Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.02 @ 21:21:58 Player: JuustuToug Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (36) 180 Value Destroyed (1254) 1254 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4708) 4708 TOTAL SCORE: 15142 Bonus ------- Pacifist 200 High Alert Combat Kills 12 Follower Combat Kills 2517 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 222/300 Energy 96/100 System Corruption 19% Temperature Cool (0) Movement Hovering (80) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Combat Antigrav System > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Field Propulsion Array Electron Diverter Improved Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Improved Cooling System Large Storage Unit Advanced Gravity Neutralizer Advanced Signal Interpreter Experimental Signal Interpreter Transmission Jammer ECM Suite Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Power Sword Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Impulse Thruster Impulse Thruster Medium Storage Unit Advanced Terrain Scanner Centrium Medium Armor Plating System Restoration Module Improved Recalibrator Heavy Missile Launcher Improved Datajack Power Sword Enhanced Force Lance [Rating: 159] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Hover Unit Gravmag Array Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . . 2 . . . . . 1 . . . 1 . . . 2 1 1 Utility 9 | . . 2 . . 2 . . . . 1 . . . 1 1 . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 119 | . 2 . 4 12 3 1 5 3 3 5 2 . 2 12 8 6 5 7 17 22 Power 17 | . . . 1 1 . 1 . . 1 . . . 1 2 1 2 1 1 2 3 Engine 1 | . . . 1 . . . . . . . . . . . . . . . . . Core 6 | . . . . 1 . 1 . . . . . . 1 2 1 . . . . . Reactor 10 | . . . . . . . . . 1 . . . . . . 2 1 1 2 3 Propulsion 40 | . . . 2 4 1 . 2 . . 1 1 . . 6 . 2 . 2 8 11 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . 1 . . . 2 . . . . . 8 Flight 29 | . . . 2 4 1 . 2 . . . 1 . . 4 . 2 . 2 8 3 Utility 47 | . . . . 5 2 . 1 2 1 3 1 . 1 3 7 . 4 4 6 7 Device 19 | . . . . 1 . . . 1 . 3 1 . . 2 2 . 1 2 3 3 Storage 3 | . . . . 1 . . . . . . . . . . . . . 2 . . Processor 8 | . . . . 2 . . . . 1 . . . . . 1 . 1 . 2 1 Hackware 4 | . . . . 1 2 . 1 . . . . . . . . . . . . . Protection 13 | . . . . . . . . 1 . . . . 1 1 4 . 2 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 15 | . 2 . 1 2 . . 2 1 1 1 . . . 1 . 2 . . 1 1 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 . . . . 1 . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . 2 1 . 1 . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . . 1 . 2 2 2 1 Parts Lost 58 | . . 2 . 3 2 . . . 2 4 . . 1 1 . . . 2 20 21 Power 9 | . . . . . . . . . . 1 . . 1 1 . . . . 3 3 Propulsion 31 | . . . . 2 2 . . . 2 2 . . . . . . . 1 11 11 Utility 14 | . . . . . . . . . . 1 . . . . . . . 1 5 7 Weapon 4 | . . 2 . 1 . . . . . . . . . . . . . . 1 . Highest Loss Streak 14 | . . 2 . 3 2 . . . 2 3 . . 1 1 . . . 2 14 12 To Critical Strikes 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 Average Backups 7 | 3 4 3 4 4 7 7 7 7 7 7 7 8 7 6 6 6 6 10 10 3 Power 1 | 1 2 2 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 2 . Propulsion . | . . . . 1 . . . . . . . . . . 1 . 1 . . . Utility 3 | . 1 1 1 2 5 6 6 4 4 4 3 4 4 2 2 2 1 5 4 1 Weapon 1 | 1 1 . . . . . . 2 2 2 3 3 3 3 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | 1 . . 1 1 3 . 1 . . . 1 . 1 . 1 1 1 1 3 2 Power 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . Utility 9 | . . . . . 2 . 1 . . . . . 1 . . . 1 1 2 1 Weapon 4 | 1 . . . . . . . . . . 1 . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 6 16 21 73 76 83 91 100 96 60 68 73 67 80 78 83 84 79 66 25 Core 5 | . . . . 2 2 6 7 7 3 4 6 6 5 4 7 8 3 . . . Reactor 1 | . . . . . . . . . 3 . . . . . . 1 6 9 6 3 Flight 22 | . . . 13 30 22 23 29 30 26 2 3 6 6 12 15 14 15 18 19 3 Device 15 | . . . . 6 7 7 7 14 15 18 25 26 20 19 20 21 21 18 18 6 Storage 5 | . . . . 4 7 7 7 7 7 6 6 6 6 5 5 5 5 4 2 . Processor 8 | . . . . 11 7 7 7 7 13 13 13 13 13 11 10 10 10 9 5 5 Hackware 4 | . . . . 5 20 23 23 7 1 . . . . . . . . . . . Protection 6 | . . . . . . . . 6 7 . . . 1 7 7 10 10 9 5 3 Slashing Weapon 11 | . . . . 2 7 7 7 15 14 7 5 6 6 7 10 9 10 9 4 . Peak Build Rating 159 | . 2 2 3 34 34 29 42 43 47 43 48 47 48 76 92 96 112 133 159 83 Average Rating 54 | . . 1 2 21 26 28 33 42 42 35 45 47 44 67 82 92 106 123 117 46 On Entrance 44 | . . 2 . 3 27 26 29 42 43 37 41 47 47 48 76 92 96 112 133 25 Avg Prop Armor Cover (%) . | . . . . . . . . . . . 1 3 3 4 . . . . . 5 Naked Turns 169 | . 56 27 86 . . . . . . . . . . . . . . . . . Heaviest Build 76 | . 