Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 01:06:46 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14281) 14281 TOTAL SCORE: 18481 Bonus ------- Fragile Parts 1000 No Salvage 1000 Pure Core 2000 Scavenger 4000 Simple Hacker 1519 Trapped 750 Unstable Evolution 2000 Pacifist 1325 Follower Combat Kills 187 Entered DSFs 500 Cogmind --------- Core Integrity 796/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (76) Location -6/Factory Parts ------- > --- POWER (2) -------- Backup Power III Backup Power III > --- PROPULSION (5) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (4) ------ Backup Plating III > --- WEAPON (4) ------- Backup Laser III Backup Laser III > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Backup Plating III Backup Plating III > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- (None) [Rating: 24] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Backup Propulsion III Hover Unit Backup Propulsion III Utility Backup Plating III Protection Backup Plating III Weapon Backup Laser III Energy Gun Backup Laser III Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Slots Evolved 8 | . . . 2 2 2 . . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 1 . . . . . . Utility 2 | . . . . 1 . . . . 1 . . Weapon 2 | . . . 1 . 1 . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 3 | . . . . . . . . . . . 3 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 14 | . . . . . . . . . . 26 51 Engine 3 | . . . . . . . . . . 6 11 Hover 3 | . . . . . . . . . . 6 13 Protection 3 | . . . . . . . . . . 6 13 Energy Gun 3 | . . . . . . . . . . 7 12 Naked Turns 434 | . 13 118 47 76 22 45 3 37 14 59 . Heaviest Build 12 | . . . . . . . . . . 12 12 Greatest Support 16 | 3 3 3 3 3 3 3 3 3 3 16 16 Greatest Overweight (x) 2 | . . . . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Matter Collected 192 | 158 . . . 32 . . . . . 2 . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Damage Taken 973 | . . 132 248 152 . 58 . 157 . . 226 Core 801 | . . 132 248 152 . 58 . 157 . . 54 Absorbed by Shields 34 | . . . . . . . . 34 . . . Core Remaining (%) 65 | 100 . 47 38 72 . . . 69 . . . Volleys Fired 3 | . . . . . . . . . . . 3 Largest 2 | . . . . . . . . . . . 2 Hottest 80 | . . . . . . . . . . . 80 Shots Fired 6 | . . . . . . . . . . . 6 Gun 6 | . . . . . . . . . . . 6 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 6 | . . . . . . . . . . . 6 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . . . 2 Robot Miss Streak 2 | . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . . . . 3 Core Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 60 | . . . . 15 . . . . . . 45 Guns 40 | . . . . . . . . . . . 40 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 20 | . . . . 15 . . . . . . 5 Kinetic . | . . . . . . . . . . . . Thermal 40 | . . . . . . . . . . . 40 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 2 2 1 4 . . . . . . . Average Corruption 2 | . 2 2 1 2 . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . 2 . 1 . . . . . . . Message Errors 2 | . . 1 . 1 . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . 7 . . . . . . 2 Shots . | . . . . . . . . . . . . Rammed 5 | . . 1 . 3 . . . . . . 1 Targets Rammed 5 | . . 1 . 3 . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 6 | . . . . . . . . . . . 6 Average Temperature 4 | . . . . . . . . . . . 4 Received Heat Transfer 213 | . . . 159 45 . . . . . . 9 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Peak Influence 180 | . . 135 82 94 57 49 34 42 21 7 180 Initial 52 | . . . 52 34 42 19 34 27 21 7 4 Average 44 | . . 37 58 71 48 34 34 29 21 7 88 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . . . . 3 1 . . 1 . . 3 Investigation 4 | . . . . 2 1 . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . 1 . . . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 37 | . . 8 6 4 1 6 . 6 . . 6 Peak Tracking Total 7 | . . 3 7 5 . 6 . 5 . . 3 Tactical Retreats 6 | . . 4 . 1 . . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Traps Triggered 14 | . 1 . 1 6 1 . . 2 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Machines Accessed 3 | . . . . . 1 . 1 . . . 1 Terminals 3 | . . . . . 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 5 | . . . . . 2 . 1 . . . 2 Successful 2 | . . . . . 1 . 1 . . . . Failed 3 | . . . . . 1 . . . . . 2 Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . . . 2 . 1 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 . . . . . 1 Full Trace Events 2 | . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Total Allies 20 | . . . . . . . . . . 20 . Largest Group 20 | . . . . . . . . . . 20 20 Highest-Rated Group 700 | . . . . . . . . . . 700 698 Highest-Rated Ally 46 | . . . . . . . . . . 46 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 57 | . . . . . . . . . . . 57 Total Damage 1126 | . . . . . . . . . . . 1126 Kills 6 | . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Turns Passed 627 | 9 13 118 47 76 22 45 3 37 14 125 118 Spaces Moved 1023 | 18 26 234 93 146 44 89 6 56 28 143 140 Core 867 | 18 26 234 93 146 44 89 6 56 28 127 . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 156 | . . . . . . . . . . 16 140 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 76 Average Speed 54 | 50 50 50 50 50 50 50 50 50 50 55 76 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 50 150 76 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 3 12 60 14 17 2 75 . 50 2 69 3 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac DSF Fac Was Fac Total 1078 | 17 25 234 92 148 44 88 5 64 28 188 145 Wait 47 | . . . . . . . . . . 46 1 Move 1014 | 17 25 233 92 145 44 88 5 55 28 142 140 Hop . | . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . Ram 5 | . . 1 . 3 . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 10 | -11/Junkyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 8) 23 | -10/Materials | Entered Mines 124 | -10/Mines | Core integrity fell below 50% 140 | -10/Mines | Discovered new exit (range 2) 141 | -10/Mines | Entered Materials 141 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 179 | -9/Materials | Core integrity fell below 50% 183 | -9/Materials | Discovered new exit (range 11) 188 | -9/Materials | Entered another Materials area 188 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 260 | -8/Materials | Discovered new exit (range 7) 264 | -8/Materials | Entered Factory 264 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 274 | -7/Factory | Identified exit to Factory 286 | -7/Factory | Sucked down chute 286 | -7/Factory | Entered Waste 290 | -7/Waste | Spotted C-40 Crusher 290 | -7/Waste | Spotted C-40 Crusher 305 | -7/Waste | Build established: Mutant 306 | -7/Waste | Spotted C-40 Crusher 307 | -7/Waste | Spotted C-40 Crusher 309 | -7/Waste | Spotted C-40 Crusher 313 | -7/Waste | Spotted C-40 Crusher 324 | -7/Waste | Discovered new exit (range 14) 331 | -7/Waste | Entered Factory 334 | -7/Factory | Identified exit to DSF 334 | -7/Factory | Entered DSF 355 | -7/DSF | Discovered exit to Factory (range 16) 356 | -7/DSF | Additional patrols routed to DSF 371 | -7/DSF | Entered Factory 371 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 385 | -6/Factory | Sucked down chute 385 | -6/Factory | Entered Waste 386 | -6/Waste | Joined by Warlord forces that had cleared the area 418 | -6/Waste | Discovered new exit (range 16) 510 | -6/Waste | Entered Factory 510 | -6/Factory | Accompanied by 20 allies 623 | -6/Factory | Garrison activated, responded to threat 628 | -6/Factory | Self-destructed Last Messages --------------- 00601_ The unstable cave ceiling collapses. 00601_ U-05 Engineer lays Concrete. 00603_ T0-45A(m) repairs WB-022(s). 00603_ U-05 Engineer lays Concrete. 00604_ D2-FI3(m) fits Backup Power III on Cogmind. 00604_ U-05 Engineer lays Concrete. 00612_ Slammed into U-05 Engineer. 00612_ Backup Power III broken. 00612_ Destabilizing: Short circuit. 00612_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00620_ The unstable cave ceiling collapses. 00620_ Penetrated by Slug. 00621_ G-50 Soldier destroyed. 00622_ S6-SM9(s) suffers critical hit (Destroy). 00622_ S6-SM9(s) destroyed. 00623_ H-66 Slayer calls for garrison reinforcements. 00623_ ALERT: Activating Garrison Access F002. 00624_ Penetrated by Slug. 00627_ Backup Plating III destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ?????????????????????## ##?????? | | ????????????????????## #?????? | | ????????????????????# # #?????? | | ????????????????????## ##????? | | ???????????????###???# #????? | | ???????????????? !???# % ##????? | | ????????????????? ??# #?????? | | ?????????????????? ?# % #?????? | | ??????????????????? # #####?? | | ???????????????????? # "" # # | | ?????????????????????+ T #? | | ?????????????????????# # #? | | ???????????#####?????# #####?? | | ????????#? #?????#! #??##?? | | ????????# #?????###% ##### ### | | ????????# "S ]#???????# ## % # | | ?######## """ #?????#?# ## # | | ?# ## "" ?????## # ## # | | ?# #?? ??#???# #g ##%"""" # | | # #####+#### ## g # """" # | | + gmgsg # """" # | | # g m m/ """" # | | ?# s @ # """" # | | ?# s # """" # | | ?# """ "" l # ? | | ?# """ """ # " " ? | | ?# """ """ # "Y" ? | | ?# % # """ # | | ?# % ######?# | | ?# !#??????? | | ? ######;;h% #??????? | | ?###+##??????## h #??????? | | ??????????????+ #??????? | | ??????????????#+###### #??????? | | ?????????????????????# #??????? | | ?????????????????????+ #??????? | | ?????????????????????########??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 160 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Unstable Evolution Game ------ Seed MiningMiningPrototype Manual? 0 Play Time 00:09:33 Cumulative 97.4 hours Start 2023.04.13 @ 00:57:59 End 2023.04.13 @ 01:06:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8f4721d-0555-444c-938f-5d9f3831ca76