Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 19:52:48 Player: Big Jerry Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (722) 722 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2682 Bonus ------- None Cogmind --------- Core Integrity 299/550 Matter 298/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Trap Scanner Power Shielding Hacking Suite > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Subdweller Power Source Subdweller Power Source Improved Heat Sink Terrain Scanner EM Pulse Cannon Subdweller Machine Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner Power Shielding Hacking Suite > --- WEAPON ----------- Battle Rifle Flamer > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Improved Heat Sink Terrain Scanner Subdweller Machine Gun Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Trap Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 26 | 7 9 . 2 8 Power 4 | 1 2 . . 1 Engine 4 | 1 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 . . 2 Treads 3 | 2 1 . . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 1 2 Device 2 | . 1 . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 10 | 3 3 . 1 3 Energy Gun 4 | 3 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . 2 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 1 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 3 | . . . 1 2 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 9 9 7 Power 1 | . 1 1 1 2 Propulsion 2 | 1 3 3 2 . Utility 2 | . 1 4 3 2 Weapon 1 | . 1 1 . 2 Tool/Special . | . . . . . Unused Backups 4 | . 1 . 1 2 Power 1 | . . . . 1 Propulsion 2 | . 1 . 1 . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 96 100 100 90 Engine 13 | . 14 14 14 9 Treads 26 | . 28 28 28 13 Leg 2 | . . . . 17 Device 1 | . . . . 8 Storage 13 | . 14 14 14 9 Protection 12 | . 10 14 14 9 Energy Gun 10 | . 14 14 1 1 Ballistic Gun 7 | . 11 . 12 8 Launcher 8 | . 1 14 14 3 Peak Build Rating 18 | 6 9 8 9 18 Average Rating 8 | 4 7 8 8 16 On Entrance 6 | . 6 8 8 9 Avg Prop Armor Cover (%) 10 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 26 | 12 23 23 23 26 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 5 10 9 10 9 Average Carried 8 | 3 7 9 9 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 9 9 10 7 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 686 | 80 354 29 140 83 Remotely . | . . . . . Salvage Created 824 | . 466 155 80 123 Parts 61 | . 38 11 6 6 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 25 | . 11 8 3 3 Guns 9 | . 5 2 . 2 Cannons 1 | . . . . 1 AOE 15 | . 6 6 3 . Classes Destroyed 9 | . 6 1 1 1 Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 12 | . 6 6 . . Grunt 9 | . 5 2 . 2 Sentry 1 | . . . . 1 Subdweller 3 | . . . 3 . Best Kill Streak 4 | . 4 4 2 2 Combat Bots Only 3 | . 3 3 2 2 Max Kills in Single Turn 3 | . 3 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 130 | . 39 26 3 62 Missed 33 | . 4 11 . 18 Hits 97 | . 35 15 3 44 Projectile 97 | . 35 15 3 44 Critical Strikes 1 | . 1 . . . Damage Taken 1452 | . 417 157 62 816 Core 350 | . 59 40 . 251 Absorbed by Shields . | . . . . . Redirected to Shielding 33 | . . . . 33 Core Remaining (%) 80 | 100 . . 60 . Volleys Fired 88 | . 45 16 5 22 Largest 2 | . 2 2 2 2 Hottest 125 | . 90 70 70 125 Shots Fired 150 | . 85 23 9 33 Gun 124 | . 84 14 4 22 Cannon 3 | . . . . 3 Launcher 15 | . 1 9 5 . Special 8 | . . . . 8 Kinetic 68 | . 44 . 2 22 Thermal 15 | . 7 . . 8 Explosive 15 | . 1 9 5 . Electromagnetic 52 | . 33 14 2 3 Robot Hit Streak 9 | . 9 3 5 9 Robot Miss Streak 3 | . 3 2 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | . 48 10 6 27 Core Hits 53 | . 26 13 5 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2158 | . 905 588 256 409 Guns 912 | . 540 102 19 251 Cannons 63 | . . . . 63 Explosions 1088 | . 365 486 237 . Melee . | . . . . . Ramming 17 | . . . . 17 Kinetic 469 | . 210 . 8 251 Thermal 440 | . 317 45 . 78 Explosive 751 | . 73 441 237 . Electromagnetic 481 | . 305 102 11 63 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 69 | . 