Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 19:12:42 Player: Finestep Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (148) 740 Value Destroyed (4104) 4104 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (937) 937 TOTAL SCORE: 11121 Bonus ------- High Alert Combat Kills 559 Follower Combat Kills 484 Friendly Fire -106 Cogmind --------- Core Integrity 0/1150 Matter 135/300 Energy 80/100 System Corruption 20% Temperature Cool (0) Movement Rolling (80) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (10) ----- Improved Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Matter Neutralizer Smartbomb Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Combat Airjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Improved Weapon Cycler Improved Propulsion Shielding Improved Weapon Shielding Advanced Thermal Shield System Shield > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Improved Arc Projector > --- INVENTORY -------- Improved Linear Gravjet Advanced Cryofiber Web Compact Battery Advanced ECM Suite Improved Propulsion Shielding Improved Utility Shielding Improved Hacking Suite Matter Neutralizer Long-range Missile Launcher Powered Hammer [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 8 | . . . . . 3 1 . . 2 1 1 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 203 | 6 10 13 1 . 30 74 3 2 11 23 30 Power 22 | 1 2 1 . . 4 5 . . 5 2 2 Engine 16 | 1 2 . . . 4 3 . . 5 1 . Core 4 | . . 1 . . . 2 . . . 1 . Reactor 2 | . . . . . . . . . . . 2 Propulsion 34 | 2 1 1 . . 6 14 . . . 1 9 Treads 14 | 2 1 1 . . 5 4 . . . . 1 Leg 7 | . . . . . . 7 . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover 12 | . . . . . 1 3 . . . 1 7 Flight . | . . . . . . . . . . . . Utility 56 | 1 . 3 1 . 9 18 1 . 6 8 9 Device 15 | . . 1 . . 3 2 1 . 1 4 3 Storage 6 | 1 . 1 1 . 2 . . . . 1 . Processor 8 | . . . . . 1 5 . . . 1 1 Hackware 4 | . . . . . . 1 . . 1 . 2 Protection 23 | . . 1 . . 3 10 . . 4 2 3 Artifact . | . . . . . . . . . . . . Weapon 91 | 2 7 8 . . 11 37 2 2 . 12 10 Energy Gun 30 | 1 2 2 . . 3 13 . . . 4 5 Energy Cannon 16 | . . . . . 5 1 1 1 . 7 1 Ballistic Gun 24 | 1 3 4 . . 1 15 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 15 | . 2 2 . . 2 4 1 1 . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 4 . . . . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . . . . . Parts Lost 51 | . 2 4 . . 1 16 . . 1 6 21 Power 10 | . 1 1 . . . 3 . . . 1 4 Propulsion 15 | . . 1 . . 1 5 . . . 1 7 Utility 13 | . . . . . . 2 . . 1 4 6 Weapon 13 | . 1 2 . . . 6 . . . . 4 Highest Loss Streak 9 | . 1 2 . . 1 9 . . 1 6 9 Average Slot Usage (%) 93 | . 84 94 100 100 93 96 100 100 98 98 73 Engine 8 | . 13 4 . . 10 11 15 15 13 8 2 Core 4 | . . 9 14 14 5 2 . . . 2 3 Treads 16 | . 28 27 28 28 17 7 . . . . . Leg 2 | . . . . . . 11 . . . . . Hover 4 | . . . . . . 3 23 23 20 16 15 Device 5 | . . 3 . . 4 5 14 15 15 14 14 Storage 15 | . 14 14 14 14 23 20 7 7 6 5 3 Processor 4 | . . . . . 4 10 7 7 6 11 7 Protection 8 | . . 6 14 14 8 6 15 15 16 12 8 Energy Gun 5 | . 14 7 . . . 5 . . . 8 7 Energy Cannon 2 | . . . . . 6 . 6 5 6 2 1 Ballistic Gun 11 | . 13 20 28 28 10 6 . . . . . Impact Weapon 1 | . . . . . . 1 7 7 6 5 1 Naked Turns 15 | . . . . . . . . . . . 15 Heaviest Build 81 | 11 12 15 26 26 81 77 55 54 54 58 60 Greatest Support 79 | 40 40 40 40 40 43 63 55 55 55 56 79 Greatest Overweight (x) 3 | 2 . . . . 3 3 . . . 