Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.02 @ 18:48:43 Player: CrossedViper Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (598) 2990 Value Destroyed (32650) 32650 Prototype IDs (117) 2340 Alien Tech Used (10) 2000 Bonus (22249) 22249 TOTAL SCORE: 72529 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 16108 Follower Combat Kills 1636 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1680 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -3875 Cogmind --------- Core Integrity 0/1600 Matter 40/300 Energy 72/100 System Corruption 58% Temperature Cool (2) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Q-thruster > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Heavy Neutron Cannon Power Sword Plasma Lance Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Small Battery Experimental Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Zionite Shade Carapace Heavy Regenerative Plating SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Improved Matter Neutralizer Z-bomb Delivery System Sigix Broadsword > --- INVENTORY -------- Zionite Light DM Reactor High-density Centrium Heavy Treads High-density Centrium Heavy Treads Matter Compressor Advanced Target Analyzer Improved Weapon Shielding Heavy Regenerative Plating Matter Drive Zionite Laser-H Latent Energy Streamer High-powered Disruptor Cannon Heavy Machine Gun KE Penetrator Supercharged Sigix Terminator Core Stripper [Rating: 232] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Artifact Phase Armor Weapon 8R-AWN's Boregun Energy Gun Cooled Plasma Rifle Energy Cannon Latent Energy Streamer Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Utility 12 | . . . 2 . . . 1 . 1 1 . . . . 2 . . . . 1 . . . . 1 . 2 . 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Attached 541 | . 8 5 3 1 10 3 12 23 5 18 3 10 3 5 19 6 9 5 2 13 12 9 30 10 38 63 42 48 126 Power 59 | . 2 . 1 1 . 1 1 3 . 2 . . . . 1 1 1 2 . 1 1 2 2 1 2 5 3 5 21 Engine 11 | . 2 . 1 1 . 1 1 2 . 1 . . . . . . . . . . . . . . . . . . 2 Core 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . 1 . . . Reactor 43 | . . . . . . . . 1 . . . . . . . 1 1 2 . 1 1 . 2 1 2 4 3 5 19 Propulsion 68 | . . 2 . . . 2 3 7 . 1 . . . 1 3 . 2 . . 3 1 2 4 2 9 5 4 3 14 Treads 49 | . . 2 . . . . 3 5 . 1 . . . 1 3 . 2 . . 3 1 2 . 1 6 5 4 3 7 Leg 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 . . . 7 Utility 215 | . 2 . 2 . 2 . 4 4 1 4 1 9 . 3 9 2 4 3 1 6 8 1 12 5 15 30 23 15 49 Device 94 | . . . 2 . 1 . 3 1 1 1 . 2 . 1 4 . 1 2 1 1 6 . 6 4 6 16 8 9 18 Storage 30 | . 2 . . . 1 . . 1 . 1 . . . 1 2 . 1 . . . 1 . 4 1 2 5 2 1 5 Processor 15 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 3 3 1 4 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Protection 72 | . . . . . . . 1 2 . 2 1 6 . 1 3 2 2 1 . 5 1 1 . . 5 5 9 4 21 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon 199 | . 4 3 . . 8 . 4 9 4 11 2 1 3 1 6 3 2 . 1 3 2 4 12 2 12 23 12 25 42 Energy Gun 51 | . 2 . . . . . . 3 . . . . . . . . . . . 1 . . 6 . 9 11 2 3 14 Energy Cannon 64 | . 1 . . . . . 1 . 1 5 2 . 1 . 2 1 . . 1 1 1 1 3 1 3 8 8 17 6 Ballistic Gun 38 | . 1 3 . . 5 . 2 4 3 2 . 1 1 1 4 2 1 . . . 1 2 1 1 . 1 . . 2 Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Launcher 25 | . . . . . 2 . 1 1 . 3 . . 1 . . . 1 . . . . . . . . 2 1 2 11 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Slashing Weapon 13 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 2 . . 1 1 1 4 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 85 | . . . . . 2 1 5 7 . 1 . 1 . 1 1 2 2 4 . 1 . . 8 . 9 7 3 13 17 Parts Lost 131 | . 5 . 1 1 1 . . . . 2 . . . . 3 . . . . 7 4 10 10 1 2 10 4 12 58 Power 23 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . . 2 1 3 12 Propulsion 21 | . . . . . . . . . . . . . . . . . . . . 1 . 3 4 . 1 . . 2 10 Utility 53 | . . . . 1 . . . . . 1 . . . . 2 . . . . 4 3 6 3 . . 4 3 3 23 Weapon 34 | . 4 . . . 1 . . . . 1 . . . . . . . . . 1 1 1 2 1 1 4 . 4 13 Highest Loss Streak 24 | . 3 . 1 1 1 . . . . 1 . . . . 2 . . . . 5 2 9 5 1 1 2 2 6 24 Average Slot Usage (%) 86 | . 96 100 86 92 88 88 80 80 78 85 86 87 92 93 97 99 99 99 94 94 92 84 80 42 80 80 79 75 70 Engine 3 | . 13 14 10 11 11 11 9 9 7 5 6 6 6 6 3 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 6 6 6 6 6 6 5 5 5 5 5 5 5 9 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 4 5 5 5 4 5 4 . 2 6 7 7 7 10 Treads 15 | . . 28 22 22 22 18 26 26 23 20 20 20 20 20 17 17 16 17 17 20 21 18 12 . 6 9 7 7 8 Device 14 | . . . 9 15 9 11 4 . 2 9 13 13 13 11 20 17 16 21 23 22 26 22 18 12 15 17 16 18 11 Storage 13 | . 26 28 22 22 23 22 18 18 15 13 13 10 6 7 11 11 11 11 11 10 10 10 20 3 10 9 14 13 13 Processor 4 | . . . . . . . . . . . . 1 6 6 5 5 5 5 5 5 1 . 2 5 8 9 8 8 4 Protection 7 | . . . . . . . 4 8 7 9 6 8 13 13 10 16 17 12 5 10 8 8 4 . 3 2 5 5 9 Energy Gun 3 | . 17 . . . . . . 3 . . . . . . . . . . . . 5 4 3 . 14 10 3 . 5 Energy Cannon 3 | . 7 12 . . . . 2 . . 8 6 6 5 6 1 4 5 5 11 7 5 1 1 . 1 1 6 5 1 Ballistic Gun 5 | . 3 15 22 22 18 11 13 11 21 8 . . 5 8 14 11 8 5 . . 3 6 . 3 . . . . . Launcher 2 | . . . . . 2 11 2 2 . 1 13 12 5 3 . . 2 5 5 4 . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 11 41 43 47 47 46 40 53 56 60 100 97 102 100 114 151 146 147 140 145 153 142 133 151 18 132 163 173 186 234 Greatest Support 180 | 20 20 40 40 40 40 60 60 62 62 62 62 62 62 68 84 84 84 82 82 112 103 101 78 18 150 155 150 180 180 Greatest Overweight (x) 35 | . 2 1 1 1 1 . . 1 . 1 1 1 1 1 2 1 2 1 1 1 1 2 35 . 6 1 2 1 5 Average Overweight (x) . | . 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . Largest Inventory Capacity 36 | . 16 16 16 16 36 30 30 30 30 30 30 30 10 16 20 20 20 20 20 20 20 20 20 4 18 24 24 24 24 Average Capacity 20 | . 14 16 16 16 25 30 30 30 30 30 30 23 10 11 19 20 20 20 20 20 20 20 18 4 16 18 24 24 22 Most Carried 30 | . 16 16 16 16 28 30 30 30 30 30 30 30 10 11 20 20 20 20 20 20 20 20 20 4 18 20 24 24 24 Average Carried 18 | . 7 15 15 15 21 29 28 28 29 29 30 22 9 10 15 19 19 19 19 18 17 19 18 3 13 17 22 22 20 Final Capacity 30 | 6 16 16 16 16 30 30 30 30 30 30 30 10 10 16 20 20 20 20 20 20 20 20 4 4 18 24 24 24 4 Final Carried 30 | 6 16 16 16 16 28 28 30 30 30 30 30 10 10 11 20 20 20 20 20 17 20 19 4 4 18 20 23 24 4 Class Distribution -------------------- 34% | Scavenger-Mutant 14% | Hauler-Mutant 10% | Mutant 8% | Scavenger-Gunner 8% | Scavenger-Tank 7% | Tank 6% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Tank | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 12791 | 200 60 147 135 122 141 83 435 435 45 701 188 255 21 559 1311 132 242 . 