Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.17 @ 07:42:08 Player: Farfid Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (7166) 7166 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2321) 2321 TOTAL SCORE: 17562 Bonus ------- High Alert Combat Kills 1427 Follower Combat Kills 791 Aligned with FarCom 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/1450 Matter 276/300 Energy 80/100 System Corruption 55% Temperature Cool (0) Movement Rolling (130) Ox4 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Centrium Wheel > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Railgun Heavy Missile Launcher > --- INVENTORY (20) --- Particle Reactor High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor (250) Skeleton Box Mini Drone Bay (3/3) Phasing Sabre Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Advanced Core Analyzer Advanced Transmission Jammer Long-range Tractor Beam > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Armored Medium Treads Biometal Heavy Treads Centrium Wheel Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Advanced Focal Shield Skeleton Box Mini Drone Bay Heavy Gatling Laser Enhanced Quantum Rifle Coil Gun Heavy Missile Launcher Phasing Sabre [Rating: 147] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Centrium Wheel Treads Armored Treads Wheel Centrium Wheel Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Gamma Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 1 1 . 1 1 . . 1 Utility 8 | . . . . . 2 . 1 1 1 . 2 1 Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 272 | 5 3 6 1 4 30 15 23 8 9 20 38 110 Power 18 | 1 . . . 1 2 1 2 . . 1 2 8 Engine 4 | 1 . . . 1 . 1 1 . . . . . Core 6 | . . . . . 2 . 1 . . . 2 1 Reactor 8 | . . . . . . . . . . 1 . 7 Propulsion 52 | 2 . 1 . 3 9 4 1 1 3 3 4 21 Treads 24 | . . . . . 4 1 . 1 2 . 2 14 Leg . | . . . . . . . . . . . . . Wheel 27 | 2 . 1 . 3 5 3 1 . . 3 2 7 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . Utility 67 | . 3 1 . . 3 2 5 2 3 7 14 27 Device 33 | . . 1 . . . 1 3 2 2 4 6 14 Storage 5 | . 2 . . . 1 1 . . . . . 1 Processor 16 | . 1 . . . 2 . 1 . . . 5 7 Hackware . | . . . . . . . . . . . . . Protection 13 | . . . . . . . 1 . 1 3 3 5 Artifact . | . . . . . . . . . . . . . Weapon 135 | 2 . 4 1 . 16 8 15 5 3 9 18 54 Energy Gun 29 | . . . . . . 3 1 . . 1 2 22 Energy Cannon 8 | . . 1 . . . 1 . 2 . 2 2 . Ballistic Gun 46 | 2 . 2 1 . 9 2 7 . 2 2 3 16 Ballistic Cannon 19 | . . . . . 4 1 2 . . 4 7 1 Launcher 10 | . . 1 . . 2 . 1 1 . . 1 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . 1 1 4 2 1 . 3 11 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 2 . 2 . 7 4 Parts Lost 80 | . . . . . 1 2 . . . 4 7 66 Power 9 | . . . . . . . . . . 1 . 8 Propulsion 20 | . . . . . 1 . . . . . 1 18 Utility 24 | . . . . . . . . . . 1 3 20 Weapon 27 | . . . . . . 2 . . . 2 3 20 Highest Loss Streak 15 | . . . . . 1 2 . . . 2 4 15 Average Slot Usage (%) 90 | . 81 100 100 100 94 97 92 91 87 91 93 82 Engine 4 | . 14 14 14 14 6 3 6 5 5 5 . . Core 3 | . . . . . 2 3 6 5 5 2 6 2 Reactor 1 | . . . . . . . . . . 2 1 4 Treads 8 | . . . . . 7 13 6 8 9 10 9 10 Wheel 14 | . 28 28 28 28 17 14 13 11 10 13 13 8 Device 11 | . . 2 14 14 9 10 6 11 10 10 13 17 Storage 10 | . 5 14 14 14 10 11 13 11 10 10 9 8 Processor 10 | . 5 11 . . 14 7 11 11 10 10 13 12 Protection 1 | . . . . . . . . . 3 4 3 . Energy Gun 3 | . . . . . . 12 6 . . . 2 4 Energy Cannon 1 | . . . . . . 3 . 4 5 2 . . Ballistic Gun 12 | . 