Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 22:05:23 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (205) 1025 Value Destroyed (6782) 6782 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 12629 Bonus ------- High Alert Combat Kills 742 Cogmind --------- Core Integrity 786/1000 Matter 300/300 Energy 12/290 System Corruption 4% Temperature Cool (562) Movement Treading (205) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Improved Medium Treads > --- UTILITY (7) ------ Cooling System High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON (5) ------- Wave Gun Variable Charge Gun Magnetic Acceleration Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Armored Treads Improved Medium Treads Advanced Power Amplifier Advanced Heat Sink Coolant Injector Matter Compressor (250) Advanced Signal Interpreter Recoil Nullifier Weapon Cycler Improved Focal Shield Hacking Suite Dynamic Insulation System Long-range Tractor Beam Advanced Plasma Cannon Advanced Plasma Cannon Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Tesla Rifle Wave Gun KE Penetrator Magnetic Acceleration Cannon Shock Maul > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Armored Treads Improved Medium Treads Advanced Power Amplifier Advanced Heat Sink Coolant Injector Matter Compressor Advanced Signal Interpreter Recoil Nullifier Weapon Cycler Improved Focal Shield Hacking Suite Dynamic Insulation System Long-range Tractor Beam Advanced Plasma Cannon Advanced Plasma Cannon Heavy Rocket Launcher Remote Datajack [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Field Recycling Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 5 | . . . 2 1 1 1 Weapon 3 | . . 1 . 1 . 1 Parts Attached 138 | 6 12 14 37 20 31 18 Power 14 | 1 2 2 5 1 2 1 Engine 13 | 1 2 2 4 1 2 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 31 | 2 4 5 10 4 4 2 Treads 27 | . 2 5 10 4 4 2 Leg 2 | . 2 . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 2 . 3 5 8 9 Device 18 | . . . 1 4 6 7 Storage 4 | 2 2 . . . . . Processor 4 | . . . 2 1 1 . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 64 | 1 4 7 19 10 17 6 Energy Gun 15 | 1 2 1 3 1 4 3 Energy Cannon 3 | . 1 . 1 . 1 . Ballistic Gun 37 | . . 5 15 7 9 1 Ballistic Cannon 3 | . . . . 1 1 1 Launcher 3 | . . . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . . 1 . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 13 | . . 1 5 2 4 1 Parts Lost 21 | . 4 . 3 1 5 8 Power 2 | . 1 . . . . 1 Propulsion 5 | . 1 . 1 . 1 2 Utility . | . . . . . . . Weapon 14 | . 2 . 2 1 4 5 Highest Loss Streak 3 | . 2 . 1 1 2 3 Average Slot Usage (%) 96 | . 93 92 99 98 98 92 Engine 7 | . 13 11 5 7 6 5 Treads 24 | . 20 25 26 22 25 19 Device 5 | . . . . 3 12 13 Storage 16 | . 28 22 18 15 13 11 Processor 12 | . . . 17 17 13 8 Energy Gun 1 | . 8 . . . . 4 Ballistic Gun 20 | . . 24 26 29 20 6 Impact Weapon 2 | . . 4 . . 4 5 Naked Turns . | . . . . . . . Heaviest Build 132 | 15 74 80 83 102 107 132 Greatest Support 90 | 32 40 60 60 60 90 90 Greatest Overweight (x) 2 | . 2 1 1 2 1 2 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 Most Carried 20 | 8 8 19 20 20 20 20 Average Carried 17 | 5 7 12 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 8 8 18 20 20 16 19 Class Distribution -------------------- 79% | Hauler-Gunner 14% | Hauler-Mutant 4% | Hauler-Tank Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 3757 | 225 145 662 1711 249 593 172 Remotely . | . . . . . . . Salvage Created 9299 | 60 323 1083 2843 1119 3065 806 Parts 439 | 2 24 66 166 50 113 18 Haulers Intercepted 13 | . 1 3 6 . 3 . Recyclers Shooed 3 | . . . . . 3 . Parts Field Recycled 160 | . . . . 36 98 26 Retrieved Matter 1753 | . . . . 406 1085 262 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 153 | . 10 22 54 13 44 10 Melee 8 | . 7 . . . . 1 Guns 130 | . 3 22 54 12 37 2 Cannons 4 | . . . . . 1 3 AOE 8 | . . . . 1 4 3 Classes Destroyed 13 | 1 3 3 4 1 . 1 Worker 6 | . . . 1 2 2 1 Builder 5 | . . . 2 1 2 . Hauler 13 | . 1 3 6 . 3 . Recycler 17 | 1 . 1 3 5 5 2 Mechanic 1 | . . . . . . 1 Watcher 10 | . . 1 5 1 3 . Swarmer 45 | . 6 3 19 . 17 . Grunt 68 | . 