Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 12:45:49 Player: Arzon Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2402) 2402 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (495) 495 TOTAL SCORE: 5952 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 280/280 System Corruption 0% Temperature Cool (-22) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Titanium Leg VSS Leg > --- UTILITY (4) ------ Cryofiber Web Medium Storage Unit Graphene Brace Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Heavy Laser > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Advanced Weight Redist. System Transmission Jammer Improved Assault Rifle Improved Assault Rifle Minigun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Medium Storage Unit Graphene Brace > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Titanium Leg Advanced Weight Redist. System Transmission Jammer Heavy Laser Improved Assault Rifle Improved Assault Rifle Minigun [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 77 | 6 16 . . 3 52 Power 13 | 1 3 . . . 9 Engine 9 | 1 2 . . . 6 Core 4 | . 1 . . . 3 Reactor . | . . . . . . Propulsion 27 | 2 3 . . 2 20 Treads 2 | . . . . . 2 Leg 24 | 2 3 . . 2 17 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 18 | 1 6 . . . 11 Device 7 | . . . . . 7 Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 6 | . 3 . . . 3 Artifact . | . . . . . . Weapon 19 | 2 4 . . 1 12 Energy Gun 4 | 1 . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 4 . . 1 8 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 . . . 3 Parts Lost 19 | . . . . . 19 Power 3 | . . . . . 3 Propulsion 11 | . . . . . 11 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 94 Engine 11 | . 14 14 14 14 7 Treads 1 | . . . . . 4 Leg 27 | . 28 28 28 28 27 Device 7 | . . . . . 16 Storage 10 | . 10 14 14 14 9 Processor 6 | . 1 14 14 14 7 Protection 6 | . 16 . . . 1 Energy Gun 2 | . . . . . 4 Ballistic Gun 20 | . 27 28 28 28 10 Peak Build Rating 44 | 6 15 12 13 17 44 Average Rating 21 | 4 12 12 12 15 32 On Entrance 10 | . 6 12 12 13 17 Naked Turns . | . . . . . . Heaviest Build 30 | 14 24 19 19 19 30 Greatest Support 59 | 20 20 20 20 30 59 Greatest Overweight (x) 6 | . 1 . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 1 7 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 10 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 2641 | 224 631 22 . 90 1674 Remotely . | . . . . . . Salvage Created 3831 | . 1009 29 . 210 2583 Parts 181 | . 56 . . 9 116 Haulers Intercepted 7 | . 2 . . . 5 Recyclers Shooed 6 | . 1 . . 2 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 52 | . 17 . . 2 33 Guns 46 | . 14 . . 2 30 Cannons 3 | . . . . . 3 AOE 3 | . 3 . . . . Classes Destroyed 14 | . 8 . . 1 5 Worker 5 | . . . . . 5 Builder 5 | . 1 . . . 4 Tunneler 1 | . 1 . . . . Hauler 7 | . 2 . . . 5 Recycler 11 | . 3 . . 2 6 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 6 | . 3 . . . 3 Swarmer 3 | . 3 . . . . Grunt 42 | . 14 . . 1 27 Duelist 2 | . . . . 1 1 Sentry 3 | . . . . . 3 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 8 . . 3 7 Combat Bots Only 5 | . 5 . . 2 5 Max Kills in Single Turn 5 | . 5 . . 2 1 Gunslinging 1 | . 1 . . 1 . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 343 | . 67 . . 9 267 Missed 97 | . 20 . . 1 76 Damage Taken 3890 | . 600 . . 138 3152 Core 661 | . 90 . . 14 557 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 321 | . 149 . . . 172 Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 273 | . 58 2 . 8 205 Largest 2 | . 2 2 . 2 2 Hottest 124 | . 46 46 . 46 124 Shots Fired 545 | . 118 4 . 16 407 Gun 489 | . 118 4 . 16 351 Cannon 56 | . . . . . 56 Launcher . | . . . . . . Special . | . . . . . . Kinetic 469 | . 118 4 . 16 331 Thermal 76 | . . . . . 76 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 19 2 . 8 13 Robot Miss Streak 5 | . 4 1 . 1 5 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 2 . . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 345 | . 