253 414 164 158 70 16 389 829 830 1198 3258 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36739 | . 532 199 268 301 153 10 657 851 254 1309 557 113 . 1143 2708 106 358 . 896 3467 653 361 441 . 1152 2330 4911 4625 8384 Parts 1383 | . 26 13 11 13 7 1 30 48 5 54 20 4 . 64 111 4 25 . 24 121 26 12 15 . 39 104 190 145 271 Haulers Intercepted 19 | . . . . . . . 2 2 . . . . . . 4 . . . . 1 . . . . 1 2 2 1 4 Recyclers Shooed 10 | . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 201 | . . . . . . . . . . . 7 . . 33 . 8 35 . 1 . 9 2 106 . . . . . . Prevented 103 | . . . . . . . . . . . 7 1 . 27 . . . . 17 . 21 9 21 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 478 | . 15 6 6 8 7 . 9 11 4 12 10 4 . 13 26 2 9 . 11 41 11 3 11 . 10 27 39 72 111 Melee 19 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 7 7 Guns 130 | . 9 1 6 8 . . 7 3 2 2 . . . 6 26 1 1 . . . 4 . 11 . 6 14 3 1 19 Cannons 80 | . 6 5 . . . . 1 . . 7 1 . . . . 1 5 . . 4 1 1 . . . 3 25 17 3 AOE 131 | . . . . . 6 . . 7 1 2 7 3 . 5 . . 1 . 3 20 . . . . . 4 3 27 42 Classes Destroyed 29 | . 2 . 1 . 1 1 3 3 2 3 . 1 . 2 . . . . . 2 1 . 3 . . 2 1 . 1 Worker 23 | . . . . . . 1 1 . . . . . . . . . . . . 4 . . . . . 5 3 1 8 Builder 26 | . . . . . . . 2 1 . . . . . . 1 . . . . 5 . . . . 1 2 5 1 8 Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 18 | . . . . . . . 2 2 . . . . . . 4 . . . . 1 . . . . 1 2 2 1 3 Recycler 25 | . . . . . . . 1 . . 4 . . . . 2 . . . . 2 . . . . 2 . 12 1 1 Carrier 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 3 Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 10 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 5 Swarmer 51 | . 3 6 . 1 . . . . . . 2 3 . 2 . 1 4 . . 4 4 . . . . 5 11 5 . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 Grunt 197 | . 12 . 3 7 . . 7 5 2 5 4 . . 6 10 . . . 8 21 1 . 7 . . 3 12 36 48 Brawler 23 | . . . . . . . . 1 1 1 . . . . 1 . . . 1 . 1 1 . . . . 2 2 12 Duelist 19 | . . . . . . . . 1 . 1 2 . . . 1 . 1 . 1 1 . . . . . . . 2 9 Protector 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 3 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Sentry 40 | . . . 3 . . . 2 3 . 1 1 . . 2 6 1 1 . 1 5 . . . . 4 . 3 3 4 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Hunter 50 | . . . . . . . . . . 2 . . . 2 3 . . . . 8 4 2 . . . 7 2 7 13 Programmer 45 | . . . . . . . . . 1 1 1 . . . 4 . . . . 2 . . . . 5 8 7 10 6 Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Behemoth 6 | . . . . . . . . . . 1 . . . 1 1 . . . . . . 1 . . 1 . 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Master Thief 5 | . . . . . . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 42 | . 4 3 2 3 7 1 4 10 4 7 9 3 . 5 7 2 3 . 4 20 5 2 9 . 4 11 15 15 42 Combat Bots Only 32 | . 4 3 2 3 6 . 4 8 3 6 9 3 . 5 7 2 3 . 4 29 4 2 9 . 3 5 10 15 32 Max Kills in Single Turn 20 | . 1 1 1 2 3 1 1 2 2 2 6 1 . 3 3 1 1 . 2 4 1 1 2 . 1 2 7 5 20 Gunslinging 1 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Exploded 12 | . . . . . 2 . . 2 1 1 6 1 . 1 . . 1 . 2 4 . . . . . 2 2 5 12 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 4 | . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 55471 | . 712 108 193 291 498 . 502 290 136 1325 112 193 . 893 1952 71 415 . 158 1730 726 839 2221 256 1081 4957 4430 8721 22661 Core 4128 | . 150 25 60 103 60 . 34 . 16 103 14 . . 105 27 . 42 . 18 66 24 93 441 125 . 422 285 303 1612 Absorbed by Shields 2770 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1271 1499 Reduced by Siege Mode 1265 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 198 567 275 201 Redirected to Core 381 | . . . . . . . . . . . . . . . . . . . . . . . . . . 198 183 . . Core Remaining (%) 67 | 100 . 30 . . . 44 . 93 97 . . . . 73 . . . . 91 . . . . 34 . 67 . 46 . Volleys Fired 1231 | . 47 31 14 14 23 4 35 35 15 45 11 11 . 44 90 3 22 . 15 75 35 31 24 . 39 102 105 146 215 Largest 4 | . 2 2 2 2 1 1 2 2 3 3 3 3 . 3 3 3 3 . 2 2 2 2 3 . 4 4 4 3 4 Hottest 365 | . 100 80 46 46 30 23 98 84 106 148 132 132 . 126 99 90 90 . 96 96 95 95 180 . 144 150 230 233 365 Shots Fired 2242 | . 89 39 28 28 23 4 65 56 43 104 18 20 . 65 253 9 52 . 16 96 37 31 42 . 118 250 203 184 369 Gun 1404 | . 69 31 28 28 5 4 48 47 41 26 . . . 50 250 6 30 . . 9 14 15 37 . 118 227 52 43 226 Cannon 567 | . 20 8 . . . . 12 . 2 73 11 2 . 7 3 3 15 . 3 30 23 16 5 . . 20 150 132 32 Launcher 271 | . . . . . 18 . 5 9 . 5 7 18 . 8 . . 7 . 13 57 . . . . . 3 1 9 111 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 630 | . 2 31 28 28 5 4 48 34 41 26 . . . 50 250 6 30 . . . 2 1 . . . . . . 44 Thermal 846 | . 87 8 . . . . 12 13 . 73 8 . . . 3 3 15 . . 22 1 16 2 . 118 187 11 69 198 Explosive 31 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . 9 4 Electromagnetic 622 | . . . . . . . 5 9 2 5 10 20 . 15 . . 7 . 16 74 34 14 3 . . 59 148 90 111 Entropic 37 | . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . Phasic 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 44 16 11 Robot Hit Streak 33 | . 10 6 12 7 5 6 6 23 7 17 10 5 . 6 22 3 14 . 8 22 23 16 8 . 18 22 30 23 33 Robot Miss Streak 7 | . 3 3 2 4 1 . 2 3 3 2 1 5 . 3 3 1 4 . 1 1 1 1 4 . 3 7 3 3 5 Penetration Max 3 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . 1 . . . . . . . . . . 4 . . . . . . . 2 . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 1 Capacitor 60 | . . . . . . . . . . . . . . . . . . . . . 33 27 . . . . . . . Shots Hit Robots 1710 | . 57 26 25 24 21 4 48 39 24 74 13 9 . 33 191 6 29 . 13 64 29 31 38 . 76 183 149 162 342 Core Hits 1239 | . 24 12 14 16 19 2 28 33 10 36 17 8 . 44 76 2 13 . 24 108 10 9 32 . 32 84 97 116 373 Critical Hits 128 | . . . . 1 3 . 1 2 . 5 . . . 15 49 3 5 . . . 1 1 1 . . 9 6 12 14 Critical Kills 39 | . . . . 1 . . . . . . . . . 6 16 1 1 . . . . . . . . 3 4 3 4 Critical Parts Destroyed 73 | . . . . . . . 1 . . 2 . . . 6 29 2 4 . . . 1 1 1 . . 5 2 9 10 Melee Attacks 140 | . . . . . 14 . . 4 . . . . . . . . . . . 2 . 6 3 . . 29 5 35 42 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 134 | . . . . . 14 . . 4 . . . . . . . . . . . 2 . 6 3 . . 29 5 35 36 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 2 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 110871 | . 631 437 338 339 1169 51 907 1577 901 2683 1249 486 . 1703 3763 111 868 . 1377 7247 919 1132 2031 . 1851 6037 8046 16186 48832 Guns 23528 | . 509 297 338 336 66 43 501 622 365 263 . . . 548 3648 57 160 . . 131 229 260 1981 . 1851 3755 956 942 5670 Cannons 15572 | . 122 131 . . . . 225 . 13 1828 261 7 . 48 55 54 270 . 21 586 690 808 7 . . 576 4837 4145 888 Explosions 64751 | . . . . . 452 . 163 955 523 585 988 479 . 1107 . . 438 . 