Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 20:29:00 Player: ywiktor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (3146) 3146 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 8835 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 33 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Compact Matter Pod (150) Hardened Medium Armor Plating Heavy Ion Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Kinecellerator Improved Heavy Armor Plating EM Disruption Field Improved Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Compact Matter Pod Improved Sensor Array Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating Improved Light Armor Plating Improved System Shield High-powered Tractor Beam Heavy Ion Cannon Gauss Cannon [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . . . . . Utility 7 | . . . 1 1 2 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 100 | 6 7 1 24 14 11 14 2 2 . 18 1 Power 9 | 1 2 . 4 . . 1 . . . 1 . Engine 5 | 1 1 . 3 . . . . . . . . Core 4 | . 1 . 1 . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 2 . 5 9 4 3 . . . 5 1 Treads 7 | . . . . 1 4 1 . . . 1 . Leg 23 | 2 2 . 5 8 . 2 . . . 4 . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 38 | 1 2 . 6 3 5 8 2 2 . 9 . Device 19 | . 2 . 2 1 2 4 2 2 . 4 . Storage 3 | 1 . . 1 1 . . . . . . . Processor 2 | . . . . . 1 . . . . 1 . Hackware 3 | . . . . . . 2 . . . 1 . Protection 11 | . . . 3 1 2 2 . . . 3 . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 1 1 9 2 2 2 . . . 3 . Energy Gun 4 | . . . 3 . . . . . . 1 . Energy Cannon 5 | . . . 1 2 . 1 . . . 1 . Ballistic Gun 9 | 2 1 . 5 . 1 . . . . . . Ballistic Cannon 3 | . . . . . 1 1 . . . 1 . Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Parts Lost 31 | . 1 . 3 4 . 4 1 . . 18 . Power 1 | . 1 . . . . . . . . . . Propulsion 13 | . . . 1 2 . 2 . . . 8 . Utility 10 | . . . 1 . . 1 1 . . 7 . Weapon 7 | . . . 1 2 . 1 . . . 3 . Highest Loss Streak 11 | . 1 . 1 1 . 2 1 . . 11 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 99 100 97 95 99 95 93 93 93 83 1 Engine 5 | . 11 14 10 9 7 5 . . . . . Core 2 | . 2 . . . . . 6 6 6 5 . Treads 13 | . . . . . 29 22 20 20 20 12 . Leg 13 | . 28 28 32 34 . 3 6 6 6 10 . Device 15 | . 13 14 14 9 15 19 20 20 20 12 . Storage 7 | . 14 14 11 9 7 6 6 6 6 5 . Processor 3 | . . . . . 7 6 6 6 6 . . Hackware 3 | . . . . . . 5 6 6 6 5 . Protection 8 | . . . 4 14 15 8 6 6 6 17 . Energy Gun 1 | . . . 10 3 . . . . . 4 . Energy Cannon 3 | . . . . 8 3 4 6 6 6 . . Ballistic Gun 6 | . 28 23 10 6 5 2 . . . . . Ballistic Cannon 3 | . . . . . 5 4 6 6 6 4 . Peak Build Rating 65 | 6 9 8 17 31 47 65 64 65 63 63 7 Average Rating 41 | 4 7 7 15 25 44 58 62 63 63 53 2 On Entrance 30 | . 6 8 8 17 31 47 63 63 63 63 1 Naked Turns 123 | . . . . . . . . . . 44 79 Heaviest Build 73 | 11 15 15 29 54 69 73 62 62 62 64 . Greatest Support 114 | 20 20 20 30 50 112 114 86 86 86 86 11 Greatest Overweight (x) 3 | 1 . . 1 1 1 . . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 5 Average Capacity 12 | 6 8 8 9 12 15 15 15 15 15 13 5 Most Carried 15 | 6 8 8 10 15 15 15 15 15 15 15 5 Average Carried 12 | 4 7 7 9 12 14 14 14 15 15 12 5 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 10 15 15 15 15 15 15 5 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 2481 | 156 428 . 299 282 212 595 72 74 . 363 . Remotely 91 | . . . . . . . . . . 91 . Salvage Created 3484 | . 457 . 821 847 167 660 35 72 . 425 . Parts 167 | . 33 . 44 41 7 28 3 6 . 5 . Haulers Intercepted 4 | . 1 . 1 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 3 5 . 7 . Prevented 9 | . . . . . . . . 1 . 8 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 75 | . 12 . 14 20 4 14 1 2 . 8 . Guns 35 | . 12 . 14 6 1 1 . . . 1 . Cannons 32 | . . . . 11 3 10 1 2 . 5 . AOE 5 | . . . . 2 . 2 . . . 1 . Classes Destroyed 12 | . 5 . 2 2 2 . . . . 1 . Worker 1 | . . . . 1 . . . . . . . Hauler 4 | . 1 . 1 2 . . . . . . . Recycler 1 | . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 3 | . 1 . 1 1 . . . . . . . Swarmer 17 | . 6 . . 10 . . . . . 1 . Grunt 27 | . 6 . 6 4 2 7 . . . 