Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.11 @ 15:49:03 Player: darki Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (3417) 3417 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (618) 618 TOTAL SCORE: 10165 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 99/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Antigrav System Antimatter Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Trap Scanner Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- Gauss Rifle Gauss Rifle Antimatter Cannon > --- INVENTORY -------- Force Rifle Heavy Proton Cannon Enhanced Coil Gun Smartbomb Launcher [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . 2 1 . . Utility 4 | . . . . . 3 1 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 139 | . 12 1 5 4 9 10 6 61 9 21 1 . Power 10 | . 2 . . . 1 1 . 4 . 2 . . Engine 6 | . 2 . . . . . . 4 . . . . Core 4 | . . . . . 1 1 . . . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 22 | . 4 . . 3 4 1 . 7 . 3 . . Treads 8 | . . . . . . . . 7 . 1 . . Leg 14 | . 4 . . 3 4 1 . . . 2 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 49 | . 2 . 4 1 3 5 2 19 6 6 1 . Device 21 | . 1 . 1 1 1 2 1 7 2 4 1 . Storage 2 | . 1 . 1 . . . . . . . . . Processor 6 | . . . . . . . . . 4 2 . . Hackware . | . . . . . . . . . . . . . Protection 20 | . . . 2 . 2 3 1 12 . . . . Artifact . | . . . . . . . . . . . . . Weapon 58 | . 4 1 1 . 1 3 4 31 3 10 . . Energy Gun 10 | . 4 . 1 . . 3 . . 1 1 . . Energy Cannon 8 | . . . . . . . . 4 . 4 . . Ballistic Gun 6 | . . . . . . . 3 . . 3 . . Ballistic Cannon 14 | . . . . . . . 1 9 2 2 . . Launcher 13 | . . . . . . . . 13 . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 5 | . . . . . . . . 5 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . 5 2 3 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . 8 . Parts Lost 26 | . 1 . . . 1 1 . 17 . 5 1 . Power 6 | . 1 . . . 1 . . 3 . 1 . . Propulsion 4 | . . . . . . 1 . 2 . 1 . . Utility 10 | . . . . . . . . 8 . 1 1 . Weapon 6 | . . . . . . . . 4 . 2 . . Highest Loss Streak 8 | . 1 . . . 1 1 . 8 . 4 1 . To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 83 | . 98 100 99 99 98 93 97 93 31 49 31 11 Engine 6 | . 14 14 14 14 2 . . 4 . . . . Core 1 | . . . . . 6 7 7 . . 2 . . Treads 7 | . . . . . . . . 21 . . . . Leg 12 | . 28 28 28 28 27 23 23 1 . 3 . . Device 10 | . 7 14 13 13 17 7 7 11 5 6 4 . Storage 8 | . 19 14 13 14 9 7 7 7 . . . . Processor 4 | . . . . . . . . . 21 27 23 11 Protection 11 | . . . . . 17 25 27 23 . . . . Energy Gun 10 | . 22 27 28 28 12 18 5 . 1 . . . Ballistic Gun 1 | . 4 . . . . . 12 1 . 3 1 . Ballistic Cannon 3 | . . . . . . . 3 9 1 1 . . Launcher 2 | . . . . . . . . 5 . . . . Slashing Weapon 1 | . . . . . . . . 3 . . . . Naked Turns 7 | . . . . . . . . 7 . . . . Heaviest Build 90 | 11 34 34 34 34 37 48 56 90 9 27 25 . Greatest Support 60 | 20 20 20 20 25 60 60 50 60 3 27 27 3 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 3 2 1 . . Average Overweight (x) . | . . 1 . 1 . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | . 14 15 14 15 15 15 15 14 5 5 5 5 Most Carried 15 | . 14 15 15 15 15 15 15 15 5 5 5 5 Average Carried 11 | . 