Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.13 @ 09:29:52 Player: Takagiro Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1302) 1302 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3449 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/550 Matter 192/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg Structural Scanner Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Light Cannon Light Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Aluminum Leg Medium Armor Plating Medium Armor Plating Medium Armor Plating Light Cannon Improved Light Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 1 . 1 Parts Attached 31 | 7 8 5 . 11 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 1 . 2 Treads 1 | . . . . 1 Leg 6 | 2 2 1 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 . 2 Device 2 | . 1 1 . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 13 | 3 3 1 . 6 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 3 1 . . . Ballistic Cannon 6 | . 2 1 . 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 12 | . . . 1 11 Power 3 | . . . 1 2 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 5 | . . . . 5 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 88 | . 93 93 95 75 Engine 14 | . 14 16 17 11 Leg 22 | . 28 22 22 15 Device 6 | . 8 11 11 . Storage 11 | . 14 11 11 9 Protection 2 | . . . . 7 Ballistic Gun 7 | . 18 . . . Ballistic Cannon 20 | . 8 33 33 22 Launcher 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 39 | 13 18 26 25 39 Greatest Support 32 | 20 26 32 32 32 Greatest Overweight (x) 4 | 4 . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 8 | 5 8 8 7 7 Average Carried 5 | 1 5 7 7 4 Final Capacity 10 | 8 8 10 10 10 Final Carried 8 | 1 8 7 7 5 Class Distribution -------------------- 51% | Mutant 19% | Tank 17% | Gunner 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 962 | 222 220 260 . 260 Remotely . | . . . . . Salvage Created 1311 | . 280 273 132 626 Parts 94 | . 28 20 6 40 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 11 9 3 13 Guns 11 | . 11 . . . Cannons 18 | . . 9 3 6 AOE 7 | . . . . 7 Classes Destroyed 9 | . 4 3 1 1 Worker 5 | . . 2 . 3 Builder 3 | . 1 1 . 1 Operator 2 | . . 1 . 1 Watcher 2 | . 2 . . . Swarmer 13 | . 8 3 . 2 Grunt 17 | . 3 5 2 7 Brawler 1 | . . . 1 . Duelist 2 | . . . . 2 Sentry 3 | . . 1 . 2 Best Kill Streak 8 | . 8 6 3 8 Combat Bots Only 8 | . 8 4 3 7 Max Kills in Single Turn 3 | . 2 2 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2368 | . 262 196 42 1868 Core 641 | . 48 39 . 554 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 80 . 90 . Volleys Fired 75 | . 31 15 3 26 Largest 4 | . 2 3 3 4 Hottest 145 | . 40 105 105 145 Shots Fired 183 | . 62 45 9 67 Gun 62 | . 62 . . . Cannon 109 | . . 45 9 55 Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 171 | . 62 45 9 55 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 15 | . 15 5 3 13 Robot Miss Streak 3 | . 3 2 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 119 | . 41 23 5 50 Core Hits 70 | . 21 15 3 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 2 . 4 Blast 6 | . . 2 . 4 Melee Attacks 7 | . . . . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2604 | . 407 485 89 1623 Guns 405 | . 405 . . . Cannons 1323 | . . 485 89 749 Explosions 707 | . . . . 707 Melee 164 | . . . . 164 Ramming 5 | . 2 . . 3 Kinetic 1728 | . 405 485 89 749 Thermal 227 | . . . . 227 Explosive . | . . . . . Electromagnetic 480 | . . . . 480 Impact 164 | . . . . 164 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 . . 6 Average Corruption 1 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles . | . . . . . Explosions 15 | . . . . 15 Melee . | . . . . . Knockbacks 11 | . . 3 1 7 Impact 1 | . . . . 1 Kinetic 10 | . . 3 1 6 Secondary . | . . . . . Self-Inflicted Damage 151 | . . . . 151 Shots 9 | . . . . 9 Rammed . | . . . . . Targets Rammed 2 | . 1 . . 1 Kicked 2 | . 1 . . 1 Crushed . | . . . . . Highest Temperature 408 | . 6 408 130 241 Average Temperature 96 | . 5 133 67 86 Received Heat Transfer 1149 | . 48 117 30 954 Effects 5 | . . 1 . 4 Shutdowns 1 | . . 1 . . Interference 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | . . . . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . . . 8 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 547 | . 317 320 165 547 Initial 105 | . . 42 105 54 Average 178 | . 168 177 128 238 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 71 | 100 67 81 100 59 Level 1 18 | . 