Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 22:28:11 Player: b00n1n Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (3193) 3193 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 7535 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 52/100 System Corruption 13% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- ECM Suite Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Improved VSS Leg Improved Airjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Medium Storage Unit Target Analyzer Improved Hacking Suite > --- WEAPON ----------- Thermic Laser Wave Gun Variable Charge Gun Advanced Plasma Cannon > --- INVENTORY -------- Heavy Deuterium Engine Improved Airjet Advanced Targeting Computer Core Analyzer Improved Particle Charger ECM Suite Medium Reflective Plating Gatling Laser Wave Gun Advanced Plasma Cannon [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Airjet Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 2 . . . 1 Utility 4 | . . . 2 1 . 1 Weapon 2 | . . . . 1 1 . Parts Attached 194 | 8 14 23 9 51 37 52 Power 24 | 1 4 4 . 4 7 4 Engine 22 | 1 4 4 . 3 7 3 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 41 | 2 2 8 2 14 4 9 Treads . | . . . . . . . Leg 38 | 2 2 8 2 14 4 6 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 88 | 3 4 6 6 24 17 28 Device 72 | 2 2 5 5 21 16 21 Storage 4 | 1 2 . . 1 . . Processor 6 | . . . 1 2 1 2 Hackware 1 | . . . . . . 1 Protection 5 | . . 1 . . . 4 Artifact . | . . . . . . . Weapon 41 | 2 4 5 1 9 9 11 Energy Gun 27 | 2 . 5 1 8 5 6 Energy Cannon 14 | . 4 . . 1 4 5 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . . 1 1 Parts Lost 49 | . . . 1 16 5 27 Power 6 | . . . . 2 1 3 Propulsion 19 | . . . 1 7 1 10 Utility 11 | . . . . 4 1 6 Weapon 13 | . . . . 3 2 8 Highest Loss Streak 22 | . . . 1 14 2 22 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 100 99 100 94 99 98 Engine 9 | . 14 10 9 5 13 9 Leg 29 | . 28 43 36 27 26 25 Device 17 | . 13 9 18 20 19 16 Storage 7 | . 14 11 9 7 6 5 Processor 5 | . . . 9 7 6 5 Hackware 1 | . . . . . . 4 Energy Gun 16 | . 12 18 18 16 22 11 Energy Cannon 6 | . 15 2 . 5 3 10 Naked Turns . | . . . . . . . Heaviest Build 64 | 14 21 31 28 40 63 64 Greatest Support 69 | 20 20 33 33 59 69 63 Greatest Overweight (x) 8 | 3 1 1 1 8 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 9 | 5 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 8 10 10 9 10 10 10 Class Distribution -------------------- 43% | Scavenger-Gunner 35% | Mutant 15% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1939 | 241 184 265 57 453 306 433 Remotely . | . . . . . . . Salvage Created 3478 | 27 157 433 57 1112 578 1114 Parts 174 | 7 14 24 3 40 28 58 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 3 | 1 . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 71 | . 7 7 1 21 11 24 Guns 30 | . 3 5 1 8 5 8 Cannons 33 | . 4 . . 13 6 10 Classes Destroyed 14 | 1 2 5 . 3 1 2 Worker 4 | . . . . 1 . 3 Builder 2 | . . . . . . 2 Tunneler 2 | 2 . . . . . . Hauler 2 | . . 2 . . . . Recycler 1 | . . 1 . . . . Watcher 3 | . . 1 . . 1 1 Swarmer 24 | . 5 3 . . 3 13 Grunt 19 | . 2 1 . 12 2 2 Brawler 2 | . . 1 . 1 . . Duelist 1 | . . . . 1 . . Sentry 12 | . . 2 1 3 3 3 Specialist 3 | . . . . . 2 1 Hunter 2 | . . . . . . 2 Programmer 8 | . . . . 4 1 3 Best Kill Streak 8 | 2 3 5 1 8 5 6 Combat Bots Only 8 | . 3 5 1 8 4 5 Max Kills in Single Turn 3 | 1 1 2 1 1 2 3 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 735 | . 34 49 18 208 76 350 Missed 199 | . 4 10 5 68 20 92 Damage Taken 8167 | . 284 463 180 1837 922 4481 Core 1489 | . 38 78 14 304 42 1013 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 84 80 97 56 95 . Volleys Fired 194 | 3 24 25 8 59 22 53 Largest 4 | 2 2 2 2 3 4 4 Hottest 362 | 90 120 116 112 186 309 362 Shots Fired 546 | 6 48 49 16 156 88 183 Gun 380 | 6 20 47 16 110 73 108 Cannon 166 | . 