Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 01:29:03 Player: AnotherZach Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (4156) 4156 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 10043 Bonus ------- High Alert Combat Kills 382 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Walking (105) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg Thunder Leg > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core VSS Leg VSS Leg Large Storage Unit Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Authchip [Armor] > --- WEAPON ----------- Heavy Gatling Laser Autogun Heavy Machine Gun > --- INVENTORY -------- Heavy Treads Heavy Treads Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Thunder Leg Weapon Cycler Layered Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Heavy Laser Heavy Laser Gatling Laser Disruptor Cannon Autogun [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Authchip [Armor] Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . . 4 2 . . 2 . 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . 2 . . Utility 4 | . . . 2 . . . . . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 151 | 6 4 . 21 10 3 37 3 27 40 Power 17 | . 1 . 3 2 . 5 . 3 3 Engine 10 | . 1 . 2 2 . 4 . 1 . Core 7 | . . . 1 . . 1 . 2 3 Reactor . | . . . . . . . . . . Propulsion 54 | 2 . . 8 1 2 14 1 12 14 Treads 20 | 2 . . . . . . . 10 8 Leg 24 | . . . 6 1 2 6 1 2 6 Wheel 10 | . . . 2 . . 8 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | 2 1 . 6 4 . 8 2 5 15 Device 18 | 2 . . 2 2 . 2 1 1 8 Storage 3 | . . . 1 . . 1 . 1 . Processor 9 | . 1 . 2 1 . 2 1 1 1 Hackware 4 | . . . 1 1 . . . 1 1 Protection 9 | . . . . . . 3 . 1 5 Artifact . | . . . . . . . . . . Weapon 37 | 2 2 . 4 3 1 10 . 7 8 Energy Gun 14 | 1 . . . 2 . 4 . 5 2 Energy Cannon 7 | . 2 . 1 . 1 2 . . 1 Ballistic Gun 11 | 1 . . 3 1 . 1 . 1 4 Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 2 | . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . 1 . 1 1 Parts Lost 61 | . . . 8 . 5 13 . 7 28 Power 8 | . . . 2 . 1 2 . 2 1 Propulsion 26 | . . . 3 . 4 6 . 1 12 Utility 12 | . . . 1 . . 2 . 1 8 Weapon 15 | . . . 2 . . 3 . 3 7 Highest Loss Streak 23 | . . . 5 . 5 6 . 3 23 To Critical Strikes 2 | . . . . . . . . 1 1 Average Backups 10 | 2 5 5 8 9 8 8 2 10 15 Power . | . . . 1 . . . . . . Propulsion 4 | . 1 1 1 2 2 2 . 6 7 Utility 3 | . 2 3 3 4 4 4 . 1 4 Weapon 1 | . 1 1 2 2 2 . 1 . 2 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 2 . . 3 . 11 . 7 8 Power 1 | . . . . . . 1 . . . Propulsion 12 | . . . . . . 4 . 6 2 Utility 11 | . 1 . . . . 5 . . 5 Weapon 7 | . 1 . . 3 . 1 . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 96 100 84 99 78 90 23 75 76 Engine 7 | . 12 14 7 15 9 7 . 2 3 Core 3 | . . . . . . 5 . 7 4 Treads 11 | . 28 28 9 . . . . 24 22 Leg 12 | . . . 15 30 22 15 12 4 2 Wheel 3 | . . . . . . 10 . . . Device 6 | . 14 14 7 5 6 5 5 3 8 Storage 5 | . . . 8 7 5 6 . 4 4 Processor 9 | . 12 14 15 15 15 11 5 11 1 Protection 3 | . . . . . . 4 . . 9 Energy Gun 5 | . 1 . . 5 7 7 . 10 6 Energy Cannon 5 | . 23 28 15 11 8 1 . . . Ballistic Gun 4 | . 2 . 1 5 . 3 . 2 6 Ballistic Cannon 1 | . . . . . . 3 . . . Peak Build Rating 87 | 5 12 12 36 45 45 44 13 77 87 Average Rating 43 | 3 11 12 24 40 33 32 11 53 72 On Entrance 18 | . 5 12 12 33 45 5 1 12 63 Naked Turns 8 | . . . . . . 8 . . . Heaviest Build 125 | 3 14 14 28 40 44 41 1 88 125 Greatest Support 210 | 3 40 40 80 78 78 76 3 210 200 Greatest Overweight (x) 3 | . . . 