Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 18:13:12 Player: WitherScout Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3571) 3571 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-19) -19 TOTAL SCORE: 7707 Bonus ------- Follower Combat Kills 285 Friendly Fire -304 Cogmind --------- Core Integrity 0/850 Matter 173/300 Energy 100/100 System Corruption 3% Temperature Cool (39) Movement Core (2350) Ox46 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Cargo Storage Unit Salvage Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Fission Core Light Fission Core Light Fission Core Improved Heat Sink Improved Heat Sink Small Matter Pod (50) Medium Matter Pod (100) Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Component Analysis Suite Tractor Beam Barrage Gun Flak Gun Chainsword Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Salvage Targeting Computer Improved Targeting Computer Core Analyzer Improved Heavy Armor Plating Tractor Beam > --- WEAPON ----------- Gauss Cannon Missile Launcher Heavy Rocket Launcher > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Fission Core Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Wheel Improved Heat Sink Improved Heat Sink Small Matter Pod Medium Matter Pod Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Target Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating System Shield Component Analysis Suite Barrage Gun Barrage Gun Light Cannon Light Cannon Chainsword Chainsword [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Seismic Detector Storage Cargo Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 6 | . . 1 2 1 . . 2 . Weapon 1 | . . 1 . . . . . . Parts Attached 84 | 5 9 26 9 21 3 . 2 9 Power 8 | 1 1 3 . 3 . . . . Engine 4 | 1 1 2 . . . . . . Core 4 | . . 1 . 3 . . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 2 5 3 8 . . . 2 Treads 9 | . 2 5 2 . . . . . Leg 2 | 2 . . . . . . . . Wheel 11 | . . . 1 8 . . . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 1 8 3 3 1 . 2 3 Device 4 | . . 1 1 . . . 1 1 Storage 6 | 1 . 2 1 1 . . 1 . Processor 6 | . 1 2 . 2 1 . . . Hackware . | . . . . . . . . . Protection 6 | . . 3 1 . . . . 2 Artifact . | . . . . . . . . . Weapon 32 | 1 5 10 3 7 2 . . 4 Energy Gun 1 | . 1 . . . . . . . Energy Cannon 2 | . 2 . . . . . . . Ballistic Gun 15 | 1 1 5 3 4 . . . 1 Ballistic Cannon 4 | . . 2 . . 1 . . 1 Launcher 7 | . 1 2 . 2 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . 1 . 1 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 33 | . . 3 . 12 . . . 18 Power 2 | . . . . 1 . . . 1 Propulsion 11 | . . . . 5 . . . 6 Utility 7 | . . 2 . 1 . . . 4 Weapon 13 | . . 1 . 5 . . . 7 Highest Loss Streak 8 | . . 2 . 8 . . . 6 To Critical Strikes . | . . . . . . . . . Average Backups 21 | 4 7 11 18 26 29 29 28 29 Power 3 | . 1 1 2 3 4 4 4 6 Propulsion 2 | 2 3 2 . . 4 4 4 2 Utility 9 | . . 3 8 13 14 14 12 14 Weapon 5 | . 2 3 7 8 7 7 7 6 Tool/Special . | . . . . . . . . . Unused Backups 57 | . 5 10 4 4 7 . 1 26 Power 11 | . 1 2 . . 1 . . 7 Propulsion 11 | . 2 5 2 . . . . 2 Utility 24 | . . 3 1 2 4 . 1 13 Weapon 11 | . 2 . 1 2 2 . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 93 97 99 84 92 92 92 79 Engine 3 | . 14 9 . . . . . . Core 4 | . . 1 9 6 7 7 6 4 Treads 7 | . 5 22 11 2 . . . . Leg 1 | . 22 . . . . . . . Wheel 10 | . . . 6 16 23 23 20 15 Device 5 | . . 1 9 7 7 7 13 5 Storage 9 | . 14 11 9 7 7 7 12 8 Processor 18 | . 8 15 18 21 23 23 20 20 Protection 3 | . . 3 8 . . . . 5 Ballistic Gun 12 | . 9 16 23 18 . . . . Ballistic Cannon 4 | . . 6 . . 6 7 6 11 Launcher 4 | . 3 8 . 1 7 7 6 4 Slashing Weapon 2 | . . . 3 1 7 7 6 1 Peak Build Rating 47 | 5 8 19 24 35 36 36 39 47 Average Rating 25 | 3 7 12 23 26 35 36 38 39 On Entrance 22 | . 