Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.05 @ 20:40:24 Player: leaf dog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (347) 347 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2232 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 342/550 Matter 227/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Terrain Scan Processor EM Pulse Gun EM Pulse Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Medium Storage Unit ECM Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Terrain Scan Processor EM Pulse Gun EM Pulse Gun Medium Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 23 | 8 1 7 7 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 3 . 2 . Treads 1 | 1 . . . Leg 2 | . . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 2 2 Device 2 | . . 1 1 Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 3 . 3 4 Energy Gun 8 | 2 . 2 4 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 3 | . . 2 1 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 5 | 1 3 5 6 Power . | . . . . Propulsion 1 | 1 2 1 . Utility 1 | . . . 2 Weapon 2 | . 1 3 4 Tool/Special . | . . . . Unused Backups 5 | . . 2 3 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 74 | . 87 88 53 Engine 9 | . 14 11 5 Leg 7 | . . 4 12 Wheel 12 | . 28 17 . Device 6 | . . 6 10 Storage 9 | . 14 11 6 Processor 2 | . . 6 . Protection 4 | . 2 9 . Energy Gun 18 | . 28 18 14 Ballistic Gun 2 | . . 3 2 Peak Build Rating 24 | 6 7 15 24 Average Rating 10 | 3 6 10 13 On Entrance 6 | . 6 7 14 Naked Turns 79 | . . . 79 Heaviest Build 24 | 14 17 19 24 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 3 4 8 8 Average Carried 5 | 1 3 5 6 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 3 4 7 5 Class Distribution -------------------- 77% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 379 | 174 . 151 54 Remotely . | . . . . Salvage Created 354 | . . 272 82 Parts 14 | . . 14 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . . 6 1 Guns 7 | . . 6 1 Classes Destroyed 5 | . . 3 2 Builder 1 | . . . 1 Watcher 1 | . . . 1 Grunt 5 | . . 4 1 Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 3 | . . 3 2 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 112 | . . 58 54 Missed 31 | . . 12 19 Hits 81 | . . 46 35 Melee 2 | . . 2 . Projectile 79 | . . 44 35 Critical Strikes 1 | . . 1 . Damage Taken 769 | . . 449 320 Core 285 | . . 77 208 Absorbed by Shields . | . . . . Ignored by Resistances 236 | . . 141 95 Core Remaining (%) 93 | 100 100 80 . Volleys Fired 24 | . . 17 7 Largest 3 | . . 2 3 Hottest 183 | . . 100 183 Shots Fired 51 | . . 34 17 Gun 51 | . . 34 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 9 | . . 7 2 Thermal 40 | . . 27 13 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 17 | . . 14 17 Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . . 29 8 Core Hits 19 | . . 13 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 795 | . . 377 418 Guns 544 | . . 377 167 Cannons . | . . . . Explosions 244 | . . . 244 Melee . | . . . . Ramming 7 | . . . 7 Kinetic 94 | . . 77 17 Thermal 596 | . . 300 296 Explosive 74 | . . . 74 Electromagnetic 24 | . . . 24 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles . | . . . . Explosions 20 | . . . 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . . . 35 Shots 1 | . . . 1 Rammed 4 | . . . 4 Targets Rammed 5 | . . . 5 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 179 | . . 179 153 Average Temperature 66 | . . 65 68 Received Heat Transfer 408 | . . 318 90 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1569 | . . 1036 533 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 117 | . . 91 117 Initial 25 | . . . 25 Average 31 | . . 28 54 Influence Increases 356 | . . 179 177 Destroy 0b10 Robot/C 140 | . . 120 20 Destroy 0b10 Robot/NC 10 | . . . 10 Destroy Leader 42 | . . 40 2 Successful Hack 3 | . . 3 . Disable Machine 36 | . . . 36 Destroy Structure 65 | . . 1 64 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 45 | . . 15 30 Influence Decreases 314 | . . 108 206 Entered New Map 46 | . . . 46 Time Decay 248 | . . 98 150 Lost Part 20 | . . 10 10 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . . 13 11 Peak Tracking Total 7 | . . 6 7 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 3 . Successful 4 | . 2 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . 1 . . Emergency Access Points 2 | . . 2 . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 129 | . . . 129 ECM 129 | . . . 129 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 831 | 72 120 331 308 Spaces Moved 720 | 72 132 267 249 Core 159 | 12 . . 147 Treads 2 | 2 . . . Legs 149 | . . 47 102 Wheels 410 | 58 132 220 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 82 | 77 80 87 80 Slowest Speed 160 | 160 80 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 23 22 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 79 | . . . 79 Melee . | . . . . Projectile . | . . . . AOE 79 | . . . 79 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 901 | 85 145 329 342 Wait 103 | 1 12 26 64 Move 717 | 71 131 266 249 Hop . | . . . . Pick Up 13 | 3 1 8 1 Fast Attach 15 | 7 1 1 6 Attach 3 | . . 1 2 Detach 4 | 1 . . 3 Swap 7 | 1 . 6 . Drop 10 | 1 . 4 5 Fire 24 | . . 17 7 Melee . | . . . . Ram 4 | . . . 4 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 141 | -10/Materials | Discovered new exit (range 12) 193 | -10/Materials | Entered another Materials area 193 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 364 | -9/Materials | Discovered new exit (range 15) 488 | -9/Materials | Discovered new exit (range 16) 524 | -9/Materials | Entered another Materials area 524 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 742 | -8/Materials | Released all parts (8) 780 | -8/Materials | Discovered new exit (range 14) 832 | -8/Materials | Self-destructed Last Messages --------------- Acquired Imp. Grenade Launcher. R-06 Scavenger collects Med. Laser. R-06 Scavenger collects Imp. Assault Rifle. R-06 Scavenger collects Hvy. EM Pulse Gun. R-06 Scavenger collects Hvy. Assault Rifle. Ion Engine destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. Acquired 54 matter. Released Adv. Beam Rifle. Released ECM Suite. Released Carbon-fiber Leg. Released Disposable Heat Sink. Released Carbon-fiber Leg. Released Adv. Beam Rifle. Released Med. Storage Unit. Slammed into G-47 Trooper. EXIT=FOUND T-07 Excavator is excavating. Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??????# ####### #? ???? | | ?????# T #? 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