1356 6525 . . 23 . . 616 2179 8976 39386 Melee 6824 | . . . . . 651 . . . . . . . . . . . . . . . . 64 20 . . 1090 55 2111 2833 Ramming 196 | . . 9 . 3 . 8 18 . . 7 . . . . 60 . . . . 5 . . . . . . 19 12 55 Kinetic 8134 | . . 297 338 336 66 43 501 430 365 263 . . . 548 3648 57 160 . . . 23 . . . . . . . 1059 Thermal 47944 | . 631 131 . . . . 225 334 . 1989 404 . . 224 55 54 270 . 122 1531 . 808 . . 1851 3462 467 2421 32965 Explosive 10536 | . . . . . 452 . . . . . . . . . . . . . . 377 . . . . . 98 . 6215 3394 Electromagnetic 31868 | . . . . . . . 163 813 536 424 845 486 . 931 . . 438 . 1255 5334 896 260 30 . . 1387 5279 4738 8053 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6784 | . . . . . 651 . . . . . . . . . . . . . . . . 64 20 . . 1090 55 2111 2793 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1981 | . . . . . . . . . . . . . . . . . . . . . . . 1981 . . . . . . Phasic 3428 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2226 689 513 Highest Corruption 58 | . . . . . . . . . 6 2 7 11 11 9 2 2 4 4 7 18 21 21 21 5 3 19 15 48 58 Average Corruption 13 | . . . . . . . . . 2 1 3 8 11 5 1 2 2 4 5 12 19 21 6 5 2 10 11 27 32 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Effects 903 | . . . . . . . . . 5 11 7 19 3 28 12 4 11 10 11 27 71 47 9 4 9 97 39 152 327 Message Errors 144 | . . . . . . . . . 1 5 . 4 1 8 2 1 3 3 3 5 16 4 3 4 2 15 5 25 34 Matter Fused 113 | . . . . . . . . . . . 2 3 . 9 . . 2 1 3 5 9 8 1 . 4 15 3 16 32 Heat Flow Errors 49 | . . . . . . . . . . 2 . 1 1 3 3 2 . . 1 2 3 6 . . . 7 3 2 13 Energy Discharges 58 | . . . . . . . . . 1 . 1 1 . 5 4 1 2 4 2 1 4 4 . . . 11 . 8 9 Parts Rejected 15 | . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . . . . 3 1 4 3 Data Loss (minor) 61 | . . . . . . . . . 2 1 1 3 . 2 1 . 3 2 1 . 7 5 3 . . 3 5 10 12 Data Loss (major) 19 | . . . . . . . . . . . . 3 . . . . . . 1 1 2 1 . . . 3 . 4 4 Misfires 18 | . . . . . . . . . . . 1 1 . . . . . . . 1 3 1 . . . 3 2 3 3 Alerts 19 | . . . . . . . . . . . . . . . . . . . . 2 5 2 . . . 4 . 1 5 Misdirections 99 | . . . . . . . . . . . . 1 1 . . . . . . 1 14 4 . . . 8 2 20 48 Targeting Errors 245 | . . . . . . . . . 1 3 1 1 . 1 2 . . . . 8 5 10 2 . 3 21 12 45 130 Weapon Failures 63 | . . . . . . . . . . . . 1 . . . . . . . . 2 2 . . . 4 6 14 34 Overload Shots 28 | . . . . . . . . . . . . . . . . . . . . . . 16 2 . 4 3 2 1 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 5625 | . . . . . 10 . . . 35 61 74 6 . . 2 . 25 . 65 145 40 26 . . . 61 383 1444 3248 Projectiles 747 | . . . . . . . . . . 52 55 . . . . . . . . 22 40 26 . . . 19 271 207 55 Explosions 4339 | . . . . . 10 . . . 35 9 19 6 . . . . 25 . 65 123 . . . . . 25 112 958 2952 Melee 539 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 17 . 279 241 Knockbacks 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 Impact 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4108 | . . . . . 55 . . . . 67 39 103 . 83 . . 126 . 18 63 . . 18 . . 220 . 225 3091 Shots 126 | . . . . . 2 . . . . 2 3 5 . 3 . . 5 . 2 4 . . 1 . . 6 . 3 90 Rammed 17 | . . 2 . 1 . 2 2 . . 1 . . . . 2 . . . . . . . . . . . 1 1 5 Targets Rammed 19 | . . 2 . 1 . 2 3 . . 1 . . . . 2 . . . . 1 . . . . . . 1 1 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 560 | . 366 100 1 3 . 1 283 146 78 359 38 148 83 191 294 263 234 . 146 189 173 183 . . 58 186 272 248 560 Average Temperature 92 | . 136 28 1 1 . 1 118 32 31 113 22 44 53 59 57 144 68 . 48 39 81 89 . . 25 57 69 79 126 Received Heat Transfer 5460 | . 318 18 81 138 . . 216 111 18 339 9 . . 114 411 9 45 . . 150 48 72 195 18 99 168 477 840 1566 Effects 22 | . 4 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 13 Shutdowns 6 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Interference 12 | . 3 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 6 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 4 6 12 Total Turns 636 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 154 106 140 205 Longest Duration 68 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 48 55 38 68 Robots Corrupted 124 | . . . . . . . 1 1 1 2 2 1 . 2 . . 2 . 8 19 5 2 . . . 4 16 22 36 Combat Hostiles 106 | . . . . . . . 1 1 1 1 1 1 . 2 . . 2 . 8 17 5 2 . . . 2 8 20 34 Parts Fried 301 | . . . . . . . 1 4 2 4 5 2 . 10 . . 5 . 15 35 12 3 . . . 13 55 53 82 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Parts Melted 78 | . 4 1 . . . . . . . 3 1 . . . . 2 1 . . 1 . . . . 21 13 1 5 25 Heat Transferred 28377 | . 1693 259 . . . . 333 683 . 2800 450 . . 250 74 74 370 . 100 1616 . 750 . . 3283 6244 370 2001 7027 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Stolen 5 | . . . . . . . . . . . . 2 . . . . 2 . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 49 | . . . . . . . . 6 . 1 3 . . 5 . . . . 3 11 . . . . . 2 . 1 17 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 3410 | . . . . . . . . . 237 . 211 110 . 287 . . . . 133 981 . . 232 . . . 559 660 . LE Corruption 76 | . . . . . . . . . 4 . 5 3 . 9 . . . . 3 17 . . 5 . . . 13 11 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 6642 | . 390 232 192 347 . 5 308 1021 393 487 . . . . 1041 . . . . 2055 . . . . 217 498 1320 2469 6642 Initial 1475 | . . 92 12 74 . . 1 79 333 176 . . . . 35 . . . . 50 . . . . 63 67 249 742 1475 Average 791 | . 203 138 107 218 . . 120 501 299 224 . . . . 595 . . . . 1075 . . . . 98 229 669 1433 2225 Maximum Alert Level 5 | . 1 1 . 1 . . 1 3 1 2 . . . . 3 . . . . 5 . . . . 1 2 4 5 5 Low Security (%) 33 | . 41 58 100 56 . 100 78 11 . 48 . . . . 30 . . . . 22 . . . . 97 56 . . . Level 1 16 | . 58 41 . 43 . . 21 27 100 44 . . . . . . . . . . . . . . 2 19 21 . . Level 2 9 | . . . . . . . . 24 . 7 . . . . 16 . . . . 19 . . . . . 24 29 . . Level 3 14 | . . . . . . . . 36 . . . . . . 53 . . . . 9 . . . . . . 36 35 . Level 4 14 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 12 21 60 Level 5 6 | . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . 19 15 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 23 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 123 | . 6 . 1 . . . 2 5 2 1 . . . . 10 . . . . 10 . . . . 4 4 6 30 42 Investigation 9 | . 2 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 Extermination 18 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 2 3 2 5 Reinforcement 31 | . 4 . . . . . 2 2 2 . . . . . 1 . . . . 6 . . . . 2 2 1 5 4 Assault 54 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 2 19 29 Garrison 11 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 3 Haulers Reinforced 7 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 20 | . 2 . . . . . 