Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 16:33:49 Player: Demise Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (148) 740 Value Destroyed (4400) 4400 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2652) 2652 TOTAL SCORE: 9012 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2057 Follower Combat Kills 95 Cogmind --------- Core Integrity 0/400 Matter 175/300 Energy 272/280 System Corruption 0% Temperature Cool (87) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Recalibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Cooled Ion Engine Large Matter Pod (150) Faulty Experimental Sensor Array Improved Signal Interpreter Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Plasma Cutter Ripper Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Hardened Light Armor Plating Recalibrator > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Light Treads Large Storage Unit Large Matter Pod Experimental Sensor Array Improved Signal Interpreter Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Plasma Cutter Ripper [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 92 | 6 12 5 69 Power 10 | 1 1 2 6 Engine 9 | 1 1 1 6 Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | 2 2 . 12 Treads 16 | 2 2 . 12 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 24 | 1 4 . 19 Device 5 | . 1 . 4 Storage 8 | 1 3 . 4 Processor . | . . . . Hackware . | . . . . Protection 11 | . . . 11 Artifact . | . . . . Weapon 42 | 2 5 3 32 Energy Gun 6 | 1 4 1 . Energy Cannon 10 | . . . 10 Ballistic Gun 10 | 1 . . 9 Ballistic Cannon 7 | . . . 7 Launcher 7 | . . 1 6 Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 5 2 15 Power 3 | . 1 . 2 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 12 | . 4 2 6 Highest Loss Streak 4 | . 1 1 4 Average Slot Usage (%) 94 | . 91 85 96 Engine 9 | . 13 . 10 Treads 23 | . 27 28 21 Device 1 | . 1 . 2 Storage 23 | . 22 28 23 Protection 10 | . . . 16 Energy Gun 5 | . 15 18 . Energy Cannon 4 | . . . 6 Ballistic Gun 9 | . 8 . 11 Ballistic Cannon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 69 | 10 22 24 69 Greatest Support 46 | 20 40 40 46 Greatest Overweight (x) 3 | 3 3 . 2 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 22 | 6 12 12 22 Average Capacity 13 | 4 8 12 15 Most Carried 20 | 5 11 12 20 Average Carried 12 | 3 7 11 14 Final Capacity 22 | 6 12 12 22 Final Carried 19 | 5 11 12 19 Class Distribution -------------------- 81% | Mutant 11% | Scavenger-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 2561 | 298 239 58 1966 Remotely . | . . . . Salvage Created 4581 | 204 556 325 3496 Parts 298 | 16 27 19 236 Haulers Intercepted 4 | . . . 4 Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled 7 | . . . 7 Retrieved Matter 106 | . . . 106 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 117 | . 13 7 97 Guns 54 | . 12 3 39 Cannons 22 | . 1 . 21 AOE 39 | . . 4 35 Classes Destroyed 14 | 3 2 1 8 Worker 7 | 2 . . 5 Builder 3 | . . . 3 Tunneler 6 | 5 . . 1 Hauler 4 | . . . 4 Recycler 2 | 1 . 1 . Mechanic 1 | . . . 1 Operator 3 | . . . 3 Watcher 5 | . 1 . 4 Swarmer 9 | . . 1 8 Grunt 87 | . 13 6 68 Brawler 3 | . . . 3 Duelist 2 | . . . 2 Protector 5 | . . . 5 Sentry 11 | . . . 11 Best Kill Streak 19 | 4 3 4 19 Combat Bots Only 15 | . 3 4 15 Max Kills in Single Turn 6 | 1 1 2 6 Gunslinging . | . . . . Exploded 5 | . . 2 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 4513 | . 824 259 3430 Core 652 | . 198 42 412 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 330 | 26 56 22 226 Largest 2 | 2 2 2 2 Hottest 112 | 70 100 80 112 Shots Fired 595 | 52 107 27 409 Gun 423 | 52 105 23 243 Cannon 125 | . . . 125 Launcher 44 | . . 4 40 Special 3 | . 2 . 1 Kinetic 359 | 26 37 . 