3 3 3 16 13 13 17 21 28 24 25 25 27 29 43 48 49 64 76 29 Greatest Support 87 | 3 3 3 8 24 20 14 20 29 29 29 29 29 29 51 54 54 61 76 87 36 Greatest Overweight (x) 4 | . . . . 1 . . . . 1 4 . . . . . 3 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 5 Average Capacity 8 | 5 5 5 5 6 8 8 8 8 8 8 8 8 8 8 8 8 8 14 11 5 Most Carried 15 | 5 5 4 5 6 8 8 8 8 8 8 8 8 8 8 8 8 8 15 15 5 Average Carried 7 | 3 4 3 4 4 7 7 7 7 7 7 7 8 7 7 7 7 7 10 10 3 Final Capacity 15 | 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 5 5 Final Carried 15 | 5 3 4 5 5 8 7 8 8 7 8 8 8 8 7 8 8 8 15 5 1 Class Distribution -------------------- 53% | Sprinter 11% | Mutant 9% | Commander-Ninja 9% | Infiltrator-Ninja 5% | Hacker-Sprinter 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Zion Scout | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Extension Commander-Ninja | -4/Cetus Commander-Ninja | -3/Research Scavenger-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Matter Collected 1620 | 200 . 4 48 138 10 20 20 60 80 . 115 . 10 80 103 218 65 60 190 199 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1586 | . . 18 55 . 28 55 142 . 118 54 151 . . 14 103 308 . 142 398 . Parts 78 | . . 1 7 . 3 . 2 . 3 3 8 . . . 2 22 . 9 18 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . . . . 1 . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 5 3 13 . 1 . 1 . . . . . . . Prevented 4 | . . . . . . . . . 1 . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Combat Hostiles Destroyed 21 | . . . 3 . . . . . 3 . 4 . . . . 3 . 2 6 . Melee 5 | . . . . . . . . . 1 . . . . . . 1 . 2 1 . AOE 16 | . . . 3 . . . . . 2 . 4 . . . . 2 . . 5 . Classes Destroyed 9 | . . 1 1 . 1 1 . . 1 . 1 . . . 1 2 . . . . Worker 2 | . . . . . . . . . . 2 . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycler 3 | . . . . . . . . . . . . . . . 1 . . . 2 . Operator 4 | . . . . . 1 . . . . . . . . 1 . 2 . . . . Watcher 4 | . . 1 . . . . . . . . . . . . . 2 . 1 . . Swarmer 14 | . . . 3 . . . . . . . 4 . . . . 2 . . 5 . Grunt 3 | . . . . . . . . . 3 . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . 1 . 2 1 . Z-Courier 1 | . . . . . . . . . . . 1 . . . . . . . . . Decomposer 8 | . . . . . . 2 4 . . . 2 . . . . . . . . . Best Kill Streak 5 | . . 1 3 . 1 . . . 2 1 4 . . 1 1 2 . 2 5 . Combat Bots Only 5 | . . . 3 . . . . . 2 . 4 . . . . 2 . 2 5 . Max Kills in Single Turn 3 | . . 1 2 . 1 1 1 . 1 1 2 . . 1 1 1 . 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . 1 . 2 . . . . 1 . . 3 . Melee 1 | . . . . . . . . . 1 . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Hostile Shots Fired 1043 | . 4 54 6 34 . . 13 . 55 21 7 . 3 65 6 40 . 22 347 366 Missed 532 | . 3 18 1 19 . . 10 . 20 7 1 . . 38 2 20 . 11 189 193 Hits 511 | . 1 36 5 15 . . 3 . 35 14 6 . 3 27 4 20 . 11 158 173 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . Projectile 509 | . 1 36 5 15 . . 3 . 35 12 6 . 3 27 4 20 . 11 158 173 AOE 3 | . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 33 | . . 2 . . . . . . 1 2 . . 1 3 . . . . 8 16 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 10716 | . 24 382 48 237 62 . 43 . 399 298 86 . 58 619 93 352 14 335 3680 3986 Core 3506 | . 7 261 16 48 10 . . . 99 140 . . 20 79 25 152 . . 1040 1609 Absorbed by Shields 123 | . . . . . . . . . . . . . . . . 109 14 . . . Redirected to Shielding 50 | . . . . . . . . . . . . . . 50 . . . . . . Regen/Repaired (Parts) 61 | . . . . . . . . 54 . . . . . . 7 . . . . . Core Remaining (%) 78 | 100 97 . 30 91 . . . . 84 . . . 81 92 . . 84 100 28 . Volleys Fired 19 | . . 2 2 1 . . . . 4 . 3 . . . . 4 . . 3 . Largest 1 | . . 1 1 1 . . . . 1 . 1 . . . . 1 . . 1 . Hottest 50 | . . 50 33 30 . . . . 30 . 30 . . . . 39 . . 39 . Shots Fired 19 | . . 2 2 1 . . . . 4 . 3 . . . . 4 . . 3 . Gun 2 | . . 2 . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . 2 1 . . . . 4 . 3 . . . . 4 . . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 2 | . . 2 . . . . . . . . . . . . . . . . . . Explosive 15 | . . . . 1 . . . . 4 . 3 . . . . 4 . . 3 . Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . 1 . . . . . . 4 . . . . . . 2 . . 3 . Robot Miss Streak 3 | . . 1 2 . . . . . . . 3 . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 69 | . . 1 . 1 1 2 5 . 7 5 3 . . 4 5 20 . 7 8 . Core Hits 53 | . . 1 3 . 1 . 1 . 8 2 10 . . . 1 12 . 4 10 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 . . . . . . . 1 . . . 1 . 1 . . . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . Melee Attacks 176 | . . . . 2 10 2 5 1 7 9 3 . . 