28 28 28 28 18 9 16 14 11 7 1 10 Ballistic Cannon 3 | . . . . . 7 3 2 . . 9 13 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 142 | 8 40 41 41 41 51 91 105 105 112 137 142 135 Greatest Support 225 | 20 20 26 26 26 32 38 44 44 44 48 48 225 Greatest Overweight (x) 9 | 1 1 1 1 2 4 3 2 2 2 3 3 9 Average Overweight (x) 1 | . . 1 1 1 1 1 2 2 2 1 2 2 Largest Inventory Capacity 20 | 4 12 12 12 12 12 20 20 20 20 20 20 20 Average Capacity 17 | 4 6 12 12 12 12 14 20 20 20 20 20 20 Most Carried 20 | 4 11 12 12 12 12 20 20 20 20 20 20 20 Average Carried 16 | 3 4 11 11 11 11 13 19 19 19 19 19 16 Final Capacity 20 | 4 12 12 12 12 12 20 20 20 20 20 20 20 Final Carried 20 | . 11 12 12 12 12 20 20 20 20 20 19 8 Class Distribution -------------------- 23% | Hauler-Skirmisher 19% | Scavenger-Skirmisher 10% | Scavenger-Gunner 10% | Mutant 8% | Scavenger-Mutant 7% | Scavenger-Assassin 6% | Hauler-Assassin 5% | Commander-Skirmisher 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Assassin | -5/Factory Hauler-Assassin | -4/Factory Hauler-Skirmisher | -4/Extension Commander-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Matter Collected 7872 | 220 245 162 75 92 366 288 610 76 306 1582 1474 2376 Remotely 120 | . . . . . . . . . . . . 120 Salvage Created 9201 | . 208 110 . 221 366 338 632 76 106 2060 1023 4061 Parts 389 | . 14 17 . 14 29 16 38 4 6 68 33 150 Haulers Intercepted 9 | . 1 . . . . . 1 . . 4 3 . Recyclers Shooed 8 | . 1 . . . . . . . 1 . 2 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Combat Hostiles Destroyed 108 | . 2 6 . 2 8 4 7 1 2 17 8 51 Melee 2 | . . . . . . . . . . . . 2 Guns 79 | . 2 4 . 2 7 3 7 1 2 7 3 41 Cannons 16 | . . . . . 1 1 . . . 10 4 . AOE 3 | . . 2 . . . . . . . . . 1 Classes Destroyed 17 | . 5 1 . 2 2 1 2 . . 1 . 3 Worker 13 | . 1 . . 1 1 2 . . . 1 3 4 Builder 6 | . 1 . . . . . 3 . . . . 2 Tunneler 9 | . . 2 . 1 . . 1 . . 4 . 1 Hauler 9 | . 1 . . . . . 1 . . 4 3 . Recycler 13 | . 1 . . 1 1 1 1 . . 5 1 2 Operator 1 | . . . . . . . . . . . . 1 Watcher 4 | . . . . . 1 1 . . . . . 2 Swarmer 22 | . 2 6 . . 4 . 1 . . 2 . 7 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 22 | . . . . 1 . . . . . 7 1 13 Brawler 6 | . . . . 1 . . 1 . . . . 4 Duelist 5 | . . . . . . . 1 . . 1 . 3 Protector 1 | . . . . . . . . . . . . 1 Sentry 16 | . . . . . 4 2 1 1 . 3 2 3 Hunter 10 | . . . . . . . 1 . . 2 3 4 Programmer 23 | . . . . . . 2 2 . 2 . 2 15 Behemoth 2 | . . . . . . . . . . 2 . . Best Kill Streak 11 | . 3 3 . 3 5 3 7 1 2 10 4 11 Combat Bots Only 11 | . 2 3 . 2 5 2 3 1 2 6 2 11 Max Kills in Single Turn 3 | . 1 2 . 1 2 2 3 1 1 2 2 3 Gunslinging 1 | . . . . . . . 1 . . . . 1 Exploded 2 | . . 2 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Damage Taken 17738 | . 17 204 . 54 420 553 483 25 239 2093 1766 11884 Core 2079 | . 7 41 . . 76 56 70 25 . 165 172 1467 Absorbed by Shields 530 | . . . . . . . . . . 254 . 276 Core Remaining (%) 89 | 100 . . . 80 86 92 91 97 . 85 86 . Volleys Fired 478 | . 11 25 . 13 35 20 20 12 9 80 50 203 Largest 4 | . 2 2 . 2 3 4 4 4 4 4 4 4 Hottest 264 | . 40 60 . 40 93 214 123 170 170 264 258 232 Shots Fired 1165 | . 22 47 . 26 79 66 68 21 26 196 151 463 Gun 867 | . 22 44 . 26 44 49 67 15 17 80 45 458 Cannon 286 | . . 1 . . 31 17 1 5 9 116 106 . Launcher 12 | . . 2 . . 4 . . 1 . . . 5 Special . | . . . . . . . . . . . . . Kinetic 848 | . 22 44 . 26 75 29 64 15 17 156 118 282 Thermal 205 | . . 1 . . . 37 4 5 9 40 33 76 Explosive 12 | . . 2 . . 4 . . 1 . . . 