Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.12 @ 10:24:34 Player: f3-rnm Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (257) 1285 Value Destroyed (12986) 12986 Prototype IDs (86) 1720 Alien Tech Used (6) 1200 Bonus (9050) 9050 TOTAL SCORE: 36041 Bonus ------- High Alert Combat Kills 3120 Follower Combat Kills 2846 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1108 Scanned by Researcher 500 Friendly Fire -724 Cogmind --------- Core Integrity 0/1450 Matter 190/300 Energy 99/100 System Corruption 45% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Hacking Drone Bay (1/1) Core Stripper Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Network High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Seismic Detector Improved Launcher Guidance Computer Particle Accelerator Zionite Weapon Casing Zionite Shade Armor > --- WEAPON ----------- Zionite Alpha Cannon Mk. II Great Axe > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor High-density Centrium Wheel Zionite Biocell Experimental Matter Compressor Experimental Matter Compressor Zionite Weapon Casing Hacking Drone Bay High-powered Transdimensional Reconstructor Subatomic Replicator Phase Gun Compact HERF Cannon Core Cannon Advanced Micro-nuke Launcher Tactical Quantum Warhead Core Stripper Vortex Lance Vortex Lance [Rating: 192] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Cooled Fission Core Reactor Graviton Reactor Propulsion Aerolev Unit Treads Light Treads Leg Myomer Leg Wheel High-density Centrium Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Launcher Guidance Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Kinetic Spear Energy Gun Enhanced Gamma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Slots Evolved 16 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Utility 9 | . . 1 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | 6 4 12 22 3 14 1 7 3 1 7 1 1 . 3 9 1 2 2 . 26 . 1 11 . 32 14 2 38 20 Power 29 | 1 . 3 1 1 . . 1 1 . . . . . 1 1 . . . . 6 . . 1 . 3 1 1 4 3 Engine 8 | 1 . 3 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Core 5 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . Reactor 16 | . . . . . . . . . . . . . . 1 . . . . . 3 . . 1 . 2 1 1 4 3 Propulsion 61 | 2 . 3 9 . 4 . 1 . . 2 . . . 1 2 . 1 . . 8 . 1 4 . 6 1 . 12 4 Treads 11 | 2 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 Wheel 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hover 32 | . . . 1 . 4 . 1 . . 2 . . . 1 2 . 1 . . 8 . 1 4 . 6 1 . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 1 2 2 6 1 6 . 3 1 1 5 . . . 1 6 1 1 2 . 8 . . 4 . 20 9 1 15 11 Device 53 | . . 1 2 1 2 . 1 1 1 1 . . . 1 3 . . . . 5 . . 3 . 7 8 1 8 7 Storage 13 | 1 1 . . . 1 . . . . . . . . . . . . 1 . 2 . . . . 5 . . . 2 Processor 9 | . . 1 . . 1 . . . . 1 . . . . 1 1 1 . . 1 . . 1 . . . . . 1 Hackware 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Protection 29 | . 1 . 4 . 1 . 2 . . 2 . . . . 2 . . 1 . . . . . . 8 1 . 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 4 6 1 4 1 2 1 . . 1 1 . . . . . . . 4 . . 2 . 3 3 . 7 2 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Energy Cannon 7 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . 2 . Ballistic Gun 11 | 2 2 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 10 | . . . 2 . . 1 . . . . . 1 . . . . . . . 1 . . 1 . 2 . . 2 . Special Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 6 | . . . . . . . . . . . 1 . . . . . . . . 3 . . 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . . 2 3 2 . . 1 1 . 2 . . . 3 2 . . 3 . 3 . . 5 . 9 11 1 11 8 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 7 Parts Lost 93 | . 2 2 4 . . . . . . 1 . 1 . . . . 1 . . 12 . 3 1 . 9 3 12 11 31 Power 17 | . . . 1 . . . . . . . . . . . . . . . . 5 . 1 . . 1 1 2 1 5 Propulsion 24 | . . 2 . . . . . . . . . . . . . . 1 . . 4 . 2 . . 2 1 3 2 7 Utility 39 | . . . 2 . . . . . . 1 . 1 . . . . . . . 3 . . 1 . 4 1 6 7 13 Weapon 13 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 6 Highest Loss Streak 11 | . 2 1 3 . . . . . . 1 . 1 . . . . 1 . . 3 . 2 1 . 3 2 10 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 11 19 19 18 10 9 9 9 10 9 10 10 9 9 9 10 9 9 9 12 15 15 14 15 18 17 16 16 15 Power . | . . . . 1 . 1 . 1 1 . . . . . 1 1 1 1 . . . . . 1 1 . 1 1 1 Propulsion 2 | . 1 4 4 5 1 1 1 1 1 2 3 3 3 3 2 2 1 1 1 2 4 3 2 3 3 1 . 1 . Utility 5 | . 5 7 7 5 2 3 4 5 6 4 4 4 3 3 4 5 4 4 5 5 5 6 7 6 8 7 4 4 7 Weapon 4 | . 4 8 5 5 3 2 2 1 1 1 3 3 3 2 2 2 2 2 2 2 4 4 3 4 4 4 6 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 3 8 13 4 3 . 3 2 . 2 . . . 1 1 . . 1 1 2 1 . 3 . 2 2 1 3 4 Power 4 | . 1 . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . Propulsion 18 | . . 4 2 3 1 . . . . 1 . . . . . . . . . . 1 . . . 1 2 1 2 . Utility 22 | . 1 2 4 1 . . 2 1 . 1 . . . . 1 . . 1 . 1 . . 3 . 1 . . . 3 Weapon 14 | . 1 2 7 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Tool/Special 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 97 97 100 92 93 95 100 100 98 100 98 91 98 93 94 96 100 100 95 94 93 89 89 87 83 74 84 73 Engine 3 | . 14 10 8 9 7 7 7 6 7 3 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 6 5 5 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 3 8 7 7 7 Treads 6 | . 28 21 35 36 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 12 Wheel 1 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 Hover 20 | . . . . . 37 38 38 38 38 33 33 33 33 32 34 35 35 35 35 34 31 30 31 31 28 27 21 3 . Device 12 | . . . 7 5 9 15 12 10 15 11 11 11 6 11 15 13 11 11 11 14 15 15 14 15 16 18 18 16 15 Storage 6 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 Processor 12 | . . 8 4 . 5 7 7 7 7 12 13 13 6 6 6 14 19 23 23 19 21 21 21 21 16 14 14 12 12 Protection 6 | . 13 11 13 21 8 7 10 11 7 13 14 13 18 20 11 5 5 5 5 1 . . . . 6 3 3 4 1 Energy Cannon 2 | . . . 7 17 1 1 2 . 6 6 6 6 6 . . . . . . . . . . . . 2 1 2 1 Ballistic Gun 3 | . 27 22 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 6 5 . 7 7 6 4 1 6 5 5 5 5 5 5 3 . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . 1 4 . 5 4 1 4 5 4 6 10 10 9 5 6 . . . . Peak Build Rating 192 | 6 13 20 43 43 49 49 53 51 51 65 65 66 59 70 88 83 83 83 82 119 119 117 137 137 164 183 169 192 180 Average Rating 95 | 4 9 15 33 42 46 48 46 48 50 61 64 63 58 66 81 82 79 79 80 104 118 115 127 137 152 157 153 162 144 On Entrance 74 | . 6 13 18 42 43 48 49 48 48 51 64 65 59 59 67 81 83 78 80 80 119 117 105 137 137 147 169 76 136 Avg Prop Armor Cover (%) 1 | . . 13 . . 