8 12 13 14 13 14 14 13 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 10 15 13 15 15 15 15 4 5 5 4 5 Class Distribution -------------------- 65% | Mutant 17% | Tank 8% | Scout 5% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Derelict-Tank | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scout | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Matter Collected 2737 | 200 310 . 170 40 80 . 180 1454 30 273 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3282 | . 418 207 . 236 153 . . 1861 30 377 . . Parts 205 | . 29 22 . 5 2 . . 126 3 18 . . Haulers Intercepted 4 | . 1 . . . . . . 3 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 68 | . 12 7 . 3 3 . . 35 . 8 . . Melee 4 | . . . . . . . . 3 . 1 . . Guns 27 | . 11 7 . 3 3 . . 1 . 2 . . Cannons 14 | . . . . . . . . 11 . 3 . . AOE 22 | . . . . . . . . 20 . 2 . . Classes Destroyed 16 | . 6 . . 2 . . . 8 . . . . Worker 11 | . 1 1 . . . . . 9 . . . . Builder 12 | . 1 . . . . . . 9 1 1 . . Tunneler 5 | . . . . . . . . 5 . . . . Hauler 4 | . 1 . . . . . . 3 . . . . Recycler 4 | . . . . 1 . . . 3 . . . . Mechanic 2 | . . . . . . . . 2 . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 3 | . 1 . . . . . . 2 . . . . Swarmer 12 | . 6 3 . . . . . 3 . . . . Grunt 33 | . 6 4 . 2 3 . . 15 . 3 . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 4 | . . . . . . . . 4 . . . . Specialist 3 | . . . . . . . . 3 . . . . Hunter 5 | . . . . . . . . 3 . 2 . . Programmer 9 | . . . . . . . . 6 . 3 . . Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 27 | . 5 4 . 1 3 . . 27 1 2 . . Combat Bots Only 11 | . 4 4 . 1 3 . . 11 . 2 . . Max Kills in Single Turn 5 | . 2 2 . 1 1 . . 5 1 2 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . 2 . . Melee 1 | . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Damage Taken 7743 | . 596 48 . 137 540 . . 4273 73 1920 102 54 Core 1684 | . 90 . . 34 70 . . 455 28 854 99 54 Absorbed by Shields 38 | . . . . . . . . . . 38 . . Redirected to Shielding 120 | . . . . . 38 . . 82 . . . . Core Remaining (%) 73 | 100 . . . 50 87 . . 35 96 . . . Volleys Fired 167 | . 36 14 . 13 10 . . 58 4 32 . . Largest 3 | . 2 2 . 2 2 . . 3 1 3 . . Hottest 201 | . 130 130 . 130 130 . . 171 80 201 . . Shots Fired 319 | . 72 27 . 26 19 . . 118 4 53 . . Gun 176 | . 72 26 . 26 19 . . 8 3 22 . . Cannon 112 | . . . . . . . . 80 1 31 . . Launcher 30 | . . . . . . . . 30 . . . . Special 1 | . . 1 . . . . . . . . . . Kinetic 124 | . 15 . . . . . . 73 1 35 . . Thermal 158 | . 57 27 . 26 19 . . 15 3 11 . . Explosive 30 | . . . . . . . . 30 . . . . Electromagnetic 7 | . . . . . . . . . . 7 . . Robot Hit Streak 12 | . 10 7 . 6 8 . . 12 4 8 . . Robot Miss Streak 7 | . 7 4 . 5 1 . . 5 . 2 . . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 196 | . 45 13 . 16 13 . . 71 3 35 . . Core Hits 190 | . 22 8 . 7 7 . . 126 3 17 . . Critical Kills 8 | . . . . . . . . 8 . . . . Critical Parts Destroyed 10 | . . . . . . . . 10 . . . . Critical Strikes 25 | . 2 1 . . 1 . . 19 . 2 . . Burn 4 | . 2 1 . . 1 . . . . . . . Destroy 18 | . . . . . . . . 18 . . . . Blast 2 | . . . . . . . . . . 2 . . Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 38 | . . . . . 3 . . 35 . . . . Impact 3 | . . . . . 3 . . . . . . . Slashing 35 | . . . . . . . . 35 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Follow-up Attacks 4 | . . . . . . . . 4 . . . . Damage Inflicted 8483 | . 600 220 . 243 200 . . 5678 140 1377 25 . Guns 1779 | . 600 220 . 243 200 . . 124 69 323 . . Cannons 1446 | . . . . . . . . 