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 22 | 6 6 6 10 10 22 22 10 10 10 10 10 Average Capacity 11 | 5 6 6 9 10 19 20 10 10 10 10 8 Most Carried 22 | 2 6 6 8 10 22 22 10 10 10 10 10 Average Carried 10 | 1 5 5 7 8 17 18 9 10 9 9 7 Final Capacity 22 | 6 6 6 10 10 22 10 10 10 10 10 4 Final Carried 22 | 2 6 6 8 10 22 10 10 10 10 8 4 Class Distribution -------------------- 44% | Scavenger-Mutant 35% | Mutant 17% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Matter Collected 3303 | 215 269 335 . 10 446 1368 146 17 152 186 159 Remotely . | . . . . . . . . . . . . Salvage Created 5462 | 76 614 471 . . 715 2035 126 37 368 683 337 Parts 302 | 4 47 29 . . 46 109 3 4 12 37 11 Haulers Intercepted 12 | . 2 . . . 2 3 . . 1 3 1 Recyclers Shooed 7 | . . 1 . . 2 1 . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 94 | . 13 14 . . 11 35 4 4 2 7 4 Melee 2 | . . . . . . 2 . . . . . Guns 40 | . 10 10 . . 4 16 . . . . . Cannons 13 | . . . . . 4 . 2 1 2 3 1 AOE 38 | . 3 4 . . 3 16 2 3 . 4 3 Classes Destroyed 14 | 2 6 2 . . 2 2 . . . . . Worker 9 | . 1 . . . 1 3 . . . 1 3 Builder 9 | . . 2 . . 2 2 . . . 3 . Tunneler 5 | 1 1 2 . . . . . . . 1 . Hauler 12 | . 2 . . . 2 3 . . 1 3 1 Recycler 9 | 1 . 2 . . 1 3 . . 1 . 1 Operator 3 | . 1 . . . 1 1 . . . . . Watcher 7 | . 2 . . . 2 . . . 1 2 . Swarmer 24 | . 2 3 . . 2 10 . 4 . . 3 Grunt 41 | . 11 2 . . 7 13 4 . 1 3 . Brawler 4 | . . . . . . 4 . . . . . Sentry 6 | . . . . . 1 4 . . 1 . . Hunter 1 | . . . . . 1 . . . . . . Programmer 9 | . . . . . . 4 . . . 4 1 Assembled 9 | . . 9 . . . . . . . . . Best Kill Streak 8 | 2 3 4 . . 4 8 3 4 2 7 4 Combat Bots Only 7 | . 3 3 . . 3 7 3 4 1 4 3 Max Kills in Single Turn 6 | 1 2 2 . . 2 6 1 2 1 2 3 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 5 | . 2 2 . . 2 5 1 2 . 2 3 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Damage Taken 9871 | . 382 746 . . 837 3457 51 77 160 774 3387 Core 2193 | . 70 122 . . 76 600 35 14 . 102 1174 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 23 86 . . 7 100 89 . Volleys Fired 359 | 6 42 61 . . 78 100 4 4 16 30 18 Largest 3 | 2 2 2 . . 2 2 1 1 1 2 3 Hottest 175 | 70 70 85 . . 120 110 69 69 69 155 175 Shots Fired 641 | 12 79 119 . . 153 178 5 4 16 49 26 Gun 534 | 12 75 116 . . 116 170 . . . 30 15 Cannon 78 | . . . . . 34 . 3 2 16 15 8 Launcher 29 | . 4 3 . . 3 8 2 2 . 4 3 Special . | . . . . . . . . . . . . Kinetic 377 | 6 38 91 . . 116 126 . . . . . Thermal 125 | 6 37 25 . . 34 . . . . 15 8 Explosive 29 | . 4 3 . . 3 8 2 2 . 4 3 Electromagnetic 110 | . . . . . . 44 3 2 16 30 15 Robot Hit Streak 16 | 2 12 7 . . 16 11 3 6 11 13 5 Robot Miss Streak 6 | 2 1 6 . . 5 5 1 . 2 2 3 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 4 | . . 1 . . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . Shots Hit Robots 449 | 6 58 69 . . 103 132 4 3 17 36 21 Core Hits 263 | 3 33 40 . . 43 88 5 5 10 27 9 Critical Hits 4 | . . 1 . . . 2 1 . . . . Critical Kills 2 | . . 1 . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . Melee Attacks 30 | . . . . . . 13 . . 7 . 10 Impact 30 | . . . . . . 13 . . 7 . 10 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11742 | 84 775 906 . . 1627 3741 526 434 674 1876 1099 Guns 5122 | 84 624 677 . . 663 2334 . . . 581 159 Cannons 1658 | . . . . . 626 . 88 50 374 343 177 Explosions 4232 | . 151 229 . . 338 1161 438 384 200 952 379 Melee 721 | . . . . . . 246 . . 97 . 