1 1 1 . . . . . 3 . . . . 1 . . . 1 1 2 3 3 1 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 38 . . . Distress Signals 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . Times Spotted 796 | . 29 8 9 12 7 . 21 30 6 17 7 6 . 14 33 6 20 . 10 61 19 3 24 16 15 39 54 125 205 Peak Tracking Total 19 | . 5 3 4 3 8 . 5 7 3 4 7 3 . 6 6 4 7 . 5 9 7 2 9 17 3 6 7 19 17 Tactical Retreats 43 | . 2 . 1 1 3 . . 2 1 2 . . . 1 . . 1 . 1 4 . . 3 2 1 . 4 3 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 17 | . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . 1 . 1 9 Indirectly 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 6 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Triggered 33 | . . . . . . . . . . . . . . . . . . . . . 4 . 26 . . . 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 91 | . . . . . 5 . 2 6 1 6 2 . . 5 2 . . . . 23 . . 2 . . 11 3 10 13 Max in Single Turn 12 | . . . . . 1 . 1 2 1 2 2 . . 3 1 . . . . 4 . . 1 . . 2 1 3 12 Garrison Access 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 35 | . 2 . . 1 2 . 4 6 1 4 . . . . 3 . . 5 . . . . 3 1 1 1 . 1 . Terminals 12 | . 1 . . . . . 3 4 1 2 . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . Total Hacks 96 | . 9 . . 1 2 . 9 22 3 11 . . . . 8 . . 18 . . . . 7 1 2 2 . 1 . Successful 70 | . 5 . . 1 2 . 4 15 2 7 . . . . 5 . . 18 . . . . 7 1 2 1 . . . Failed 26 | . 4 . . . . . 5 7 1 4 . . . . 3 . . . . . . . . . . 1 . 1 . Catastrophic 8 | . 1 . . . . . 2 2 . 1 . . . . 1 . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 9 . . . 1 . 4 15 . 8 . . . . 16 . . . . 3 . . . . 9 9 10 18 6 Terminals 43 | . 7 . . . . . 7 17 3 8 . . . . . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . Repair Stations 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 2 . 1 . Terminal Hacks 46 | . 4 . . 1 2 . 2 6 2 3 . . . . . . . 18 . . . . 7 1 . . . . . Record 8 | . . . . . 1 . . . . . . . . . . . . 7 . . . . . . . . . . . Part Schematic 4 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 9 | . 3 . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . . 4 . . . . 5 . . . . . . Open Door 5 | . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . 1 . . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . Terminals 7 | . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . Track 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . . . . 4 4 1 3 . . . . 3 . . . . . . . . 1 1 1 . 1 . Full Trace Events 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 . . . . . 1 . . . . . . . 1 . . 3 . . . . . . . . . 26 . Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Matter 306 | . . . . . . . . . . . . . . . 204 . . . . . . . . . 102 . . . . Time 67 | . . . . . . . . . . . . . . . 50 . . . . . . . . . 17 . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 38 | . . . . 1 . . . 2 . . . . 4 . 12 . . . . . 2 . . . 4 . 2 . 11 Largest Group 10 | . . . . 1 . . . 2 . . . . 4 4 8 5 3 . . . 2 2 . . 3 . 1 . 10 Highest-Rated Group 464 | . . . . 31 . . . 115 . . . . 151 151 464 296 240 . . . 78 78 . . 288 . 27 . 170 Highest-Rated Ally 99 | . . . . 31 . . . 99 . . . . 40 40 85 85 85 . . . 48 48 . . 96 . 27 . 27 Zionite Dispatches 12 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 . 2 . 3 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Total Orders 14 | . . . . . 1 . 1 . . . . . . . 1 . . . 1 4 . . . . 1 . 2 . 3 DROP 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . 3 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . RETURN 4 | . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 268 | . . . . 12 57 . 2 43 . . . . . 24 15 26 12 . . . . 9 . . 31 . . . 37 Total Damage 7110 | . . . . 188 278 . 30 1479 . . . . . 543 672 1001 786 . . . . 223 . . 1356 . . . 554 Kills 56 | . . . . 4 . . 1 19 . . . . . 6 5 6 9 . . . . . . . 4 . . . 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 9 | . 3 . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . . 3 . 1 1 . 1 . 1 2 . . . . . . . Drone Launches 23 | . . . . . 11 . 3 . . . . . . . . . . . 2 7 . . . . . . . . . Drone Recoveries 23 | . . . . . 11 . 3 . . . . . . . . . . . 2 7 . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 5 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 26459 | . 515 576 246 510 1133 437 480 720 373 902 404 546 1851 1360 1628 513 925 416 676 537 1181 753 1560 151 1013 1797 1108 1549 2599 Spaces Moved 12600 | 1 204 276 98 257 606 276 211 331 196 400 207 268 1018 602 685 263 457 216 348 204 594 368 829 449 615 663 375 570 1013 Core 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Treads 11147 | . . 276 98 257 606 223 209 331 196 400 207 268 1018 602 685 263 457 216 348 204 594 368 587 . 255 663 375 570 871 Legs 279 | 1 204 . . . . 53 2 . . . . . . . . . . . . . . . 19 . . . . . . Wheels 270 | . . . . . . . . . . . . . . . . . . . . . . . . . 270 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 900 | . . . . . . . . . . . . . . . . . . . . . . . 220 449 90 . . . 141 Fastest Speed 27 | 120 120 180 180 180 160 120 120 158 161 181 181 181 181 181 186 186 186 186 186 182 182 182 27 27 27 165 175 160 37 Average Speed 167 | 120 159 180 180 180 169 152 159 161 161 181 181 181 181 183 191 186 186 186 186 184 182 182 149 27 127 180 196 176 159 Slowest Speed 1800 | 120 180 180 180 180 180 160 160 190 161 181 181 181 181 186 206 186 205 186 186 186 183 205 1800 27 170 210 240 190 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 46 | 2 45 63 13 57 68 60 31 56 6 13 46 43 85 87 25 53 53 62 61 18 63 55 82 42 20 72 15 69 26 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 9 | . 1 . . . 1 . . . . 1 . . 2 . . . . 3 . . . 1 . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . 1 1 . . . . 1 . 1 . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 . . 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . 1 . Scrap Searched 20 | . . . . 1 . 3 . . . . . 2 1 2 . . 1 . 4 . 1 2 . 3 . . . . . Spaces Dug 40 | . . . . . . . . 4 . 2 . . . 5 1 . . . . 5 . . . . . 4 . 10 9 Terrain Destroyed 2518 | . . . . . 51 . 2 33 27 42 21 2 . 19 15 . 3 . 30 325 . 1 46 . 5 18 32 120 1726 Melee 10 | . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . 2 . 2 . Projectile 114 | . . . . . . . 2 2 . 11 2 . . 3 15 . 3 . . 1 . 1 27 . 5 9 3 20 10 AOE 2394 | . . . . . 51 . . 27 27 31 19 2 . 16 . . . . 30 322 . . 19 . . 7 29 98 1716 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 16102 | . 305 323 143 276 669 289 303 461 228 492 220 317 1027 820 877 283 506 232 370 306 695 417 1111 479 766 1014 602 927 1644 Wait 944 | . 30 . 20 2 13 . 15 43 10 10 . 2 2 161 53 2 4 . . 7 1 . 183 14 21 91 38 76 146 Move 12565 | . 