Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 20:38:01 Player: Omega Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (933) 933 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (553) 553 TOTAL SCORE: 4851 Bonus ------- High Alert Combat Kills 53 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module VTOL Module VTOL Module Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System Cooled Airjet > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Flak Gun Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Improved Hover Unit VTOL Module VTOL Module VTOL Module Pulse Rifle Plasma Cutter [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 59 | 6 3 5 20 11 2 12 Power 13 | 1 1 1 4 1 . 5 Engine 5 | 1 1 . 1 1 . 1 Core 8 | . . 1 3 . . 4 Reactor . | . . . . . . . Propulsion 17 | 2 2 2 5 4 . 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 9 | . . . 4 4 . 1 Flight 6 | . 2 2 1 . . 1 Utility 9 | 1 . . 4 3 1 . Device 5 | . . . 3 1 1 . Storage 1 | 1 . . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 20 | 2 . 2 7 3 1 5 Energy Gun 7 | 1 . 2 2 1 . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 1 . . 1 2 1 . Ballistic Cannon 4 | . . . 4 . . . Launcher . | . . . . . . . Special Weapon 3 | . . . . . . 3 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 27 | . . . 3 2 . 22 Power 5 | . . . . 1 . 4 Propulsion 9 | . . . 2 1 . 6 Utility 7 | . . . 1 . . 6 Weapon 6 | . . . . . . 6 Highest Loss Streak 15 | . . . 1 1 . 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 81 77 93 95 89 49 Engine 4 | . 14 1 3 1 6 1 Core 8 | . . 9 14 9 6 5 Wheel 2 | . 19 . . . . . Hover 11 | . . . 10 29 26 9 Flight 12 | . 8 33 20 . . . Device 10 | . . . 17 15 16 9 Storage 8 | . 14 11 9 7 6 3 Processor 1 | . . . . 7 6 2 Protection 2 | . . . . 7 6 2 Energy Gun 7 | . 10 22 3 8 6 1 Ballistic Gun 4 | . 14 . . 5 6 7 Ballistic Cannon 4 | . . . 14 . . . Peak Build Rating 56 | 6 8 13 36 41 51 56 Average Rating 24 | 5 6 12 27 37 43 28 On Entrance 21 | . 6 8 13 29 41 51 Naked Turns 9 | . . . . . . 9 Heaviest Build 43 | 11 11 12 27 31 37 43 Greatest Support 45 | 26 26 12 45 44 40 40 Greatest Overweight (x) 6 | . 2 . 1 . 1 6 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 4 8 8 8 8 7 7 Average Carried 6 | 2 4 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 7 6 4 Class Distribution -------------------- 66% | Mutant 26% | Sprinter 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 969 | 262 54 37 314 230 . 72 Remotely . | . . . . . . . Salvage Created 965 | 71 169 26 308 230 . 161 Parts 55 | 3 11 5 17 8 . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 25 | . 6 2 11 3 . 3 Guns 15 | . 6 2 1 3 . 3 Cannons 10 | . . . 10 . . . Classes Destroyed 8 | 1 2 . 4 . . 1 Recycler 2 | 1 . . . 1 . . Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 9 | . 3 2 4 . . . Grunt 7 | . 3 . 3 . . 1 Brawler 1 | . . . 1 . . . Sentry 6 | . . . 3 3 . . Specialist 2 | . . . . . . 2 Best Kill Streak 4 | 1 3 2 4 2 . 1 Combat Bots Only 4 | . 3 2 4 1 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 305 | . 21 18 80 63 . 123 Missed 93 | . 5 8 32 19 . 29 Damage Taken 3316 | . 155 86 554 331 . 2190 Core 994 | . 32 32 57 23 . 850 Absorbed by Shields 8 | . . . 8 . . . Core Remaining (%) 92 | 100 87 92 89 96 . . Volleys Fired 90 | 2 16 4 36 11 . 21 Largest 3 | 2 2 2 2 2 . 3 Hottest 148 | 60 60 80 83 91 . 148 Shots Fired 160 | 4 25 8 72 22 . 29 Gun 85 | 4 25 8 8 22 . 18 Cannon 68 | . . . 64 . . 4 Launcher . | . . . . . . . Special 7 | . . . . . . 7 Kinetic 103 | 2 16 . 64 11 . 10 Thermal 46 | . . 