Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 17:07:51 Player: Bearly Playable Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (582) 582 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (416) 416 TOTAL SCORE: 3583 Bonus ------- Follower Combat Kills 116 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Cloak of Protection Heavy Assault Rifle Heavy Assault Rifle Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Cloak of Protection Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Missile Launcher Heavy Missile Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Cloak of Protection Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 18 | 6 7 . . . 5 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . . . 2 Treads 6 | 2 2 . . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . . . 3 Device 1 | . . . . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 2 | . 1 . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 4 | 2 2 . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Backups 11 | 1 8 15 15 14 14 Power 1 | . 1 2 2 2 2 Propulsion 3 | . 1 4 4 5 6 Utility 2 | . 2 4 4 4 2 Weapon 3 | . 3 5 4 3 3 Tool/Special . | . . . . . . Unused Backups 18 | . 2 . 1 3 12 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 2 | . . . . 2 . Weapon 9 | . 2 . 1 1 5 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 83 Engine 13 | . 14 14 14 14 9 Treads 27 | . 28 28 28 28 27 Storage 13 | . 14 14 14 14 9 Hackware 13 | . 12 14 14 14 12 Ballistic Gun 26 | . 27 28 28 28 18 Peak Build Rating 26 | 6 12 12 13 13 26 Average Rating 11 | 4 9 12 12 13 17 On Entrance 9 | . 6 12 12 13 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 34 | 12 31 31 31 31 34 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 13 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 Average Carried 11 | 1 8 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 13 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 605 | 204 257 . . 42 102 Remotely . | . . . . . . Salvage Created 817 | . 467 1 . 164 185 Parts 64 | . 43 2 . 6 13 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 4 | . 2 . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | . 11 . . . 5 Guns 16 | . 11 . . . 5 Classes Destroyed 8 | . 5 1 . 1 1 Builder 1 | . 1 . . . . Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 2 | . . . . 2 . Operator 4 | . 3 . . . 1 Swarmer 5 | . 3 . . . 2 Grunt 9 | . 8 . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 4 | . 4 1 . 2 2 Combat Bots Only 3 | . 3 . . . 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 107 | . 70 . . 8 29 Missed 35 | . 26 . . 3 6 Hits 72 | . 44 . . 5 23 Projectile 72 | . 44 . . 5 23 Damage Taken 792 | . 482 . . 56 254 Core 84 | . 78 . . 6 . Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . . . 66 . Volleys Fired 85 | . 64 . . 7 14 Largest 2 | . 2 . . 2 2 Hottest 46 | . 46 . . 46 46 Shots Fired 163 | . 121 . . 14 28 Gun 163 | . 121 . . 14 28 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 163 | . 121 . . 14 28 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 . . 4 7 Robot Miss Streak 5 | . 5 . . 3 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 100 | . 74 . . 8 18 Core Hits 50 | . 37 . . 3 10 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1087 | . 637 3 . 143 304 Guns 1033 | . 623 . . 127 283 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 54 | . 14 3 . 16 21 Kinetic 1033 | . 623 . . 127 283 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | . 1 . . 1 5 Targets Rammed 8 | . 1 1 . 1 5 Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 12 | . 12 . . 10 . Average Temperature 6 | . 6 . . 7 . Received Heat Transfer 210 | . 144 . . 30 36 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 80 | . 80 5 . 69 60 Initial . | . . . . . . Average 16 | . 19 . . 16 18 Influence Increases 689 | . 326 5 . 147 211 Destroy 0b10 Robot/C 440 | . 220 . . 100 120 Destroy 0b10 Robot/NC 45 | . 25 5 . 10 5 Destroy Leader 112 | . 52 . . 20 40 Allied During Kill 19 | . . . . 17 2 Successful Hack 15 | . 14 . . . 1 Disable Machine 30 | . . . . . 30 Destroy Structure 13 | . . . . . 13 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 639 | . 326 5 . 147 161 Time Decay 586 | . 326 5 . 127 128 Lost Part 10 | . . . . . 10 Lost Ally 43 | . . . . 20 23 Squads Dispatched 7 | . 3 . . . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 39 . . 5 12 Peak Tracking Total 8 | . 5 . . 3 8 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 6 . 2 . 