28 2 . 46 15 75 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 546 | 6 48 49 16 156 88 183 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 2 6 14 16 14 16 17 Robot Miss Streak 7 | 1 5 2 2 3 5 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 352 | 3 25 38 9 114 60 103 Core Hits 161 | 2 10 12 3 45 30 59 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 25 | . 2 6 . 8 3 6 Burn 23 | . 2 6 . 8 3 4 Meltdown 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8125 | 37 371 666 172 2543 1221 3115 Guns 4994 | 37 141 631 172 1473 920 1620 Cannons 3075 | . 230 35 . 1033 301 1476 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 56 | . . . . 37 . 19 Kinetic . | . . . . . . . Thermal 8069 | 37 371 666 172 2506 1221 3096 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 10 1 13 Average Corruption 5 | . . . . 7 1 2 Corruption Purged 8 | . . . . 5 . 3 Corruption Blocked . | . . . . . . . Effects 30 | . . . . 24 2 4 Message Errors 7 | . . . . 5 . 2 Matter Fused 4 | . . . . 4 . . Heat Flow Errors 4 | . . . . 3 . 1 Energy Discharges 7 | . . . . 7 . . Parts Fused 2 | . . . . 1 1 . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 102 | . 8 . . 58 11 25 Projectiles 102 | . 8 . . 58 11 25 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . 1 . 1 Impact 2 | . . . . 1 . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 7 | . . . . 6 . 1 Kicked 7 | . . . . 6 . 1 Crushed . | . . . . . . . Highest Temperature 523 | 60 222 413 . 491 523 461 Average Temperature 130 | 26 101 137 . 127 179 129 Received Heat Transfer 1269 | . 42 162 27 810 120 108 Effects 18 | . . 3 . 9 2 4 Shutdowns 3 | . . . . 1 1 1 Energy Bleed 4 | . . 2 . 1 1 . Interference 6 | . . . . 3 . 3 Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . . . 1 . . Damage (major) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 8 | . . 2 . . . 6 Combat Hostiles 8 | . . 2 . . . 6 Parts Melted 54 | . 1 5 2 19 10 17 Heat Transferred 16379 | 99 1013 1887 370 4921 2877 5212 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 566 | 10 162 223 156 227 297 566 Initial 130 | . 6 29 61 70 51 130 Average 142 | 4 73 84 110 105 99 305 Maximum Alert Level 2 | . . 1 . 1 1 2 Low Security (%) 75 | 100 100 96 100 91 91 13 Level 1 19 | . . 3 . 8 8 65 Level 2 4 | . . . . . . 21 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . . . 3 7 2 8 Investigation . | . . . . . . . Extermination 5 | . . . . 2 1 2 Reinforcement 6 | . . . 3 2 1 . Assault . | . . . . . . . Garrison 9 | . . . . 3 . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 1 1 2 2 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 13 16 9 32 21 43 Peak Tracking Total 10 | . 4 5 4 9 7 10 Tactical Retreats 15 | . 1 1 2 5 4 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 7 | . 1 1 . 1 . 4 Max in Single Turn 3 | . 1 1 . 1 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 21 | . 4 4 1 4 3 5 Terminals 16 | . 3 4 1 4 1 3 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 63 | . 11 16 2 13 8 13 Successful 25 | . 4 8 1 6 3 3 Failed 38 | . 7 8 1 7 5 10 Catastrophic 4 | . 2 . . 2 . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 52 | . 9 16 2 13 3 9 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 22 | . 3 8 1 6 1 3 Prototype ID Bank 2 | . 1 . . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . . 1 . . Alert Level 4 | . . 2 1 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 3 | . 1 1 . . . 1 Dispatch Records 3 | . . 2 . 1 . . Maintenance Status 2 | . . . . 1 . 1 Transport Status 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Report Inventory 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 4 4 1 4 3 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5076 | 132 572 623 391 1388 790 1180 Spaces Moved 3077 | 75 322 336 242 807 526 769 Core 14 | 9 . . . 