8 8 11 . 19 Explosive . | . . . . . . . Electromagnetic 11 | 2 9 . . . . . Robot Hit Streak 20 | 4 6 1 20 7 . 10 Robot Miss Streak 9 | . 2 2 9 2 . 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 106 | 4 15 3 43 19 . 22 Core Hits 60 | 2 9 2 18 15 . 14 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 . 3 2 . 1 Burn 1 | . . . . 1 . . Destroy 1 | . . . . 1 . . Blast 3 | . . . 3 . . . Corrupt 1 | . 1 . . . . . Sever 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2011 | 40 170 33 906 343 . 519 Guns 1008 | 40 170 33 77 343 . 345 Cannons 922 | . . . 829 . . 93 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1328 | 15 76 . 829 199 . 209 Thermal 564 | . . 33 77 144 . 310 Explosive . | . . . . . . . Electromagnetic 119 | 25 94 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . 1 . . . . . Matter Fused 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . . . 17 . . . Projectiles 17 | . . . 17 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 8 | . . . 8 . . . Impact . | . . . . . . . Kinetic 8 | . . . 8 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 413 | 20 58 99 413 202 . 44 Average Temperature 139 | 15 24 43 186 88 . 15 Received Heat Transfer 633 | . 60 27 165 102 . 279 Effects 9 | . . . 9 . . . Shutdowns 6 | . . . 6 . . . Energy Bleed 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 1 . . Heat Transferred 1288 | . . 75 175 407 . 631 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Peak Influence 701 | 5 153 291 701 332 162 118 Initial 227 | . 3 64 122 227 162 113 Average 196 | . 62 127 332 286 162 54 Maximum Alert Level 3 | . . 1 3 1 . . Low Security (%) 57 | 100 100 78 33 . 100 100 Level 1 33 | . . 21 38 100 . . Level 2 6 | . . . 22 . . . Level 3 1 | . . . 5 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . 3 . . 2 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . . 2 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 8 12 25 3 . 8 Peak Tracking Total 7 | . 3 7 6 2 . 5 Tactical Retreats 12 | . . 4 7 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 9 | . 1 1 5 1 1 . Terminals 8 | . 1 1 4 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 2 7 19 2 1 . Successful 19 | . . 3 15 . 1 . Failed 12 | . 2 4 4 2 . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 19 | . . 7 11 1 . . Terminals 28 | . 2 7 16 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 3 . 1 . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . . 3 9 . . . Terminals 12 | . . 3 9 . . . Track 3 | . . 1 2 . . . Assimilate 1 | . . . 1 . . . Botnet 5 | . . 1 4 . . . Disrupt 3 | . . 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 8 | . 1 1 5 1 . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 1 | . . . 1 . . . Retrieved Matter 1 | . . . 1 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 1336 | 65 176 184 404 255 63 189 Spaces Moved 1350 | 51 135 369 353 248 98 96 Core 32 | 1 . . . . . 31 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 158 | 50 108 . . . . . Hover 498 | . . . 88 248 98 64 Flight 662 | . 27 369 265 . . 1 Fastest Speed 26 | 50 90 29 26 45 45 45 Average Speed 55 | 89 95 29 51 45 60 117 Slowest Speed 420 | 100 200 29 120 52 105 420 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 25 33 43 5 4 53 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . 4 . . . Melee . | . . . . . . . Projectile 4 | . . . 4 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 1769 | 63 161 436 503 368 101 137 Wait 215 | 1 . 53 71 89 . 1 Move 1340 | 50 134 364 352 247 97 96 Hop 2 | . . 