5 Electromagnetic 100 | . . . . . . . . . . . . 100 Robot Hit Streak 20 | . 4 3 . 5 9 13 12 9 5 16 9 20 Robot Miss Streak 7 | . 2 5 . 1 2 4 7 1 2 4 5 4 Penetration Max 2 | . . . . . . . 1 . . 2 1 1 Secondary Targets 20 | . . . . 1 . . 1 . . 6 . 12 Max Gunslinging Chain 1 | . . . . 1 . . 1 . . 1 . 1 Shots Hit Robots 771 | . 11 22 . 18 40 46 45 16 17 128 82 346 Core Hits 356 | . 8 11 . 11 18 18 27 3 4 54 33 169 Critical Hits 90 | . . 1 . . 2 . 2 . . 33 37 15 Critical Kills 28 | . . 1 . . 1 . 2 . . 13 10 1 Critical Parts Destroyed 53 | . . . . . . . . . . 17 23 13 Melee Attacks 84 | . . . . . 3 7 5 5 15 . 8 41 Impact . | . . . . . . . . . . . . . Slashing 84 | . . . . . 3 7 5 5 15 . 8 41 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20636 | . 144 450 . 199 476 699 1297 286 535 3608 1675 11267 Guns 15282 | . 144 249 . 199 332 564 1023 184 306 1614 712 9955 Cannons 3577 | . . . . . 140 135 14 102 229 1994 963 . Explosions 1336 | . . 201 . . 4 . 260 . . . . 871 Melee 441 | . . . . . . . . . . . . 441 Ramming . | . . . . . . . . . . . . . Kinetic 12272 | . 144 249 . 199 472 277 985 184 306 2313 1126 6017 Thermal 4630 | . . . . . . 422 312 102 229 1295 549 1721 Explosive 1076 | . . 201 . . 4 . . . . . . 871 Electromagnetic 2217 | . . . . . . . . . . . . 2217 Impact . | . . . . . . . . . . . . . Slashing 441 | . . . . . . . . . . . . 441 Piercing . | . . . . . . . . . . . . . Highest Corruption 55 | . . . . . . 3 . . 2 2 4 55 Average Corruption 15 | . . . . . . 2 . . 1 2 3 29 Corruption Purged . | . . . . . . . . . . . . . Effects 366 | . . . . . . 7 . . 2 20 13 324 Message Errors 40 | . . . . . . 2 . . 2 5 2 29 Matter Fused 36 | . . . . . . 2 . . . . 2 32 Heat Flow Errors 17 | . . . . . . 1 . . . 2 2 12 Energy Discharges 16 | . . . . . . 1 . . . 2 2 11 Parts Rejected 4 | . . . . . . . . . . . . 4 Data Loss (minor) 20 | . . . . . . . . . . 5 . 15 Data Loss (major) 4 | . . . . . . . . . . . . 4 Misfires 5 | . . . . . . . . . . . . 5 Alerts 3 | . . . . . . . . . . . . 3 Misdirections 21 | . . . . . . . . . . . . 21 Targeting Errors 165 | . . . . . . . . . . 5 4 156 Weapon Failures 35 | . . . . . . 1 . . . 1 1 32 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 163 | . . 5 . . . 5 80 . 22 34 2 15 Projectiles 63 | . . . . . . 5 . . 22 34 2 . Explosions 100 | . . 5 . . . . 80 . . . . 15 Melee . | . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . 9 13 . Impact . | . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . 9 12 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 1 | . . . . . . . . 1 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 381 | . . 20 . 6 39 359 255 72 54 348 381 261 Average Temperature 85 | . . 15 . 6 15 131 72 41 25 79 94 86 Received Heat Transfer 1493 | . . . . 30 81 78 48 . . 215 114 927 Effects 10 | . . . . . . 2 3 . . . 2 3 Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . 1 . . . . 1 . Interference 6 | . . . . . . . 3 . . . . 3 Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . 7 Parts Fried 20 | . . . . . . . . . . . . 20 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 16 | . . . . . . 2 1 . . . 4 9 Heat Transferred 6951 | . . . . . . 814 311 200 400 1573 1007 2646 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Peak Influence 930 | . 50 253 . 65 227 122 285 199 90 553 930 858 Initial 488 | . . 13 . . . . 26 110 24 30 290 488 Average 303 | . 17 160 . 10 73 58 136 158 49 208 697 581 Maximum Alert Level 3 | . . 1 . . 1 . 1 . . 2 3 3 Low Security (%) 47 | 100 100 76 . 