Cogmind - Beta 12 --- EXPLORER MODE // 2023.05.07 @ 10:59:19 // Winter2019/RPGLIKE Player: Storm Mk9 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (216) 216 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 691 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 308/310 System Corruption 0% Temperature Critical (707) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Power Shielding > --- WEAPON (4) ------- Medium Laser Particle Gun Beam Cannon Light Assault Rifle > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Power Shielding Propulsion Shielding > --- WEAPON ----------- Medium Laser Particle Gun Beam Cannon Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Propulsion Shielding Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved 8 | 8 . . Power 1 | 1 . . Propulsion 3 | 3 . . Utility 1 | 1 . . Weapon 3 | 3 . . Parts Attached 16 | 11 3 2 Power 3 | 2 . 1 Engine 2 | 2 . . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 4 . 1 Treads 2 | 2 . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | 2 . . Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 3 | 2 1 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 16 10 Core 2 | . . 5 Treads 14 | . 16 10 Leg 18 | . 16 21 Protection 15 | . 16 15 Energy Gun 15 | . 15 16 Energy Cannon 6 | . 6 8 Ballistic Gun 8 | . 8 8 Naked Turns . | . . . Heaviest Build 21 | 16 21 21 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity . | . . . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 100% | Hacker-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 363 | 229 30 104 Remotely . | . . . Salvage Created 266 | . 127 139 Parts 10 | . 8 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 16 | . 6 10 Guns 12 | . 4 8 Cannons 4 | . 2 2 Classes Destroyed 3 | . 2 1 Swarmer 2 | . 2 . Grunt 5 | . 4 1 Assembled 9 | . . 9 Best Kill Streak 9 | . 2 9 Combat Bots Only 9 | . 2 9 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1059 | . 159 900 Core 818 | . 104 714 Absorbed by Shields . | . . . Redirected to Core 428 | . 97 331 Redirected to Shielding 99 | . 22 77 Core Remaining (%) 100 | 100 . . Volleys Fired 23 | . 11 12 Largest 4 | . 4 4 Hottest 195 | . 170 195 Shots Fired 87 | . 41 46 Gun 67 | . 33 34 Cannon 20 | . 8 12 Launcher . | . . . Special . | . . . Kinetic 23 | . 11 12 Thermal 64 | . 30 34 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 37 | . 32 37 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | . 32 27 Core Hits 32 | . 11 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 803 | . 396 407 Guns 575 | . 291 284 Cannons 228 | . 105 123 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 112 | . 56 56 Thermal 691 | . 340 351 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 707 | . 387 707 Average Temperature 221 | . 140 304 Received Heat Transfer 315 | . 117 198 Effects 13 | . 1 12 Shutdowns 4 | . 1 3 Matter Decay 2 | . . 2 Short Circuit 3 | . . 3 Damage (minor) 1 | . . 1 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1989 | . 1138 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 104 | . 104 58 Initial 13 | . . 13 Average 51 | . 67 41 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 9 21 Peak Tracking Total 18 | . 4 18 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 11 | . . 11 Total Damage 125 | . . 125 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 838 | 90 475 273 Spaces Moved 447 | 54 229 164 Core 11 | 11 . . Treads 324 | 39 229 56 Legs 112 | 4 . 108 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 147 | 138 160 133 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 47 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 568 | 64 313 191 Wait 69 | . 58 11 Move 445 | 53 228 164 Hop . | . . . Pick Up . | . . . Fast Attach 16 | 11 3 2 Attach . | . . . Detach . | . . . Swap . | . . . Drop 4 | . 2 2 Fire 23 | . 11 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 11 | . 11 . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines History --------- Turn | Location | Event 2 | -11/Junkyard | Upgraded with Power slot (x1) 2 | -11/Junkyard | Upgraded with Propulsion slot (x3) 2 | -11/Junkyard | Upgraded with Utility slot (x1) 2 | -11/Junkyard | Upgraded with Weapon slot (x3) 9 | -11/Junkyard | Identified exit to Materials 9 | -11/Junkyard | Discovered exit to Materials (range 15) 91 | -11/Junkyard | Entered Materials 187 | -10/Materials | Identified exit to Materials 187 | -10/Materials | Discovered exit to Materials (range 14) 236 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Hacker-Gunner 394 | -10/Materials | Discovered exit to Materials (range 8) 566 | -10/Materials | Entered Mines 568 | -10/Mines | Met a Derelict bent on vengeance 687 | -10/Mines | Received a Mining Laser from a helpful Derelict 790 | -10/Mines | Assembled infested the area 795 | -10/Mines | Assisted by a Guerilla fighting off Assembled 832 | -10/Mines | Core integrity fell below 50% 837 | -10/Mines | Core integrity fell below 20% 840 | -10/Mines | Core destroyed Last Messages --------------- 00826_ Power failure, Lgt. Nuclear Core shutdown. 00826_ Aluminum Leg broken. 00826_ Overheating: Short circuit. 00828_ Power failure, Ion Engine shutdown. 00828_ Overheating: Core damaged (-105). 00829_ Aluminum Leg broken. 00829_ Overheating: Short circuit. 00830_ Destroyed Asb. F-torch. 00830_ as-17033 destroyed. 00832_ Overheating: Matter decay (-33). 00833_ Overheating: Broken Aluminum Leg damaged (-23). 00833_ as-67976 destroyed. 00834_ Overheating: Matter decay (-37). 00835_ Propulsion Shielding destroyed. 00836_ Med. Laser broken. 00836_ Overheating: Short circuit. 00837_ Overheating: Core damaged (-133). 00837_ as-57422 destroyed. 00839_ Power failure, Ion Engine shutdown. 00840_ Overheating: Core damaged (-98). 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XP Earned 7400 | 6000 750 650 XP Spent 5980 | 5980 . . Upgrades 12 | 12 . . Power Slot 1 | 1 . . Propulsion Slot 3 | 3 . . Utility Slot 1 | 1 . . Weapon Slot 3 | 3 . . Core Integrity 2 | 2 . . Heat Dissipation 2 | 2 . . Protomatter Created 154 | . 89 65 Integrity Restored 166 | . 166 . Core 104 | . 104 . Parts 62 | . 62 . Protomatter Decayed 36 | . 27 9 Game ------ Seed ProcessingBombAutohacker Manual? 0 Play Time 00:08:47 Cumulative 133.5 hours Start 2023.05.07 @ 10:50:18 End 2023.05.07 @ 10:59:19 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 61 Rogue 13 Adventurer 0 Explorer 48 Win Type - Total 5 Types 1/1/0/2/0/0/0/0/1 Lore% 54 Gallery% 55 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62b8e674-59cf-4d66-9393-f437b12b7401