2 3 . . . . . . . . . . . 2 2 . . . 1 . . . . 4 9 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 119 | 14 56 57 74 73 34 37 37 31 29 44 43 39 44 45 55 58 58 40 46 53 48 48 70 70 102 101 114 111 119 Greatest Support 163 | 40 40 40 112 112 40 40 40 40 40 44 44 44 44 44 62 62 66 54 54 88 79 80 88 88 108 102 99 163 112 Greatest Overweight (x) 5 | . 1 5 5 . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 5 2 Average Overweight (x) . | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 6 17 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 19 20 20 20 19 Most Carried 20 | 3 20 20 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 20 20 Average Carried 15 | 1 11 19 19 19 10 9 9 9 9 9 10 10 9 9 9 10 9 9 9 12 15 14 14 15 19 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 3 20 19 20 20 10 10 10 10 10 10 10 10 9 10 10 10 8 10 10 15 15 15 15 15 20 20 14 20 4 Class Distribution -------------------- 39% | Mutant 10% | Gladiator 9% | Scavenger-Mutant 7% | Scavenger-Scout 7% | Derelict-Scout 6% | Scout 5% | Ninja 4% | Messiah-Mutant 3% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Gladiator | -5/Proximity Caves Gladiator | -5/Factory Mutant | -5/Upper Caves Gladiator | -5/Upper Caves Derelict-Scout | -5/Zhirov Derelict-Scout | -4/Proximity Caves Derelict-Scout | -4/Factory Derelict-Scout | -4/Upper Caves Derelict-Ninja | -4/Upper Caves Commander-Scout | -4/Warlord Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Mutant | -3/Protoforge Scavenger-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Matter Collected 10883 | 243 146 588 489 154 185 86 134 55 55 68 47 75 . 80 100 2 277 389 73 1072 36 18 465 . 2616 448 388 1702 892 Remotely 807 | . . . . . . . . . . . . . . . . . . . . . . . 385 . . . 66 . 356 Salvage Created 9963 | . 241 642 623 117 86 114 323 . 24 256 99 92 . 95 197 111 160 192 57 1225 . . 347 . 600 598 348 1822 1594 Parts 473 | . 12 31 40 7 7 4 12 . 1 8 4 3 . 3 16 7 3 6 9 70 . . 10 . 39 26 18 85 52 Haulers Intercepted 9 | . . 1 1 . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . 2 . Recyclers Shooed 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 8 . 3 . 14 6 . 14 . 3 . 5 7 . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . 1 . 4 . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Combat Hostiles Destroyed 188 | . 7 11 16 2 . 3 6 . 1 1 2 2 . 2 2 5 4 . 4 26 . . 8 . 11 7 16 29 23 Melee 33 | . . . . . . . . . 1 1 2 1 . 2 2 1 2 . . 7 . . . . 5 5 . 1 3 Guns 27 | . 7 11 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Cannons 16 | . . . 6 2 . . 2 . . . . . . . . . . . . . . . . . . 1 . 4 1 AOE 104 | . . . 5 . . 3 4 . . . . 1 . . . 4 2 . 4 19 . . 8 . 6 . 16 18 14 Classes Destroyed 21 | . 2 5 2 . 1 1 1 . . . . . . . . . 1 . 1 2 . . 1 . . 1 2 . 1 Worker 16 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . 1 1 6 Builder 13 | . . 3 . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . 3 1 1 Tunneler 5 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 9 | . . 1 1 . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . 2 . Recycler 7 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 2 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 6 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . 2 1 . 1 . Swarmer 41 | . 2 . 3 . . . . . 1 . 1 . . 1 2 5 2 . 4 10 . . . . 5 . . 5 . Grunt 81 | . 5 8 9 1 . 2 6 . . 1 1 2 . 1 . . . . . 5 . . 8 . 3 2 3 10 14 Duelist 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 13 | . . 3 3 1 . . . . . . . . . . . . 1 . . 2 . . . . 1 . . 2 . Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 Programmer 33 | . . . . . . . . . . . . . . . . . . . . 9 . . . . 2 4 4 9 5 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | . 2 7 5 2 3 3 8 . 1 1 1 2 . 1 4 5 3 . 4 10 . . 4 . 4 3 7 8 9 Combat Bots Only 7 | . 2 4 5 2 . 3 6 . 1 1 1 2 . 1 2 5 3 . 4 6 . . 4 . 3 3 4 7 7 Max Kills in Single Turn 6 | . 1 2 2 1 3 2 3 . 1 1 1 1 . 1 1 3 2 . 4 6 . . 2 . 3 1 3 3 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . 2 3 . . . . 1 . . . 3 2 . 4 5 . . 2 . 3 . 3 3 2 Melee 1 | . . . . . . . . . 1 1 1 1 . 1 1 1 1 . . 1 . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Hostile Shots Fired 1658 | . 69 63 83 12 38 22 8 . 1 9 2 8 . 10 25 8 44 . 6 272 . 28 4 . 226 88 151 166 315 Missed 602 | . 20 16 25 2 20 8 2 . 1 4 2 1 . 3 11 2 14 . 3 119 . 11 1 . 104 32 45 58 98 Hits 1056 | . 49 47 58 10 18 14 6 . . 5 . 7 . 7 14 6 30 . 3 153 . 17 3 . 122 56 106 108 217 Melee 14 | . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . 8 Projectile 1042 | . 49 47 53 10 18 13 6 . . 5 . 7 . 7 14 6 30 . 3 153 . 17 3 . 122 56 106 108 209 Critical Strikes 66 | . 2 4 5 1 . . 1 . . . . . . . 1 . 3 . . 12 . 1 1 . 1 3 4 10 17 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . 5 . . 1 . 1 1 . . 1 Part Disruptions 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Damage Taken 22294 | . 593 616 1200 225 156 242 170 . . 179 39 136 . 203 261 92 478 . 51 2839 . 287 208 . 3120 1613 2075 2471 5040 Core 3244 | . 54 105 68 17 55 16 . . . 36 . . . 18 . . 29 . 13 706 . 63 89 . 363 25 203 165 1219 Absorbed by Shields 104 | . . . 74 . . . . . . . . . . . . . . . . . . . 30 . . . . . . Redirected to Shielding 538 | . . . . . 3 85 31 . . . . 13 . 26 . . . . . 133 . . . . . . . 169 78 Ignored by Resistances 1155 | . . . 8 14 2 . . . . . . . . . . . . . . . . . . . . 98 237 325 471 Regen/Repaired (Parts) 856 | . . . . . . . . 284 . . . . . . . . . . . 160 . . 175 . 237 . . . . Core Remaining (%) 74 | 100 78 73 . 84 . . . . 89 . . . . 93 . . . . 95 . . . . 25 . . 37 . . Volleys Fired 425 | . 42 39 65 13 3 4 9 . . . . 2 . . . 2 6 . 1 26 . . 11 . 10 34 24 69 65 Largest 2 | . 2 2 2 2 2 2 1 . . . . 1 . . . 1 1 . 1 1 . . 1 . 2 1 1 2 1 Hottest 198 | . 46 46 60 60 120 69 39 . . . . 46 . . . 46 46 . 46 46 . . 46 . 110 110 110 198 90 Shots Fired 582 | . 84 78 114 24 5 5 9 . . . . 2 . . . 2 6 . 1 26 . . 11 . 12 35 24 82 62 Gun 277 | . 84 78 54 . . . . . . . . . . . . . . . . . . . . . . . . 25 36 Cannon 185 | . . . 55 24 4 1 3 . . . . . . . . . 2 . . 1 . . . . 1 35 8 42 9 Launcher 119 | . . . 5 . . 4 6 . . . . 2 . . . 2 4 . 1 25 . . 11 . 11 . 16 15 17 Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 216 | . 84 78 54 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 169 | . . . 55 24 4 1 3 . . . . . . . . . 2 . . 1 . . . . 1 35 8 35 . Explosive 119 | . . . 5 . . 4 6 . . . . 2 . . . 2 4 . 1 25 . . 11 . 11 . 16 15 17 Electromagnetic 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 36 Phasic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 9 Robot Hit Streak 35 | . 