100 87 100 61 100 100 38 . . Level 1 15 | . . 23 . . 12 . 38 . . 54 17 3 Level 2 24 | . . . . . . . . . . 6 20 75 Level 3 12 | . . . . . . . . . . . 62 20 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . . 1 1 . 2 2 5 14 Investigation . | . . . . . . . . . . . . . Extermination 12 | . . . . . . 1 1 . 2 . 2 6 Reinforcement 5 | . . . . . . . . . . 2 3 . Assault 6 | . . . . . . . . . . . . 6 Garrison 2 | . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Distress Signals 9 | . 1 . . . 2 . . . . 1 3 2 Communications Jammed 106 | . . . . . . . . . . . 21 85 Distress Signals 103 | . . . . . . . . . . . 21 82 Times Spotted 223 | . 7 9 . 6 13 7 11 2 4 41 23 100 Peak Tracking Total 10 | . 3 3 . 3 9 2 3 1 2 10 4 8 Tactical Retreats 23 | . 1 1 . 2 3 . . . . 3 3 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Traps Triggered 12 | . . . . . 6 2 1 . 1 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Machines Disabled 21 | . . 5 . . 3 . 7 . 1 2 1 2 Max in Single Turn 6 | . . 4 . . 2 . 6 . 1 1 1 1 Garrison Access 3 | . . . . . . 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Machines Accessed 54 | . 2 . 2 . 5 8 6 2 3 11 8 7 Terminals 34 | . 2 . . . 5 3 3 2 1 11 4 3 Fabricators 2 | . . . . . . 1 . . . . 1 . Repair Stations 2 | . . . . . . . . . 1 . 1 . Recycling Units 4 | . . . . . . 2 . . 1 . . 1 Scanalyzers 7 | . . . . . . 1 2 . . . 2 2 Garrison Access 3 | . . . . . . 1 1 . . . . 1 Total Hacks 112 | . 5 . 6 . 14 17 16 4 7 18 13 12 Successful 58 | . 4 . 6 . 5 11 10 2 4 8 5 3 Failed 54 | . 1 . . . 9 6 6 2 3 10 8 9 Catastrophic 17 | . . . . . 2 . 1 1 1 4 4 4 Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 2 . 1 . 3 4 2 1 . 2 . 2 Terminals 73 | . 5 . . . 14 8 8 4 3 18 7 6 Fabricators 3 | . . . . . . 2 . . . . 1 . Repair Stations 3 | . . . . . . . . . 2 . 1 . Recycling Units 7 | . . . . . . 3 . . 2 . . 2 Scanalyzers 14 | . . . . . . 3 4 . . . 4 3 Garrison Access 6 | . . . . . . 1 4 . . . . 1 Terminal Hacks 41 | . 4 . 6 . 5 4 7 2 1 8 3 1 Record 7 | . . . 5 . . . 1 . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . Open Door 6 | . . . . . . . . . . 6 . . Level Access Points 2 | . . . . . 1 1 . . . . . . Branch Access Points 4 | . . . . . . 1 1 . 1 . 1 . Terminal Index 2 | . . . . . 1 . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . Unreport Threat 6 | . 1 . . . 2 . 2 1 . . . . Locate Traps 5 | . . . . . . 2 1 . . 1 1 . Transport Status 1 | . . . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . 1 . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 1 . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . Scanalyzer 6 | . . . . . . 2 2 . . . 1 1 Insert Component 4 | . . . . . . 1 1 . . . 1 1 Analyze 2 | . . . . . . 1 1 . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . 1 Seal Access 3 | . . . . . . 1 1 . . . . 1 Unauthorized Hacks 2 | . . . . . . 2 . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . Reject 1 | . . . . . . 1 . . . . . . Mask 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 1 . . . 5 6 4 2 2 7 7 6 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . Matter 285 | . . . . . . . . . . . 285 . Time 76 | . . . . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . . . . 10 . Part Schematics Acquired 2 | . 1 . . . . 1 . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . Matter 102 | . . . . . . 102 . . . . . . Time 25 | . . . . . . 25 . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 1 . . . 