75 2 . 12 256 Core Hits 159 | . 36 1 . 7 115 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . . . 5 Burn 3 | . . . . . 3 Destroy 2 | . 1 . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6691 | . 1641 31 . 189 4830 Guns 5665 | . 1184 31 . 189 4261 Cannons 535 | . . . . . 535 Explosions 449 | . 449 . . . . Melee . | . . . . . . Ramming 42 | . 8 . . . 34 Kinetic 5238 | . 1184 31 . 189 3834 Thermal 1411 | . 449 . . . 962 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . 14 1 1 5 . Message Errors 6 | . 5 1 . . . Matter Fused 5 | . 3 . . 2 . Heat Flow Errors 3 | . 2 . . 1 . Energy Discharges 2 | . 1 . 1 . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . 1 . . 1 . Misfires 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary 1 | . . . . . 1 Self-Inflicted Damage 24 | . 24 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 8 | . 2 . . . 6 Kicked 8 | . 2 . . . 6 Crushed . | . . . . . . Highest Temperature 328 | . 328 . . 241 199 Average Temperature 66 | . 84 . . 95 36 Received Heat Transfer 1509 | . 351 . . 42 1116 Effects 6 | . 5 . . 1 . Energy Bleed 2 | . 2 . . . . Interference 3 | . 2 . . 1 . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . . 2 Heat Transferred 2459 | . 350 . . . 2109 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 673 | . 402 17 . 85 673 Initial 24 | . . 12 . . 24 Average 187 | . 132 13 . 32 292 Maximum Alert Level 2 | . 2 . . . 2 Low Security (%) 61 | 100 76 100 . 100 34 Level 1 23 | . 21 . . . 32 Level 2 15 | . 1 . . . 33 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 7 . . . 9 Investigation 8 | . 6 . . . 2 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed 32 | . . . . . 32 Distress Signals 32 | . . . . . 32 Times Spotted 104 | . 22 . . 4 78 Peak Tracking Total 10 | . 5 . . 2 10 Tactical Retreats 9 | . . . . . 9 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . 4 . . 1 2 Max in Single Turn 4 | . 4 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 21 | . 10 . 1 2 8 Terminals 16 | . 8 . . 2 6 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 90 | . 44 . 1 7 38 Successful 58 | . 27 . 1 7 23 Failed 32 | . 17 . . . 15 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 65 | . 38 . . 7 20 Fabricators . | . . . . . . Repair Stations 10 | . 5 . . . 5 Recycling Units 1 | . 1 . . . . Scanalyzers 13 | . . . . . 13 Garrison Access . | . . . . . . Terminal Hacks 37 | . 22 . 1 7 7 Record 15 | . 9 . . 4 2 Prototype ID Bank 2 | . 2 . . . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 3 | . 2 . . . 1 Unreport Threat 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 2 | . 2 . . . . Patrol Status 1 | . . . . 1 . Transport Status 1 | . 1 . . . . Assault Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Registered Components 2 | . 1 . . . 1 Zone Layout 2 | . . . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . . . 4 Scan Component 4 | . 2 . . . 2 Repair 4 | . 2 . . . 2 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 12 | . . . . . 12 Insert Component 6 | . . . . . 6 Analyze 6 | . . . . . 6 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 8 . . 2 8 Full Trace Events 7 | . 4 . . . 3 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . . 6 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 2 . . . 2 Time 159 | . 77 . . . 82 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . . . 6 Part Schematics Acquired 6 | . . . . . 6 Parts Damaged 2 | . . . . . 2 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 1 . 2 . Largest Group 2 | . . 1 1 2 2 Highest-Rated Group 45 | . . 31 31 45 45 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 13 | . . . . 12 1 Total Damage 211 | . . . . 211 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4902 | 70 1625 171 346 576 2114 Spaces Moved 2728 | 60 842 137 288 432 969 Core 25 | 21 . . . . 4 Treads 19 | . . . . . 