Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 09:34:36 Player: aloola Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (595) 595 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2785 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 74/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter Improved Power Shielding Improved Utility Shielding > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Structural Scanner Experimental Sensor Array Improved Terrain Scanner Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner > --- WEAPON ----------- EM Shotgun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Rocket Launcher Improved Datajack [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 36 | 7 6 3 . 3 17 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 1 . . 4 Treads . | . . . . . . Leg 4 | 2 1 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 11 | 2 1 . . 1 7 Device 4 | 1 . . . 1 2 Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 14 | 2 3 1 . 2 6 Energy Gun 3 | . 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . . 1 3 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . 4 1 . . 11 Power 3 | . 1 1 . . 1 Propulsion 5 | . . . . . 5 Utility 1 | . 1 . . . . Weapon 7 | . 2 . . . 5 Highest Loss Streak 7 | . 3 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 92 84 85 99 58 Engine 12 | . 14 13 14 14 2 Leg 25 | . 28 28 28 28 7 Device 6 | . 8 . . 13 6 Storage 13 | . 14 14 14 14 7 Processor 2 | . . . . . 17 Energy Gun 11 | . 10 14 14 13 2 Ballistic Gun 13 | . 15 14 14 14 6 Peak Build Rating 22 | 8 10 8 8 17 22 Average Rating 11 | 5 8 7 8 16 17 On Entrance 8 | . 8 7 8 8 17 Naked Turns . | . . . . . . Heaviest Build 20 | 13 19 17 17 18 20 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | 1 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 8 Most Carried 10 | 8 9 10 10 10 10 Average Carried 8 | 4 8 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 8 9 10 10 10 5 Class Distribution -------------------- 55% | Scavenger-Mutant 36% | Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 608 | 289 98 42 . 42 137 Remotely . | . . . . . . Salvage Created 870 | 115 501 185 . 9 60 Parts 61 | 8 29 9 . 6 9 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 9 8 . 3 1 Guns 15 | . 7 8 . . . AOE 6 | . 2 . . 3 1 Classes Destroyed 8 | 2 5 . . . 1 Builder 5 | . 3 . . . 2 Tunneler 3 | 3 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Watcher 2 | . 2 . . . . Swarmer 11 | . 2 6 . 3 . Grunt 9 | . 7 2 . . . Sentry 1 | . . . . . 1 Best Kill Streak 5 | 2 5 3 . 3 2 Combat Bots Only 3 | . 3 3 . 3 1 Max Kills in Single Turn 3 | 1 3 2 . 3 2 Gunslinging 1 | . 1 1 . . . Exploded 3 | . 2 . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 180 | . 41 29 . 2 108 Missed 55 | . 10 7 . . 38 Damage Taken 1636 | . 422 251 . 16 947 Core 623 | . 32 41 . . 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 64 | 12 26 13 . 1 12 Largest 2 | 2 2 2 . 2 2 Hottest 90 | 40 90 65 . 53 53 Shots Fired 112 | 24 47 26 . 2 13 Gun 105 | 24 45 26 . 1 9 Cannon . | . . . . . . Launcher 7 | . 2 . . 1 4 Special . | . . . . . . Kinetic 65 | 24 18 13 . 1 9 Thermal . | . . . . . . Explosive 7 | . 2 . . 1 4 Electromagnetic 40 | . 27 13 . . . Robot Hit Streak 13 | 13 13 5 . 3 8 Robot Miss Streak 6 | 1 6 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 83 | 18 31 18 . 1 15 Core Hits 56 | 8 26 12 . 3 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1523 | 150 632 297 . 156 288 Guns 845 | 150 444 197 . . 54 Cannons . | . . . . . . Explosions 659 | . 188 100 . 156 215 Melee . | . . . . . . Ramming 19 | . . . . . 19 Kinetic 307 | 150 46 57 . . 54 Thermal 203 | . 103 100 . . . Explosive 456 | . 85 . . 156 215 Electromagnetic 538 | . 398 140 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . 5 . . 15 Projectiles . | . . . . . . Explosions 20 | . . 5 . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 220 | . 64 34 . . 122 Shots 8 | . 3 1 . . 4 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 122 | . 94 122 . 12 . Average Temperature 38 | . 33 47 . 9 . Received Heat Transfer 252 | . 180 54 . . 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . 150 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 2 2 . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 320 | 20 320 309 . 94 196 Initial 124 | . 13 124 . . 36 Average 94 | 6 99 253 . 45 69 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 83 | 100 86 14 . 100 100 Level 1 16 | . 13 85 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 18 8 . 3 18 Peak Tracking Total 9 | . 5 3 . 3 9 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 3 | . . . . 3 . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 3 . 4 1 2 Terminals 5 | . 2 . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 5 . 4 4 4 Successful 10 | . 2 . 4 1 3 Failed 7 | . 3 . . 3 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . 2 . . 3 2 Terminals 11 | . 3 . . 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 4 1 3 Record 5 | . . . 4 . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Patrol Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Monitor 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 3 | . . . . . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 4 | . . . . . 4 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3033 | 140 791 358 576 778 390 Spaces Moved 2252 | 70 536 260 479 621 286 Core 159 | 9 . . . . 150 Treads . | . . . . . . Legs 2075 | 61 536 260 479 621 118 Wheels . | . . . . . . Hover . | . . . . . . Flight 18 | . . . . . 18 Fastest Speed 31 | 50 120 120 120 120 31 Average Speed 116 | 118 120 120 120 120 95 Slowest Speed 197 | 190 120 120 120 120 197 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 46 50 90 95 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . 25 5 . 10 31 Melee . | . . . . . . Projectile . | . . . . . . AOE 71 | . 25 5 . 10 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2552 | 104 643 282 480 651 392 Wait 150 | 8 62 2 2 22 54 Move 2247 | 69 535 259 478 620 286 Hop . | . . . . . . Pick Up 22 | 8 7 3 . 1 3 Fast Attach 16 | 7 1 1 . 1 6 Attach 12 | . 2 1 . . 9 Detach 6 | . 1 . . . 5 Swap 8 | . 3 1 . 2 2 Drop 14 | . 6 2 . 1 5 Fire 64 | 12 26 13 . 1 12 Melee 7 | . . . . . 7 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . 3 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 671 | -10/Materials | Lost 3 parts (1p1u1w) 774 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Discovered new exit (range 13) 910 | -10/Materials | Discovered new exit (range 11) 932 | -10/Materials | Entered Mines 1252 | -10/Mines | Discovered new exit (range 10) 1284 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1285 | -10/Mines | Discovered new exit (range 5) 1290 | -10/Mines | Entered Exiles 1290 | -10/Exiles | Found Exiles lab abandoned 1489 | -10/Exiles | Build established: Scavenger-Mutant 1852 | -10/Exiles | Discovered new exit (range 14) 1866 | -10/Exiles | Entered Mines 1884 | -9/Mines | Discovered new exit (range 12) 1892 | -9/Mines | Met a Derelict bent on vengeance 1893 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1895 | -9/Mines | Found Prototype Device 1895 | -9/Mines | Identified Exp. Sensor Array 1946 | -9/Mines | Discovered new exit (range 12) 2090 | -9/Mines | Found a hidden stash of uninstalled traps 2304 | -9/Mines | Learned location of Storage (-8) 2644 | -9/Mines | Entered Materials 2644 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2768 | -8/Materials | Lost 3 parts (1p1n1w) 2981 | -8/Materials | Lost 7 parts (4n3w) 3003 | -8/Materials | Core integrity fell below 50% 3006 | -8/Materials | Identified exit to Storage 3026 | -8/Materials | Core integrity fell below 20% 3034 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Reading system data... 02997_ C-30 ARC bursts open, deploying its payload. 02997_ S-10 Pest unfolds itself. 02998_ Slammed into S-10 Pest. 03002_ Imp. Datajack destroyed. 03004_ S-10 Pest destroyed. 03006_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (94,23) Storage (81,63) Storage Map updated. 03017_ Acquired Imp. Power Shielding. 03019_ S-10 Pest destroyed. 03022_ Slug penetrates Door. 03028_ Penetrated by Slug. 03030_ Acquired 90 matter. 03031_ Acquired Mni. Grenade Launcher. 03033_ Acquired Imp. Utility Shielding. 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