5 22 35 6 3 3 10 . . . . 12 . . . 13 15 . 2 20 . . 11 . 20 23 8 7 5 Robot Miss Streak 7 | . 3 3 7 3 . 2 . . . . . . . . . . 1 . . 1 . . . . . 1 1 5 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 528 | . 49 56 66 13 5 10 7 . 3 9 3 3 . 4 21 4 12 6 2 66 . . 8 . 41 22 14 59 45 Core Hits 453 | . 14 30 33 4 4 7 13 . 1 4 3 4 . 2 7 5 9 3 5 54 . . 21 . 31 8 47 67 77 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . . . 1 . . . . . . . 1 . . 2 . . 2 . . 9 . . . . 5 2 . 4 7 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sever 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Impale 18 | . . . . . . . . . . . . . . 2 . . 2 . . 9 . . . . 5 . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Melee Attacks 407 | . . . . . 18 13 . 2 5 18 8 1 . 8 39 4 17 7 4 103 1 1 2 . 90 25 3 19 19 Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 6 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing 117 | . . . . . 18 13 . 1 5 18 8 1 . 3 5 4 4 3 1 14 . . . . . . . 19 . Piercing 242 | . . . . . . . . . . . . . . 5 34 . 13 4 3 89 1 1 2 . 90 . . . . Entropic 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 3 . 13 Sneak Attacks 42 | . . . . . 2 3 . . 1 3 . . . . 10 1 1 . 1 9 . . 2 . 5 . . 3 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . 1 3 . 4 2 . 5 . . . . . . . . . Damage Inflicted 41751 | . 669 971 2137 374 580 939 638 . 153 505 110 464 . 144 1124 689 563 413 396 6453 . . 1619 . 3257 1472 4161 6613 7307 Guns 3401 | . 669 971 536 . . . . . . . . . . . . . . . . . . . . . . . . 515 710 Cannons 3117 | . . . 751 374 . . 83 . . . . . . . . . . . . . . . . . . 122 . 1462 325 Explosions 24938 | . . . 850 . 249 404 555 . . . . 417 . . . 542 232 . 335 4389 . . 1453 . 1715 . 4161 4102 5534 Melee 10266 | . . . . . 331 535 . . 153 505 110 47 . 144 1124 147 331 413 61 2064 . . 166 . 1519 1344 . 534 738 Ramming 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 6 . . . Kinetic 2538 | . 669 971 536 . . . . . . . . . . . . . . . . . . . . . . 117 . . 245 Thermal 2521 | . . . 751 374 249 . 83 . . . . . . . . . . . . 147 . . . . . 122 . 732 63 Explosive 24449 | . . . 850 . . 404 555 . . . . 417 . . . 542 232 . 335 4242 . . 1453 . 1715 . 4161 4072 5471 Electromagnetic 1183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 473 710 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3029 | . . . . . 331 535 . . 153 505 110 47 . 40 181 147 105 159 . 182 . . . . . . . 534 . Piercing 5155 | . . . . . . . . . . . . . . 104 943 . 226 254 61 1882 . . 166 . 1519 . . . . Entropic 1720 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1227 . . 493 Phasic 1127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 802 325 Highest Corruption 45 | . . . . 1 . 1 1 1 . . . . . . 4 4 6 6 6 9 9 9 9 . 4 8 12 26 45 Average Corruption 11 | . . . . 1 . 1 1 1 . . . . . . 2 4 4 6 6 3 9 9 9 . 2 5 8 14 38 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 219 | . . . . . . 1 . . . . . . . . 1 . 4 3 4 25 8 8 1 . 7 27 12 47 71 Message Errors 48 | . . . . . . 1 . . . . . . . . . . 1 . . 5 3 3 1 . . 9 1 12 12 Matter Fused 58 | . . . . . . . . . . . . . . . . . 1 2 2 8 . 2 . . 1 5 6 13 18 Heat Flow Errors 24 | . . . . . . . . . . . . . . . . . . 1 . 2 2 . . . 2 3 1 5 8 Energy Discharges 26 | . . . . . . . . . . . . . . . 1 . 1 . 1 2 . 1 . . 3 1 2 5 9 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . 2 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . 5 1 1 7 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . 1 . 1 . 1 Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Overload Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2955 | . . . 53 . 209 221 11 . 48 125 . 2 . . 151 107 14 127 . 788 . . 4 . 199 133 81 405 277 Projectiles 107 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . 89 5 Explosions 1103 | . . . 40 . 90 . 11 . . . . 2 . . . 35 . . . 350 . . 4 . 34 . 81 220 236 Melee 1745 | . . . . . 119 221 . . 48 125 . . . . 151 72 14 127 . 438 . . . . 165 133 . 96 36 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 688 | . . . 233 . . . 27 . . . . . . . . . 1 . . 29 . . . . 37 3 . 70 288 Shots 18 | . . . 5 . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . 2 7 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 147 30 140 204 48 2 16 . . . . 18 . 2 6 8 61 183 4 284 154 . 3 . 164 308 208 152 378 Average Temperature 57 | . 57 12 33 93 30 2 6 . . . . 13 . 2 4 4 11 115 4 81 75 . 3 . 50 68 126 19 75 Received Heat Transfer 3116 | . 345 345 403 81 30 27 57 . . 54 9 63 . 39 . . 72 . . 373 . . 12 . 342 102 117 141 504 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Parts Fried 13 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 9 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Heat Transferred 2768 | . . . 1036 518 250 . 111 . . . . . . . . . . . . 100 . . . . . . . 703 50 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . 31 Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Maximum Alert Level 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . 4 . . . . 2 2 2 5 5 Low Security (%) 47 | 100 100 100 100 100 30 . . . . 19 . . . . 76 . . . . 31 . . . . 61 . 55 . . Level 1 21 | . . . . . 69 . . . . 80 . . . . 23 . . . . 7 . . . . 22 86 35 21 . Level 2 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 16 13 9 16 . Level 3 9 | . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . 11 66 Level 4 13 | . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . 42 32 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1873 | . 60 117 165 59 369 . . . . 300 . . . . 234 . . . . 1486 . . . . 452 424 489 1873 1624 Initial 1048 | . . 17 34 29 10 . . . . 300 . . . . 63 . . . . 31 . . . . . 247 202 242 1048 Average 406 | . 11 31 57 21 227 . . . . 230 . . . . 111 . . . . 735 . . . . 171 308 229 909 1104 Influence Increases 12004 | . 181 318 542 129 511 175 145 . 93 404 262 101 . 230 377 110 60 12 140 2177 . 30 179 . 994 578 555 2407 1294 Destroy 0b10 Robot/C 5160 | . 140 220 320 60 80 60 120 . 60 60 160 60 . 160 180 100 60 . 120 740 . . 160 . 300 140 300 1060 500 Destroy 0b10 Robot/NC 405 | . . 30 10 5 25 . 10 . 5 15 . . . . 25 . . 10 . 75 . . . . 35 5 25 85 45 Destroy Leader 850 | . 40 64 62 10 10 10 . . 10 2 20 10 . 20 32 10 . . 10 128 . . . . 56 22 50 224 60 Allied During Kill 641 | . . . . 3 . . . . 18 16 82 31 . 50 40 . . 2 10 74 . . 4 . 11 . . 300 . Successful Hack 91 | . . 4 8 . 17 . . . . . . . . . . . . . . 12 . . . . 12 24 . . 14 Disable Machine 1035 | . . . 15 30 270 . . . . . . . . . 