296 Thermal 94 | 26 61 1 6 Explosive 44 | . . 4 40 Electromagnetic 98 | . 9 22 67 Robot Hit Streak 28 | 8 23 5 28 Robot Miss Streak 4 | 2 2 4 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 418 | 35 83 13 287 Core Hits 239 | 12 31 16 180 Critical Hits 3 | . . . 3 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 10851 | 364 1010 486 8991 Guns 4306 | 364 985 169 2788 Cannons 2005 | . . . 2005 Explosions 4510 | . . 317 4193 Melee . | . . . . Ramming 6 | . 1 . 5 Kinetic 3799 | 112 208 . 3479 Thermal 1130 | 252 683 65 130 Explosive 4383 | . . 252 4131 Electromagnetic 1533 | . 118 169 1246 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 207 | . . 5 202 Projectiles 46 | . . . 46 Explosions 161 | . . 5 156 Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 10 | . . . 10 Secondary . | . . . . Self-Inflicted Damage 115 | . . 39 76 Shots 5 | . . 1 4 Rammed 3 | . 2 . 1 Targets Rammed 3 | . 2 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 356 | 100 154 54 356 Average Temperature 55 | 40 58 18 60 Received Heat Transfer 2034 | . 432 96 1506 Effects 3 | . . . 3 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 6 | . . . 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2847 | 740 1746 100 261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 2098 | 40 188 312 2098 Initial 89 | . 26 51 89 Average 673 | 18 62 189 1000 Maximum Alert Level 5 | . . 1 5 Low Security (%) 30 | 100 100 40 1 Level 1 9 | . . 59 2 Level 2 16 | . . . 26 Level 3 15 | . . . 24 Level 4 25 | . . . 39 Level 5 . | . . . . High Security 2 | . . . 4 Max Security . | . . . . Squads Dispatched 28 | . 3 1 24 Investigation 13 | . 2 . 11 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 11 | . . 1 10 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 9 | . 1 . 8 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 198 | . 21 14 163 Peak Tracking Total 12 | . 4 4 12 Tactical Retreats 19 | . 3 . 16 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 11 | . . 2 9 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 22 | . 8 1 13 Terminals 17 | . 6 1 10 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 86 | . 30 8 48 Successful 51 | . 23 2 26 Failed 34 | . 6 6 22 Catastrophic 6 | . 2 1 3 Database Lockouts 1 | . 1 . . Manual 60 | . 19 8 33 Terminals 70 | . 24 8 38 Fabricators . | . . . . Repair Stations 9 | . 4 . 5 Recycling Units 2 | . 2 . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 20 | . 9 2 9 Part Schematic 1 | . 1 . . Robot Analysis 6 | . 2 2 2 Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . . 1 Terminal Index 2 | . 1 . 1 Unreport Threat 1 | . . . 1 Locate Traps 3 | . 2 . 1 Recall Investigation 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 . 4 Scan Component 4 | . 2 . 2 Repair 4 | . 2 . 2 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . 9 . 9 Terminals 18 | . 9 . 9 Assimilate 2 | . 1 . 1 Botnet 13 | . 6 . 7 Operators 2 | . 1 . 1 Sabotage 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 19 | . 7 1 11 Full Trace Events 12 | . 2 1 9 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 1 . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 . 2 Time 124 | . 52 . 72 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 1 1 Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 10 Highest-Rated Ally 31 | . . 31 10 Total Orders . | . . . . Ally Attacks 16 | . . 16 . Total Damage 252 | . . 252 . Kills 7 | . . 7 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 6 | . 2 2 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 5336 | 171 1121 651 3393 Spaces Moved 2348 | 78 510 366 1394 Core 194 | 77 117 . . Treads 2154 | 1 393 366 1394 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 168 | 109 169 160 174 Slowest Speed 200 | 200 200 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 4 70 78 94 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 1 8 . Terrain Destroyed 190 | . 