844 . 602 . . Explosions 4290 | . . . . . . . . 3855 . 435 . . Melee 855 | . . . . . . . . 855 . . . . Ramming 113 | . . . . . . . . . 71 17 25 . Kinetic 1411 | . 108 . . . . . . 743 . 560 . . Thermal 2214 | . 492 220 . 243 200 . . 336 69 654 . . Explosive 3744 | . . . . . . . . 3744 . . . . Electromagnetic 146 | . . . . . . . . . . 146 . . Impact . | . . . . . . . . . . . . . Slashing 855 | . . . . . . . . 855 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . 2 1 5 32 33 Average Corruption 6 | . . . . . . . . 1 1 2 19 32 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 47 | . . . . . . . . 23 . 4 9 11 Message Errors 8 | . . . . . . . . 4 . . 1 3 Matter Fused 5 | . . . . . . . . 4 . . 1 . Heat Flow Errors 8 | . . . . . . . . 5 . . 2 1 Energy Discharges 7 | . . . . . . . . 3 . . . 4 Parts Rejected 2 | . . . . . . . . 1 . . 1 . Data Loss (minor) 8 | . . . . . . . . 1 . 4 1 2 Data Loss (major) 4 | . . . . . . . . 2 . . 1 1 Misfires 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots 1 | . . . . . . . . 1 . . . . Overflow Damage 281 | . . . . . . . . 244 . 37 . . Projectiles 30 | . . . . . . . . . . 30 . . Explosions 137 | . . . . . . . . 130 . 7 . . Melee 114 | . . . . . . . . 114 . . . . Knockbacks 8 | . . . . . . . . 5 . 3 . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 4 . 3 . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 478 | . . . . . . . . 426 31 . 21 . Shots 19 | . . . . . . . . 19 . . . . Rammed 28 | . . . . . . . . . 25 2 1 . Targets Rammed 34 | . . . . . . . . . 25 8 1 . Kicked 5 | . . . . . . . . . . 5 . . Crushed 1 | . . . . . . . . . . 1 . . Highest Temperature 464 | . 382 150 . 464 114 . . 416 12 316 215 97 Average Temperature 126 | . 110 52 . 166 47 . . 152 6 106 106 57 Received Heat Transfer 1560 | . 183 6 . 78 369 . . 726 18 180 . . Effects 7 | . . . . 3 . . . 3 . 1 . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . 1 . . Interference 1 | . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 4 | . . 1 . 1 1 . . . . 1 . . Heat Transferred 4128 | . 1423 592 . 592 555 . . 346 111 509 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Peak Influence 833 | . 312 257 . 139 62 20 . 833 394 205 23 9 Initial 388 | . . 82 . . . 20 . . 388 50 8 9 Average 178 | . 164 99 . 64 30 16 . 301 296 50 15 9 Maximum Alert Level 3 | . 1 1 . . . . . 3 1 1 . . Low Security (%) 59 | . 51 74 . 100 100 100 100 29 17 99 100 100 Level 1 26 | . 48 25 . . . . . 32 82 . . . Level 2 14 | . . . . . . . . 36 . . . . Level 3 . | . . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 2 1 . . 1 . . 18 1 2 . . Investigation 2 | . . . . . . . . 2 . . . . Extermination 9 | . . . . . . . . 6 1 2 . . Reinforcement 13 | . 2 . . . 1 . . 10 . . . . Assault 1 | . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Distress Signals 5 | . . 1 . . 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 119 | . 20 9 . 6 12 . . 49 5 11 6 1 Peak Tracking Total 9 | . 5 4 . 3 9 . . 8 5 4 6 . Tactical Retreats 9 | . 3 . . 1 1 . . . 1 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Traps Triggered 9 | . . . . . . 1 . 4 . 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Machines Disabled 18 | . . . . 1 . . . 15 . 2 . . Max in Single Turn 3 | . . . . 1 . . . 3 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Machines Accessed 17 | . 2 1 1 . . 2 . 8 1 1 . 