19 Legs 2684 | 39 842 137 288 432 946 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 Average Speed 133 | 95 155 120 120 120 128 Slowest Speed 350 | 120 190 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 96 28 62 80 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . 25 . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 25 | . 25 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3465 | 72 1043 140 289 474 1447 Wait 261 | . 99 . . 24 138 Move 2723 | 59 841 136 287 431 969 Hop . | . . . . . . Pick Up 82 | 7 19 1 1 4 50 Fast Attach . | . . . . . . Attach 38 | 6 4 . . . 28 Detach 2 | . 1 . . . 1 Swap 39 | . 12 . . 3 24 Drop 39 | . 7 1 1 4 26 Fire 273 | . 58 2 . 8 205 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . 2 . . . 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 717 | -10/Materials | Repaired Imp. Assault Rifle 745 | -10/Materials | Repaired Aluminum Leg 1050 | -10/Materials | Discovered new exit (range 14) 1306 | -10/Materials | Discovered new exit (range 9) 1489 | -10/Materials | Discovered new exit (range 12) 1559 | -10/Materials | Identified exit to Materials 1696 | -10/Materials | Entered Mines 1782 | -10/Mines | Learned location of 1 exit from Materials 1839 | -10/Mines | Received a Mining Laser from a helpful Derelict 1861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1862 | -10/Mines | Discovered new exit (range 5) 1866 | -10/Mines | Identified exit to Exiles 1867 | -10/Mines | Entered Exiles 1867 | -10/Exiles | Accompanied by 1 ally 1896 | -10/Exiles | Discovered new exit (range 15) 1912 | -10/Exiles | Identified exit to Mines 1937 | -10/Exiles | Met 8R-AWN 1959 | -10/Exiles | Met EX-HEX 2001 | -10/Exiles | Met EX-BIN 2015 | -10/Exiles | Aligned with FarCom system 2016 | -10/Exiles | Given EX-Vault access code 2044 | -10/Exiles | Opened EX-Vault 2050 | -10/Exiles | Found Skeleton Box 2075 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2094 | -10/Exiles | Exiles lab attacked by MAIN.C 2197 | -10/Exiles | Discovered exit to Mines (range 14) 2213 | -10/Exiles | Left Exiles lab with Skeleton Box 2213 | -10/Exiles | Entered Mines 2213 | -9/Mines | Accompanied by 1 ally 2307 | -9/Mines | Found DCF Scrap (12 items) 2471 | -9/Mines | Identified exit to Materials 2594 | -9/Mines | Learned Materials trap positions 2688 | -9/Mines | Discovered exit to Materials (range 7) 2789 | -9/Mines | Entered Materials 2789 | -8/Materials | Accompanied by 2 allies 2789 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2790 | -8/Materials | Identified exit to Factory 2791 | -8/Materials | Loaded intel: 9 trap records 2794 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3095 | -8/Materials | Build established: Scavenger-Mutant 3240 | -8/Materials | Lost 8 parts (4n3u1w) 4011 | -8/Materials | Core integrity fell below 50% 4324 | -8/Materials | Repaired VSS Leg 4374 | -8/Materials | Repaired Gauss Rifle 4575 | -8/Materials | Discovered exit to Factory (range 3) 4789 | -8/Materials | First assault squad dispatched 4823 | -8/Materials | Core integrity fell below 20% 4830 | -8/Materials | Garrison activated, responded to threat 4903 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- G-47 Trooper destroyed. Acquired Lgt. Nuclear Core. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. B-36 Bruiser unfolds itself. I-25 Savior unfolds itself. K-01 Serf collects debris. Acquired Imp. Heat Sink. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-36 Bruiser unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. K-01 Serf collects debris. Atomic Centrifuge disabled. Carbon-fiber Leg destroyed. L-31 Rogue suffers critical hit (Burn). 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Assault Rifle | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Please Form A Line Total Silence Challenges ------------ None Game ------ Seed DisruptorAuthchipBoomstick Manual? 0 Play Time 01:09:18 Cumulative 7.8 hours Start 2024.11.16 @ 11:35:12 End 2024.11.16 @ 12:45:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 847f9de8-fbd8-4e19-898c-ac66045d8e2d