4 14 23 7 17 3 Brawler 2 | . . . 1 . . 1 Duelist 3 | . . 3 . . . . Sentry 18 | . . 2 10 2 3 1 Hunter 5 | . . . 1 1 2 1 Programmer 12 | . . . . 3 5 4 Best Kill Streak 16 | 1 3 4 16 9 9 3 Combat Bots Only 8 | . 3 3 8 5 7 3 Max Kills in Single Turn 3 | 1 1 2 3 3 3 3 Gunslinging 2 | . . 1 2 1 2 . Exploded 3 | . . . . 1 1 3 Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 8403 | 36 619 488 2434 537 2203 2086 Core 867 | . 156 . 233 32 232 214 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 37 100 57 95 72 . Volleys Fired 396 | 2 15 57 152 36 112 22 Largest 4 | 1 2 3 3 4 4 4 Hottest 242 | 40 80 80 75 114 100 242 Shots Fired 1160 | 2 16 167 449 135 327 64 Gun 1126 | 2 16 163 449 134 321 41 Cannon 26 | . . 4 . . . 22 Launcher 8 | . . . . 1 6 1 Special . | . . . . . . . Kinetic 1111 | . . 163 449 134 316 49 Thermal 23 | . 1 4 . . 5 13 Explosive 8 | . . . . 1 6 1 Electromagnetic 18 | 2 15 . . . . 1 Robot Hit Streak 28 | 1 2 20 28 16 19 10 Robot Miss Streak 6 | 1 6 3 3 2 4 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 24 | . . 3 13 1 7 . Max Gunslinging Chain 2 | . . 1 2 1 2 . Shots Hit Robots 884 | 1 31 116 334 88 253 61 Core Hits 378 | 1 12 44 121 41 134 25 Critical Hits 11 | . 1 1 5 1 2 1 Critical Kills 4 | . . 1 1 . 2 . Critical Parts Destroyed 6 | . 1 . 3 1 . 1 Melee Attacks 112 | . 48 2 . . 21 41 Impact 64 | . . 2 . . 21 41 Slashing 48 | . 48 . . . . . Piercing . | . . . . . . . Sneak Attacks 12 | . 4 2 . . 2 4 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 18252 | 53 853 1746 4919 1961 5813 2907 Guns 12891 | 12 62 1543 4919 1567 4132 656 Cannons 470 | . . 57 . . . 413 Explosions 2401 | 41 . . . 394 1046 920 Melee 2490 | . 791 146 . . 635 918 Ramming . | . . . . . . . Kinetic 12980 | . . 1543 4919 1567 4054 897 Thermal 683 | 41 10 57 . 212 191 172 Explosive 1453 | . . . . 182 351 920 Electromagnetic 646 | 12 52 . . . 582 . Impact 1699 | . . 146 . . 635 918 Slashing 791 | . 791 . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 1 6 2 4 Average Corruption 1 | . . . 1 3 2 2 Corruption Purged . | . . . . . . . Effects 54 | . . . 9 22 12 11 Message Errors 13 | . . . 3 5 2 3 Matter Fused 4 | . . . . 4 . . Heat Flow Errors 8 | . . . . 2 2 4 Energy Discharges 10 | . . . 2 2 4 2 Data Loss (minor) 4 | . . . 1 3 . . Data Loss (major) 2 | . . . . 2 . . Misfires 1 | . . . . 1 . . Targeting Errors 10 | . . . 3 2 4 1 Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 714 | . 81 96 . . 168 369 Projectiles . | . . . . . . . Explosions 131 | . . . . . 9 122 Melee 583 | . 81 96 . . 159 247 Knockbacks 13 | . . 1 . . 8 4 Impact 10 | . . 1 . . 6 3 Kinetic 1 | . . . . . . 1 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 360 | 37 . . 40 51 15 217 Shots 7 | 1 . . 1 1 1 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 602 | 12 18 79 368 355 327 602 Average Temperature 83 | 12 12 11 69 108 101 143 Received Heat Transfer 2058 | . 162 162 810 111 399 414 Effects 4 | . . . 2 . . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . 1 . . 1 Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Parts Fried 21 | . . 1 . . 16 4 Impact Corruptions 18 | . . 3 . . 4 11 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 793 | . 25 111 . 150 248 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 993 | 5 193 373 993 349 985 486 Average Influence 332 | 2 47 125 561 238 328 302 Maximum Alert Level 3 | . . 1 3 1 3 2 Low Security (%) 37 | 100 100 68 6 35 52 17 Level 1 30 | . . 31 20 64 11 58 Level 2 21 | . . . 48 . 20 23 Level 3 10 | . . . 24 . 15 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 35 | . 4 1 7 5 13 5 Investigation 10 | . 1 1 4 2 1 1 Extermination 11 | . . . . 3 6 2 Reinforcement 11 | . 3 . 2 . 4 2 Assault 1 | . . . 1 . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded 4 | . . . 1 . 2 1 Haulers Reinforced 2 | . . . . . 2 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 2 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 218 | . 22 31 73 14 60 18 Peak Tracking Total 6 | . 3 4 4 4 6 6 Tactical Retreats 12 | . 1 1 4 . 5 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 8 | . . . 4 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 32 | . 