15 . . . . 225 . . . . 75 120 30 105 150 Destroy Structure 1947 | . 1 . 52 6 64 . . . . 11 . . . . 40 . . . . 338 . . . . 220 42 150 573 450 Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . Partial Spotted 150 | . . . . . 15 . . . . . . . . . 15 . . . . 90 . . . . 15 15 . . . Lose Combat Pursuer 1425 | . . . 75 15 30 105 15 . . . . . . . 30 . . . . 495 . 30 15 . 270 210 . 60 75 Influence Decreases 10406 | . 139 278 553 176 186 320 150 199 93 316 114 126 211 130 333 134 180 12 90 745 669 376 590 56 553 658 485 974 1560 Entered New Map 3508 | . . 25 48 42 14 130 40 199 . . 34 46 211 . 37 54 23 . . 19 549 156 467 56 . 194 159 189 816 Time Decay 5292 | . 119 243 465 134 132 190 110 . 45 206 60 70 . 90 196 80 147 12 70 486 120 170 113 . 395 434 206 565 434 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . Lost Part 908 | . 20 10 40 . . . . . . 10 . 10 . . . . 10 . . 120 . 30 10 . 78 30 120 110 310 Lost Ally 598 | . . . . . 40 . . . 48 . 20 . . 40 100 . . . 20 120 . 20 . . 80 . . 110 . Squads Dispatched 80 | . 2 4 3 3 1 . . . . 4 . . . . 5 . . . . 16 . . . . 10 2 . 15 15 Investigation 17 | . . 2 . 1 . . . . . 2 . . . . 2 . . . . 4 . . . . 2 . . 3 1 Extermination 20 | . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 4 2 . 5 4 Reinforcement 26 | . 2 2 3 . 1 . . . . 1 . . . . 2 . . . . 5 . . . . 2 . . 3 5 Assault 11 | . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . 1 4 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 2 5 Construction Impeded 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Distress Signals 17 | . 1 1 . 1 . . . . 2 . . . . . . . . . . 4 . . 2 . . 1 . 2 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Times Spotted 521 | . 15 22 28 10 5 11 8 . 4 7 7 3 . 8 14 4 2 . 7 95 . 4 36 . 44 35 20 61 71 Peak Tracking Total 22 | . 4 4 6 5 4 4 5 . 3 6 4 3 . 4 5 5 1 . 4 9 . 2 11 . 11 6 7 9 22 Tactical Retreats 55 | . . . 4 1 2 4 1 . . . . . . . 2 . . . . 19 . 1 1 . 9 6 . 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Traps Triggered 17 | . . 1 . 4 . . . . . 1 . . . . 2 . . . . . . . . . . 4 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Machines Disabled 76 | . . . 1 2 18 . . . . . . . . . 1 . 1 . 1 15 . . 2 . 5 8 4 7 11 Max in Single Turn 17 | . . . 1 1 17 . . . . . . . . . 1 . 1 . 1 3 . . 2 . 1 1 1 1 2 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Machines Accessed 41 | . . 2 1 1 2 . 1 . . 4 . . 3 1 3 . 1 4 . 5 . . 1 . 5 3 . 3 1 Terminals 6 | . . 1 1 1 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . 2 . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 3 2 . . 1 Garrison Access 6 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 . 1 . Total Hacks 105 | . . 4 2 2 5 . 1 . . 7 . . 28 1 6 . 1 17 . 11 . . 1 . 6 5 . 6 2 Successful 78 | . . 2 1 1 4 . 1 . . 4 . . 28 1 3 . 1 17 . 4 . . 1 . 3 2 . 4 1 Failed 25 | . . 1 1 1 1 . . . . 3 . . . . 3 . . . . 7 . . . . 3 2 . 2 1 Catastrophic 9 | . . 1 . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 103 | . . . 3 . 1 . . . . 12 . . . . 7 . . . . 24 . . 1 . 18 16 3 15 3 Terminals 10 | . . 2 2 2 2 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Fabricators 15 | . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . . . . 4 . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . 2 . . 3 . . . . . . . . . . . . . . 4 . . . . 4 4 . . 2 Garrison Access 10 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . . 1 1 . 2 . Terminal Hacks 54 | . . 1 1 1 2 . 1 . . . . . 28 1 . . 1 17 . . . . 1 . . . . . . Record 13 | . . . . . . . . . . . . . 6 1 . . 1 5 . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . 3 . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 Retrieve Study 8 | . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Patch 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . 1 . . 2 . . . . 3 . . . 1 2 . . . . 3 . . . . 3 3 . 2 1 Full Trace Events 5 | . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 3 . . . . 8 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . . . . 14 . 8 . . 11 . . . . 4 . . . . . . . 14 . . . Parts Built 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Authchips 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Time 115 | . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . 31 . Total Part Build Rating 16 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 10 . Part Studies Acquired 8 | . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . 3 . . . . . 5 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Total Allies 50 | . . . . 2 . . . 7 . 6 . . . . 5 . 3 . . 9 . . 5 . 6 . . 7 . Largest Group 7 | . . . . 2 2 . . 7 7 6 6 5 5 5 3 . 3 3 3 3 1 1 5 . 3 . . 5 . Highest-Rated Group 435 | . . . . 62 62 . . 218 218 420 420 350 350 350 240 . 87 87 87 288 91 91 274 . 288 . . 435 . Highest-Rated Ally 269 | . . . . 31 31 . . 39 39 70 70 70 70 70 85 . 29 29 29 103 91 91 64 . 96 . . 269 . Zionite Dispatches 17 | . . . . . . . . . . 2 . . . . 2 . . . . 6 . . . . 4 . . 3 . Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Light 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Total Orders 15 | . . . . . . . . . . . . . . . 2 . . . . 4 . . 2 . 5 . . 2 . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 1 . RETURN 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Ally Attacks 339 | . . . . 10 14 . . . 20 24 37 8 . 43 16 . . . 23 37 . 1 2 . 17 . . 87 . Total Damage 12851 | . . . . 210 148 . . . 140 432 716 115 . 853 607 . . . 396 1980 . 72 118 . 613 . . 6451 . Kills 85 | . . . . 1 4 . . . 3 2 6 1 . 8 7 . . . 2 12 . . . . 4 . . 35 . Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Active Infowar (turns) 10956 | . . . . . 259 397 229 642 313 434 134 106 . . 131 160 306 130 225 1269 240 347 1035 137 1171 1067 420 1692 112 Optics 7694 | . . . . . . . . . . . . . . . . . 125 130 225 1269 240 347 1035 137 1171 1067 420 1528 . Sensors 8806 | . . . . . 259 397 229 642 313 434 134 106 . . 131 160 306 130 225 1009 240 347 1035 137 1163 1006 403 . . Seismic 1348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1236 112 Jamming 3201 | . . . . . . . . . . . . . . . 1 . . . . . 53 347 365 . 546 588 413 888 . Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . 2 2 2 1 . 2 . . . . 1 1 . 2 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 4 . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Turns Passed 16000 | 58 897 921 1256 359 299 397 229 642 313 434 134 147 42 192 416 160 306 130 225 1269 240 347 1035 137 1171 1067 420 1692 1065 Spaces Moved 17789 | 33 345 299 627 182 533 895 495 1151 368 909 296 345 102 380 567 310 420 157 391 1620 399 597 942 285 1598 1599 338 1061 545 Core 16 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 1199 | 28 345 35 609 182 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1245 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 919 326 Wheels 524 | . . 264 18 . . . . . . . . . . . . . . . . . . . . . . . . 34 208 Hover 14805 | . . . . . 533 895 495 1151 368 909 296 345 102 380 567 310 420 157 391 1620 399 597 942 285 1598 1599 338 108 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 155 155 160 34 34 34 36 36 36 40 40 40 40 40 47 47 54 54 46 47 47 46 48 42 43 43 59 50 Average Speed 63 | 143 215 165 159 160 37 37 34 36 36 39 40 40 40 41 42 47 48 54 54 50 47 51 50 48 46 43 71 129 134 Slowest Speed 330 | 160 240 320 160 160 38 38 38 36 36 45 40 40 40 107 111 47 62 54 54 59 47 57 54 48 121 48 135 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . 5 . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 Exploration Rate (%) 50 | 3 40 35 43 40 16 89 55 89 45 22 41 59 69 56 18 46 60 61 65 43 67 67 91 54 50 97 15 37 54 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 10 | . . . . . . . 1 3 1 . . . 1 . . 1 . 3 . . . . . . . . . . . Known Exits Taken 24 | . . . 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . . . . 7 2 4 2 . 1 7 . 1 . 1 2 . 2 . 2 1 . 2 . . . . . Spaces Dug 192 | . . . 1 1 12 3 16 1 . 6 . . . . 11 . 2 . 1 44 1 . . . 42 17 19 7 8 Terrain Destroyed 1374 | . . . 61 5 70 49 85 1 . 6 . 39 . . 11 37 25 . 25 211 1 . 72 . 130 23 123 225 175 Melee 122 | . . . . . 12 3 . 1 . 6 . . . . 11 . 2 . 1 28 1 . . . 41 1 3 5 7 Projectile 74 | . . . 22 5 . . . . . . . . . . . . 2 . . 1 . . . . 1 22 7 10 4 AOE 1178 | . . . 39 . 58 46 85 . . . . 39 . . . 37 21 . 24 182 . . 72 . 88 . 113 210 164 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Total 21450 | 41 416 655 783 229 606 934 543 1374 545 967 305 349 103 402 691 317 492 196 398 1907 449 634 1487 284 1878 1899 485 1257 824 Wait 1887 | . . 278 13 18 3 16 18 205 168 14 . . . . 56 . 23 22 . 94 47 35 436 . 62 159 85 14 121 Move 17760 | 32 344 298 626 181 532 894 494 1150 367 908 295 344 101 379 566 309 419 156 390 1619 398 596 941 284 1597 1598 337 1060 545 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 3 22 11 21 5 9 3 6 5 1 7 . . . 3 4 . . 2 1 18 1 1 10 . 21 12 2 15 7 Fast Attach 184 | 6 1 6 11 3 6 . 2 . . 5 . . . 5 11 . 1 6 . 17 . . 10 . 29 14 . 34 17 Attach 104 | . 2 3 7 . 8 2 1 . 1 5 . . 1 . 2 . 2 . . 9 . 1 1 . 9 13 8 8 21 Detach 33 | . . . 2 . 1 . 1 . . 1 . . . . . . . 1 . 1 . . . . 4 6 3 4 9 Swap 128 | . 1 3 8 1 4 . 4 7 1 1 2 2 . 2 2 2 5 . 2 20 1 . 8 . 14 9 8 16 5 Drop 263 | . 4 17 30 8 22 2 8 5 2 8 . . 1 6 9 . 1 5 1 19 1 . 20 . 43 18 2 18 13 Fire 425 | . 42 39 65 13 3 4 9 . . . . 2 . . . 2 6 . 1 26 . . 11 . 10 34 24 69 65 Melee 372 | . . . . . 18 13 . 2 5 18 8 1 . 7 34 4 13 4 3 84 1 1 2 . 88 25 3 19 19 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 13 . 2 Rewire 77 | . . . . . . . . . . . . . . . 7 . 22 . . . . . 48 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research -2/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 792 | -10/Materials | Discovered new exit (range 15) 956 | -10/Materials | Entered another Materials area 956 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -9/Materials | Central database locked down 1846 | -9/Materials | Discovered new exit (range 16) 1877 | -9/Materials | Entered another Materials area 1877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1877 | -8/Materials | Discovered new exit (range 15) 1932 | -8/Materials | Identified exit to Storage 1970 | -8/Materials | Lost 3 parts (1p1u1w) 2509 | -8/Materials | Discovered new exit (range 16) 3133 | -8/Materials | Entered Storage 3222 | -8/Storage | Allied Derelicts emerged from ambush trap array 3446 | -8/Storage | Discovered new exit (range 15) 3469 | -8/Storage | Met a pair of Derelict thieves 3492 | -8/Storage | Entered Factory 3492 | -7/Factory | Accompanied by 2 allies 3492 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3515 | -7/Factory | Identified exit to Lower Caves 3791 | -7/Factory | Entered Lower Caves 3802 | -7/Lower Caves | Identified exit to Lower Caves 3952 | -7/Lower Caves | Learned location of 1 exit from Factory 3986 | -7/Lower Caves | Build established: Gladiator 4188 | -7/Lower Caves | Entered another Lower Caves area 4306 | -7/Lower Caves | Spotted B-75 Beast 4338 | -7/Lower Caves | Learned location of Extension (-4) 4353 | -7/Lower Caves | Found DCF Scrap (13 items) 4412 | -7/Lower Caves | Discovered new exit (range 15) 4416 | -7/Lower Caves | Identified exit to Zion 4417 | -7/Lower Caves | Entered Zion 4427 | -7/Zion | Build established: Mutant 4447 | -7/Zion | Given the Hacking Drone Bay 4456 | -7/Zion | Discovered new exit (range 12) 4470 | -7/Zion | System corruption cleaned by Quarantine Array 4489 | -7/Zion | Learned Factory garrison access intel 4530 | -7/Zion | Gained Derelict followers 4634 | -7/Zion | Given A8's code to call for help 4675 | -7/Zion | Identified exit to Deep Caves 4688 | -7/Zion | Met Imprinter 4696 | -7/Zion | Imprinted 4698 | -7/Zion | Declared Zion's savior 4758 | -7/Zion | Found Prototype Special Weapon 4759 | -7/Zion | Identified RU-N14's Throwing Claymores 4763 | -7/Zion | Found RU-N14's Throwing Claymores 4814 | -7/Zion | Learned location of Warlord (-4) 4823 | -7/Zion | Visited the Megawrench Repair Shop 4825 | -7/Zion | Megawrench repaired 12 parts 4840 | -7/Zion | Found Prototype Device 4853 | -7/Zion | Identified exit to Proximity Caves 5059 | -7/Zion | Entered Proximity Caves 5059 | -6/Proximity Caves | Accompanied by 7 allies 5172 | -6/Proximity Caves | Spotter reported a threat 5219 | -6/Proximity Caves | Discovered new exit (range 5) 5221 | -6/Proximity Caves | Identified exit to Factory 5226 | -6/Proximity Caves | Spotter reported a threat 5372 | -6/Proximity Caves | Entered Factory 5372 | -6/Factory | Evolved 2 slots: Utility x2 5373 | -6/Factory | Identified exit to Lower Caves 5374 | -6/Factory | Loaded intel: 4 garrison access locations 5552 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5553 | -6/Factory | Zion Light squad teleported in 5662 | -6/Factory | Fabricated Tiamat Missile Launcher (x1) 5722 | -6/Factory | Search patrols dispatched 5751 | -6/Factory | Discovered new exit (range 15) 5758 | -6/Factory | Identified exit to Factory 5768 | -6/Factory | Retrieved Zion intel report: Active Terminals 5769 | -6/Factory | Zion Light squad teleported in 5806 | -6/Factory | Entered Lower Caves 5806 | -6/Lower Caves | Accompanied by 6 allies 5868 | -6/Lower Caves | Learned Factory security intel 5925 | -6/Lower Caves | Discovered new exit (range 15) 5930 | -6/Lower Caves | Identified exit to Lower Caves 5934 | -6/Lower Caves | Learned 12 Factory zone layouts 5940 | -6/Lower Caves | Entered another Lower Caves area 5940 | -6/Lower Caves | Accompanied by 5 allies 6076 | -6/Lower Caves | Discovered new exit (range 10) 6080 | -6/Lower Caves | Identified exit to Data Miner 6087 | -6/Lower Caves | Entered Data Miner 6087 | -6/Data Miner | Accompanied by 5 allies 6089 | -6/Data Miner | Discovered new exit (range 7) 6097 | -6/Data Miner | Met Data Miner 6105 | -6/Data Miner | Learned location of Section 7 (-3) 6105 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6111 | -6/Data Miner | Received God Mode back door access code from Data Miner 6129 | -6/Data Miner | Entered Proximity Caves 6129 | -5/Proximity Caves | Accompanied by 5 allies 6207 | -5/Proximity Caves | Lost 3 allies 6310 | -5/Proximity Caves | Discovered exit to Factory (range 12) 6321 | -5/Proximity Caves | Entered Factory 6321 | -5/Factory | Accompanied by 1 ally 6321 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6322 | -5/Factory | Identified exit to Upper Caves 6323 | -5/Factory | Identified exit to Factory 6425 | -5/Factory | Identified Hacking Drone Bay 6449 | -5/Factory | Build established: Gladiator 6503 | -5/Factory | Zion Heavy squad teleported in 6697 | -5/Factory | Zion Hover Resupply teleported in 6737 | -5/Factory | Entered Upper Caves 6749 | -5/Upper Caves | Spotted B-75 Beast 6890 | -5/Upper Caves | Discovered new exit (range 12) 6894 | -5/Upper Caves | Identified exit to Upper Caves 6897 | -5/Upper Caves | Entered another Upper Caves area 7025 | -5/Upper Caves | Spotted B-75 Beast 7040 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7087 | -5/Upper Caves | Learned 4 Factory zone layouts 7090 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7165 | -5/Upper Caves | Discovered new exit (range 11) 7168 | -5/Upper Caves | Encountered a Warlord checkpoint 7179 | -5/Upper Caves | Identified exit to Zhirov 7203 | -5/Upper Caves | Entered Zhirov 7203 | -5/Zhirov | Accompanied by 3 allies 7203 | -5/Zhirov | Discovered new exit (range 3) 7213 | -5/Zhirov | Met Zhirov 7226 | -5/Zhirov | Found Alien Artifact 7226 | -5/Zhirov | Identified Integrated Reactor 7226 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7236 | -5/Zhirov | Found Alien Artifact 7292 | -5/Zhirov | Learned location of Quarantine (-3) 7292 | -5/Zhirov | Learned location of Testing (-2) 7292 | -5/Zhirov | Learned location of Command (-1) 7296 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7332 | -5/Zhirov | Identified exit to Proximity Caves 7333 | -5/Zhirov | Entered Proximity Caves 7333 | -4/Proximity Caves | Accompanied by 3 allies 7361 | -4/Proximity Caves | Learned Research trap positions 7371 | -4/Proximity Caves | Build established: Derelict-Scout 7377 | -4/Proximity Caves | Spotted B-86 Titan 7424 | -4/Proximity Caves | Learned Research interactive machine intel 7425 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7540 | -4/Proximity Caves | Discovered exit to Factory (range 9) 7558 | -4/Proximity Caves | Entered Factory 7558 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7559 | -4/Factory | Identified exit to Research 7671 | -4/Factory | Zion Explosive Resupply teleported in 7821 | -4/Factory | Incoming investigation squad redirected 8058 | -4/Factory | First assault squad dispatched 8077 | -4/Factory | Zion Heavy squad teleported in 8180 | -4/Factory | Incoming investigation squad redirected 8226 | -4/Factory | Zion Recon squad teleported in 8250 | -4/Factory | Incoming investigation squad redirected 8274 | -4/Factory | Zion Light squad teleported in 8282 | -4/Factory | Found Prototype Launcher 8282 | -4/Factory | Identified Com. Tesla Bomb Launcher 8306 | -4/Factory | Lost 3 parts (1p1n1u) 8379 | -4/Factory | Lost 3 allies 8683 | -4/Factory | Core integrity fell below 50% 8719 | -4/Factory | Spotted B-86 Titan 8742 | -4/Factory | Zion Heavy squad teleported in 8790 | -4/Factory | Zion Explosive Resupply teleported in 8802 | -4/Factory | Discovered new exit (range 21) 8823 | -4/Factory | Identified exit to Upper Caves 8827 | -4/Factory | Entered Upper Caves 8827 | -4/Upper Caves | Accompanied by 1 ally 9012 | -4/Upper Caves | Discovered new exit (range 8) 9020 | -4/Upper Caves | Identified exit to Upper Caves 9067 | -4/Upper Caves | Entered another Upper Caves area 9067 | -4/Upper Caves | Accompanied by 1 ally 9067 | -4/Upper Caves | Discovered exit to Research (range 20) 9305 | -4/Upper Caves | Build established: Derelict-Ninja 9393 | -4/Upper Caves | Discovered new exit (range 16) 9413 | -4/Upper Caves | Identified exit to Warlord 9414 | -4/Upper Caves | Entered Warlord 9440 | -4/Warlord | System corruption cleaned by Quarantine Array 9524 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9598 | -4/Warlord | Opened Warlord's prototype stash 9606 | -4/Warlord | Found Prototype Processor 9606 | -4/Warlord | Identified Spectral Analyzer 9613 | -4/Warlord | Found Prototype Reactor 9613 | -4/Warlord | Identified Vortex Chain Reactor 9671 | -4/Warlord | Warlord's base attacked by MAIN.C 9690 | -4/Warlord | Found Prototype Piercing Weapon 9692 | -4/Warlord | Found Prototype Piercing Weapon 9954 | -4/Warlord | Warlord forces counterattacked 9990 | -4/Warlord | Rebuked by Warlord 9990 | -4/Warlord | Identified Vortex Lance (x2) 10201 | -4/Warlord | Build established: Commander-Scout 10346 | -4/Warlord | Warlord base infiltrated, sounded retreat 10347 | -4/Warlord | Enhanced Grunt warped into view 10347 | -4/Warlord | Enhanced Grunt warped into view 10347 | -4/Warlord | Enhanced Grunt warped into view 10347 | -4/Warlord | Enhanced Demolisher warped into view 10347 | -4/Warlord | Enhanced Demolisher warped into view 10347 | -4/Warlord | Enhanced Demolisher warped into view 10351 | -4/Warlord | Spotted Striker 10351 | -4/Warlord | Spotted Executioner 10358 | -4/Warlord | Spotted Striker 10375 | -4/Warlord | Spotted Striker 10390 | -4/Warlord | Lost 6 allies 10393 | -4/Warlord | Spotted Executioner 10410 | -4/Warlord | Spotted Executioner 10441 | -4/Warlord | Discovered new exit (range 23) 10449 | -4/Warlord | Identified exit to Proximity Caves 10449 | -4/Warlord | Entered Proximity Caves 10580 | -3/Proximity Caves | Discovered exit to Research (range 7) 10586 | -3/Proximity Caves | Entered Research 10586 | -3/Research | Evolved 2 slots: Utility x2 10587 | -3/Research | Loaded intel: 63 trap records 10588 | -3/Research | Loaded intel: 45 interactive machine locations 10676 | -3/Research | Zion Explosive Resupply teleported in 10679 | -3/Research | Found Prototype Launcher 10679 | -3/Research | Identified Hellfire Missile Launcher 10717 | -3/Research | Zion Resource Resupply teleported in 10954 | -3/Research | Found Prototype Device 10954 | -3/Research | Identified Exp. Shield Generator 10983 | -3/Research | Spotted B-86 Titan 11028 | -3/Research | Build established: Ninja 11102 | -3/Research | Discovered new exit (range 21) 11116 | -3/Research | Identified exit to Research 11277 | -3/Research | Lost 3 parts (1p1n1u) 11382 | -3/Research | Incoming investigation squad redirected 11389 | -3/Research | Zion Hover Resupply teleported in 11441 | -3/Research | Crushed by falling debris 11522 | -3/Research | Retrieved Zion intel report: Active Terminals 11523 | -3/Research | Zion Light squad teleported in 11568 | -3/Research | Found Prototype Launcher 11568 | -3/Research | Identified Tactical Quantum Warhead 11644 | -3/Research | Garrison activated, responded to threat 11719 | -3/Research | Spotted B-86 Titan 11752 | -3/Research | Discovered new exit (range 9) 11752 | -3/Research | Spotted B-86 Titan 11756 | -3/Research | Identified exit to Quarantine 11757 | -3/Research | Entered Quarantine 11832 | -3/Quarantine | Found Prototype Device 11832 | -3/Quarantine | Identified Exp. Thermal Shield 11846 | -3/Quarantine | Found Alien Artifact 11907 | -3/Quarantine | Found Alien Artifact 11909 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 11909 | -3/Quarantine | Warped through subspace 12116 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 12127 | -3/Quarantine | Retrieved Zion intel report: Branch Access 12129 | -3/Quarantine | Discovered exit to Research (range 23) 12171 | -3/Quarantine | Found Alien Impact Weapon 12191 | -3/Quarantine | Central database locked down 12263 | -3/Quarantine | Build established: Scout 12277 | -3/Quarantine | Cryocooling Duct disabled 12285 | -3/Quarantine | Warped through subspace 12292 | -3/Quarantine | Ambient heat levels rising (+20) 12292 | -3/Quarantine | Non-combat units ordered to evacuate 12337 | -3/Quarantine | Found Alien Artifact 12340 | -3/Quarantine | Found Transdimensional Reconstructor 12341 | -3/Quarantine | Found Alien Artifact 12344 | -3/Quarantine | Found Alien Artifact 12345 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 12345 | -3/Quarantine | Warped through subspace 12346 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 12373 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 12545 | -3/Quarantine | Cryocooling Duct disabled 12560 | -3/Quarantine | Ambient heat levels rising (+20) 12560 | -3/Quarantine | Combat units ordered to evacuate 12616 | -3/Quarantine | Build established: Scavenger-Scout 12660 | -3/Quarantine | Quarantine Guard activated 12705 | -3/Quarantine | Identified Core Stripper 12706 | -3/Quarantine | Found Alien Energy Cannon 12728 | -3/Quarantine | Spotted Fortress 12753 | -3/Quarantine | Destroyed Fortress 12758 | -3/Quarantine | Found Prototype Protection 12758 | -3/Quarantine | Identified Centrium Heavy Armor Plating 12771 | -3/Quarantine | Found Prototype Device 12771 | -3/Quarantine | Identified Exp. Force Field 12778 | -3/Quarantine | Found Prototype Device 12778 | -3/Quarantine | Identified Thermal Barrier 12781 | -3/Quarantine | Found Prototype Device 12781 | -3/Quarantine | Identified Exp. EM Shield 12786 | -3/Quarantine | Spotted Quarantine Guard 12786 | -3/Quarantine | Spotted Quarantine Guard 12794 | -3/Quarantine | Found Vortex Chain Reactor 12821 | -3/Quarantine | Discovered new exit (range 6) 12821 | -3/Quarantine | Discovered new exit (range 7) 12823 | -3/Quarantine | Identified exit to Protoforge 12824 | -3/Quarantine | Entered Protoforge 12899 | -3/Protoforge | Discovered exit to Research (range 9) 12919 | -3/Protoforge | Identified Dimensional Node Initializer 12919 | -3/Protoforge | Initialized slip node 12925 | -3/Protoforge | Spotted Hotshot 12925 | -3/Protoforge | Spotted Hotshot 13074 | -3/Protoforge | Spotted Hotshot 13074 | -3/Protoforge | Spotted Hotshot 13077 | -3/Protoforge | Destroyed Hotshot 13077 | -3/Protoforge | Destroyed Hotshot 13077 | -3/Protoforge | Destroyed Hotshot 13079 | -3/Protoforge | Destroyed Hotshot 13192 | -3/Protoforge | System corruption reached 10% 13226 | -3/Protoforge | Core integrity fell below 50% 13234 | -3/Protoforge | Superfortress began startup sequence 13239 | -3/Protoforge | Warped through subspace to slip node 13244 | -3/Protoforge | Entered Research 13244 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13264 | -2/Research | Zion Experimental squad teleported in 13269 | -2/Research | Lost 10 parts (2p1n6u1w) 13330 | -2/Research | Zion Explosive Resupply teleported in 13338 | -2/Research | Found Prototype Launcher 13338 | -2/Research | Identified Adv. Micro-nuke Launcher 13342 | -2/Research | Found Prototype Launcher 13342 | -2/Research | Identified Gui. Missile Launcher 13438 | -2/Research | Found Prototype Device 13438 | -2/Research | Identified Exp. Phase Shifter 13679 | -2/Research | Build established: Scavenger-Mutant 13896 | -2/Research | Garrison activated, responded to threat 13921 | -2/Research | Destroyed 7 combat bots 14106 | -2/Research | Found Prototype Protection 14106 | -2/Research | Identified Zio. Weapon Casing 14130 | -2/Research | Found Prototype Protection 14130 | -2/Research | Identified Zio. Shade Armor 14139 | -2/Research | Found Corrupted Prototype Energy Cannon 14139 | -2/Research | Identified Zio. Alpha Cannon Mk. II 14140 | -2/Research | System corruption reached 10% 14185 | -2/Research | Found Zio. Weapon Casing 14442 | -2/Research | Build established: Messiah-Mutant 14480 | -2/Research | Retrieved Zion intel report: Guard Positions 14483 | -2/Research | Zion Hacker squad teleported in 14486 | -2/Research | Enhanced Grunt warped into view, answering call for help 14486 | -2/Research | Enhanced Grunt warped into view, answering call for help 14619 | -2/Research | Incoming investigation squad redirected 14644 | -2/Research | Incoming investigation squad redirected 14645 | -2/Research | Terminal network hard line cut 14744 | -2/Research | First assault squad dispatched 14786 | -2/Research | Fabricated Launcher Loader? 