203 275 97 256 605 275 210 330 195 400 206 267 1017 601 684 262 456 215 347 203 593 367 822 448 614 662 374 569 1012 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Pick Up 232 | . 15 5 6 1 3 2 11 9 2 8 . 12 1 4 15 3 6 3 3 4 15 1 16 . 21 21 8 12 25 Fast Attach 232 | . 1 . . . 1 . 3 7 1 4 1 3 3 2 5 3 5 6 . 3 3 3 6 5 25 32 21 24 65 Attach 181 | . 5 3 3 . 1 2 6 1 1 5 . 4 . . 7 . . . 1 8 6 2 19 5 9 19 11 15 48 Detach 73 | . . . . . . . 6 . . 1 . 1 . . 3 1 . . . . 2 . 6 4 10 5 9 7 18 Swap 135 | . 2 2 . 1 8 1 3 15 3 9 2 3 . 3 7 3 4 . 1 2 3 4 5 . 4 14 10 12 14 Drop 297 | . 2 5 3 1 1 3 11 17 1 8 . 14 4 5 8 6 9 8 3 1 9 3 24 3 23 39 20 23 43 Fire 1231 | . 47 31 14 14 23 4 35 35 15 45 11 11 . 44 90 3 22 . 15 75 35 31 24 . 39 102 105 146 215 Melee 140 | . . . . . 14 . . 4 . . . . . . . . . . . 2 . 6 3 . . 29 5 35 42 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . . 2 . 1 . 2 3 . . . . . . . 2 . . . . 1 . . . . . . 1 1 5 Escape Stasis 21 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . 7 9 Rewire 25 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Lost 3 parts (1p2w) 295 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 4) 413 | -10/Materials | Discovered new exit (range 12) 516 | -10/Materials | Entered Mines 650 | -10/Mines | Discovered new exit (range 5) 686 | -10/Mines | Learned location of 1 exit from Materials 947 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1015 | -10/Mines | Destroyed YI-UF0 1078 | -10/Mines | Discovered new exit (range 8) 1092 | -10/Mines | Entered Materials 1092 | -9/Materials | Evolved 2 slots: Utility x2 1093 | -9/Materials | Identified exit to Mines 1338 | -9/Materials | Entered Mines 1376 | -9/Mines | Received a Mining Laser from a helpful Derelict 1400 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1400 | -9/Mines | Discovered new exit (range 5) 1563 | -9/Mines | Learned 8 Materials zone layouts 1563 | -9/Mines | Discovered new exit (range 12) 1643 | -9/Mines | Found the Drone Emporium 1653 | -9/Mines | Found Prototype Device 1848 | -9/Mines | Entered Exiles 1893 | -9/Exiles | Met 8R-AWN 1922 | -9/Exiles | Met EX-HEX 2036 | -9/Exiles | Met EX-DEC 2135 | -9/Exiles | Learned location of Zion (-6) 2171 | -9/Exiles | Met EX-BIN 2196 | -9/Exiles | Aligned with FarCom system 2198 | -9/Exiles | Given EX-Vault access code 2239 | -9/Exiles | Opened EX-Vault 2261 | -9/Exiles | Found Lightpack 2.0 2266 | -9/Exiles | Found Longsword +1 2271 | -9/Exiles | Found Latent Energy Streamer 2313 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2391 | -9/Exiles | Attacked by the Exiles 2396 | -9/Exiles | Destroyed EX-HEX 2404 | -9/Exiles | Identified Thief Drone Bay 2412 | -9/Exiles | Core integrity fell below 50% 2465 | -9/Exiles | Found 8R-AWN's Boregun 2506 | -9/Exiles | Destroyed 8R-AWN 2511 | -9/Exiles | Found Prototype Processor 2555 | -9/Exiles | Build established: Hauler-Mutant 2963 | -9/Exiles | Discovered new exit (range 14) 2981 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Latent Energy Streamer, Longsword +1 2981 | -9/Exiles | Entered Mines 3406 | -8/Mines | Discovered new exit (range 10) 3418 | -8/Mines | Entered Materials 3418 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3419 | -8/Materials | Identified exit to Factory 3419 | -8/Materials | Identified exit to Storage 3428 | -8/Materials | Found AS-neutralizer No. 17b 3898 | -8/Materials | Entered Storage 3937 | -8/Storage | Met 01-MTF 4205 | -8/Storage | Repaired Hvy. Armor Plating 4342 | -8/Storage | Garrison activated, responded to threat 4390 | -8/Storage | Destroyed 8 combat bots 4393 | -8/Storage | Repaired Broken Exp. Heat Sink? 4399 | -8/Storage | Discovered exit to Factory (range 10) 4506 | -8/Storage | Found 8R-AWN's Boregun 4521 | -8/Storage | Destroyed 01-MTF 4546 | -8/Storage | Found Prototype Device 4546 | -8/Storage | Identified 01-MTF's Autohacker 4618 | -8/Storage | Entered Factory 4618 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4919 | -7/Factory | Build established: Hauler-Tank 4922 | -7/Factory | Discovered new exit (range 14) 4991 | -7/Factory | Entered another Factory area 4991 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5189 | -6/Factory | Identified exit to Lower Caves 5738 | -6/Factory | Spotted B-75 Beast 5759 | -6/Factory | Destroyed B-75 Beast 5893 | -6/Factory | Entered Lower Caves 5913 | -6/Lower Caves | Encountered a Warlord checkpoint 5968 | -6/Lower Caves | Spotted B-75 Beast 6237 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6261 | -6/Lower Caves | Destroyed 9 combat bots 6284 | -6/Lower Caves | Discovered new exit (range 8) 6297 | -6/Lower Caves | Entered another Lower Caves area 6653 | -6/Lower Caves | Spotted 96-SC9(f) 6653 | -6/Lower Caves | Spotted R6-4F1(f) 6653 | -6/Lower Caves | Spotted D8-QIM(f) 6654 | -6/Lower Caves | Destroyed R6-4F1(f) 6656 | -6/Lower Caves | Encountered a Master Thief 6657 | -6/Lower Caves | Lightpack 2.0 stolen by Master Thief 6658 | -6/Lower Caves | System corruption reached 10% 6665 | -6/Lower Caves | Encountered a Master Thief 6665 | -6/Lower Caves | Longsword +1 stolen by Master Thief 6726 | -6/Lower Caves | Identified Exp. Targeting Computer 6808 | -6/Lower Caves | Discovered new exit (range 5) 6843 | -6/Lower Caves | Entered Zion 6948 | -6/Zion | System corruption cleaned by Quarantine Array 7000 | -6/Zion | Discovered new exit (range 16) 7114 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7262 | -6/Zion | Build established: Tank 7590 | -6/Zion | Imprinted 7592 | -6/Zion | Declared Zion's savior 8131 | -6/Zion | Given the Hacking Drone Bay 8318 | -6/Zion | Found Prototype Device 8694 | -6/Zion | Entered Proximity Caves 8694 | -5/Proximity Caves | Accompanied by 4 allies 8797 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9102 | -5/Proximity Caves | Build established: Mutant 9163 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9241 | -5/Proximity Caves | Identified Hacking Drone Bay 9329 | -5/Proximity Caves | Learned Factory emergency access door positions 9487 | -5/Proximity Caves | Spotted B-75 Beast 9510 | -5/Proximity Caves | Build established: Scavenger-Mutant 9513 | -5/Proximity Caves | Destroyed B-75 Beast 9830 | -5/Proximity Caves | Discovered new exit (range 12) 9864 | -5/Proximity Caves | Learned location of 2 exits from Factory 9869 | -5/Proximity Caves | Learned Factory security intel 9899 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10054 | -5/Proximity Caves | Entered Factory 10054 | -5/Factory | Evolved 2 slots: Utility x2 10055 | -5/Factory | Identified exit to Factory 10055 | -5/Factory | Identified exit to Upper Caves 10227 