1 1 Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 10 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Total Allies 23 | . . . . . . . . . . 21 2 . Largest Group 10 | . . . . . . . . . . 10 10 . Highest-Rated Group 435 | . . . . . . . . . . 435 429 . Highest-Rated Ally 156 | . . . . . . . . . . 156 49 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 162 | . . . . . . . . . . 115 47 . Total Damage 4914 | . . . . . . . . . . 3747 1167 . Kills 27 | . . . . . . . . . . 19 8 . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Turns Passed 11140 | 37 281 450 396 410 901 974 1011 324 750 1500 1134 2972 Spaces Moved 6609 | 33 277 375 391 345 604 629 668 190 397 867 616 1217 Core 31 | 31 . . . . . . . . . . . . Treads 146 | . . . . . 4 . . . . . . 142 Legs . | . . . . . . . . . . . . . Wheels 6432 | 2 277 375 391 345 600 629 668 190 397 867 616 1075 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 100 100 100 110 110 120 120 100 106 106 Average Speed 109 | 82 82 95 100 100 102 111 110 120 120 114 109 122 Slowest Speed 200 | 100 90 100 100 100 165 130 120 120 120 125 120 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 53 58 87 34 47 21 21 7 11 87 16 24 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 90 | . . . . . 10 7 5 25 13 . 6 24 Terrain Destroyed 209 | . . 11 . . 44 7 20 25 14 2 10 76 Melee 63 | . . . . . 3 7 5 5 13 . 6 24 Projectile 29 | . . . . . . . . . 1 2 4 22 AOE 117 | . . 11 . . 41 . 15 20 . . . 30 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Ext Res Res Total 9451 | 42 310 421 397 389 814 852 888 260 633 1241 954 2250 Wait 1623 | . 6 12 . 14 129 147 148 42 189 146 206 584 Move 6597 | 32 276 374 390 344 603 628 667 189 396 866 615 1217 Hop . | . . . . . . . . . . . . . Pick Up 156 | 4 13 2 3 4 4 21 10 2 6 11 13 63 Fast Attach 80 | 2 . 1 . 2 22 4 7 1 5 9 19 8 Attach 105 | 3 2 1 1 . 2 7 4 1 1 2 11 70 Detach 4 | . . . . . 1 . . . . 1 . 2 Swap 87 | . 1 4 . 2 6 4 12 6 3 9 8 32 Drop 129 | 1 1 2 3 8 9 14 15 2 9 18 24 23 Fire 478 | . 11 25 . 13 35 20 20 12 9 80 50 203 Melee 84 | . . . . . 3 7 5 5 15 . 8 41 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 106 | . . . . . . . . . . 99 . 7 Trap 2 | . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 7) 219 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 509 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 623 | -10/Mines | Discovered new exit (range 8) 765 | -10/Mines | Discovered new exit (range 5) 769 | -10/Mines | Entered Exiles 799 | -10/Exiles | Met 8R-AWN 816 | -10/Exiles | Met EX-HEX 867 | -10/Exiles | Met EX-BIN 881 | -10/Exiles | Aligned with FarCom system 882 | -10/Exiles | Given EX-Vault access code 907 | -10/Exiles | Opened EX-Vault 914 | -10/Exiles | Found Skeleton Box 934 | -10/Exiles | Warned to stay clear of 0b10 Research branches 961 | -10/Exiles | Met EX-DEC 994 | -10/Exiles | Visited The Gauntlet 1153 | -10/Exiles | Discovered new exit (range 14) 1165 | -10/Exiles | Left Exiles lab with Skeleton Box 1165 | -10/Exiles | Entered Mines 1192 | -9/Mines | Met a Derelict bent on vengeance 1192 | -9/Mines | Found a hidden stash of uninstalled traps 1465 | -9/Mines | Discovered new exit (range 5) 1575 | -9/Mines | Entered Materials 1575 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1664 | -8/Materials | Build established: Scavenger-Skirmisher 1948 | -8/Materials | Identified exit to Factory 2476 | -8/Materials | Entered Factory 2476 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2531 | -7/Factory | Identified exit to Storage 