1 Terminals 12 | . 2 1 . . . . . 6 1 1 . 1 Fabricators 3 | . . . . . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 29 | . 4 2 1 . . 4 . 13 2 2 . 1 Successful 14 | . 2 1 1 . . 2 . 7 1 . . . Failed 15 | . 2 1 . . . 2 . 6 1 2 . 1 Catastrophic 5 | . 1 1 . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 5 2 1 . . . . 10 1 . . 1 Terminals 21 | . 4 2 . . . . . 10 2 2 . 1 Fabricators 6 | . . . . . . 3 . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 8 | . 1 1 1 . . . . 4 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . 1 . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . 3 . . . . Terminals 3 | . 1 . . . . . . 2 . . . . Botnet 2 | . 1 . . . . . . 1 . . . . Disrupt 1 | . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 1 . . . 1 . 6 1 1 . 1 Full Trace Events 2 | . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Total Allies 2 | . . 1 . . . 1 . . . . . . Largest Group 1 | . . 1 1 1 . 1 1 1 . . . . Highest-Rated Group 31 | . . 31 31 31 . 15 15 15 . . . . Highest-Rated Ally 31 | . . 31 31 31 . 15 15 15 . . . . Total Orders 11 | . . . 2 1 2 3 2 1 . . . . EXPLORE 8 | . . . 1 1 2 2 1 1 . . . . RETURN 3 | . . . 1 . . 1 1 . . . . . Ally Attacks 14 | . . 9 . 5 . . . . . . . . Total Damage 211 | . . 105 . 106 . . . . . . . . Kills 4 | . . 2 . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches 8 | . . . 1 1 2 2 1 1 . . . . Drone Recoveries 7 | . . . 1 1 2 2 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Turns Passed 10593 | . 630 973 1054 608 620 435 302 3716 877 904 207 267 Spaces Moved 4517 | 1 251 372 536 271 141 199 162 1222 466 460 266 170 Core 1178 | . . . . . . . . 18 466 270 254 170 Treads 1140 | . . . . . . . . 1102 . 26 12 . Legs 2199 | 1 251 372 536 271 141 199 162 102 . 164 . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 190 120 126 126 50 50 50 50 50 Average Speed 163 | 120 180 190 187 190 143 128 166 242 77 90 55 50 Slowest Speed 410 | 120 190 190 190 190 190 200 196 410 150 190 170 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 48 64 91 96 37 45 95 37 10 10 98 7 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 16 | . . 1 . . 3 . . 9 1 2 . . Terrain Destroyed 390 | . . 1 . . 3 . . 347 1 38 . . Melee 7 | . . . . . 3 . . 4 . . . . Projectile 37 | . . 1 . . . . . 27 1 8 . . AOE 346 | . . . . . . . . 316 . 30 . . Terrain Rammed 1 | . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Total 7362 | . 358 610 587 339 533 379 199 1803 979 893 329 353 Wait 2272 | . 41 217 20 50 366 157 12 369 463 350 51 176 Move 4507 | . 250 371 535 270 140 199 161 1221 465 460 265 170 Hop . | . . . . . . . . . . . . . Pick Up 78 | . 7 6 15 . 2 3 7 22 6 5 1 4 Fast Attach 59 | . 7 . 1 . 1 7 5 22 5 11 . . Attach 35 | . 1 . 1 1 4 4 . 14 3 6 1 . Detach 21 | . . . . 1 1 3 2 6 2 5 1 . Swap 47 | . 4 1 3 3 4 . 1 26 1 4 . . Drop 101 | . 12 1 12 1 2 6 11 37 5 3 8 3 Fire 167 | . 36 14 . 13 10 . . 58 4 32 . . Melee 31 | . . . . . 3 . . 28 . . . . Ram 27 | . . . . . . . . . 25 . 2 . Kick 5 | . . . . . . . . . . 5 . . Crush 3 | . . . . . . . . . . 3 . . Escape Stasis 9 | . . . . . . . . . . 