Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 14:14:47 Player: Skysub Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (229) 229 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 1108 Bonus ------- Friendly Fire -26 Cogmind --------- Core Integrity 0/250 Matter 90/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Walking (130) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+2) ---- Medium Storage Unit Subdweller Optics > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- Aluminum Leg Wheel Compact Wheel Subdweller Monowheel Flight Unit Flight Unit Small Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Medium Storage Unit Subdweller Optics > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Aluminum Leg Wheel Compact Wheel Subdweller Monowheel Flight Unit Flight Unit Small Storage Unit Rocket Launcher Mining Laser [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 1 5 14 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg 3 | 2 . . 1 Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 1 2 Device 3 | 1 . 1 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 3 7 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 1 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 4 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 4 | . . 2 2 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 99 93 63 Engine 3 | . 14 2 . Core 5 | . . 11 2 Leg 20 | . 28 28 8 Wheel 4 | . . . 12 Device 5 | . 14 7 . Storage 13 | . 14 14 12 Energy Gun 1 | . . 3 . Ballistic Gun 24 | . 26 23 24 Naked Turns . | . . . . Heaviest Build 20 | 15 15 14 20 Greatest Support 55 | 20 20 20 55 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 9 | 1 6 8 9 Average Carried 6 | . 3 6 7 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 1 6 7 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 567 | 286 126 57 98 Remotely . | . . . . Salvage Created 379 | 57 203 32 87 Parts 30 | 9 17 . 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 6 3 5 Guns 10 | . 6 3 1 AOE 4 | . . . 4 Classes Destroyed 7 | 1 3 1 2 Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Turret 1 | . . . 1 Swarmer 9 | . 6 . 3 Subdweller 2 | . . . 2 Assembled 3 | . . 3 . Best Kill Streak 4 | 2 3 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 120 | . 34 20 66 Missed 43 | . 12 3 28 Damage Taken 1032 | 24 185 374 449 Core 250 | . 24 86 140 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 71 | 8 28 19 16 Largest 2 | 2 2 2 2 Hottest 100 | 60 40 100 100 Shots Fired 128 | 10 56 33 29 Gun 113 | 10 56 29 18 Cannon . | . . . . Launcher 8 | . . . 8 Special 7 | . . 4 3 Kinetic 106 | 8 56 24 18 Thermal 12 | . . 9 3 Explosive 8 | . . . 8 Electromagnetic 2 | 2 . . . Robot Hit Streak 12 | 2 5 12 4 Robot Miss Streak 4 | 2 4 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 69 | 6 29 22 12 Core Hits 36 | 3 11 8 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1156 | 104 332 219 501 Guns 729 | 80 328 217 104 Cannons . | . . . . Explosions 421 | 24 . . 397 Melee . | . . . . Ramming 6 | . 4 2 . Kinetic 649 | 68 328 149 104 Thermal 92 | 24 . 68 . Explosive 397 | . . . 397 Electromagnetic 12 | 12 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 4 | . . 3 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . . 9 13 Message Errors 1 | . . 1 . Matter Fused 8 | . . 3 5 Heat Flow Errors 6 | . . 2 4 Energy Discharges 3 | . . 1 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Misfires 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 51 | . . . 51 Projectiles . | . . . . Explosions 51 | . . . 51 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 118 | 24 . . 94 Shots 4 | 1 . . 3 Rammed . | . . . . Targets Rammed 2 | . 1 1 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 235 | 12 . 235 227 Average Temperature 99 | 12 . 103 98 Received Heat Transfer 160 | . . 40 120 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 248 | 100 . 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 191 | 15 191 74 . Initial 74 | . 9 74 . Average 51 | 5 94 45 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 9 6 33 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 2 . 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 3 . 