5 8 19 23 32 36 36 39 Avg Prop Armor Cover (%) 7 | . . . 7 8 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 182 | 11 16 36 63 160 163 163 166 182 Greatest Support 42 | 20 40 40 40 36 36 36 36 42 Greatest Overweight (x) 47 | 3 . . 3 15 4 4 4 47 Average Overweight (x) 3 | . . . 2 5 4 4 4 4 Largest Inventory Capacity 30 | 8 8 15 20 30 30 30 30 30 Average Capacity 22 | 7 8 11 19 29 30 30 30 30 Most Carried 30 | 7 8 15 20 30 30 29 30 30 Average Carried 21 | 4 7 11 19 26 29 29 28 29 Final Capacity 30 | 8 8 15 20 30 30 30 30 30 Final Carried 30 | 7 8 15 20 30 29 29 30 26 Class Distribution -------------------- 19% | Scavenger-Gunner 19% | Hauler-Gunner 19% | Hauler-Mutant 12% | Scavenger-Mutant 11% | Mutant 10% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Hauler-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Matter Collected 3131 | 238 85 796 325 694 255 2 . 736 Remotely 103 | . . . . . . . . 103 Salvage Created 3372 | . 177 826 481 1226 157 . . 505 Parts 181 | . 12 54 20 68 3 . . 24 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . . Prevented 2 | . . . . . 2 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 75 | . 6 24 7 19 5 . . 14 Melee 2 | . . . 1 1 . . . . Guns 32 | . 3 11 6 10 . . . 2 Cannons 14 | . 3 3 . . 1 . . 7 AOE 27 | . . 10 . 8 4 . . 5 Classes Destroyed 15 | . 2 6 1 2 1 . . 3 Worker 7 | . . . . 7 . . . . Builder 10 | . . 3 . 6 . . . 1 Tunneler 1 | . . 1 . . . . . . Recycler 4 | . . . 1 3 . . . . Operator 3 | . . 1 1 1 . . . . Watcher 2 | . . 2 . . . . . . Swarmer 3 | . 3 . . . . . . . Grunt 49 | . 3 17 4 15 4 . . 6 Brawler 2 | . . 1 . 1 . . . . Sentry 13 | . . 6 3 2 . . . 2 Hunter 3 | . . . . . 1 . . 2 Programmer 1 | . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 Explorer 1 | . . . . . . . . 1 Thug 2 | . . . . . . . . 2 Butcher 1 | . . . . . . . . 1 Best Kill Streak 10 | . 3 7 2 10 4 . . 4 Combat Bots Only 6 | . 3 5 2 6 4 . . 4 Max Kills in Single Turn 4 | . 1 4 1 4 2 . . 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . 3 2 . . 3 Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Hostile Shots Fired 586 | . 43 73 39 171 8 . . 252 Missed 191 | . 15 20 12 62 5 . . 77 Hits 395 | . 28 53 27 109 3 . . 175 Projectile 395 | . 28 53 27 109 3 . . 175 Critical Strikes 14 | . 2 2 2 2 . . . 6 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 6038 | . 320 797 406 1498 43 . 123 2851 Core 1445 | . 54 103 45 364 17 . 23 839 Absorbed by Shields 75 | . . . . . . . . 75 Ignored by Resistances 12 | . . . . . . . . 12 Regen/Repaired (Parts) 90 | . . 90 . . . . . . Core Remaining (%) 77 | 100 78 74 91 . . 45 . . Volleys Fired 202 | . 24 42 23 53 6 . . 54 Largest 3 | . 2 3 3 3 2 . . 3 Hottest 120 | . 120 90 69 74 76 . . 115 Shots Fired 482 | . 48 111 49 130 13 . . 131 Gun 288 | . 32 80 49 115 . . . 12 Cannon 145 | . 16 19 . . 6 . . 104 Launcher 49 | . . 12 . 15 7 . . 15 Special . | . . . . . . . . . Kinetic 401 | . 16 99 49 115 6 . . 116 Thermal 32 | . 32 . . . . . . . Explosive 49 | . . 12 . 15 7 . . 15 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . 4 11 26 20 8 . . 15 Robot Miss Streak 7 | . 7 3 2 4 4 . . 4 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 2 | . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 317 | . 25 70 40 100 6 . . 76 Core Hits 216 | . 13 55 18 66 12 . . 52 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Critical Strikes 12 | . . 2 1 3 . . . 6 Destroy 2 | . . . . 1 . . . 1 Blast 7 | . . 2 . . . . . 5 Sever 3 | . . . 1 2 . . . . Melee Attacks 9 | . . . 2 7 . . . . Impact . | . . . . . . . . . Slashing 9 | . . . 2 7 . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9114 | . 264 2263 638 2866 549 . . 2534 Guns 2970 | . 