# ## ]# | | ?????????????????? ????????????# ###+######## | | ????????????????? !?????????????# # | | ??????????????? ??????????????# # | | ?????????????? ???????????????# / | | ??????????????###????????????????# # | | ?????????????????????????????????######## #* | | ????????????????????????????????????????# # | | ????????????????????????????????????????# ###/# | | ?????"""""??????????????????????????????+ | | ?????"""""??????????????????????????????# | | ?????"""""??????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????"""""??????????????????????????????????# | | ?????"""""??????????????????????????????????# | | ?????"""""??????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 825 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 16 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Power Sword | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heavy Armor Plating | 56% | -6/Factory Com. Wheel | 83% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Proton Missile Launcher | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Arm. Huge Wheel | -3/Research | Hacked Imp. Treads | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed HybridBarrageChronowheel Manual? 0 Play Time 01:53:20 Cumulative 73.7 hours Start 2026.01.15 @ 02:33:30 End 2026.01.15 @ 04:42:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 23% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64ac51c7-3422-4eba-97bd-1869216ebb9a