378 Ramming 9 | . . . . . . . . . 3 . 6 Kinetic 3120 | 46 286 443 . . 663 1682 . . . . . Thermal 1925 | 38 338 234 . . 626 120 . . 49 343 177 Explosive 3912 | . 151 229 . . 338 1041 438 384 . 952 379 Electromagnetic 2055 | . . . . . . 652 88 50 525 581 159 Impact 721 | . . . . . . 246 . . 97 . 378 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 7 7 7 . 4 20 Average Corruption 6 | . . . . . . 5 7 7 . 3 12 Corruption Purged . | . . . . . . . . . . . . Effects 56 | . . . . . . 29 6 2 . 3 16 Message Errors 13 | . . . . . . 6 1 . . 1 5 Matter Fused 8 | . . . . . . 4 2 1 . . 1 Heat Flow Errors 5 | . . . . . . 2 1 . . . 2 Energy Discharges 5 | . . . . . . 3 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 3 . 1 . 1 2 Misfires 1 | . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . 3 Targeting Errors 11 | . . . . . . 9 . . . 1 1 Weapon Failures 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 347 | . . . . . 15 77 24 . 21 38 172 Projectiles 61 | . . . . . 15 . . . 21 17 8 Explosions 89 | . . . . . . 19 24 . . 21 25 Melee 197 | . . . . . . 58 . . . . 139 Knockbacks 4 | . . . . . . 2 . . . . 2 Impact 3 | . . . . . . 2 . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 105 | . . 22 . . . 46 . . 1 . 36 Shots 5 | . . 2 . . . 2 . . . . 1 Rammed 1 | . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | 54 120 81 . . 288 254 94 36 72 348 274 Average Temperature 66 | 28 33 20 . . 65 81 31 20 25 127 92 Received Heat Transfer 1980 | . 186 15 . . 450 951 27 9 51 144 147 Effects 3 | . . . . . 1 . . . . 2 . Interference 3 | . . . . . 1 . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . 1 1 . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 23 | . . . . . . 9 . . 4 5 5 Impact Corruptions 9 | . . . . . . 1 . . . . 8 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 . . . 1 . . . 1 . . Heat Transferred 3216 | 111 928 545 . . 999 150 . . 50 285 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Peak Influence 1208 | 10 177 97 . . 411 536 . . 611 1208 1061 Initial 494 | . . 27 . . . 186 . . 260 298 494 Average 232 | 2 83 48 . . 198 349 . . 465 681 743 Maximum Alert Level 4 | . . . . . 2 2 . . 2 4 3 Low Security (%) 57 | 100 100 100 . 100 50 13 . . . . . Level 1 17 | . . . . . 43 33 . . 23 43 . Level 2 18 | . . . . . 5 53 . . 76 2 43 Level 3 6 | . . . . . . . . . . 38 56 Level 4 . | . . . . . . . . . . 15 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 37 | . 3 . . . 1 14 . . 3 5 11 Investigation 8 | . 2 . . . . 1 . . . 2 3 Extermination 6 | . . . . . . 3 . . . 1 2 Reinforcement 12 | . 1 . . . 1 5 . . 1 1 3 Assault 8 | . . . . . . 2 . . 2 1 3 Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 1 1 Haulers Reinforced 2 | . . . . . . 1 . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Distress Signals 11 | . 1 . . . 4 3 . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 249 | . 18 18 . . 44 59 4 9 12 18 67 Peak Tracking Total 22 | . 3 6 . . 5 7 4 5 4 9 22 Tactical Retreats 25 | . 1 1 . . 1 2 1 1 3 3 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Traps Triggered 12 | . 2 . . . . 6 . . . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Disabled 6 | . . . . . . 1 . . 4 . 1 Max in Single Turn 3 | . . . . . . 1 . . 3 . 1 Garrison Access 3 | . . . . . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Accessed 31 | . 5 1 1 1 8 3 1 . . 5 6 Terminals 20 | . 5 . . 1 7 2 . . . 2 3 Fabricators 3 | . . . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 . . . 1 1 Total Hacks 103 | . 11 1 4 2 41 5 1 . . 13 25 Successful 49 | . 3 1 4 1 21 2 1 . . 5 11 Failed 53 | . 8 . . 1 19 3 . . . 8 14 Catastrophic 11 | . 1 . . . 6 1 . . . 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 59 | . 5 . . 2 29 3 . . . 5 15 Terminals 69 | . 11 . . 2 35 3 . . . 7 11 Fabricators 12 | . . . . . . . . . . 2 10 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers 6 | . . . . . 6 . . . . . . Garrison Access 8 | . . . . . . 2 . . . 2 4 Terminal Hacks 27 | . 2 1 4 1 11 2 1 . . 2 3 Record 4 | . . . 4 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Robot Schematic 3 | . . . . . 2 . . . . . 1 Robot Analysis 4 | . . . . 1 3 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . 1 1 . . . 1 . Alert Level 2 | . . . . . 1 . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . 1 4 Load Schematic 3 | . . . . . . . . . . 1 2 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . . . 5 . . . . 2 4 Terminals 8 | . 1 . . . 5 . . . . 1 1 Track 4 | . 1 . . . 3 . . . . . . Botnet 4 | . . . . . 2 . . . . 1 1 Fabricators 2 | . . . . . . . . . . . 2 Prioritize 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 Reprogram 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 . . 1 8 3 . . . 4 5 Full Trace Events 3 | . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 2 . . . . . 1 Robots Built 3 | . . . . . . . . . . . 3 Matter 351 | . . . . . . . . . . . 351 Time 93 | . . . . . . . . . . . 93 Total Robot Build Rating 21 | . . . . . . . . . . . 21 Part Schematics Acquired 3 | . . . . . 2 1 . . . . . Parts Built 2 | . . . . . . . . . . . 2 Matter 190 | . . . . . . . . . . . 190 Time 95 | . . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total Allies 10 | . . . . 3 . . . . . . 7 Largest Group 4 | . . . . 3 3 . . . . . 4 Highest-Rated Group 188 | . . . . 40 40 . . . . . 188 Highest-Rated Ally 47 | . . . . 16 16 . . . . . 47 Total Orders . | . . . . . . . . . . . . Ally Attacks 130 | . . . . . 110 . . . . . 20 Total Damage 1689 | . . . . . 1063 . . . . . 626 Kills 20 | . . . . . 16 . . . . . 4 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total 4 | . . . . 1 3 . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . Drone Launches 16 | . . . . . 6 10 . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Turns Passed 9738 | 1322 1001 1280 604 453 1575 1758 166 61 381 453 684 Spaces Moved 6296 | 567 533 678 376 281 706 974 245 80 413 498 945 Core 261 | 18 . . . . . . . . . . 243 Treads 3389 | 549 533 678 376 281 706 266 . . . . . Legs 362 | . . . . . . 362 . . . . . Wheels . | . . . . . . . . . . . . Hover 2284 | . . . . . . 346 245 80 413 498 702 Flight . | . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 180 62 62 62 62 58 38 Average Speed 122 | 157 160 160 160 160 180 131 62 62 62 61 52 Slowest Speed 220 | 160 160 160 160 160 220 220 62 62 62 131 131 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 16 86 94 80 65 67 45 40 16 14 23 32 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . 1 . . Scrap Searched 5 | . . 1 . 1 . . 2 1 . . . Spaces Dug 34 | . 3 13 . . 7 7 . . . . 4 Terrain Destroyed 262 | . 33 26 . . 17 49 41 21 7 29 39 Melee 8 | . . . . . . 7 . . . . 1 Projectile 8 | . . . . . 1 . . . . 3 4 AOE 246 | . 33 26 . . 16 42 41 21 7 26 34 Terrain Rammed 1 | . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total 7707 | 979 603 767 379 285 887 1250 253 85 515 601 1103 Wait 615 | 399 5 2 . 