211 691 574 1430 . . . 64 Cannons 1746 | . 53 192 . . 79 . . 1422 Explosions 4093 | . . 1380 . 1200 470 . . 1043 Melee 300 | . . . 64 236 . . . . Ramming 5 | . . . . . . . . 5 Kinetic 4553 | . 101 883 574 1430 79 . . 1486 Thermal 163 | . 163 . . . . . . . Explosive 4073 | . . 1380 . 1180 470 . . 1043 Electromagnetic 20 | . . . . 20 . . . . Impact . | . . . . . . . . . Slashing 300 | . . . 64 236 . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 . . 2 2 2 3 3 Average Corruption 2 | . 1 . . 1 2 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . 3 . . 2 5 . . 19 Message Errors 10 | . . . . 1 1 . . 8 Matter Fused 9 | . 3 . . 1 3 . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 108 | . . 7 . 101 . . . . Projectiles 3 | . . 3 . . . . . . Explosions 91 | . . 4 . 87 . . . . Melee 14 | . . . . 14 . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 286 | . . 83 . 151 . . . 52 Shots 9 | . . 2 . 5 . . . 2 Rammed 2 | . 1 . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 445 | . 445 88 46 30 12 . . 248 Average Temperature 67 | . 159 23 19 8 6 . . 69 Received Heat Transfer 2052 | . 165 318 234 567 18 . . 750 Effects 3 | . 3 . . . . . . . Shutdowns 2 | . 2 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 361 | . 361 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Maximum Alert Level 1 | . . 1 . 1 . . . 1 Low Security (%) 75 | 100 100 22 100 89 . . 100 82 Level 1 24 | . . 77 . 10 . . . 17 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 372 | . 97 372 151 328 . . 27 257 Initial 146 | . . 15 146 . . . 27 . Average 118 | . 51 265 73 78 . . 7 92 Influence Increases 2691 | . 197 784 191 691 120 . . 708 Destroy 0b10 Robot/C 1660 | . 120 480 140 380 100 . . 440 Destroy 0b10 Robot/NC 140 | . . 35 10 85 . . . 10 Destroy Leader 356 | . 30 134 40 80 20 . . 52 Allied During Kill 47 | . . . . . . . . 47 Successful Hack 58 | . 16 7 . 4 . . . 31 Disable Machine 90 | . . 30 . 30 . . . 30 Destroy Structure 235 | . 1 68 1 97 . . . 68 Lose Combat Pursuer 105 | . 30 30 . 15 . . . 30 Influence Decreases 2487 | . 160 474 538 382 361 24 44 504 Entered New Map 369 | . . 22 201 . 115 14 17 . Time Decay 1748 | . 160 422 337 262 246 10 27 284 Lost Part 310 | . . 30 . 120 . . . 160 Lost Ally 60 | . . . . . . . . 60 Squads Dispatched 20 | . 1 4 2 5 . . 2 6 Investigation 11 | . 1 2 . 4 . . . 4 Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . . 2 2 . . . . 2 Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Distress Signals 10 | . 1 4 3 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 13 31 15 26 5 . . 28 Peak Tracking Total 8 | . 5 8 4 6 4 . . 7 Tactical Retreats 7 | . 1 3 . 1 . . . 2 ECM-based Alert Blocks 1 | . . 1 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Traps Triggered 5 | . 2 1 . 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Disabled 7 | . . 2 . 2 . . . 3 Max in Single Turn 1 | . . 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Machines Accessed 18 | . 1 3 . 4 1 . 1 8 Terminals 14 | . 1 2 . 2 . . 1 8 Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 51 | . 3 9 . 14 1 . 2 22 Successful 27 | . 1 7 . 8 1 . 1 9 Failed 24 | . 2 2 . 6 . . 1 13 Catastrophic 5 | . . 1 . 1 . . . 3 Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 36 | . 3 5 . 4 . . 2 22 Fabricators . | . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . Recycling Units 4 | . . . . 4 . . . . Scanalyzers 6 | . . . . 6 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 1 3 . 2 1 . 1 9 Prototype ID Bank 1 | . . . . 1 . . . . Open Door 5 | . . . . . 1 . 1 3 Branch Access Points 1 | . 1 . . . . . . . Alert Level 2 | . . . . 1 . . . 1 Locate Traps 3 | . . 1 . . . . . 2 Dispatch Records 1 | . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . 1 Registered Components 1 | . . 1 . . . . . . Zone Layout 2 | . . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer 5 | . . . . 5 . . . . Insert Component 3 | . . . . 3 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 3 . 4 . . . 7 Full Trace Events 9 | . 1 1 . 3 . . . 4 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 58 | . . 58 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total Allies 3 | . . . . . . . . 3 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 211 | . . . . . . . . 211 Highest-Rated Ally 159 | . . . . . . . . 159 Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . . . . . . 37 Total Damage 946 | . . . . . . . . 946 Kills 9 | . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Active Infowar (turns) 3095 | . . 173 905 1066 530 31 139 251 Seismic 2922 | . . . 905 1066 530 31 139 251 ECM 173 | . . 173 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Turns Passed 5170 | 81 361 1093 905 1066 530 31 139 964 Spaces Moved 2412 | 49 204 490 321 455 341 22 92 438 Core 11 | 9 . . . . . . . 2 Treads 605 | . 36 490 79 . . . . . Legs 208 | 40 168 . . . . . . . Wheels 1588 | . . . 242 455 341 22 92 436 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 145 146 146 146 146 146 Average Speed 159 | 137 127 160 166 171 146 146 146 169 Slowest Speed 2400 | 200 160 160 240 305 146 146 146 2400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 48 47 29 10 47 6 3 54 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 342 | . . 64 . 108 66 . . 104 Melee . | . . . . . . . . . Projectile 12 | . . . . 1 2 . . 9 AOE 330 | . . 64 . 107 64 . . 95 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Total 3368 | 60 267 717 650 630 371 21 98 554 Wait 438 | . . 95 268 45 . . . 30 Move 2405 | 48 204 489 320 454 340 21 91 438 Hop . | . . . . . . . . . Pick Up 108 | 7 15 26 12 27 10 . 4 7 Fast Attach 24 | 5 1 8 1 7 1 . . 1 Attach 30 | . 1 4 3 9 2 . 2 9 Detach 4 | . . . . 1 1 . . 2 Swap 52 | . 8 22 7 9 . . . 6 Drop 95 | . 14 31 14 18 11 . 1 6 Fire 202 | . 24 42 23 53 6 . . 54 Melee 9 | . . . 2 7 . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Met a group of wandering Federalists 107 | -10/Materials | Discovered new exit (range 11) 112 | -10/Materials | Discovered new exit (range 12) 165 | -10/Materials | Discovered new exit (range 14) 246 | -10/Materials | Discovered new exit (range 8) 264 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 3) 442 | -10/Materials | Identified exit to Materials 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1305 | -9/Materials | Repaired Hvy. Assault Rifle 1333 | -9/Materials | Repaired Ion Engine 1469 | -9/Materials | Discovered new exit (range 12) 1536 | -9/Materials | Entered another Materials area 1536 | -8/Materials | Evolved 2 slots: Utility x2 2175 | -8/Materials | Build established: Scavenger-Gunner 2438 | -8/Materials | Discovered new exit (range 3) 2441 | -8/Materials | Entered Factory 2441 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3251 | -7/Factory | Lost 8 parts (1p3n1u3w) 3337 | -7/Factory | Core integrity fell below 50% 3399 | -7/Factory | Discovered new exit (range 9) 3446 | -7/Factory | Lost 3 parts (2n1w) 3501 | -7/Factory | Build established: Hauler-Mutant 3507 | -7/Factory | Entered Lower Caves 3852 | -7/Lower Caves | Learned Factory emergency access door positions 4025 | -7/Lower Caves | Discovered new exit (range 9) 4037 | -7/Lower Caves | Entered another Lower Caves area 4052 | -7/Lower Caves | Discovered new exit (range 15) 4068 | -7/Lower Caves | Entered Factory 4068 | -6/Factory | Evolved 2 slots: Utility x2 4195 | -6/Factory | Discovered new exit (range 10) 4207 | -6/Factory | Entered Extension 4316 | -6/Extension | Spotted B-75 Beast 4381 | -6/Extension | Build established: Scavenger-Mutant 4500 | -6/Extension | Lost 3 parts (1n1u1w) 4686 | -6/Extension | Rescued A7 4724 | -6/Extension | Energy Cycler disabled 4724 | -6/Extension | Rescued a captive Derelict 4724 | -6/Extension | Rescued a captive Derelict 4724 | -6/Extension | Rescued a captive Derelict 4724 | -6/Extension | Rescued a captive Derelict 4726 | -6/Extension | Rescued a captive Derelict 4730 | -6/Extension | Rescued a captive Derelict 4734 | -6/Extension | Rescued a captive Derelict 4734 | -6/Extension | Rescued a captive Derelict 4737 | -6/Extension | Rescued a captive Derelict 4826 | -6/Extension | Build established: Hauler-Gunner 4878 | -6/Extension | Allies destroyed B-75 Beast 4880 | -6/Extension | Spotted B-75 Beast 4885 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4952 | -6/Extension | Lost 5 parts (1p4n) 5010 | -6/Extension | Destroyed B-75 Beast 5077 | -6/Extension | Discovered new exit (range 14) 5124 | -6/Extension | Core integrity fell below 50% 5147 | -6/Extension | Lost 6 parts (1n1u4w) 5160 | -6/Extension | Core integrity fell below 20% 5171 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. U-05 Engineer builds a Wall. Gauss Rifle destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Gauss Rifle. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. R-10 Processor collects Gauss Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). R-10 Processor collects Unknown Wheel. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????## #????????????????????????????? | | ???????# =##### #????????????????????????????? | | ?????###T # #? #????????????????????????????? | | ?????# = =# ## #????????????????????????????? | | ?????# % [# ## #????????????????????????????? | | ?????### ## ## #????????????????????????????? | | ???????### #! ## #????????????????????????????? | | ?????????## # ### #????????????????????????????? | | ????????## [ ## #????????????????????????????? | | ????????# %[= # #????????????????????????????? | | ????????# # * = % # #????????????????????????????? | | ????????# # %= [=%+"#????????????????????????????? | | ????????# =%%=! # #????????????????????????????? | | ????????## = *= #%#????????????????????????????? | | ?????????### ## #%#????????????????????????????? | | ?????????########## #??????????#?????????????????? | | ????????????????# #%# ###?##?? #?????????????????? | | ????????????????###=### ## ### ###???????????????? | | ????????????????#%!=R [ "" ""#???????????????? | | ????????????????# =% ! u R " ######??????????? | | ????????????????# *[% # ?????????? | | ????????????????# = ## #?????????? | | ################# ###### #????????? | | [ u ????????? | | g % ????????? | | @ g ????????? | | g R% ????????? | | uRu =%!uu!*uu ????????? | | ################# ! ## ####?????????? | | ????????????????# % #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????# #???????????????? | | ????????????????######T# #######???????????????? | | ?????????????????????##? < #?????????????????????? | | ????????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 265 Matter Stores 360 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Adv. Weight Redist. System | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 46% | -9/Materials Ion Engine | 51% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Deductive Reasoning For Emergencies Only Organ Harvest Overwhelming Prison Break Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed GrapheneGaussScanner Manual? 0 Play Time 01:03:05 Cumulative 48.9 hours Start 2025.10.31 @ 17:10:04 End 2025.10.31 @ 18:13:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 312df222-dbed-4796-b23a-0b3f7b37d03b