24 21 45 4 13 26 4 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 151 | . . . . 2 10 2 5 1 7 9 3 . . 24 21 41 4 12 10 . Piercing 20 | . . . . . . . . . . . . . . . . . . . 16 4 Sneak Attacks 23 | . . . . 1 . 2 4 . . 4 3 . . 1 1 5 . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks 10 | . . . . . . . . . 1 . . . . 1 1 2 . 3 2 . Damage Inflicted 5570 | . 15 17 77 87 45 126 362 . 498 371 610 . . 281 320 1279 . 272 1210 . Guns 13 | . . 13 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1523 | . . . 77 . . . . . 334 . 278 . . . . 282 . . 552 . Melee 3991 | . . . . 87 45 126 362 . 164 371 332 . . 281 320 997 . 272 634 . Ramming 43 | . 15 4 . . . . . . . . . . . . . . . . 24 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 13 | . . 13 . . . . . . . . . . . . . . . . . . Explosive 1446 | . . . . . . . . . 334 . 278 . . . . 282 . . 552 . Electromagnetic 77 | . . . 77 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3438 | . . . . 87 45 126 362 . 164 371 332 . . 281 320 997 . 272 81 . Piercing 553 | . . . . . . . . . . . . . . . . . . . 553 . Highest Corruption 19 | . . . . . 1 1 1 1 . . . . . 8 . 1 1 1 4 19 Average Corruption 1 | . . . . . 1 1 1 1 . . . . . 3 . 1 1 1 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . 1 2 2 . . . . . . 6 . 6 6 . 3 7 Message Errors 9 | . . . . . . . . . . . . . . 2 . 2 3 . 1 1 Matter Fused 5 | . . . . . . . . . . . . . . 1 . 1 1 . 1 1 Heat Flow Errors 7 | . . . . . 1 1 2 . . . . . . . . 1 2 . . . Energy Discharges 7 | . . . . . . . . . . . . . . 2 . 1 . . 1 3 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1068 | . . . . 37 . 95 268 . 31 94 1 . . 167 150 122 . 5 98 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . . 2 . 1 . . . . 1 . . 16 . Melee 1048 | . . . . 37 . 95 268 . 29 94 . . . 167 150 121 . 5 82 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . 7 2 10 . . . . . 20 . . . . . . 24 . . 12 . Shots 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . . Rammed 8 | . 3 3 . . . . . . . . . . . . . . . . 2 . Targets Rammed 8 | . 3 3 . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . . 8 . 13 78 169 255 . 58 . . . 2 1 1 235 197 15 3 . Average Temperature 55 | . . 8 . 4 46 87 99 . 30 . . . 2 1 1 59 78 1 3 . Received Heat Transfer 998 | . . 90 . 126 . . 9 . 159 108 . . 45 54 9 62 . 27 126 183 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 111 | . . 111 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . 1 . . . . . 2 2 2 2 1 Low Security (%) 66 | 100 100 100 100 100 100 . . . . 76 . . . 100 100 77 . 49 77 10 Level 1 24 | . . . . . . . . . . 23 . . . . . 6 80 50 7 89 Level 2 8 | . . . . . . . . . . . . . . . . 16 19 . 15 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 661 | . 11 32 85 87 35 . . . . 242 . . . 45 30 661 459 404 576 316 Initial 369 | . . . 8 . 30 . . . . 168 . . . . 2 9 369 142 170 312 Average 162 | . 1 7 26 26 16 . . . . 178 . . . 7 6 197 330 233 193 254 Influence Increases 5154 | . 11 61 85 158 96 75 140 74 284 436 90 . 60 114 99 1233 359 651 780 348 Destroy 0b10 Robot/C 1400 | . . . 60 . . . . 40 160 60 80 . . . . 480 160 240 120 . Destroy 0b10 Robot/NC 130 | . . 5 . . 5 . 5 . 10 15 . . . 5 5 40 10 20 10 . Destroy Leader 184 | . . 2 10 . . . . . 20 22 10 . . . . 56 . 44 20 . Allied During Kill 1113 | . . . . . . . . 34 94 20 . . . . . 510 152 303 . . Successful Hack 146 | . 11 9 . 14 26 . . . . . . . . 10 5 . 9 14 24 24 Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . Disable Machine 135 | . . . 15 15 15 . . . . . . . . 15 30 30 . . . 15 Destroy Structure 336 | . . . . 9 5 . . . . 4 . . . 24 14 102 28 30 111 9 Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 150 | . . 15 . . 15 . . . . . . . . 45 45 15 . . 15 . Lose Combat Pursuer 1380 | . . 30 . 120 . 75 135 . . 165 . . 60 15 . . . . 480 300 Influence Decreases 4912 | . 11 39 107 90 151 73 120 78 284 333 181 43 60 108 85 592 782 586 563 626 Entered New Map 978 | . . . 14 . 38 5 4 35 31 13 51 43 . . 4 11 292 96 133 208 Time Decay 2727 | . 11 22 93 60 93 68 116 43 193 160 130 . 60 108 81 521 350 190 230 198 Lost Part 537 | . . 17 . 30 20 . . . . 40 . . . . . . . 20 200 210 Lost Ally 670 | . . . . . . . . . 60 120 . . . . . 60 140 280 . 10 Squads Dispatched 34 | . 1 1 . 2 2 . . . . 5 . . . 7 4 1 . 3 4 4 Investigation 14 | . . . . . 1 . . . . 1 . . . 4 3 1 . 2 1 1 Extermination 10 | . . . . . . . . . . 1 . . . 2 1 . . 1 3 2 Reinforcement 7 | . 1 1 . 2 1 . . . . . . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Distress Signals 18 | . . 1 . 2 . . . . 1 3 . . . 2 . 3 2 1 1 2 Communications Jammed 105 | . . . . . . . . . . 29 . . . 4 . 39 . 