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 10253 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 10534 | -5/Factory | Zion Kinetic Resupply teleported in 10545 | -5/Factory | Local fabrication network quarantined 10711 | -5/Factory | Garrison activated, responded to threat 10954 | -5/Factory | First assault squad dispatched 10979 | -5/Factory | Spotted B-75 Beast 10984 | -5/Factory | Destroyed B-75 Beast 11035 | -5/Factory | Build established: Scavenger-Tank 11075 | -5/Factory | Zion Hacker squad teleported in 11185 | -5/Factory | Garrison activated, responded to threat 11243 | -5/Factory | Destroyed 7 combat bots 11307 | -5/Factory | Zion Heavy squad teleported in 11339 | -5/Factory | Zion Light squad teleported in 11508 | -5/Factory | Zion Fire squad teleported in 11541 | -5/Factory | Terminal network hard line cut 11682 | -5/Factory | Entered Upper Caves 11682 | -5/Upper Caves | Accompanied by 7 allies 11682 | -5/Upper Caves | Spotted QA-S8R(f) 11683 | -5/Upper Caves | Encountered a Master Thief 11687 | -5/Upper Caves | Allies destroyed QA-S8R(f) 11692 | -5/Upper Caves | Found Prototype Protection 11692 | -5/Upper Caves | Identified Zio. Weapon Casing 11730 | -5/Upper Caves | Learned location of 1 exit from Factory 11964 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12174 | -5/Upper Caves | Discovered new exit (range 10) 12195 | -5/Upper Caves | Entered another Upper Caves area 12195 | -5/Upper Caves | Accompanied by 3 allies 12255 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12694 | -5/Upper Caves | Spotted I6-H35(f) 12695 | -5/Upper Caves | Spotted C7-UAM(f) 12695 | -5/Upper Caves | Spotted 6L-GII(f) 12696 | -5/Upper Caves | Encountered a Master Thief 12696 | -5/Upper Caves | Encountered a Master Thief 12696 | -5/Upper Caves | Encountered a Master Thief 12696 | -5/Upper Caves | Spotted 13-LZQ(f) 12697 | -5/Upper Caves | Encountered a Master Thief 12698 | -5/Upper Caves | 8R-AWN's Boregun stolen by Master Thief 12701 | -5/Upper Caves | Destroyed 6L-GII(f) 12707 | -5/Upper Caves | Adv. Weapon Cycler stolen by Master Thief 12711 | -5/Upper Caves | Destroyed 13-LZQ(f) 12712 | -5/Upper Caves | Destroyed C7-UAM(f) 12992 | -5/Upper Caves | Build established: Scavenger-Mutant 13105 | -5/Upper Caves | Discovered new exit (range 8) 13120 | -5/Upper Caves | Entered Zhirov 13120 | -5/Zhirov | Discovered new exit (range 3) 13154 | -5/Zhirov | Met Zhirov 13197 | -5/Zhirov | Found Alien Artifact 13197 | -5/Zhirov | Identified Integrated Dissipator 13197 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13267 | -5/Zhirov | Found Alien Artifact 13360 | -5/Zhirov | Learned location of Quarantine (-3) 13360 | -5/Zhirov | Learned location of Testing (-2) 13360 | -5/Zhirov | Learned location of Command (-1) 13371 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13536 | -5/Zhirov | Entered Proximity Caves 14201 | -4/Proximity Caves | Learned Research trap positions 14201 | -4/Proximity Caves | Discovered exit to Factory (range 6) 14212 | -4/Proximity Caves | Entered Factory 14212 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14213 | -4/Factory | Identified exit to Upper Caves 14376 | -4/Factory | Destroyed 7 combat bots 14376 | -4/Factory | Found Quantum Capacitor 14462 | -4/Factory | First assault squad dispatched 14465 | -4/Factory | System corruption reached 10% 14612 | -4/Factory | Destroyed 29 combat bots 14749 | -4/Factory | Entered Upper Caves 14749 | -4/Upper Caves | Spotted 6S-DU5(f) 14750 | -4/Upper Caves | Encountered a Master Thief 14750 | -4/Upper Caves | Alien Artifact stolen by Master Thief 14760 | -4/Upper Caves | Spotted GW-0BJ(f) 14761 | -4/Upper Caves | Encountered a Master Thief 14770 | -4/Upper Caves | Destroyed GW-0BJ(f) 14771 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 14784 | -4/Upper Caves | Learned Research garrison access intel 15553 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15856 | -4/Upper Caves | Discovered new exit (range 12) 15930 | -4/Upper Caves | Entered another Upper Caves area 15930 | -4/Upper Caves | Accompanied by 2 allies 16076 | -4/Upper Caves | Discovered new exit (range 12) 16309 | -4/Upper Caves | Learned location of Armory (-3) 16315 | -4/Upper Caves | Learned Research emergency access door positions 16528 | -4/Upper Caves | Spotted B-86 Titan 16565 | -4/Upper Caves | Destroyed B-86 Titan 16593 | -4/Upper Caves | Lost 9 parts (2n6u1w) 16665 | -4/Upper Caves | Discovered new exit (range 9) 16683 | -4/Upper Caves | Entered Warlord 16757 | -4/Warlord | System corruption cleaned by Quarantine Array 16858 | -4/Warlord | Found Prototype Energy Gun 17350 | -4/Warlord | Visited the Vortex Lab 17356 | -4/Warlord | Found Prototype Energy Gun 17356 | -4/Warlord | Identified Vortex Shotgun 17361 | -4/Warlord | Warlord's base attacked by MAIN.C 17363 | -4/Warlord | Found Vortex Shotgun 17369 | -4/Warlord | Found Vortex Shotgun 17372 | -4/Warlord | Found Vortex Shotgun 17473 | -4/Warlord | Rebuked by Warlord 17504 | -4/Warlord | Found Prototype Device 17507 | -4/Warlord | Identified Exp. Phase Shifter 17516 | -4/Warlord | Found Prototype Processor 17516 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 17527 | -4/Warlord | Found Prototype Hackware 17538 | -4/Warlord | Found Prototype Reactor 17711 | -4/Warlord | Warlord forces counterattacked 17847 | -4/Warlord | Opened side exit 17918 | -4/Warlord | Spotted Striker 17929 | -4/Warlord | Spotted Executioner 17951 | -4/Warlord | Destroyed Striker 17985 | -4/Warlord | Destroyed 9 combat bots 17994 | -4/Warlord | Lost 5 parts (3n1u1w) 18069 | -4/Warlord | Destroyed Executioner 18086 | -4/Warlord | Lost 3 parts (1p1n1w) 18131 | -4/Warlord | Identified System Mapper 18138 | -4/Warlord | Spotted Executioner 18168 | -4/Warlord | Spotted Striker 18237 | -4/Warlord | Core integrity fell below 50% 18241 | -4/Warlord | Discovered new exit (range 9) 18243 | -4/Warlord | Entered Proximity Caves 18307 | -3/Proximity Caves | Spotted B-86 Titan 18385 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 18393 | -3/Proximity Caves | Discovered new exit (range 5) 18394 | -3/Proximity Caves | Entered Research 18394 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18395 | -3/Research | Loaded intel: 84 trap records 18397 | -3/Research | Loaded intel: 4 garrison access locations 18410 | -3/Research | Zion Light squad teleported in 18445 | -3/Research | Build established: Hacker-Sprinter 18505 | -3/Research | Fabricated Hcp. Storage Unit (x1) 18743 | -3/Research | Discovered new exit (range 14) 18942 | -3/Research | Spotted B-86 Titan 18947 | -3/Research | Destroyed