1 1 6 4 17 3 Max in Single Turn 5 | . 1 1 2 2 5 3 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 45 | . 2 7 14 8 9 5 Terminals 23 | . 1 4 10 2 5 1 Fabricators 3 | . . . . 1 1 1 Repair Stations 7 | . 1 1 2 1 1 1 Recycling Units 3 | . . . . 1 . 2 Scanalyzers 8 | . . 2 2 3 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 160 | . 4 31 54 25 35 11 Successful 99 | . 1 19 38 16 21 4 Failed 61 | . 3 12 16 9 14 7 Catastrophic 9 | . . 1 2 3 2 1 Database Lockouts . | . . . . . . . Manual 63 | . 1 14 26 1 20 1 Terminals 78 | . 2 15 30 6 24 1 Fabricators 11 | . . . . 4 6 1 Repair Stations 31 | . 2 10 9 2 2 6 Recycling Units 4 | . . . . 1 . 3 Scanalyzers 35 | . . 6 15 12 2 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 23 | . 1 2 8 2 10 . Record 3 | . . . . 2 1 . Part Schematic 5 | . . . . . 5 . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 3 | . . 1 1 . 1 . Terminal Index 3 | . . 1 1 . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . . 3 . . . Locate Traps 1 | . . . . . 1 . Recall Extermination 1 | . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . 2 1 . Load Schematic 2 | . . . . 1 1 . Build 1 | . . . . 1 . . Repair Station Hacks 23 | . . 9 7 2 2 3 Scan Component 13 | . . 5 4 1 1 2 Repair 10 | . . 4 3 1 1 1 Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 32 | . . 5 15 10 2 . Insert Component 16 | . . 3 7 5 1 . Analyze 16 | . . 2 8 5 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 16 | . . 3 8 . 5 . Terminals 15 | . . 3 8 . 4 . Track 5 | . . . 4 . 1 . Botnet 10 | . . 3 4 . 3 . Fabricators 1 | . . . . . 1 . Siphon 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 43 | . 2 7 14 8 8 4 Full Trace Events 11 | . . 1 6 2 1 1 Feedback Events 2 | . . . . 2 . . Corruption 2 | . . . . 2 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 20 | . . 2 7 5 6 . Parts Built 1 | . . . . 1 . . Matter 219 | . . . . 219 . . Time 58 | . . . . 58 . . Total Part Build Rating 3 | . . . . 3 . . Parts Repaired 10 | . . 4 3 1 1 1 Time 319 | . . 114 95 38 19 53 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . . 1 Parts Scanalyzed 15 | . . 2 7 5 1 . Part Schematics Acquired 15 | . . 2 7 5 1 . Parts Damaged 2 | . . . . 2 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 13053 | 86 894 1450 3681 2156 3101 1685 Spaces Moved 5594 | 65 396 597 1526 946 1342 722 Core 4 | 4 . . . . . . Treads 5401 | . 268 597 1526 946 1342 722 Legs 35 | . 35 . . . . . Wheels 154 | 61 93 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 180 180 190 167 186 Average Speed 184 | 96 156 180 187 190 187 191 Slowest Speed 210 | 100 180 180 190 210 190 205 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 56 45 91 14 31 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 11 | . 1 . . . . 10 Terrain Destroyed 182 | . 1 . 36 44 26 75 Melee 11 | . 1 . . . . 10 Projectile 8 | . . . . . . 8 AOE 163 | . . . 36 44 26 57 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 7528 | 84 558 842 2073 1268 1785 918 Wait 1126 | 1 84 150 304 232 252 103 Move 5588 | 64 395 596 1525 945 1341 722 Hop . | . . . . . . . Pick Up 67 | 11 1 14 20 12 5 4 Fast Attach 56 | 3 1 7 11 10 16 8 Attach 31 | 3 5 2 7 4 7 3 Detach 12 | . . 2 2 4 1 3 Swap 51 | . 6 5 19 6 8 7 Drop 85 | . 3 7 33 19 18 5 Fire 396 | 2 15 57 152 36 112 22 Melee 112 | . 48 2 . . 21 41 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 446 | -10/Materials | Core integrity fell below 50% 640 | -10/Materials | Build established: Hauler-Mutant 670 | -10/Materials | Discovered new exit (range 15) 841 | -10/Materials | Discovered new exit (range 3) 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1053 | -9/Materials | Repaired Ion Engine 1080 | -9/Materials | Repaired Lgt. Treads 1118 | -9/Materials | Repaired Broken Lgt. Treads 1150 | -9/Materials | Repaired Ion Engine 1841 | -9/Materials | Build established: Hauler-Gunner 2331 | -9/Materials | Discovered new exit (range 16) 2431 | -9/Materials | Entered another Materials area 2431 | -8/Materials | Evolved 2 slots: Utility x2 3203 | -8/Materials | Discovered new exit (range 16) 3587 | -8/Materials | Destroyed 8 combat bots 5125 | -8/Materials | Repaired Arm. Treads 5165 | -8/Materials | Repaired Arm. Treads 5231 | -8/Materials | First assault squad dispatched 5307 | -8/Materials | Discovered new exit (range 4) 5632 | -8/Materials | Repaired Arm. Treads 5829 | -8/Materials | Discovered new exit (range 6) 6112 | -8/Materials | Entered Factory 6112 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6617 | -7/Factory | Repaired Arm. Treads 6997 | -7/Factory | Discovered new exit (range 4) 7838 | -7/Factory | Fabricated Enh. Autogun? 