2 . Brawler 1 | . . . . . . . . . . 1 . Duelist 4 | . . . . 1 . . . . . 3 . Sentry 16 | . . . 8 5 . 2 . . . 1 . Hunter 2 | . . . . . 1 . . 1 . . . Programmer 8 | . . . . . 1 5 1 1 . . . Best Kill Streak 6 | . 4 . 5 6 2 4 1 1 . 3 . Combat Bots Only 6 | . 4 . 5 6 2 4 1 1 . 3 . Max Kills in Single Turn 2 | . 1 . 2 2 2 2 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 643 | . 45 . 80 79 21 149 8 5 . 144 112 Missed 217 | . 16 . 24 24 7 49 2 1 . 48 46 Damage Taken 7907 | . 314 . 799 882 372 1900 69 64 . 2477 1030 Core 1927 | . 40 . 154 73 9 168 . 12 . 465 1006 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 74 | . . . . . 40 6 20 8 . . . Regen/Repaired (Parts) 99 | . . . . . 99 . . . . . . Core Remaining (%) 75 | 100 . 84 61 86 98 . . . . 24 . Volleys Fired 260 | . 48 . 46 41 6 64 5 8 . 42 . Largest 2 | . 2 . 2 2 2 2 2 2 . 2 . Hottest 138 | . 40 . 119 138 76 113 113 113 . 113 . Shots Fired 458 | . 96 . 87 66 12 101 9 11 . 76 . Gun 251 | . 96 . 85 15 6 24 . . . 25 . Cannon 207 | . . . 2 51 6 77 9 11 . 51 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 281 | . 96 . 44 15 12 60 5 8 . 41 . Thermal 113 | . . . 41 14 . 41 4 3 . 10 . Explosive . | . . . . . . . . . . . . Electromagnetic 64 | . . . 2 37 . . . . . 25 . Robot Hit Streak 17 | . 10 . 12 10 5 17 1 3 . 11 . Robot Miss Streak 8 | . 4 . 3 8 1 3 2 1 . 3 . Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 298 | . 55 . 68 49 9 60 3 4 . 50 . Core Hits 140 | . 31 . 30 29 6 24 1 2 . 17 . Critical Kills 3 | . . . 1 . 1 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . Critical Strikes 12 | . . . 5 . 1 3 1 . . 2 . Burn 4 | . . . 4 . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . Destroy 4 | . . . 1 . 1 2 . . . . . Blast 2 | . . . . . . . 1 . . 1 . Corrupt 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6754 | . 583 . 1128 1433 248 1766 91 122 . 1383 . Guns 2672 | . 580 . 1098 183 72 452 . . . 287 . Cannons 3558 | . . . 30 983 176 1314 91 122 . 842 . Explosions 521 | . . . . 267 . . . . . 254 . Melee . | . . . . . . . . . . . . Ramming 3 | . 3 . . . . . . . . . . Kinetic 3357 | . 580 . 559 183 248 1068 59 59 . 601 . Thermal 2293 | . . . 539 492 . 698 32 63 . 469 . Explosive . | . . . . . . . . . . . . Electromagnetic 1101 | . . . 30 758 . . . . . 313 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . 3 2 2 2 2 12 . Average Corruption 2 | . . . . . 2 1 2 2 2 5 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . . . 6 13 13 11 2 27 . Message Errors 20 | . . . . . 2 3 2 4 1 8 . Matter Fused 21 | . . . . . 2 5 2 4 . 8 . Heat Flow Errors 11 | . . . . . 1 2 2 2 . 4 . Energy Discharges 6 | . . . . . . 1 3 . 1 1 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . 1 1 2 . . 4 . Data Loss (major) 1 | . . . . . . . . . . 1 . Alerts 3 | . . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 81 | . . . . 21 . 40 . . . 20 . Projectiles 61 | . . . . 21 . 40 . . . . . Explosions 20 | . . . . . . . . . . 20 . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . 6 1 . . 4 . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . 6 1 . . 4 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 304 | . . . . 121 . . . . . 183 . Shots 7 | . . . . 3 . . . . . 4 . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 393 | . 17 . 393 359 179 188 186 190 . 372 . Average Temperature 99 | . 6 . 90 112 78 44 113 102 . 162 . Received Heat Transfer 1821 | . 129 . 348 288 9 573 . . . 456 18 Effects 2 | . . . 1 . . . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . 1 . . . . . 1 . Parts Fried 8 | . . . . 4 . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 11 | . . . 4 2 . 3 . . . 2 . Heat Transferred 3619 | . . . 1554 583 . 888 37 74 . 483 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 3 . . . . . 4 . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Peak Influence 421 | . 227 18 332 421 206 171 . . . . 203 Initial 191 | . . 18 6 139 191 . . . . . 113 Average 107 | . 88 18 162 243 95 52 . . . . 129 Maximum Alert Level 2 | . 1 . 1 2 1 . . . . . 1 Low Security (%) 86 | 100 95 100 70 45 94 100 . . . . 98 Level 1 12 | . 4 . 29 46 5 . . . . . 