2531 | -7/Factory | Identified exit to Lower Caves 2984 | -7/Factory | Identified exit to Factory 3375 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3436 | -7/Factory | Build established: Hauler-Skirmisher 3450 | -7/Factory | Entered another Factory area 3450 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3505 | -6/Factory | Identified exit to Lower Caves 3679 | -6/Factory | Found Prototype Processor 3679 | -6/Factory | Identified Exp. Terrain Scan Processor 4394 | -6/Factory | Discovered new exit (range 14) 4427 | -6/Factory | Discovered new exit (range 14) 4461 | -6/Factory | Entered another Factory area 4461 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4724 | -5/Factory | Discovered new exit (range 12) 4785 | -5/Factory | Entered another Factory area 4785 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4838 | -4/Factory | Repaired Arm. Treads 4927 | -4/Factory | Identified exit to Upper Caves 4927 | -4/Factory | Identified exit to Extension 5174 | -4/Factory | Build established: Hauler-Assassin 5535 | -4/Factory | Entered Extension 5569 | -4/Extension | Rescued a captive Derelict 5598 | -4/Extension | Rescued a captive Derelict 5632 | -4/Extension | Remotely autohacked Sealed Heavy Doors 5633 | -4/Extension | Rescued a captive Derelict 5633 | -4/Extension | Rescued a captive Derelict 5809 | -4/Extension | Rescued a captive Derelict 5810 | -4/Extension | Rescued a captive Derelict 5863 | -4/Extension | Rescued a captive Derelict 5894 | -4/Extension | Rescued A7 6014 | -4/Extension | Build established: Hauler-Skirmisher 6169 | -4/Extension | Spotted B-86 Titan 6191 | -4/Extension | Destroyed B-86 Titan 6206 | -4/Extension | Spotted B-86 Titan 6210 | -4/Extension | Disrupted transfer network 6292 | -4/Extension | Destroyed B-86 Titan 6386 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6422 | -4/Extension | Discovered new exit (range 10) 6644 | -4/Extension | Remotely autohacked Sealed Heavy Doors 6645 | -4/Extension | Rescued a captive Derelict 6645 | -4/Extension | Rescued a captive Derelict 6771 | -4/Extension | Rescued a captive Derelict 6909 | -4/Extension | Discovered new exit (range 14) 6911 | -4/Extension | Discovered new exit (range 16) 6932 | -4/Extension | Disrupted transfer network 7035 | -4/Extension | Entered Research 7035 | -3/Research | Accompanied by 10 allies 7035 | -3/Research | Evolved 2 slots: Utility x2 7072 | -3/Research | Identified exit to Armory 7072 | -3/Research | Identified exit to Quarantine 7247 | -3/Research | Build established: Commander-Skirmisher 7287 | -3/Research | Fabricated E-15 Imp? 7443 | -3/Research | Local fabrication network quarantined 7517 | -3/Research | Found Prototype Launcher 7517 | -3/Research | Identified Tesla Bomb Launcher 7673 | -3/Research | Lost 4 parts (1n2u1w) 8041 | -3/Research | Found Prototype Processor 8041 | -3/Research | Identified Exp. Melee Analysis Suite 8076 | -3/Research | Discovered new exit (range 10) 8169 | -3/Research | Entered another Research area 8169 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8239 | -2/Research | Build established: Scavenger-Gunner 8919 | -2/Research | First assault squad dispatched 9190 | -2/Research | System corruption reached 10% 9266 | -2/Research | Lost 7 parts (1p2n3u1w) 9545 | -2/Research | Build established: Scavenger-Assassin 9889 | -2/Research | Lost 5 parts (1p1n2u1w) 10035 | -2/Research | Lost 3 parts (1n2w) 10071 | -2/Research | System corruption reached 