3 . 2 Treads . | . . . . . . . Legs 3063 | 66 322 336 242 804 526 767 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 112 Average Speed 120 | 126 130 123 120 122 119 113 Slowest Speed 450 | 200 190 190 190 450 189 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 8 54 35 21 19 13 26 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . . . 4 . 48 Melee . | . . . . . . . Projectile 9 | . . . . 4 . 5 AOE 43 | . . . . . . 43 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4030 | 102 429 499 326 1083 644 947 Wait 364 | 8 40 81 54 122 25 34 Move 3071 | 74 321 335 241 806 525 769 Hop . | . . . . . . . Pick Up 90 | 8 12 13 8 19 13 17 Fast Attach 44 | 8 4 10 . 10 4 8 Attach 41 | . . 4 3 12 7 15 Detach 7 | . 1 1 . 2 3 . Swap 109 | . 10 9 6 29 26 29 Drop 103 | 1 17 21 6 18 19 21 Fire 194 | 3 24 25 8 59 22 53 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . . 6 . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 7) 656 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Propulsion x2 1323 | -9/Materials | Discovered new exit (range 5) 1328 | -9/Materials | Entered another Materials area 1328 | -8/Materials | Evolved 2 slots: Utility x2 1457 | -8/Materials | Discovered new exit (range 18) 1719 | -8/Materials | Entered Factory 1719 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2059 | -7/Factory | Build established: Skirmisher 2336 | -7/Factory | Destroyed 8 combat bots 2399 | -7/Factory | Lost 14 parts (2p5n4u3w) 2485 | -7/Factory | System corruption reached 10% 2530 | -7/Factory | Garrison activated, responded to threat 3087 | -7/Factory | Discovered new exit (range 11) 3107 | -7/Factory | Entered another Factory area 3107 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3339 | -6/Factory | Build established: Scavenger-Gunner 3754 | -6/Factory | Identified exit to Factory 3897 | -6/Factory | Entered another Factory area 3897 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4387 | -5/Factory | Garrison activated, responded to threat 4575 | -5/Factory | Garrison activated, responded to threat 4778 | -5/Factory | Identified exit to Upper Caves 4778 | -5/Factory | Identified exit to Extension 4996 | -5/Factory | Cargo convoy interrupted 5055 | -5/Factory | System corruption reached 10% 5056 | -5/Factory | Core integrity fell below 50% 5073 | -5/Factory | Core integrity fell below 20% 5077 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05061_ Imp. Airjet destroyed. 05061_ Penetrated by Slug. 05061_ Arm. Leg destroyed. 05064_ Adv. Heat Sink destroyed. 05064_ Slug penetrates M-28 Smith. 05065_ Critical hit (Destroy). 05065_ Arm. Leg destroyed. 05066_ IG7XLNDYTSAAF&RVDWORGKRRZ%PO%9Z% 05069_ Wave Gun destroyed. 05071_ Penetrated by Slug. 05072_ M-28 Smith repairs P-70 Sage. 05072_ Penetrated by Slug. 05074_ M-28 Smith repairs Hpw. Shock Rifle. 05074_ Penetrated by Slug. 05075_ U-05 Engineer lays Concrete. 05075_ Penetrated by Slug. 05076_ U-05 Engineer lays Concrete. 05076_ M-28 Smith repairs Tesla Rifle. 05077_ U-05 Engineer lays Concrete. 05077_ Penetrated by Slug. 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""" # """" | | ?????????????????# ??????????""" !! # """" " | | ???????????????????????????????"" !! # """" " | | ??????????????????????????????? ! # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 65 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Resistance: TH 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicForceInsulator Manual? 0 Play Time 01:42:01 Cumulative 87.1 hours Start 2024.05.20 @ 21:04:38 End 2024.05.21 @ 22:28:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 57 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b6245b6-1b7d-495c-a015-61871963f2f4