B-86 Titan 18975 | -3/Research | Found Hvy. Reflective Plating 19191 | -3/Research | Retrieved Zion intel report: Branch Access 19191 | -3/Research | Identified exit to Armory 19191 | -3/Research | Identified exit to Quarantine 19192 | -3/Research | Zion Zionite Resupply teleported in 19196 | -3/Research | Found Prototype Protection 19196 | -3/Research | Identified Zio. Shade Carapace 19201 | -3/Research | Found Prototype Protection 19201 | -3/Research | Identified Zio. Heavy Carapace 19204 | -3/Research | Found Zio. Weapon Casing 19209 | -3/Research | Found Prototype Energy Cannon 19209 | -3/Research | Identified Zio. Alpha Cannon 19218 | -3/Research | Found Zio. Weapon Casing 19349 | -3/Research | Build established: Scavenger-Gunner 19407 | -3/Research | Entered Quarantine 19647 | -3/Quarantine | Found Alien Slashing Weapon 19722 | -3/Quarantine | Found Alien Artifact 19722 | -3/Quarantine | Identified Core Reset Matrix 19722 | -3/Quarantine | Identified Sigix Broadsword 19722 | -3/Quarantine | Used Core Reset Matrix 19726 | -3/Quarantine | Detected hypermatrix surge 19726 | -3/Quarantine | Sensed 14 artifacts in vicinity 19831 | -3/Quarantine | Found Unknown Launcher 19831 | -3/Quarantine | Identified Gamma Bomb Array 20064 | -3/Quarantine | System corruption reached 10% 20247 | -3/Quarantine | Scanned by Researcher 20283 | -3/Quarantine | Found Matter Drive 20335 | -3/Quarantine | Found Phase Armor 20358 | -3/Quarantine | Build established: Scavenger-Mutant 20370 | -3/Quarantine | Cryocooling Duct disabled 20385 | -3/Quarantine | Ambient heat levels rising (+20) 20385 | -3/Quarantine | Non-combat units ordered to evacuate 20446 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 20567 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 20581 | -3/Quarantine | Found Transdimensional Reconstructor 20584 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 20587 | -3/Quarantine | Found Transdimensional Reconstructor 20610 | -3/Quarantine | Terminal network hard line cut 20800 | -3/Quarantine | Spotted Alpha 7 20839 | -3/Quarantine | Destroyed Alpha 7 20848 | -3/Quarantine | Found Prototype Processor 20848 | -3/Quarantine | Identified Exp. Targeting Computer 20864 | -3/Quarantine | Found Prototype Device 20864 | -3/Quarantine | Identified Exp. ECM Suite 20899 | -3/Quarantine | Found Sigix Terminator 20943 | -3/Quarantine | Found Core Stripper 21004 | -3/Quarantine | Found Subatomic Replicator 21007 | -3/Quarantine | Used Subatomic Replicator to create Supercharged Sigix Terminator 21102 | -3/Quarantine | Discovered new exit (range 15) 21204 | -3/Quarantine | Entered Research 21204 | -2/Research | Evolved 2 slots: Utility x2 21251 | -2/Research | Build established: Alien-Mutant 21500 | -2/Research | Retrieved Zion intel report: Branch Access 21500 | -2/Research | Identified exit to Testing 21501 | -2/Research | Zion Offense Resupply teleported in 21504 | -2/Research | Found Prototype Processor 21504 | -2/Research | Identified Exp. Core Analyzer 21540 | -2/Research | P-80 Master assimilated allied E7-8LT(A) 21632 | -2/Research | Spotted B-90 Cyclops 21649 | -2/Research | Destroyed 10 combat bots 21650 | -2/Research | System corruption reached 10% 21699 | -2/Research | Destroyed B-90 Cyclops 21911 | -2/Research | Build established: Scavenger-Gunner 21954 | -2/Research | First assault squad dispatched 21982 | -2/Research | Zion Heavy Resupply teleported in 22155 | -2/Research | Destroyed 7 combat bots 22233 | -2/Research | Destroyed 8 combat bots 22289 | -2/Research | Build established: Scavenger-Mutant 22312 | -2/Research | Entered Testing 22467 | -2/Testing | Found Prototype Processor 22467 | -2/Testing | Identified Exp. Melee Analysis Suite 22536 | -2/Testing | Retrieved Zion intel report: Trap Installations 22562 | -2/Testing | First assault squad dispatched 22628 | -2/Testing | Found Prototype Protection 22628 | -2/Testing | Identified Hvy. Regenerative Plating 22633 | -2/Testing | Found Prototype Protection 22633 | -2/Testing | Identified Lgt. Regenerative Plating 22645 | -2/Testing | Found Hvy. Regenerative Plating 22660 | -2/Testing | Found Prototype Protection 22660 | -2/Testing | Identified SHELL Armor 22673 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 22690 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 22753 | -2/Testing | Build established: Scavenger-Gladiator 22757 | -2/Testing | Retrieved Zion intel report: Component Schematics 22782 | -2/Testing | Retrieved Zion intel report: Component Schematics 22885 | -2/Testing | Destroyed 11 combat bots 23031 | -2/Testing | Garrison activated, responded to threat 23063 | -2/Testing | Warped through subspace 23083 | -2/Testing | Destroyed 10 combat bots 23123 | -2/Testing | Lost 6 parts (1p2n1u2w) 23179 | -2/Testing | Build established: Scavenger-Mutant 23181 | -2/Testing | System corruption reached 30% 23261 | -2/Testing | Found Prototype Launcher 23261 | -2/Testing | Identified Point Singularity Launcher 23312 | -2/Testing | Found Prototype Energy Cannon 23312 | -2/Testing | Identified Hpw. Disruptor Cannon 23332 | -2/Testing | Spotted Striker 23379 | -2/Testing | Warped through subspace 23423 | -2/Testing | Found Prototype Launcher 23488 | -2/Testing | Found Prototype Device 23488 | -2/Testing | Identified AEGIS Remote Shield 23504 | -2/Testing | High security lockdown imminent 23584 | -2/Testing | High security lockdown engaged 23653 | -2/Testing | Identified Z-bomb Delivery System 23656 | -2/Testing | Spotted Executioner 23663 | -2/Testing | Destroyed Executioner 23697 | -2/Testing | Destroyed 15 combat bots 23758 | -2/Testing | Spotted Striker 23770 | -2/Testing | Destroyed Striker 23777 | -2/Testing | Warped through subspace 23839 | -2/Testing | Discovered new exit (range 12) 23858 | -2/Testing | Core integrity fell below 50% 23861 | -2/Testing | Entered Access 23861 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23917 | -1/Access | Build established: Hauler-Mutant 24161 | -1/Access | First assault squad dispatched 24193 | -1/Access | Zion Zionite Resupply teleported in 24198 | -1/Access | Found Prototype Protection 24198 | -1/Access | Identified Zio. Shade Carapace 24209 | -1/Access | P-80 Master assimilated allied 40-4DG(A) 24409 | -1/Access | System corruption reached 10% 24455 | -1/Access | Lost 6 parts (2p2u2w) 24477 | -1/Access | System corruption reached 30% 24654 | -1/Access | Found Zio. Weapon Casing 24741 | -1/Access | Zion Thermal Resupply teleported in 24846 | -1/Access | Build established: Scavenger-Gunner 24961 | -1/Access | Zion Offense Resupply teleported in 