32 18 . 4 Level 2 10 | . . . . 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 18 10 3 29 Peak Tracking Total 10 | . 8 5 2 10 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . 2 . . 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . 2 . 2 Max in Single Turn 2 | . . 1 . 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 2 . . 2 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 5 . . 4 Successful 7 | . 4 . . 3 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . . 3 Process 2 | . 1 . . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1480 | 75 564 352 85 404 Spaces Moved 898 | 59 371 247 63 158 Core 27 | 24 . . . 3 Treads 5 | . . . . 5 Legs 866 | 35 371 247 63 150 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 129 | 104 120 120 120 179 Slowest Speed 250 | 250 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 51 27 23 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . . . 14 Melee . | . . . . . Projectile . | . . . . . AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1059 | 72 437 270 65 215 Wait 2 | . 1 . . 1 Move 894 | 58 370 246 62 158 Hop . | . . . . . Pick Up 32 | 7 15 2 . 8 Fast Attach 3 | . 3 . . . Attach 21 | 6 3 3 . 9 Detach . | . . . . . Swap 7 | 1 2 2 . 2 Drop 16 | . 11 2 . 3 Fire 75 | . 31 15 3 26 Melee 7 | . . . . 7 Ram . | . . . . . Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Destroyed 8 combat bots 310 | -10/Materials | Discovered new exit (range 10) 323 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 5) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 915 | -9/Materials | Discovered new exit (range 16) 992 | -9/Materials | Entered Mines 1034 | -9/Mines | Found a hidden stash of uninstalled traps 1063 | -9/Mines | Discovered new exit (range 12) 1067 | -9/Mines | Assembled infested the area 1077 | -9/Mines | Entered Materials 1077 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1311 | -8/Materials | Garrison activated, responded to threat 1350 | -8/Materials | Destroyed 7 combat bots 1462 | -8/Materials | Core integrity fell below 50% 1474 | -8/Materials | Core integrity fell below 20% 1481 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- M-28 Smith repairs Imp. Sensor Array. U-05 Engineer lays Concrete. M-28 Smith repairs Imp. Hover Unit. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Corrupted Lgt. Cannon. Critical hit (Burn: +37). K-01 Serf collects debris. Integrated Corrupted Lgt. Cannon (+4). U-05 Engineer lays Concrete. Lgt. Cannon destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf destroyed. Acquired Imp. Aluminum Leg. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????? ???????????????????????? | | ????????????????"?????? +??????????????????????? | | ????????????????"?????? #??????????????????????? | | ???????????????? ?????? #??????????????????????? | | ???????????????? ?????? #??????????????????????? | | ?????#######?##+####### #??????????????????????? | | ????? [ [ =?# [#??????????????????????? | | ????? ?+ %###????????????????????? | | ??????"" ""??# ^ " ""#????????????????????? | | ??????"" ""??# !G" T"#????????????????????? | | ???????" "???# ^ ""?????????????????????? | | ??????? ???# #############??????????? | | ??????##+##### %= ??????????? | | ####### *%=! [ = ?????????? | | + = = ]]] = ?????????? | | = ## ! %%!=]%] ! ?????????? | | ## #######] ?????????? | | = ## #?????########=############????????????? | | ? ## #???????????##|##??????????????????????? | | ## ##??????????##%##??????????????????????? | | ##+### #?????????###=###?????????????????????? | | " #?????????###g###?????????????????????? | | "T + ""??????#u/k%%#?????????????????????? | | # ????????#]=%g=######????????????????? | | ###### #?????????#!%!m=%!! #????????????????? | | #???#######?????????#=%%@!#### #????????????????? | | #???????????????????#=wg%%#?????????????????????? | | #???????????????????##%g=##?????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# w#??????????????????????? | | #????????????????????+ g #??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# %#??????????????????????? | | #????????????????????# #??????????????????????? | | ##????????????????????# #??????????????????????? | | ??????????????????????# Y #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileAutogunPerforator Manual? 0 Play Time 00:26:39 Cumulative 4.0 hours Start 2023.01.13 @ 09:04:17 End 2023.01.13 @ 09:29:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f32181d4-7e0b-4a27-9f6c-a645240e4c2f