12 Successful 13 | . 1 . 12 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . . . 12 Record 11 | . . . 11 Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1523 | 138 241 575 569 Spaces Moved 1041 | 92 126 418 405 Core 10 | 8 . . 2 Treads . | . . . . Legs 840 | 84 126 418 212 Wheels 191 | . . . 191 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 117 | 113 120 120 116 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 24 75 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . 2 1 Spaces Dug . | . . . . Terrain Destroyed 40 | 3 . . 37 Melee . | . . . . Projectile 1 | . . . 1 AOE 39 | 3 . . 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1199 | 111 165 453 470 Wait 45 | 4 5 3 33 Move 1038 | 91 125 417 405 Hop . | . . . . Pick Up 9 | 1 4 4 . Fast Attach 11 | 7 1 1 2 Attach 6 | . . 3 3 Detach 4 | . 1 1 2 Swap 11 | . . 2 9 Drop 2 | . . 2 . Fire 71 | 8 28 19 16 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 4) 200 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered Mines 422 | -10/Mines | Assembled infested the area 447 | -10/Mines | Identified exit to Subcaves 573 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 577 | -10/Mines | Found Prototype Device 577 | -10/Mines | Identified Exp. Sensor Array 581 | -10/Mines | Identified exit to Materials 783 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 955 | -10/Mines | Entered Subcaves 1043 | -10/Subcaves | Core integrity fell below 50% 1077 | -10/Subcaves | Lost 3 parts (1p1n1w) 1132 | -10/Subcaves | Visited Clippyterm 1238 | -10/Subcaves | Visited 4L-MR0's lab 1304 | -10/Subcaves | Found Cargo Legs 1306 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1503 | -10/Subcaves | Discovered new exit (range 11) 1508 | -10/Subcaves | Core integrity fell below 20% 1524 | -10/Subcaves | Destroyed self with Rocket Launcher Last Messages --------------- Searching scrap... Found Sub. Optics. Found Piercing Trap. Found 20 Matter. Acquired 20 matter. Acquired Sub. Optics. System corrupted: Lgt. Assault Rifle rejected. S-10 Pest springs to life. S-10 Pest destroyed. EXIT=FOUND Machine disabled. S-10 Pest destroyed. Machine disabled. Subatomizers dissect the Lgt. Assault Rifle, destroying it. S-10 Pest destroyed. Autobeam Turret destroyed. Destroyed Flight Unit. S-10 Pest destroyed. Sub. Machine Gun destroyed. Destroyed Sub. Machine Gun. Map ----- +----------------------------------------------------+ | ????????????????????????? ???????????????????? | | ?????????????????????????# ##?????????????????? | | ?????????????????????????# #?????????????????? | | ????????????????????????## ?????????????????? | | ???????????????????????## ?????????????????? | | ???????????????????????# ?????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????# ##??????????????????? | | ??????????????????????##??## #???????????????##?? | | ??????????????????????# ### ##?????????????# ##? | | ??????????????????????# ## ###???????#### #? | | ?????????????????????## ######## ?? | | ?????????????????????# & ## ??? | | ?????????????????????## ## ### #???? | | ??????????????????????## ### ##?# #???? | | ???????????????????????# @ #### #### #???? | | ???????????????##??????# ## ## #???? | | ???????????????# " "# # #???? | | ???????????????# ### #???? | | ??????????????# #?## ## ###???? | | ??????????????## #??####### ###???? | | ???????????????#< #?????????## ##??? | | ???????????????# # ??????????# ##?? | | ??????????????# ####??????????# ##? | | ?????????????# #??####????????# ## | | ?????########### ??## ####????## # | | ????## # ## # # #### ###### ## # | | #??## ## ## ### ## | | #??## ##?# #? | | #?## ## #### #? | | #?## # ## ## ##? | | ### & ## ###### ####?? | | ### " #???## ##### ###??? | | ## ##### ##??## #??? | | "" ## #??## ## ## #??? | | " #??# ## ###?##??? | | # # ### #???????? | | #### ###### #???????? | | ###?# #######????### ##???????? | | """"##???# ##????????????## ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunWeaponLattice Manual? 0 Play Time 00:19:08 Cumulative 33.5 hours Start 2024.04.15 @ 13:54:23 End 2024.04.15 @ 14:14:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03fe64a6-0378-4a19-b6f5-b600a5f94a15