9 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [Ext]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Identified exit to Mines 293 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 631 | -10/Materials | Entered Mines 687 | -10/Mines | Discovered new exit (range 12) 715 | -10/Mines | Met a Derelict testing a Signal Generator 907 | -10/Mines | Discovered new exit (range 10) 1181 | -10/Mines | Learned 2 Materials zone layouts 1366 | -10/Mines | Excavation squad dispatched 1366 | -10/Mines | A large section of the Mines collapsed 1589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1591 | -10/Mines | Discovered new exit (range 5) 1604 | -10/Mines | Entered Exiles 1604 | -10/Exiles | Accompanied by 1 ally 1675 | -10/Exiles | Met 8R-AWN 1701 | -10/Exiles | Met EX-HEX 1762 | -10/Exiles | Met EX-BIN 1868 | -10/Exiles | Aligned with FarCom system 1870 | -10/Exiles | Given EX-Vault access code 1914 | -10/Exiles | Opened EX-Vault 1958 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2212 | -10/Exiles | Found Supersonic Drone Bay 2275 | -10/Exiles | Discovered new exit (range 56) 2282 | -10/Exiles | Discovered new exit (range 67) 2377 | -10/Exiles | Met EX-DEC 2658 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2658 | -10/Exiles | Entered Mines 2658 | -9/Mines | Accompanied by 1 ally 2663 | -9/Mines | Discovered new exit (range 66) 2664 | -9/Mines | Met a Derelict bent on vengeance 2670 | -9/Mines | Discovered new exit (range 71) 3015 | -9/Mines | Learned location of Storage (-9) 3068 | -9/Mines | Found a hidden stash of uninstalled traps 3266 | -9/Mines | Entered Materials 3266 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3267 | -8/Materials | Identified exit to Factory 3274 | -8/Materials | Discovered exit to Factory (range 74) 3886 | -8/Materials | Entered Factory 3886 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3905 | -7/Factory | Discovered new exit (range 132) 4160 | -7/Factory | Fabricated M-14 Sweeper (x1) 4299 | -7/Factory | Build established: Tank 4321 | -7/Factory | Sucked down chute 4321 | -7/Factory | Entered Waste 4321 | -7/Waste | The area was eerily silent 4327 | -7/Waste | Discovered new exit (range 62) 4335 | -7/Waste | 1 allies followed down the chute 4623 | -7/Waste | Entered Factory 4623 | -7/Factory | Accompanied by 1 ally 4692 | -7/Factory | Identified exit to DSF 4707 | -7/Factory | Build established: Derelict-Tank 4861 | -7/Factory | Found Prototype Launcher 4861 | -7/Factory | Identified Rocket Array 4867 | -7/Factory | Found Rocket Array 4870 | -7/Factory | Found Rocket Array 5237 | -7/Factory | Cargo convoy interrupted 5311 | -7/Factory | Build established: Tank 5771 | -7/Factory | Lost 7 parts (1p1n5u) 5790 | -7/Factory | Destroyed 11 combat bots 6007 | -7/Factory | Build established: Mutant 8042 | -7/Factory | Build established: Tank 8330 | -7/Factory | Released all parts (7) 8331 | -7/Factory | Discovered new exit (range 16) 8335 | -7/Factory | Discovered new exit (range 16) 8337 | -7/Factory | Core integrity fell below 50% 8339 | -7/Factory | Entered another Factory area 8339 | -6/Factory | Evolved 2 slots: Propulsion x2 8363 | -6/Factory | Lost 8 parts (1p3u4w) 8547 | -6/Factory | Build established: Mutant 8947 | -6/Factory | Discovered new exit (range 14) 9017 | -6/Factory | Discovered new exit (range 7) 9090 | -6/Factory | Build established: Scout 9216 | -6/Factory | Entered another Factory area 9216 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9790 | -5/Factory | Core integrity fell below 50% 9826 | -5/Factory | Lost 4 parts (1p1n2w) 10112 | -5/Factory | Core integrity fell below 20% 10120 | -5/Factory | Sucked down chute 10120 | -5/Factory | Entered Waste 10132 | -5/Waste | Spotted C-40 Crusher 10135 | -5/Waste | EMP discharged 10135 | -5/Waste | System corruption reached 10% 10174 | -5/Waste | Spotted C-40 Crusher 10216 | -5/Waste | Spotted C-40 Crusher 10219 | -5/Waste | Spotted C-40 Crusher 10219 | -5/Waste | Spotted C-40 Crusher 10235 | -5/Waste | EMP discharged 10239 | -5/Waste | Spotted C-40 Crusher 10264 | -5/Waste | Discovered new exit (range 11) 10285 | -5/Waste | System corruption reached 30% 10320 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10327 | -5/Waste | Entered Factory 10594 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10446_ System corrupted: Energy discharge (-39). 10463_ 0ZI7HKEHLM&G,NYKY#T/YHZF 10509_ Connecting with Terminal... 10509_ Current location identified: Factory 10511_ Dropped Enh. Coil Gun. 10511_ Acquired Enh. Coil Gun. 10512_ Dropped Enh. Coil Gun. 10513_ Acquired Enh. Coil Gun. 10514_ Dropped Enh. Coil Gun. 10515_ Acquired Lgt. Angular Momentum Engine. 10542_ R-10 Processor collects Enh. Coil Gun. 10558_ System corrupted: Energy discharge (-37). 10573_ System corrupted: Component data lost. 10573_ K-01 Serf cleans the Nuclear Reactor. 10594_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????s????????????????????????????????? | | ???????????????s?????????????????????????????????? | | ????????????????s????????????????????????????????? | | ????????????????s????????????????????????????????? | | ????????????????s????????????????????????????????? | | ?????????????????+???????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ????????????????????????????? | | ??????????????????? ??########?????????????????? | | ????????????????????? ## """ #?????????????????? | | ??????????????????????? ; """ #?????????????????? | | ????????????????????????#@""" #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# !#?????????????????? | | ????????????????????????# #?????????????????? | | ?????????? ??????????#####h###????????????????? | | ?????????# ########## #?????#+#????????? | | ?????????? "" ###### #???????? | | ?????????? Y "T RR #???????? | | ?????????? ###### ! #???????? | | ??????????] ##########= #?????# #????????? | | ??????????? ??????????????### ######### #???????? | | ??????????#####?????????????# # ## ######## | | ?????????? ! ?????????????# #] = ## ? | | ?????????? ?????????????# # ## ??? | | ?????????? ???########### # " "" ## ???? | | ?????# ?? ??# ## # "R"" ## ?????? | | ?????# """" """" # ## # """ ?# ??????? | | ?????#! """" """" # ## # ???# #???????? | | ?????# """" """" # ## ##+###### #???????? | | ?????# """" """" #! ## #???????? | | ?????# """" """" # ## #???????? | | ?????# """" """" # ## "" """ ########? | | ?????# # ## "" """ # #? | | ?????# # = ## """ """ # #? | | ?????#######+##########+##### """ # """#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 685 Armor Coverage 1050 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Target Analysis 6 Recoil Reduction 3 Matter Filtering 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed PulseImpulseBiocell Manual? 0 Play Time 01:21:42 Cumulative 98.0 hours Start 2022.06.06 @ 15:47:57 End 2022.06.11 @ 15:49:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a447c07a-e46f-4cd3-9219-af72bb0dd6ae