1 Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 32 | . 16 . 11 . 5 Successful 22 | . 6 . 11 . 5 Failed 10 | . 10 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 15 . 1 . . Terminals 16 | . 16 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 13 | . 2 . 11 . . Record 10 | . . . 10 . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . . 5 Retrieve Study 5 | . . . . . 5 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Assimilate 2 | . 2 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 2 Highest-Rated Group 40 | . . 40 40 40 24 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 35 | . . . . 21 14 Total Damage 337 | . . . . 173 164 Kills 6 | . . . . 5 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1 | . . . . . 1 Cloaking 1 | . . . . . 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3627 | 84 1780 351 557 489 366 Spaces Moved 1954 | 50 890 196 345 285 188 Core 5 | 5 . . . . . Treads 1949 | 45 890 196 345 285 188 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 149 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 83 28 55 57 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2323 | 57 1155 233 351 305 222 Wait 221 | . 171 37 . 7 6 Move 1949 | 49 889 195 344 284 188 Hop . | . . . . . . Pick Up 22 | 2 14 . 1 3 2 Fast Attach 8 | 6 1 . . . 1 Attach 5 | . 1 . . . 4 Detach 2 | . 1 . . . 1 Swap 6 | . 6 . . . . Drop 12 | . 7 . 1 3 1 Fire 85 | . 64 . . 7 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 1 1 . 1 5 Escape Stasis . | . . . . . . Rewire 5 | . . . 5 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 1109 | -10/Materials | Identified exit to Mines 1170 | -10/Materials | Discovered new exit (range 8) 1865 | -10/Materials | Entered Mines 1987 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2050 | -10/Mines | Discovered new exit (range 6) 2177 | -10/Mines | Assembled infested the area 2194 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2196 | -10/Mines | Discovered new exit (range 5) 2216 | -10/Mines | Entered Exiles 2216 | -10/Exiles | Accompanied by 3 allies 2255 | -10/Exiles | Met 8R-AWN 2282 | -10/Exiles | Met EX-HEX 2349 | -10/Exiles | Met EX-BIN 2375 | -10/Exiles | Aligned with FarCom system 2377 | -10/Exiles | Given EX-Vault access code 2413 | -10/Exiles | Opened EX-Vault 2428 | -10/Exiles | Found Cloak of Protection 2479 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2525 | -10/Exiles | Met EX-DEC 2756 | -10/Exiles | Discovered new exit (range 14) 2773 | -10/Exiles | Left Exiles lab with Cloak of Protection 2773 | -10/Exiles | Entered Mines 2773 | -9/Mines | Accompanied by 3 allies 2796 | -9/Mines | Met a Derelict bent on vengeance 2967 | -9/Mines | Found a hidden stash of uninstalled traps 3131 | -9/Mines | Learned Materials stockpile data 3216 | -9/Mines | Discovered new exit (range 5) 3218 | -9/Mines | Learned location of Storage (-8) 3262 | -9/Mines | Entered Materials 3262 | -8/Materials | Accompanied by 2 allies 3262 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3344 | -8/Materials | Garrison activated, responded to threat 3628 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. R-06 Scavenger collects Grenade Launcher. R-06 Scavenger collects Datajack. W-25 Informer sends out distress signal. R-06 Scavenger collects Hover Unit. Imp. Light Armor Plating destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. Slammed into K-01 Serf. Acquired 50 matter. Slammed into A-02 Transporter. Slammed into T-07 Excavator. Slammed into R-06 Scavenger. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Ion Engine+ destroyed. 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""" ??????#ss #???????? | | ????????????? ??????#Y######???????? | | ????????????? ??????#g#????????????? | | ????????????? ??????#s#????????????? | | ?????????????????????# #????????????? | | ????????????????????? ????????????? | | ????????????????????? ????????????? | | ????????????????????? ????????????? | | ????????????????????? ????????????? | | ???????????????????? ????????????? | | ????????????????????# ????????????? | | ????????????????????# ????????????? | | ????????????????????# ????????????? | | ????????????????????? ????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????=????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed ProcessingPrecisionTube Manual? 0 Play Time 00:28:42 Cumulative 12.4 hours Start 2025.11.12 @ 16:32:17 End 2025.11.12 @ 17:07:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2fb46dcd-e877-44f9-afc4-a9c63fd33a38