8 25 . Distress Signals 96 | . . . . . . . . . . 28 . . . 4 . 39 . 8 17 . Times Spotted 328 | . 6 16 4 20 3 4 12 2 10 19 4 . 4 34 5 34 10 13 87 41 Peak Tracking Total 23 | . 4 15 3 9 1 5 5 1 5 12 4 . 4 9 2 4 5 6 23 17 Tactical Retreats 46 | . . 1 . 2 . 1 2 . . 6 . . 1 7 2 5 1 1 10 7 ECM-based Alert Blocks 57 | . . . . . . . . . . 3 . . . 17 2 5 1 1 28 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Traps Triggered 4 | . . . . . 1 . . . . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Machines Disabled 12 | . . . 1 1 1 . . . . . . . . 1 2 5 . . . 1 Max in Single Turn 2 | . . . 1 1 1 . . . . . . . . 1 1 2 . . . 1 Garrison Access 4 | . . . . 1 1 . . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Machines Accessed 43 | . 2 2 . 5 7 1 1 1 . 1 . 4 1 4 5 . 2 5 1 1 Terminals 15 | . 2 1 . 4 3 1 . . . . . . 1 1 . . 2 . . . Fabricators 5 | . . . . . . . . . . . . . . 2 1 . . 2 . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Recycling Units 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . 1 . . 2 . . . . . . . . . 1 . . 1 1 1 Garrison Access 6 | . . . . 1 1 . . . . 1 . . . 1 1 . . 1 . . Total Hacks 126 | . 7 5 . 16 20 1 1 3 . 2 . 29 1 7 17 . 3 10 2 2 Successful 75 | . 4 5 . 5 9 1 1 3 . . . 29 1 5 5 . 1 4 1 1 Failed 50 | . 3 . . 11 10 . . . . 2 . . . 2 12 . 2 6 1 1 Catastrophic 7 | . . . . 1 1 . . . . . . . . . 2 . 2 . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 104 | . . . . 1 8 . . . . 11 . . . 27 12 9 1 4 22 9 Terminals 43 | . 7 2 . 14 14 1 . . . . . . 1 1 . . 3 . . . Fabricators 12 | . . . . . . . . . . . . . . 5 4 . . 3 . . Repair Stations 7 | . . . . . . . . . . . . . . . 4 . . 3 . . Recycling Units 5 | . . . . . 2 . . . . . . . . . 3 . . . . . Scanalyzers 15 | . . 3 . . 3 . . . . . . . . . 3 . . 2 2 2 Garrison Access 11 | . . . . 2 1 . . . . 2 . . . 1 3 . . 2 . . Terminal Hacks 53 | . 4 2 . 4 6 1 1 3 . . . 29 1 1 . . 1 . . . Record 13 | . . . . . . 1 . . . . . 11 1 . . . . . . . Part Schematic 14 | . . . . . . . . 3 . . . 11 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . 4 1 . . 2 . . Load Schematic 4 | . . . . . . . . . . . . . . 2 1 . . 1 . . Build 3 | . . . . . . . . . . . . . . 2 . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 3 . . 1 . . . . . . . . . 1 . . . 1 1 Retrieve Study 7 | . . 3 . . 1 . . . . . . . . . 1 . . . 1 1 Garrison Access Hacks 4 | . . . . 1 1 . . . . . . . . . 1 . . 1 . . Seal Access 4 | . . . . 1 1 . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 2 . 4 6 . . . . 1 . . . 3 5 . 2 5 1 1 Full Trace Events 7 | . . . . . . . . . . 1 . . . 2 2 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . 4 . . . 4 . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . . . . . . 18 . . . 11 . 40 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . 2 . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . 175 . . . 47 . . Total Part Build Rating 24 | . . . . . . . . . . . . . . 14 . . . 10 . . Part Studies Acquired 7 | . . 3 . . 1 . . . . . . . . . 1 . . . 1 1 Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . Time 38 | . . . . . . . . . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 2 . . . . . 8 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Total Allies 49 | . . . . . . . . 9 . 3 . . . . . 32 5 . . . Largest Group 28 | . . . . . . . . 9 9 4 1 . . . . 26 28 23 . . Highest-Rated Group 1639 | . . . . . . . . 274 274 147 23 . . . . 1357 1639 1230 . . Highest-Rated Ally 159 | . . . . . . . . 39 39 41 23 . . . . 159 151 96 . . Zionite Dispatches 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . Total Orders 4 | . . . . . . . . . . 3 . . . . . . . . . 1 DROP 1 | . . . . . . . . . . 1 . . . . . . . . . . PICKUP 1 | . . . . . . . . . . 1 . . . . . . . . . . COLLECT 1 | . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 386 | . . . . . . . . 10 32 17 . . . . . 116 78 133 . . Total Damage 12186 | . . . . . . . . 104 679 694 . . . . . 3821 2511 4377 . . Kills 67 | . . . . . . . . 2 7 4 . . . . . 24 11 19 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Allies Melted 6 | . . . . . . . . . 1 2 . . . . . . . 3 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Active Infowar (turns) 15479 | . . . . 49 237 249 280 8748 686 327 269 65 448 557 322 1459 785 392 376 230 Optics 5341 | . . . . . . . . . 589 327 269 65 448 557 322 1459 785 392 128 . Sensors 13615 | . . . . 49 237 249 280 8748 686 69 . . . 147 322 1459 785 354 . 230 IFF 1002 | . . . . . . . . . . . 240 65 448 249 . . . . . . Terrain 61 | . . . . . . . . . . . . . . . . . . 22 39 . Seismic 194 | . . . . . . . . . . . . . . . . . . . 194 . Jamming 3383 | . . . . . . . . . . 