12 57 . . Projectiles . | . . . . . Explosions 69 | . 12 57 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . 52 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed 10 | . . . . 10 Kicked 10 | . . . . 10 Crushed . | . . . . . Highest Temperature 277 | . 150 156 . 277 Average Temperature 64 | . 34 55 . 126 Received Heat Transfer 480 | . 132 42 18 288 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1034 | . 424 50 . 560 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 168 | . 90 168 . 40 Initial 22 | . . 22 . . Average 51 | . 41 79 . 12 Influence Increases 711 | . 351 265 . 95 Destroy 0b10 Robot/C 440 | . 220 160 . 60 Destroy 0b10 Robot/NC 35 | . 30 5 . . Destroy Leader 98 | . 48 30 . 20 Successful Hack 14 | . 14 . . . Disable Machine 30 | . 15 15 . . Destroy Structure 79 | . 24 55 . . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 711 | . 293 288 35 95 Entered New Map 55 | . . 36 19 . Time Decay 610 | . 293 252 10 55 Lost Part 46 | . . . 6 40 Squads Dispatched 7 | . 1 . . 6 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 19 7 3 8 Peak Tracking Total 4 | . 4 3 2 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 6 | . 5 . . 1 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 13 . . 2 Successful 6 | . 5 . . 1 Failed 9 | . 8 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 12 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . . 1 Emergency Access Points 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 5 | . 4 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 214 | . . . . 214 Traps 214 | . . . . 214 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2032 | 69 701 695 337 230 Spaces Moved 1076 | 36 347 411 197 85 Core 3 | 3 . . . . Treads 1034 | 33 347 411 197 46 Legs 39 | . . . . 39 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 159 | 150 160 160 160 163 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 60 87 24 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 112 | . 23 61 28 . Melee . | . . . . . Projectile . | . . . . . AOE 112 | . 23 61 28 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1226 | 47 416 426 211 126 Wait 1 | . 1 . . . Move 1072 | 35 346 410 196 85 Hop . | . . . . . Pick Up 15 | 5 6 . 4 . Fast Attach 10 | 6 1 . . 3 Attach 6 | . . . 2 4 Detach 1 | . . . . 1 Swap 13 | 1 10 . 1 1 Drop 10 | . 7 . 3 . Fire 88 | . 45 16 5 22 Melee . | . . . . . Ram . | . . . . . Kick 10 | . . . . 10 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Discovered new exit (range 13) 700 | -10/Materials | Discovered new exit (range 8) 771 | -10/Materials | Entered Mines 786 | -10/Mines | Met a Derelict bent on vengeance 856 | -10/Mines | Learned location of 1 exit from Materials 1064 | -10/Mines | Discovered new exit (range 16) 1239 | -10/Mines | Discovered new exit (range 6) 1287 | -10/Mines | Discovered new exit (range 15) 1466 | -10/Mines | Entered Subcaves 1467 | -10/Subcaves | Approached by a straggling Scientist 1553 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1682 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1767 | -10/Subcaves | Discovered new exit (range 8) 1803 | -10/Subcaves | Entered Materials 1803 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1804 | -8/Materials | Identified exit to Factory 1888 | -8/Materials | Garrison activated, responded to threat 2033 | -8/Materials | Self-destructed Last Messages --------------- dispatching Specialist reinforcements to area. Y-45 Defender destroyed. Acquired 58 matter. Acquired Beam Rifle. Penetrated by Slug. Ion Engine destroyed. Kicked X-62 Marksman. Kicked X-62 Marksman out of the way. Penetrated by Slug. Battle Rifle destroyed. Kicked X-62 Marksman out of the way. Lgt. Treads destroyed. Kicked X-62 Marksman out of the way. Kicked X-62 Marksman. Penetrated by Slug. Kicked X-62 Marksman out of the way. Kicked X-62 Marksman. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Wall. 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