8268 | -7/Factory | Entered another Factory area 8268 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8626 | -6/Factory | Destroyed 7 combat bots 8714 | -6/Factory | Repaired Arm. Treads 10568 | -6/Factory | Spotted B-75 Beast 10786 | -6/Factory | Garrison activated, responded to threat 11274 | -6/Factory | Discovered new exit (range 14) 11369 | -6/Factory | Entered another Factory area 11369 | -5/Factory | Spotted B-75 Beast 11369 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11444 | -5/Factory | Build established: Hauler-Mutant 11805 | -5/Factory | Build established: Hauler-Gunner 11920 | -5/Factory | Repaired Broken Arm. Treads 12643 | -5/Factory | Lost 3 parts (2n1w) 12974 | -5/Factory | Build established: Hauler-Tank 13006 | -5/Factory | Discovered new exit (range 21) 13054 | -5/Factory | Self-destructed Last Messages --------------- 13051_ Hvy. Mace melted. 13051_ B-60 Warrior destroyed. 13051_ Shock Maul destroyed. 13051_ Destroyed Shock Maul. 13051_ KE Penetrator destroyed. 13051_ Destroyed KE Penetrator. 13051_ Nuclear Reactor explodes. 13051_ Destroyed Lgt. Angular Momentum Engine. 13051_ Destroyed Phase Shifter. 13051_ G-50 Soldier destroyed. 13051_ H-66 Slayer destroyed. 13051_ Slug penetrates Wall. 13051_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13051_ Repair Station disabled. 13051_ U-05 Engineer builds a Wall. 13052_ Power failure, Imp. Deuterium Engine shutdown. 13052_ K-01 Serf collects debris. 13054_ The unstable cave ceiling collapses. 13054_ Penetrated by Slug. 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"""""k# #????????? | | ????????????????????????????? + #????????? | | ????????????????????????????""" # #????????? | | ????????????????????????????"R ?# #????????? | | ???????????????????????##?##" " ??# #????????? | | ?????????????????????##### ; ???# #????????? | | ?????????????????????# +#???# #????????? | | ????????????????????## h ##??# #????????? | | ????????????????????# g #??# ########## | | ????????????????????# #### k | | ????????????????????# % | | ????????????????????# @% #### | | ????????????????????# b ###########+# | | ????????????????? + # | | ????????????????+##??# """ """ # | | ?????????????????????# % # """ """ # | | ?????????????????????### u """ """ # "" | | ???????????????????????### # #k# u # "" | | ??????????????????????????##### # """ =! # "" | | ??????????????????????????????# # """ !! # | | ??????????????????????????????# # """ !! # | | ??????????????????????????????# # # | | ??????????????????????????????? # # | | ??????????????????????????????? # # | | ??????????????????????????????? # # | | ??????????????????????????????? #########/#### | | ??????????????????????????????# ######### #### | | ??????????????????????????????# | | ?????????????????????????????## | | ?????????????????????????????# | | ????????????????????????? | | ????????????????????????###### ## | | ?????????????????????????????##+############### #? | | ??????????????????????????????????????????????#+#? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Tractor Beam | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Field Recycling Unit | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Railgun | -6/Factory | Hacked Mass Driver | -6/Factory | Hacked Dynamic Insulation System | -6/Factory | Scanalyzed Imp. Shock Absorption System | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherTransmissionPit Manual? 0 Play Time 01:36:31 Cumulative 45.8 hours Start 2020.07.09 @ 17:00:00 End 2020.07.09 @ 22:05:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76d41317-ad69-4391-9452-2ac8ec5f8eba