69 . . . 138 171 1459 785 392 369 . ECM 3698 | . . . . . . . . . . 150 . . . 235 322 1459 785 392 355 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . 2 3 2 2 . 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 21 | . . . . . . . . . . 2 . . . 8 2 2 . . 6 1 Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . 2 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 5 | . . . . . . . . . . . . . . 3 1 . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Turns Passed 16434 | 26 75 125 276 168 258 249 280 8764 686 327 269 65 448 557 322 1459 785 392 494 409 Spaces Moved 11147 | 39 113 210 430 351 492 617 532 1241 393 283 405 108 483 974 633 1011 414 478 1165 775 Core 650 | 39 113 210 170 . . . . . . 44 . . . . . 5 . . 9 60 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1388 | . . . . . . . . . . 174 405 108 440 233 . . . . . 28 Flight 9109 | . . . 260 351 492 617 532 1241 393 65 . . 43 741 633 1006 414 478 1156 687 Fastest Speed 24 | 50 50 50 37 31 31 32 28 28 28 32 60 60 35 34 34 34 34 27 24 37 Average Speed 37 | 50 50 50 42 33 33 32 28 28 47 58 60 60 57 39 34 34 34 31 28 42 Slowest Speed 250 | 50 50 50 50 117 37 32 32 28 112 250 60 60 60 60 34 200 34 34 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . 3 1 . . . . . . . . 4 1 11 11 2 8 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 29 28 60 42 13 75 53 91 53 9 46 79 68 32 18 88 93 12 38 31 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 16 | . . . . . 1 . 1 2 . 6 . 1 1 . . . . . 4 . Known Exits Taken 17 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . 1 . . 3 1 3 2 . 1 . 2 . . . . . . . Spaces Dug 85 | . . . . 1 5 . . . . 4 . . . 12 7 36 3 3 11 3 Terrain Destroyed 191 | . . . . 9 5 . . . 18 4 6 . . 12 7 66 3 3 55 3 Melee 55 | . . . . 1 5 . . . . 4 . . . 12 7 6 3 3 11 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 136 | . . . . 8 . . . . 18 . 6 . . . . 60 . . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Ext Cet Res Res Acc Total 23067 | 45 131 227 523 391 571 664 651 9654 879 431 423 107 652 1104 712 2044 1043 702 1275 838 Wait 11358 | . 14 12 79 17 56 45 104 8407 469 91 . . 165 80 48 906 619 191 42 13 Move 11034 | 38 113 209 429 344 489 616 531 1240 392 282 404 107 482 965 630 991 398 473 1150 751 Hop 41 | . . . . 3 1 . . . . . . . . 4 1 8 4 2 7 11 Pick Up 107 | 6 . 1 6 8 8 . 3 2 1 8 5 . 1 8 2 4 6 14 10 14 Fast Attach 38 | . . . . 4 1 . 2 . . 2 1 . 1 5 5 . . . 7 10 Attach 65 | . 2 . 4 6 2 1 . . . 4 3 . 1 8 . 2 1 4 7 20 Detach 13 | . . . 1 . . . . . . . . . 1 1 . . . . 3 7 Swap 54 | . . . . 4 . . 3 3 5 . . . . 1 4 8 5 7 14 . Drop 81 | 1 . . 2 2 4 . 3 1 3 6 4 . 1 11 6 6 7 2 14 8 Fire 19 | . . 2 2 1 . . . . 4 . 3 . . . . 4 . . 3 . Melee 148 | . . . . 2 10 2 5 1 5 9 3 . . 21 16 41 3 9 17 4 Ram 6 | . 2 3 . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 103 | . . . . . . . . . . 29 . . . . . 74 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 13) 102 | -10/Materials | Entered another Materials area 102 | -9/Materials | Evolved 2 slots: Utility x2 173 | -9/Materials | Identified exit to Mines 214 | -9/Materials | Core integrity fell below 50% 227 | -9/Materials | Entered Mines 256 | -9/Mines | Learned 2 Materials zone layouts 349 | -9/Mines | Build established: Mutant 377 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 440 | -9/Mines | Discovered new exit (range 6) 503 | -9/Mines | Entered Materials 503 | -8/Materials | Evolved 2 slots: Propulsion x2 504 | -8/Materials | Identified exit to Factory 671 | -8/Materials | Entered Factory 671 | -7/Factory | Evolved 2 slots: Utility x2 697 | -7/Factory | Lost 3 parts (2n1w) 729 | -7/Factory | Discovered new exit (range 3) 730 | -7/Factory | Identified exit to Factory 757 | -7/Factory | Identified exit to Storage 757 | -7/Factory | Identified exit to Lower Caves 888 | -7/Factory | Central database locked down 929 | -7/Factory | Entered Lower Caves 938 | -7/Lower Caves | Identified exit to Lower Caves 1013 | -7/Lower Caves | Spotted B-75 Beast 1046 | -7/Lower Caves | Learned Factory emergency access door positions 1139 | -7/Lower Caves | Build established: Hacker-Sprinter 1178 | -7/Lower Caves | Entered another Lower Caves area 1179 | -7/Lower Caves | Found DCF Scrap (12 items) 1203 | -7/Lower Caves | Learned location of Extension (-4) 1216 | -7/Lower Caves | Discovered exit to Factory (range 10) 1347 | -7/Lower Caves | Encountered a Warlord checkpoint 1439 | -7/Lower Caves | Learned location of 1 exit from Factory 1446 | -7/Lower Caves | Discovered new exit (range 8) 1457 | -7/Lower Caves | Identified exit to Zion 1458 | -7/Lower