1 Level 2 1 | . . . . 8 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 2 8 . . . 1 . Investigation 1 | . . . . . 1 . . . . . . Extermination 7 | . . . . . 1 6 . . . . . Reinforcement 3 | . 1 . . . . 2 . . . . . Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 10 | . 3 . 5 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 25 . 27 29 5 21 1 2 . 31 19 Peak Tracking Total 18 | . 3 . 6 7 2 4 1 1 . 12 18 Tactical Retreats 21 | . 4 . 3 2 . 2 . . . 8 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 . 2 . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . . . 1 2 . 1 . . . Max in Single Turn 1 | . . . . . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 38 | . 4 1 8 4 4 10 . 2 4 . 1 Terminals 21 | . 4 . 6 3 1 6 . . . . 1 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . Total Hacks 114 | . 13 1 22 11 8 24 . 2 32 . 1 Successful 64 | . 4 1 12 6 2 5 . 2 32 . . Failed 50 | . 9 . 10 5 6 19 . . . . 1 Catastrophic 9 | . . . . . 2 6 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 48 | . 10 . 14 4 3 17 . . . . . Terminals 57 | . 13 . 16 9 1 17 . . . . 1 Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units 7 | . . . 4 . 3 . . . . . . Scanalyzers 4 | . . . 2 2 . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . Terminal Hacks 42 | . 1 1 4 2 . . . 2 32 . . Record 12 | . . . . . . . . 1 11 . . Part Schematic 13 | . . . . . . . . . 13 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 2 | . . 1 . . . . . 1 . . . Alert Level 2 | . . . 1 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Network Status 2 | . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 5 2 . 3 . . . . . Terminals 11 | . 3 . 3 2 . 3 . . . . . Assimilate 2 | . . . . . . 2 . . . . . Botnet 7 | . 2 . 3 2 . . . . . . . Operators 2 | . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . Mask 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 4 . 5 4 4 10 . . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 1 . . . . 13 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 44 | . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies 2 | . . 1 . . . . . . . 1 . Largest Group 1 | . . 1 1 . . . . . . 1 . Highest-Rated Group 96 | . . 31 31 . . . . . . 96 . Highest-Rated Ally 96 | . . 31 31 . . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . 2 . . . . . . 6 . Total Damage 186 | . . . 43 . . . . . . 143 . Kills 2 | . . . 1 . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 10390 | 81 1086 270 1130 1034 1071 2566 751 1195 125 970 111 Spaces Moved 5977 | 62 699 209 637 628 626 1332 452 627 79 427 199 Core 291 | 13 . . . . . . . . . 123 155 Treads 3181 | . . . . 1 620 1332 452 627 79 70 . Legs 2461 | 49 699 209 637 627 6 . . . . 234 . Wheels . | . . . . . . . . . . . . Hover 44 | . . . . . . . . . . . 44 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 160 160 160 160 50 50 Average Speed 143 | 106 120 120 120 131 160 160 160 160 160 174 54 Slowest Speed 330 | 120 120 120 190 240 190 160 160 160 160 330 70 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 6 80 49 53 44 20 37 56 70 68 48 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . Scrap Searched 5 | . . . . . . . 2 1 . 2 . Spaces Dug 16 | . . . . . . 10 1 1 . 4 . Terrain Destroyed 84 | . . . . 15 1 20 2 3 . 43 . Melee . | . . . . . . . . . . . . Projectile 48 | . . . . 4 1 20 2 3 . 18 . AOE 36 | . . . . 11 . . . . . 25 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Total 7342 | 73 865 228 915 778 683 1668 470 807 78 576 201 Wait 873 | . 89 17 184 58 24 241 11 171 . 78 . Move 5966 | 61 698 208 636 627 625 1331 451 626 78 426 199 Hop . | . . . . . . . . . . . . Pick Up 69 | 6 10 1 9 21 7 8 1 . . 6 . Fast Attach 35 | 6 2 . 11 4 5 5 . . . 1 1 Attach 30 | . 1 . 4 4 2 4 1 . . 14 . Detach 6 | . . . 2 . 1 . . . . 3 . Swap 35 | . 4 1 9 6 4 5 1 2 . 3 . Drop 67 | . 12 1 14 17 9 10 . . . 3 1 Fire 260 | . 48 . 46 41 6 64 5 8 . 42 . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Discovered new exit (range 8) 338 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 3) 736 | -10/Materials | Discovered new exit (range 13) 1168 | -10/Materials | Entered Mines 1243 | -10/Mines | Received a Mining Laser from a helpful Derelict 1407 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1413 | -10/Mines | Discovered new exit (range 6) 1427 | -10/Mines | Found the Drone Emporium 1438 | -10/Mines | Entered Materials 1438 | -9/Materials | Accompanied by 1 ally 1438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1439 | -9/Materials | Identified exit to Mines 1781 | -9/Materials | Build established: Scavenger-Mutant 1885 | -9/Materials | Discovered new exit (range 14) 2442 | -9/Materials | Discovered new exit (range 16) 2568 | -9/Materials | Entered another Materials area 2568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2673 | -8/Materials | Discovered new exit (range 16) 3163 | -8/Materials | Discovered new exit (range 7) 3351 | -8/Materials | Build established: Mutant 3602 | -8/Materials | Entered Factory 3602 | -7/Factory | Evolved 2 slots: Utility x2 4366 | -7/Factory | Repaired Med. Treads? 4634 | -7/Factory | Discovered new exit (range 13) 4654 | -7/Factory | Identified exit to Factory 4673 | -7/Factory | Entered another Factory area 4673 | -6/Factory | Evolved 2 slots: Utility x2 7182 | -6/Factory | Discovered new exit (range 12) 7237 | -6/Factory | Identified exit to Lower Caves 7239 | -6/Factory | Entered Lower Caves 7281 | -6/Lower Caves | Learned 4 Factory zone layouts 7299 | -6/Lower Caves | Identified exit to Lower Caves 7990 | -6/Lower Caves | Entered another Lower Caves area 7991 | -6/Lower Caves | Encountered a Warlord checkpoint 7995 | -6/Lower Caves | Discovered new exit (range 6) 8385 | -6/Lower Caves | Identified exit to Data Miner 9185 | -6/Lower Caves | Entered Data Miner 9185 | -6/Data Miner | Discovered new exit (range 7) 9216 | -6/Data Miner | Met Data Miner 9243 | -6/Data Miner | Learned location of Section 7 (-3) 9243 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9273 | -6/Data Miner | Received God Mode back door access code from Data Miner 9309 | -6/Data Miner | Identified exit to Proximity Caves 9310 | -6/Data Miner | Entered Proximity Caves 9312 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9376 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 9635 | -5/Proximity Caves | Build established: Scavenger-Mutant 10091 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10186 | -5/Proximity Caves | System corruption reached 10% 10218 | -5/Proximity Caves | Core integrity fell below 50% 10218 | -5/Proximity Caves | Released all parts (6) 10247 | -5/Proximity Caves | Lost 11 parts (6n4u1w) 10275 | -5/Proximity Caves | Discovered new exit (range 13) 10280 | -5/Proximity Caves | Entered Factory 10280 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10281 | -5/Factory | Identified exit to Factory 10365 | -5/Factory | Core integrity fell below 50% 10376 | -5/Factory | Core integrity fell below 20% 10391 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10262_ System corrupted: Component data lost. 10275_ EXIT=FOUND 10277_ Phase Shifter destroyed. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Factory zones... 10308_ Connecting with Terminal... 10308_ Current location identified: Factory 10321_ K-01 Serf cleans the Power Conduit. 10332_ Acquired Unknown Hover Unit. 10332_ Identified Gyrokinetic Inverter. 10333_ ALERT: All DSF locations entering lockdown mode. 10336_ Slug penetrates Neutrino Reactor. 10346_ U-05 Engineer lays Concrete. 10364_ K-01 Serf destroyed. 10364_ Dropped Gyrokinetic Inverter. 10366_ K-01 Serf collects debris. 10369_ R-10 Processor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????" 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A s s # | | ??????????? s #? | | ????????????#####+##############################?# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 975 Resistance: KI 30 Resistance: EM 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumIntegratedInjector Manual? 0 Play Time 01:31:05 Cumulative 72.1 hours Start 2025.04.14 @ 22:41:34 End 2025.04.15 @ 20:29:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab9c6619-6cdc-45fd-af41-bc0758debe10