1 45 144 Melee . | . . . . Projectile 1 | . 1 . . AOE 189 | . . 45 144 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3142 | 116 666 409 1951 Wait 249 | . 69 2 178 Move 2345 | 77 509 365 1394 Hop . | . . . . Pick Up 62 | 7 12 8 35 Fast Attach 30 | 4 4 1 21 Attach 21 | 2 4 4 11 Detach 7 | . 1 2 4 Swap 41 | . 4 . 37 Drop 54 | . 5 5 44 Fire 330 | 26 56 22 226 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 2 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 12) 585 | -10/Materials | Central database locked down 870 | -10/Materials | Core integrity fell below 50% 1037 | -10/Materials | Repaired Lgt. Treads 1065 | -10/Materials | Repaired Lgt. Treads 1121 | -10/Materials | Discovered new exit (range 10) 1293 | -10/Materials | Entered Mines 1310 | -10/Mines | Met a Derelict testing a Signal Generator 1316 | -10/Mines | Discovered new exit (range 6) 1322 | -10/Mines | Found Signal Generator 1467 | -10/Mines | Core integrity fell below 20% 1821 | -10/Mines | Learned Materials trap positions 1826 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1847 | -10/Mines | Found a hidden stash of uninstalled traps 1900 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1904 | -10/Mines | Found Prototype Device 1928 | -10/Mines | Discovered new exit (range 10) 1944 | -10/Mines | Entered Materials 1944 | -9/Materials | Evolved 2 slots: Utility x2 1945 | -9/Materials | Loaded intel: 11 trap records 2785 | -9/Materials | Discovered new exit (range 7) 3617 | -9/Materials | Discovered new exit (range 9) 3685 | -9/Materials | Identified Exp. Sensor Array 3712 | -9/Materials | Build established: Scavenger-Mutant 4012 | -9/Materials | Identified exit to Mines 4152 | -9/Materials | Discovered new exit (range 11) 4196 | -9/Materials | Core integrity fell below 50% 4318 | -9/Materials | Build established: Mutant 4344 | -9/Materials | First assault squad dispatched 4381 | -9/Materials | Repaired Faulty Exp. Sensor Array 4467 | -9/Materials | Lost 4 parts (1n1u2w) 4586 | -9/Materials | Repaired Hrd. Light Armor Plating 5163 | -9/Materials | Core integrity fell below 20% 5177 | -9/Materials | High security lockdown imminent 5208 | -9/Materials | Destroyed 15 combat bots 5248 | -9/Materials | Build established: Hauler-Mutant 5257 | -9/Materials | High security lockdown engaged 5337 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05309_ G-34 Mercenary destroyed. 05309_ I-25 Savior destroyed. 05309_ G-47 Trooper destroyed. 05309_ G-34 Mercenary destroyed. 05309_ Electrolysis Chamber disabled. 05310_ The unstable cave ceiling collapses. 05323_ Acquired 18 matter. 05325_ Acquired 13 matter. 05328_ C-30 ARC bursts open, deploying its payload. 05328_ G-34 Mercenary unfolds itself. 05328_ I-25 Savior unfolds itself. 05328_ Imp. Treads destroyed. 05328_ G-34 Mercenary destroyed. 05328_ G-47 Trooper destroyed. 05328_ G-34 Mercenary destroyed. 05328_ I-25 Savior destroyed. 05330_ The unstable cave ceiling collapses. 05331_ Y-45 Defender destroyed. 05333_ The unstable cave ceiling collapses. 05335_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ??# + """ #????????????????# | | ??# # #????????????????# % % | | ??# # #??????????#################+### ## | | ### ########??????????# # =%[ # %# | | # %#?????????????????# "" # ! * # # | | # #??###??########### Y" # =[ # ## | | " # #### #### !! ## "" # # # | | " + ## # !! ## # [ # # | | " # ## # ! #######+############## # | | # ## # = # # | | ### ## # # + | | # # !!!# ! ! """"""" "T" # | | [# # !! # = ! """""" # | | + T + !! # ! ! 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