3 20 33 . . 52 36 65 Move 6286 | 566 532 677 375 280 705 973 244 79 413 497 945 Hop . | . . . . . . . . . . . . Pick Up 94 | 2 8 7 2 2 27 18 1 . 4 8 15 Fast Attach 68 | 6 2 3 . . 9 24 . . 9 4 11 Attach 49 | . 1 5 . . 8 17 1 . 1 6 10 Detach 9 | . . . . . 3 3 . . 1 . 2 Swap 86 | . 7 5 1 . 13 33 2 2 1 13 9 Drop 105 | . 6 7 1 . 24 31 1 . 11 7 17 Fire 359 | 6 42 61 . . 78 100 4 4 16 30 18 Melee 30 | . . . . . . 13 . . 7 . 10 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 1323 | -11/Scrapyard | Entered Materials 1324 | -10/Materials | Build established: Mutant 1459 | -10/Materials | Discovered new exit (range 8) 1886 | -10/Materials | Discovered new exit (range 15) 2072 | -10/Materials | Discovered new exit (range 16) 2300 | -10/Materials | Discovered new exit (range 16) 2324 | -10/Materials | Entered Mines 2351 | -10/Mines | Learned Materials trap positions 2379 | -10/Mines | Discovered new exit (range 10) 2515 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2515 | -10/Mines | Discovered new exit (range 5) 2604 | -10/Mines | Found the Drone Emporium 2613 | -10/Mines | Found Prototype Device 2645 | -10/Mines | Assembled infested the area 2650 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2736 | -10/Mines | Discovered new exit (range 6) 2938 | -10/Mines | Core integrity fell below 50% 3067 | -10/Mines | Build established: Scavenger-Mutant 3369 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3604 | -10/Mines | Entered Exiles 3646 | -10/Exiles | Met 8R-AWN 3668 | -10/Exiles | Met EX-HEX 3757 | -10/Exiles | Met EX-DEC 3786 | -10/Exiles | Learned location of Zion (-7) 3915 | -10/Exiles | Met EX-BIN 4006 | -10/Exiles | Visited The Gauntlet 4194 | -10/Exiles | Discovered new exit (range 10) 4208 | -10/Exiles | Entered Mines 4226 | -9/Mines | Met a Derelict bent on vengeance 4440 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4464 | -9/Mines | Learned 2 Materials zone layouts 4645 | -9/Mines | Discovered new exit (range 6) 4661 | -9/Mines | Entered Materials 4661 | -8/Materials | Accompanied by 3 allies 4661 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 4662 | -8/Materials | Identified exit to Factory 4662 | -8/Materials | Identified Decoy Drone Bay 4663 | -8/Materials | Loaded intel: 16 trap records 4723 | -8/Materials | Discovered exit to Factory (range 44) 5797 | -8/Materials | Central database locked down 5867 | -8/Materials | Build established: Hauler-Mutant 6236 | -8/Materials | Entered Factory 6236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6342 | -7/Factory | Discovered new exit (range 16) 6531 | -7/Factory | Identified exit to Factory 6789 | -7/Factory | Destroyed 7 combat bots 7041 | -7/Factory | Garrison activated, responded to threat 7280 | -7/Factory | Lost 3 parts (2n1w) 7436 | -7/Factory | First assault squad dispatched 7459 | -7/Factory | Identified exit to Lower Caves 7467 | -7/Factory | Core integrity fell below 50% 7579 | -7/Factory | Core integrity fell below 20% 7581 | -7/Factory | Lost 9 parts (3p3n3w) 7627 | -7/Factory | Lost 3 parts (1u2w) 7994 | -7/Factory | Entered Lower Caves 8028 | -7/Lower Caves | Build established: Scavenger-Mutant 8144 | -7/Lower Caves | Discovered new exit (range 13) 8145 | -7/Lower Caves | Encountered a Warlord checkpoint 8160 | -7/Lower Caves | Entered another Lower Caves area 8192 | -7/Lower Caves | Discovered