Caves | Entered Zion 1477 | -7/Zion | Found GAL Module 1483 | -7/Zion | Discovered new exit (range 9) 1485 | -7/Zion | Identified exit to Proximity Caves 1495 | -7/Zion | System corruption cleaned by Quarantine Array 1505 | -7/Zion | Learned location of 1 exit from Factory 1643 | -7/Zion | Learned location of 1 exit from Factory 1666 | -7/Zion | Learned location of Data Miner (-6) 1675 | -7/Zion | Visited the Megawrench Repair Shop 1677 | -7/Zion | Megawrench repaired 4 parts 1702 | -7/Zion | Gained Derelict followers 1736 | -7/Zion | Met Imprinter 1740 | -7/Zion | Imprinted 1742 | -7/Zion | Declared Zion's savior 1954 | -7/Zion | Build established: Sprinter 10222 | -7/Zion | Entered Proximity Caves 10222 | -6/Proximity Caves | Accompanied by 9 allies 10398 | -6/Proximity Caves | Spotter reported a threat 10409 | -6/Proximity Caves | Learned Factory trap positions 10423 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10463 | -6/Proximity Caves | Lost 4 allies 10477 | -6/Proximity Caves | Learned Factory interactive machine intel 10627 | -6/Proximity Caves | Build established: Scout 10844 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10908 | -6/Proximity Caves | Entered Factory 10908 | -6/Factory | Accompanied by 4 allies 10908 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10909 | -6/Factory | Identified exit to Factory 10910 | -6/Factory | Loaded intel: 120 trap records 10912 | -6/Factory | Loaded intel: 54 interactive machine locations 10934 | -6/Factory | Retrieved Zion intel report: Active Terminals 10985 | -6/Factory | Garrison activated, responded to threat 11007 | -6/Factory | Lost 3 parts (1p2n) 11033 | -6/Factory | Lost 5 allies 11106 | -6/Factory | Discovered new exit (range 3) 11110 | -6/Factory | Identified exit to Lower Caves 11126 | -6/Factory | Zion Melee Resupply teleported in 11183 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 11235 | -6/Factory | Entered Lower Caves 11235 | -6/Lower Caves | Accompanied by 1 ally 11320 | -6/Lower Caves | Learned Factory terminal intel 11323 | -6/Lower Caves | Build established: Infiltrator-Mutant 11439 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11442 | -6/Lower Caves | Identified exit to Data Miner 11504 | -6/Lower Caves | Entered Data Miner 11504 | -6/Data Miner | Discovered new exit (range 6) 11507 | -6/Data Miner | Identified exit to Proximity Caves 11520 | -6/Data Miner | Met Data Miner 11539 | -6/Data Miner | Learned location of Section 7 (-2) 11539 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11553 | -6/Data Miner | Received God Mode back door access code from Data Miner 11569 | -6/Data Miner | Entered Proximity Caves 11842 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11875 | -5/Proximity Caves | Build established: Mutant 11935 | -5/Proximity Caves | Learned location of Warlord (-5) 11994 | -5/Proximity Caves | Discovered exit to Factory (range 10) 12017 | -5/Proximity Caves | Entered Factory 12017 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12018 | -5/Factory | Loaded intel: 26 terminal locations 12081 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12095 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12167 | -5/Factory | Retrieved Zion intel report: Component Schematics 12213 | -5/Factory | Incoming investigation squad redirected 12215 | -5/Factory | Spotted B-75 Beast 12279 | -5/Factory | Retrieved Zion intel report: Component Schematics 12282 | -5/Factory | Fabricated Field Propulsion Array? 12314 | -5/Factory | Fabricated Field Propulsion Array? 12391 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12411 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12415 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12447 | -5/Factory | Discovered new exit (range 6) 12450 | -5/Factory | Identified exit to Factory 12467 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12574 | -5/Factory | Entered another Factory area 12574 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12575 | -4/Factory | Identified exit to Extension 12628 | -4/Factory | Build established: Infiltrator-Ninja 12639 | -4/Factory | Repaired Adv. Weight Redist. System 12737 | -4/Factory | Retrieved Zion intel report: Branch Access 12737 | -4/Factory | Identified exit to Upper Caves 12800 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12896 | -4/Factory | Entered Extension 12916 | -4/Extension | Rescued A7 12918 | -4/Extension | Rescued a captive Derelict 12920 | -4/Extension | Rescued a captive Derelict 12926 | -4/Extension | Rescued a captive Derelict 12926 | -4/Extension | Rescued a captive Derelict 12964 | -4/Extension | Rescued a captive Derelict 12964 | -4/Extension | Rescued a captive Derelict 13103 | -4/Extension | P-70 Sage assimilated allied LP-88G(b) 13120 | -4/Extension | P-70 Sage assimilated allied VB-M7H(b) 13201 | -4/Extension | Rescued a captive Derelict 13223 | -4/Extension | Rescued a captive Derelict 13224 | -4/Extension | Rescued a captive Derelict 13245 | -4/Extension | Rescued a captive Derelict 13245 | -4/Extension | Rescued a captive Derelict 13257 | -4/Extension | Rescued a captive Derelict 13260 | -4/Extension | Rescued a captive Derelict 13271 | -4/Extension | Rescued a captive Derelict 13271 | -4/Extension | Rescued a captive Derelict 13637 | -4/Extension | Spotted B-86 Titan 13653 | -4/Extension | Spotted B-86 Titan 13656 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 13658 | -4/Extension | Discovered new exit (range 4) 13661 | -4/Extension | Befriended a Behemoth using the annoying Tinkerer's hack 13674 | -4/Extension | Identified exit to Research 13732 | -4/Extension | Retrieved Zion intel report: Trap Installations 13935 | -4/Extension | Rescued a captive Derelict 13938 | -4/Extension | Rescued a captive Derelict 13948 | -4/Extension | Retrieved Zion intel report: Emergency Access 14018 | -4/Extension | Rescued a captive Derelict 14021 | -4/Extension | Rescued a captive Derelict 14036 | -4/Extension | Rescued a captive Derelict 14037 | -4/Extension | Rescued a captive Derelict 14044 | -4/Extension | Rescued a captive Derelict 14135 | -4/Extension | Discovered exit to Research (range 17) 14135 | -4/Extension | Discovered new exit (range 13) 14179 | -4/Extension | Identified exit to Cetus 14215 | -4/Extension | Build established: Commander-Ninja 14353 | -4/Extension | Disrupted transfer network 14355 | -4/Extension | Entered Cetus 14355 | -4/Cetus | Accompanied by 26 allies (A7) 14358 | -4/Cetus | Spotted Cetus Guard 14358 | -4/Cetus | Spotted Cetus Guard 14360 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 14360 | -4/Cetus | Spotted Cetus Guard 14362 | -4/Cetus | Spotted Cetus Guard 14371 | -4/Cetus | Allies destroyed Cetus Guard 14381 | -4/Cetus | Discovered exit to Research (range 20) 14392 | -4/Cetus | Allies destroyed Cetus Guard 14464 | -4/Cetus | Escorted A7 to Cetus Mainframe 14688 | -4/Cetus | Started Cetus Manufacturing Module 14713 | -4/Cetus | Manufactured an Enhanced Grunt 14738 | -4/Cetus | Manufactured an Enhanced Grunt 14763 | -4/Cetus | Manufactured an Enhanced Grunt 14788 | -4/Cetus | Manufactured an Enhanced Grunt 14813 | -4/Cetus | Manufactured an Enhanced Grunt 14840 | -4/Cetus | Discovered new exit (range 20) 14846 | -4/Cetus | Identified exit to Archives 14873 | -4/Cetus | Spotted Cetus Guard 14874 | -4/Cetus | Spotted Cetus Guard 14878 | -4/Cetus | Spotted Cetus Guard 14878 | -4/Cetus | Spotted Cetus Guard 14893 | -4/Cetus | Discovered exit to Research (range 19) 14901 | -4/Cetus | Allies destroyed B-86 Titan 14901 | -4/Cetus | Allies destroyed Cetus Guard 14902 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14917 | -4/Cetus | Allies destroyed Cetus Guard 14918 | -4/Cetus | Allies destroyed Cetus Guard 14924 | -4/Cetus | Scared off Revision 17 14947 | -4/Cetus | Lost 5 allies 15105 | -4/Cetus | Security sweep announced 15140 | -4/Cetus | Entered Research 15140 | -3/Research | Accompanied by 23 allies 15140 | -3/Research | Evolved 2 slots: Propulsion x2 15252 | -3/Research | Fabricated Adv. Terrain Scanner (x2) 15284 | -3/Research | Lost 3 allies 15443 | -3/Research | Lost 3 allies 15450 | -3/Research | Spotted B-86 Titan 15508 | -3/Research | Discovered new exit (range 10) 15518 | -3/Research | Identified exit to Research 15532 | -3/Research | Entered another Research area 15532 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15551 | -2/Research | Lost 9 allies 15577 | -2/Research | Spotted B-90 Cyclops 15614 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 15653 | -2/Research | Found Prototype Processor 15655 | -2/Research | Identified Exp. Signal Interpreter 15681 | -2/Research | Spotted B-90 Cyclops 15711 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 15714 | -2/Research | Retrieved Zion intel report: Unaware Schematics 15803 | -2/Research | Build established: Scavenger-Sprinter 15916 | -2/Research | Retrieved Zion intel report: Unaware Analyses 15948 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 15963 | -2/Research | Retrieved Zion intel report: Emergency Access 15981 | -2/Research | Lost 14 parts (3p6n5u) 15999 | -2/Research | Core integrity fell