25214 | -1/Access | Found Prototype Launcher 25252 | -1/Access | Identified Enh. Gamma Bomb Array 25299 | -1/Access | Lost 4 parts (1p1n1u1w) 25373 | -1/Access | Found Prototype Processor 25373 | -1/Access | Identified Spectral Analyzer 25390 | -1/Access | Terminal network hard line cut 25642 | -1/Access | Garrison activated, responded to threat 25692 | -1/Access | Lost 3 parts (1p1u1w) 25722 | -1/Access | Destroyed 14 combat bots 25854 | -1/Access | High security lockdown imminent 25858 | -1/Access | Found Enh. Gamma Bomb Array 25873 | -1/Access | Found Unknown Protection 25873 | -1/Access | Identified Hvy. Reflective Plating 25902 | -1/Access | Found Enh. Gamma Bomb Array 25909 | -1/Access | Lost 3 parts (3u) 25931 | -1/Access | Build established: Scavenger-Mutant 25934 | -1/Access | High security lockdown engaged 26184 | -1/Access | Spotted Investigator 26188 | -1/Access | Lost 4 parts (4u) 26190 | -1/Access | Fired Supercharged Sigix Terminator 26190 | -1/Access | Destroyed Investigator 26220 | -1/Access | Found Prototype Launcher 26221 | -1/Access | Destroyed 32 combat bots 26221 | -1/Access | Lost 3 parts (1n2u) 26286 | -1/Access | Spotted Executioner 26286 | -1/Access | Spotted Striker 26293 | -1/Access | Destroyed Executioner 26296 | -1/Access | Destroyed Striker 26299 | -1/Access | Destroyed Executioner 26318 | -1/Access | Crushed by falling debris 26326 | -1/Access | Destroyed 14 combat bots 26334 | -1/Access | Core integrity fell below 50% 26347 | -1/Access | Spotted Striker 26347 | -1/Access | Spotted Striker 26347 | -1/Access | Identified Containment Facilitator 26373 | -1/Access | Destroyed Striker 26380 | -1/Access | Emitted hypermatrix ping 26382 | -1/Access | Destroyed Striker 26385 | -1/Access | Assembled emerged from beneath the floor 26385 | -1/Access | Released all parts (6) 26399 | -1/Access | Core integrity fell below 20% 26443 | -1/Access | Lost 24 parts (6p7n6u5w) 26460 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 26417_ System corrupted: IFF burst signal emitted. 26418_ Acquired 5 matter. 26418_ U-05 Engineer builds a Wall. 26422_ U-05 Engineer lays Concrete. 26424_ U-05 Engineer builds a Wall. 26425_ Acquired Unknown Flight Unit. 26425_ Identified Q-thruster. 26428_ Dropped Adv. Variable Charge Gun. 26428_ U-05 Engineer lays Concrete. 26430_ U-05 Engineer builds a Door. 26433_ 4%B23IE#|NM:/0CHU/9TT NG4XTFKRH 26438_ K-01 Serf cleans the Wave Collapse Detector. 26447_ as-00641 destroyed. 26448_ System corrupted: Matter fused (-5). 26452_ K-01 Serf collects debris. 26459_ Penetrated by Slug. 26459_ Cesium-ion Thruster destroyed. 26459_ Centrium Light Armor Plating destroyed. 26460_ Penetrated by Slug. [Achievement: Magneto] Map ----- +----------------------------------------------------+ | ??# # """""" #???????????????????????????? | | ??# # """""" #???????????????????????????? | | ? # # """""" #???????????????????????????? | | # # #???????????????????????????? | | # # ! #???????????????????????????? | | # # = #???????????????????????????? | | # # #???????????????????????????? | | # # ! #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | ??? #######+###+##???????????????????????????? | | ????###+##### #????????????????????????????? | | ##### #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | % " #????????????????????????????? | | ##+## * """ #????????????????????????????? | | ### """ #####????????????????????????? | | #?# " #????????????????????????? | | #?# #????????????????????????? | | " #?# #????????????????????????? | | "" #?# #????????????????????????? | | " #?#+######+##### #????????????????????????? | | #?# # #????????????????????????? | | #?# # ######+###???????????????? | | #####?# # @ ????????? | | ??????# + h ????????? | | ??????#! # ????????? | | ??????# """""" # k h R ?????????? | | ??????# """""" ## ##################?????????? | | ??????# """ ## #??????????????????????????? | | ??????# [## #??????????????????????????? | | ?#????# ## #??????????????????????????? | | ## ??# "" ##?????????????????????????? | | ?# "" "####??????????????????????? | | """""#########/#"""" " ###????????????????????? | | " # " ###??????????????????? | | " + " #?????????????????? | | " """"""""" ?????????????????? | | " " ?????????????????? | | " " ?????????????????? | | """"""""""""" ????????????????? | | " " """" ????????????????? | | """"""""""" " ????????????????? | | " " ????????????????? | | %#%" " ???????????????? | | #" " ?????????????? | | # " ?????????????? | | % " ????????????? | | = " #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 120 Energy Generation 67 Energy Capacity 2120 Matter Stores 490 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 EM Shielding 4 Armor Coverage 4200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 9 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Particle Reactor | -2/Testing | Z-intel Imp. Targeting Computer | -2/Testing | Z-intel Imp. Linear Gravjet | -2/Testing | Z-intel Lgt. Particle Reactor | -2/Testing | Z-intel Imp. Arc Projector | -2/Testing | Z-intel Adv. Recalibrator | -2/Testing | Z-intel Adv. Coolant Injector | -2/Testing | Z-intel Imp. System Shield | -2/Testing | Z-intel Adv. Target Analyzer | -2/Testing | Z-intel Matter Filter | -2/Testing | Z-intel Mni. Drone Bay | -2/Testing | Z-intel Recoil Nullifier | -2/Testing | Z-intel Adv. Terrain Scan Processor | -2/Testing | Z-intel Biometal Leg | -2/Testing | Z-intel Cmb. Linear Gravjet | -2/Testing | Z-intel Hvy. Neutron Cannon | -2/Testing | Z-intel Lyr. Heavy Armor Plating | -2/Testing | Z-intel Biometal Heavy Treads | -2/Testing | Z-intel Adv. Reclamation Unit | -2/Testing | Z-intel Armor Integrity Analyzer | -2/Testing | Z-intel Quantum Capacitor | -2/Testing | Z-intel Stasis Beam | -2/Testing | Z-intel Stasis Canceller | -2/Testing | Z-intel Force Field | -2/Testing | Z-intel Imp. Launcher Guidance Computer | -2/Testing | Z-intel Centrium Wheel | -2/Testing | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Phase Armor Subatomic Replicator Transdimensional Reconstructor Core Stripper High-powered Transdimensional Reconstructor Supercharged Sigix Terminator Matter Drive Achievements -------------- Magneto Challenges ------------ None Game ------ Seed SigixMagneticDissipator Manual? 0 Play Time 03:42:17 Cumulative 293.3 hours Start 2021.02.02 @ 13:01:00 End 2021.02.02 @ 18:48:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 238 Adventurer 0 Explorer 7 Win Type - Total 9 Types 3/0/6/0/0/0/0/0/0 Lore% 75 Gallery% 91 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2b9f490-b51f-4b5c-89ca-a2237e07130b