exit to Factory (range 18) 8221 | -7/Lower Caves | Entered Factory 8221 | -6/Factory | Evolved 2 slots: Utility x2 8222 | -6/Factory | Identified exit to Lower Caves 8570 | -6/Factory | Discovered new exit (range 19) 8571 | -6/Factory | First assault squad dispatched 8602 | -6/Factory | Entered another Factory area 8602 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8812 | -5/Factory | Spotted B-75 Beast 8902 | -5/Factory | First assault squad dispatched 9009 | -5/Factory | Lost 6 parts (1p1n4u) 9026 | -5/Factory | Identified exit to Factory 9026 | -5/Factory | Identified exit to Upper Caves 9055 | -5/Factory | Entered another Factory area 9055 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9131 | -4/Factory | Fabricated Cmb. Airjet (x2) 9345 | -4/Factory | First assault squad dispatched 9351 | -4/Factory | Local fabrication network quarantined 9431 | -4/Factory | Fabricated G-67 Veteran? 9524 | -4/Factory | Lost 9 parts (2p2n3u2w) 9524 | -4/Factory | System corruption reached 10% 9584 | -4/Factory | Lost 3 parts (2n1w) 9594 | -4/Factory | Core integrity fell below 50% 9595 | -4/Factory | Released all parts (7) 9611 | -4/Factory | Core integrity fell below 20% 9626 | -4/Factory | Lost 5 parts (1p2n1u1w) 9637 | -4/Factory | Build established: Mutant 9739 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09716_ Penetrated by Slug. 09720_ System corrupted: Adv. ECM Suite rejected. 09722_ Penetrated by Slug. 09732_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: 3-Y 09732_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 09734_ Acquired Imp. Propulsion Shielding. 09738_ Acquired Wheel. 09739_ C-30 ARC bursts open, deploying its payload. 09739_ G-73 Enforcer unfolds itself. 09739_ G-67 Veteran unfolds itself. 09739_ B-60 Warrior unfolds itself. 09739_ M-36 Artificer unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????????????????????# """ """ #???????? | | ???????????????????????????????? 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""" """ # ######## # #?# | | #???# """ #? # #?????? #?# | | #???# """ ## ! ! # #?????? #?# | | ###### """ #######+#### #?????? ] ##?# | | ! ## #??????????# #?????? # ##??# | | ## ! #????????? #??????#### ###?# | | ! ""###/####+##????????###########??## ### #?# | | T"#?# #??# #??????????????????????# ### | | ""??# #??# #??????????????????????# | | ????# #??# #?????????????????? ### | | ###???# #??# #??????????????????########## #?? | | #???# #??# #???????????????????????????###+###?? | | ##### ### #??????????????????????????????????? | | #??????????????????????????????????? | | #######+### ! #??????????????????????????????????? | | ????? ?###???????????????????????????????????? | | ??? #??????????????????????????????????????? | | ? #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 31 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Neutron Cannon | -7/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked M-28 Smith | -8/Materials | Hacked G-67 Veteran | -4/Factory | Hacked Fabricated ------------ Cmb. Airjet | x2 | -4/Factory G-67 Veteran | x3 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagThiefPurifier Manual? 0 Play Time 01:24:27 Cumulative 509.6 hours Start 2020.09.22 @ 01:15:46 End 2020.09.22 @ 19:12:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 87 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94cc16e9-1ba2-47aa-a7ed-5417f1674719