14803 | -2/Research | Lost 3 parts (1n2u) 14864 | -2/Research | Discovered new exit (range 15) 14888 | -2/Research | Build established: Scavenger-Mutant 14889 | -2/Research | Identified exit to Testing 14936 | -2/Research | Entered Testing 14936 | -2/Testing | Spotted PP-EGNIADEZQY 14946 | -2/Testing | System corruption reached 30% 14963 | -2/Testing | Destroyed PP-EGNIADEZQY 14973 | -2/Testing | Found Prototype Reactor 14973 | -2/Testing | Identified Zero-point Reactor 14976 | -2/Testing | Found Prototype Processor 14976 | -2/Testing | Identified Exp. Target Analyzer 14979 | -2/Testing | Found Prototype Device 14979 | -2/Testing | Identified Exp. Weapon Cycler 15013 | -2/Testing | Found Prototype Energy Gun 15013 | -2/Testing | Identified Enh. Gamma Rifle 15019 | -2/Testing | Scanned by Researcher 15079 | -2/Testing | Lost 4 parts (2n2u) 15233 | -2/Testing | Identified Subatomic Replicator 15233 | -2/Testing | Used Subatomic Replicator to replicate Vortex Lance 15296 | -2/Testing | Lost 3 parts (1p1n1u) 15317 | -2/Testing | Found Enh. Gamma Rifle 15457 | -2/Testing | Incoming investigation squad redirected 15550 | -2/Testing | Lost 8 parts (2p2n2u2w) 15552 | -2/Testing | Destroyed 7 combat bots 15686 | -2/Testing | First assault squad dispatched 15705 | -2/Testing | Incoming assault squad redirected 15773 | -2/Testing | Warped through subspace 15852 | -2/Testing | Build established: Mutant 15924 | -2/Testing | Lost 3 parts (2p1w) 15959 | -2/Testing | Incoming assault squad redirected 15980 | -2/Testing | Incoming assault squad redirected 15992 | -2/Testing | Core integrity fell below 50% 15994 | -2/Testing | Released all parts (2) 15997 | -2/Testing | Core integrity fell below 20% 16000 | -2/Testing | Incoming assault squad redirected 16001 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15992_ L-61 Swordsman destroyed. 15992_ Particle Synthesizer disabled. 15992_ Exp. Weapon Cycler destroyed. 15992_ Destroyed Exp. Weapon Cycler. 15992_ Destroyed Antigrav System. 15993_ Centrium Leg+ severed. 15993_ Tactical Quantum Warhead destroyed. 15993_ Energy Well severed. 15994_ Adv. Signal Interpreter destroyed. 15994_ Released Hcp. Storage Unit. 15994_ Released Imp. Launcher Guidance Computer. 15995_ U-05 Engineer lays Concrete. 15995_ Dropped Launcher Loader. 15995_ Acquired Hacking Drone Bay. 15997_ System corrupted: Energy discharge (-29). 15997_ The unstable cave ceiling collapses. 15997_ P-80 Master resets B-74 Champion, system corruption cleaned. 15999_ The unstable cave ceiling collapses. 15999_ Penetrated by Slug. 16000_ ALERT: Higher priority target reported, redirecting assault. Map ----- +----------------------------------------------------+ | #????????# #* ""#???????????????????????????????? | | #????????# # T"#???????????????????????????????? | | #????????# # ""#???????????????????????????????? | | #????????# + ""#???????????????????????????????? | | ####?????# # #???????????????????????????????? | | ####### + #???????????????????????????????? | | # #???????????????????????????????? | | #######+#######???????????????????????????????? | | #?# #?????????????????????????????????? | | #?# """ #?????????????????????????????????? | | #?# "R """ #??????????????#+#+#########??????? | | #?# """ """ #??????????????# #??????? | | #?# "" """ #??????????????# #??????? | | #?# #??????????????# #??????? | | #?# #??????????????# #??????? | | #?# #??????????????## ##### #??????? | | #?####################??????# #???# #??????? | | #?? ????? #??????# #???# #??????? | | #?? ??"?" """"" ########+##### ######## | | #??? "?" """"" # # # | | ### """ # # + """"" | | + # """ """ # # """"" | | ### " " |$$ # "" """ # # """"" | | #?# """""" $ $ # "" "" # | | ### !$$ + = # """"" | | ############+## # #@ / # """" | | # / + """"" | | = # | | *= """ # """" | | ! """ + p """"" | | ###### = "" ######## lplb g """" | | # # ## # % | | # "" # ### # l gl g g | | # "" ###?###### bm/g % % | | + "" #????????# /!==% g | | # #????????## !!= # ### | | #?????????# ! #?? | | ### # +#####????????# !#??? | | # #????????# ""G"" #??? | | " ## #????????# !! " " #??? | | " # #????????# !! / " " [ #??? | | " """ #????????# !! = # #??? | | "" #????????#"S # #??? | | # #### ### """" #????????#""" # ] ! #??? | | ###??###?# """" #????????# "" # #??? | | ?????????# " #?????????? ##########???? | | ?????????# ?? #???????????#######????????????? | | ?????????######?###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 67 Energy Capacity 1050 Matter Stores 790 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 6 Launcher Accuracy 30 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Particle Charging 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Imp. Airjet | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Force Booster | -3/Quarantine | Z-intel Matter Neutralizer | -3/Quarantine | Z-intel Lyr. Medium Armor Plating | -3/Quarantine | Z-intel Adv. Component Analysis Suite | -3/Quarantine | Z-intel Imp. Melee Analysis Suite | -3/Quarantine | Z-intel Enh. Gauss Cannon | -3/Quarantine | Z-intel Imp. Cloaking Device | -3/Quarantine | Z-intel Lrn. Terrain Scanner | -3/Quarantine | Z-intel Shield Leg | -3/Quarantine | Z-intel Imp. Weapon Shielding | -3/Quarantine | Z-intel Imp. Dynamic Insulation System | -3/Quarantine | Z-intel Imp. System Restoration Module | -3/Quarantine | Z-intel Lrn. Proton Cannon | -3/Quarantine | Z-intel Launcher Loader | -3/Quarantine | Z-intel Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Tiamat Missile Launcher | x1 | -6/Factory | Authchip Launcher Loader | x2 | -2/Research | Authchip Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Cmb. Airjet | -4/Factory | Hacked Cmb. Gravmag System | -3/Research | Hacked Cmb. Linear Gravjet | -3/Quarantine | Hacked Antigrav Array | -3/Quarantine | Hacked Centrium Leg | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Dimensional Node Initializer Subatomic Replicator Achievements -------------- Construction Begets Destruction Junior Dev Partsplosion Tailor-made That Tickles Tune-up Challenges ------------ None Game ------ Seed SupercompositeActuatorSpiker Manual? 0 Play Time 03:26:53 Cumulative 386.2 hours Start 2025.10.11 @ 12:36:32 End 2025.10.12 @ 10:24:34 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 316 Adventurer 36 Explorer 0 Win Type - Total 14 Types 6/0/8/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1defa46-87e5-4651-a3d9-871a9bff6fc0