below 50% 16016 | -2/Research | Discovered new exit (range 13) 16020 | -2/Research | Identified exit to Access 16026 | -2/Research | Entered Access 16026 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16036 | -1/Access | Zion Recon squad teleported in 16069 | -1/Access | Lost 5 parts (4n1w) 16193 | -1/Access | Build established: Mutant 16349 | -1/Access | Lost 12 parts (1p7n4u) 16353 | -1/Access | Spotted B-99 Colossus 16360 | -1/Access | Core integrity fell below 50% 16370 | -1/Access | System corruption reached 10% 16403 | -1/Access | Retrieved Zion intel report: Guard Positions 16422 | -1/Access | Lost 6 parts (1p2n3u) 16423 | -1/Access | Core integrity fell below 20% 16435 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- [ 1 : Depthwide Sectors/-1 ] [ 2 : Emergency Access ] [ 3 : Trap Installations ] >>\\ZION-SEEK-2 [ Targeting Emergency Access... ] 16407_ Terminal disabled. 16410_ P-80 Master resets P-80 Master, system corruption cleaned. 16415_ Acquired Prototype Device. 16416_ Identified Exp. Cooling System. 16416_ Field Propulsion Array+ broken. 16416_ Faulty integration triggers power surge. 16417_ Dropped Faulty Exp. Cooling System. 16418_ Dropped Broken Field Propulsion Array+. 16427_ P-80 Master resets P-80 Master, system corruption cleaned. 16429_ Lgt. Quantum Reactor destroyed. 16432_ P-80 Master resets P-80 Master, system corruption cleaned. 16433_ Drone sends a signal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????? ?????????????????????????? | | ???????????#?? ?????????????????????????? | | ???????????+ ?[?????????????????????????? | | ???????????# ?????????????????????????? | | ???????????? ?????????????????????????? | | ?????????????# #????##########??????????? | | ?????????????? ;##### ##########?? | | ?????????????# #@ # ! # #?? | | ?????????????# #* !# """# #?? | | ?????????????# # =# """# #?? | | ?????????????# #gp # ! R"# " #?? | | ?????????????# gg p# """# """ #?? | | ?????????????# # p # "" # """ #?? | | ?????????????# # pl#! / " #? | | ?????????????# + p # # # | | ?????????????# # *####/##### # | | ?????????????# ###### #######+### | | ?????????????# | | ?????????????# | | ?????????????# | | ?????????????# | | ?????????????# % | | ?????????????## # | | ??????????????# ######## | | ??????????????# # / | | ??????????????# " # # | | ??????????????#""" # # | | ??????????????#"T # # " | | ??????????????#""" # # "" | | ??????????????# " # # """ | | ??????????????# # ## " | | ??????????????# # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 47 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Power Amplification 40 Additional Mass Support 16 Armor Coverage 675 Utility Shielding 66 Evasion (%) 65 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Adv. ECM Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive IFF Parser | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Imp. Arc Projector | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Hvy. Mace | -5/Factory | Z-intel Enh. Optical Array | -5/Factory | Z-intel Angular Momentum Engine | -5/Factory | Z-intel Imp. Terrain Scanner | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Spear | -5/Factory | Z-intel Transport Network Coupler | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Enh. Gauss Cannon | -5/Factory | Z-intel Arm. Wheel | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Remote Force Field | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Imp. Cooling System | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Lrn. Missile Launcher | -5/Factory | Z-intel ECM Suite | -5/Factory | Z-intel Imp. Cryofiber Web | -5/Factory | Z-intel Dynamic Insulation System | -5/Factory | Z-intel Imp. Hacking Suite | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free K-01 Serf | -2/Research | Z-intel M-36 Artificer | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel A-27 Freighter | -2/Research | Z-intel Fabricated ------------ Field Propulsion Array | x1 | -5/Factory Field Propulsion Array | x1 | -5/Factory Adv. Terrain Scanner | x2 | -3/Research Repaired ---------- Adv. Weight Redist. System | 70% | -4/Factory Studied --------- EMP Blaster | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Field Propulsion Array | -2/Research | Hacked Impulse Thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Woof! Challenges ------------ None Game ------ Seed InsulatedMomentumCasing Manual? 0 Play Time 02:20:15 Cumulative 93.8 hours Start 2025.09.02 @ 18:41:21 End 2025.09.02 @ 21:21:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15118cae-617d-4c5a-9a49-806f5b57ce9a