30% 10153 | -2/Research | Destroyed 11 combat bots 10190 | -2/Research | Lost 15 parts (2p3n6u4w) 10378 | -2/Research | Lost 4 parts (1n1u2w) 10508 | -2/Research | Core integrity fell below 50% 10605 | -2/Research | Lost 3 parts (1p1n1u) 10854 | -2/Research | Build established: Scavenger-Gunner 10902 | -2/Research | Garrison activated, responded to threat 10987 | -2/Research | Lost 13 parts (1p4n4u4w) 11111 | -2/Research | Core integrity fell below 20% 11125 | -2/Research | Garrison activated, responded to threat 11141 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11125_ Slug penetrates Wall. 11125_ System corrupted: KE Penetrator targeting data glitched. 11125_ Slug penetrates H-88 Terminator. 11125_ H-88 Terminator calls for garrison reinforcements. 11125_ ALERT: Activating Garrison Access R001. 11126_ Penetrated by Slug. 11126_ Critical hit. 11126_ KE Penetrator destroyed. 11126_ Lgt. Particle Reactor destroyed. 11127_ Penetrated by Slug. 11128_ System corrupted: Railgun targeting data glitched. 11128_ Slug penetrates H-88 Terminator. 11129_ Penetrated by Slug. 11129_ Wheel destroyed. 11130_ Med. Treads destroyed. 11130_ Penetrated by Slug. 11138_ Slug penetrates Wall. 11139_ System corrupted: Adv. Coolant Injector rejected. 11139_ R-10 Processor collects Adv. Coolant Injector. 11141_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ?????????????########### | | ??????????????????BB?# #????????????# # | | ?????????????##???BB?# #????????????# ! # | | ????????????? ???? #????????????# # | | ???????????? ??? #????????????# # | | ???????????? #????????????# # | | ???????????? u """ +????????????? # | | ????????????? g """ #??????????????? # | | ????????????? " """ #????????????????? ? | | ????????????? " ##########+#########+### | | ?????????? ""G"" | | ????????? g u | | ????????? A g | | ????????? s@ | | ????????????#############s#############+######/### | | ????????????# # R ## # | | ???????? #*=[ + !h !! ## # | | ????????? +%!%[ # =%! !!=## # | | ????????????#=%*[ #!h==! ! ## # | | ????????????#[[! #%*!! # # | | ????????????#!!! + =%! ## # | | ????????????#!! #%* ## """ # | | ????????????#!! #=!= ## """ # | | ????????????###########+########## """ # | | ??????????????????????#%## #?################# | | ??????????????????????#=## !!! #???##"#####??????? | | ??????????????????????#=## !!! #????# ######?? | | ??????????????????###?#=## !!! ###### #?? | | ??????????????#########%## g ## ! #?? | | ??????????????# |##%## b !## ### #?? | | ??????????????# ! !#*==##g#####%#?# ## #?? | | ??????????????# !+% %i % %#?###+###?? #?? | | ??????????????# ! #= ##+#####+### #??? #?? | | ??????????????# !=*## ## =%=%!## #??????? | | ??????????????# =## ## !!! *## #??????? | | ??????????????#########"## *[!|## #??????? | | ?????????????????##???#%## ! ########??????? | | ??????????????????????#"####+#######?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 57 Energy Capacity 600 Matter Stores 335 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Core Shielding 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Item Schematics ----------------- Wheel | -10/Materials | Hacked Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory E-15 Imp | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalExplosiveConverter Manual? 0 Play Time 02:41:09 Cumulative 92.5 hours Start 2021.04.17 @ 01:48:47 End 2021.04.17 @ 07:42:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dfcaeb5e-dcb2-44bd-9ae6-721212714765