2 . . . . Pick Up 24 | 4 4 3 6 4 1 2 Fast Attach 35 | 6 2 2 11 5 1 8 Attach 12 | . . 1 3 4 1 3 Detach 5 | . 1 1 3 . . . Swap 12 | . 1 2 6 2 . 1 Drop 34 | . 3 4 15 6 1 5 Fire 90 | 2 16 4 36 11 . 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 416 | -9/Materials | Discovered new exit (range 10) 426 | -9/Materials | Entered another Materials area 426 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 581 | -8/Materials | Build established: Sprinter 820 | -8/Materials | Discovered new exit (range 16) 826 | -8/Materials | First assault squad dispatched 830 | -8/Materials | Entered Factory 830 | -7/Factory | Evolved 2 slots: Utility x2 908 | -7/Factory | Build established: Mutant 967 | -7/Factory | Discovered new exit (range 11) 989 | -7/Factory | Identified exit to Factory 1085 | -7/Factory | Entered another Factory area 1085 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1088 | -6/Factory | Identified exit to DSF 1148 | -6/Factory | Entered DSF 1186 | -6/DSF | Additional patrols routed to DSF 1274 | -6/DSF | Core integrity fell below 50% 1289 | -6/DSF | Lost 15 parts (3p6n4u2w) 1329 | -6/DSF | Core integrity fell below 20% 1337 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Pulse Rifle destroyed. Acquired Imp. Plasma Cutter. Slug penetrates Wall. Critical hit (Burn: +37). Slug penetrates Wall. Imp. Plasma Cutter destroyed. Slug penetrates Wall. Adv. Terrain Scanner destroyed. Angular Momentum Engine destroyed. Acquired Imp. Plasma Cutter. G-50 Soldier destroyed. Acquired 64 matter. Penetrated by Slug. Imp. Plasma Cutter destroyed. Acquired Imp. Plasma Cutter. Penetrated by Slug. G-50 Soldier Hvy. Laser severed. Penetrated by Slug. Imp. Plasma Cutter destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????#????##????????????????? | | ??????????????#????????#????#???????#????? | | ???#????????#???????#??????#?#???????????? | | ?????#??????????#???#????????????????????? | | ?#???????""#???#????#??????????#??#??????? | | ??????#??#"#?????????????????#????????#??? | | ??????####"###??#???##########???????????? | | ??#?#?#"""""#########== #???##???????? | | ??????#"""""##**# #== #???#?#??????? | | ???#"##"" % % ##???????????? | | #??#""""" =[* #??#?????????? | | ????###"" ##*%# ##" ###????????????? | | ???#??### ###**# ##" %###????????????? | | ??#?##?## ####/##### % **#????????????? | | ????#??# ## #???# **#????????????? | | ???#?#?# ##*##### **#????????????? | | #??#???## ####h[@#?### "##??????#?????? | | ???????#* ### ###== !!#????????????? | | ???????# #?#####]== !!#????????????? | | ???????#* #????###=% !!#?##?????????? | | ??????### ###????#?##" =###?#??#???????? | | ?????##*** ##???# ???#"!=%#??????????????? | | ?#?#?#"[* ## #?? ?# %!!%#????? ???#?? ? | | ???#?##%] ==!!! ????????????? | | ????#?#]^^ = == ?????????? | | ??????#]]%] % ????? ??? | | ???#??#!! ## #[[[## ##!!!#/???????? | | #?????#!! #? #??[### ##?!!!#????????? | | ???#??######??###?????# #???###????????? | | ?????????#????????????! =??????????????? | | ??????????????????????? =??????????????? | | ?????????#??????????? ? ==?????????????? | | ????????#?#???????????? ##?????????????? | | ???????????????????#??????=??????????????? | | ?????????????????#??????????????#????????? | | ?????????????????#???????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 72 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetAssembledStorm Manual? 0 Play Time 00:35:18 Cumulative 16.2 hours Start 2024.09.20 @ 20:02:25 End 2024.09.20 @ 20:38:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7771f4f4-779d-4646-8adc-e6aa2f40f770