2 . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 10 10 10 10 5 20 20 Average Capacity 12 | 5 5 5 9 10 8 9 5 15 18 Most Carried 20 | 5 5 5 10 10 10 10 4 20 20 Average Carried 11 | 2 4 5 8 9 8 8 2 13 17 Final Capacity 20 | 5 5 5 10 10 5 5 5 20 5 Final Carried 19 | 5 5 5 10 10 5 5 3 19 5 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Tank 10% | Scavenger-Gunner 10% | Gunner 7% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Scavenger-Tank | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Matter Collected 2852 | 267 40 . 342 161 . 901 . 354 787 Remotely 84 | 84 . . . . . . . . . Salvage Created 4898 | 159 145 . 1182 569 . 1374 . 251 1218 Parts 260 | 11 13 . 56 30 . 76 . 15 59 Haulers Intercepted 3 | . . . 1 . . 2 . . . Recyclers Shooed 10 | . 1 . 1 . . 5 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 75 | . 2 . 19 7 . 14 . 7 26 Melee 10 | . . . . . . . . . 10 Guns 36 | . . . 7 4 . 6 . 7 12 Cannons 19 | . 2 . 11 3 . 3 . . . AOE 7 | . . . . . . 5 . . 2 Classes Destroyed 17 | 2 3 . 7 1 . 1 . 3 . Worker 10 | . . . 1 1 . 6 . . 2 Builder 10 | . 1 . 1 2 . 3 . . 3 Tunneler 6 | 3 . . . 1 . 2 . . . Hauler 3 | . . . 1 . . 2 . . . Recycler 13 | 1 . . 2 3 . 7 . . . Operator 2 | . 1 . . . . 1 . . . Watcher 6 | . . . 2 . . 3 . . 1 Swarmer 17 | . . . 3 3 . 5 . 2 4 Cutter 4 | . . . . . . . . 2 2 Grunt 29 | . 2 . 11 2 . 5 . . 9 Brawler 3 | . . . . . . 1 . . 2 Duelist 1 | . . . 1 . . . . . . Sentry 9 | . . . 3 1 . 2 . . 3 Specialist 1 | . . . . . . . . 1 . Hunter 2 | . . . 1 . . . . 1 . Programmer 6 | . . . . 1 . 1 . . 4 Heavy 3 | . . . . . . . . 1 2 Best Kill Streak 10 | 2 3 . 7 6 . 10 . 2 9 Combat Bots Only 8 | . 2 . 6 3 . 3 . 2 8 Max Kills in Single Turn 4 | 2 2 . 1 2 . 3 . 2 4 Gunslinging 1 | . . . . . . . . 1 . Exploded 2 | . . . . . . 2 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 981 | . 6 . 131 48 4 179 . 186 427 Missed 241 | . 2 . 37 13 . 54 . 47 88 Hits 740 | . 4 . 94 35 4 125 . 139 339 Melee 19 | . . . 3 . 4 1 . 5 6 Projectile 721 | . 4 . 91 35 . 124 . 134 333 AOE 4 | . . . . . . . . 4 . Critical Strikes 28 | . . . 3 . 1 3 . 6 15 Damage Taken 14811 | . 54 . 1471 447 159 2166 . 2944 7570 Core 2234 | . . . 231 49 34 503 . 408 1009 Absorbed by Shields 268 | . . . . . . . . . 268 Reduced by Siege Mode 163 | . . . . . . . . . 163 Ignored by Resistances 154 | . . . . . . . . . 154 Regen/Repaired (Parts) 55 | . . . . . . 55 . . . Core Remaining (%) 65 | 100 . 100 58 . . 16 . 52 . Volleys Fired 260 | 7 12 . 69 24 2 60 . 13 73 Largest 3 | 2 2 . 2 3 3 3 . 3 3 Hottest 240 | 60 136 . 136 171 217 163 . 240 210 Shots Fired 611 | 14 24 . 137 72 6 131 . 33 194 Gun 397 | 14 . . 36 34 3 84 . 32 194 Cannon 206 | . 24 . 101 38 3 40 . . . Launcher 8 | . . . . . . 7 . 1 . Special . | . . . . . . . . . . Kinetic 266 | 7 . . 36 24 . 64 . 6 129 Thermal 314 | 7 24 . 101 48 6 37 . 26 65 Explosive 8 | . . . . . . 7 . 1 . Electromagnetic 23 | . . . . . . 23 . . . Robot Hit Streak 23 | 4 5 . 19 6 . 8 . 12 23 Robot Miss Streak 8 | 1 2 . 3 4 . 8 . 3 3 Penetration Max 1 | . . . 1 . . . . . 1 Secondary Targets 6 | . . . 1 . . . . 2 3 Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 Shots Hit Robots 414 | 10 13 . 103 42 . 74 . 26 146 Core Hits 222 | 7 5 . 39 21 . 56 . 26 68 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 8 | . . . 3 . . 3 . . 2 Burn 5 | . . . . . . 3 . . 2 Meltdown 2 | . . . 2 . . . . . . Destroy 1 | . . . 1 . . . . . . Melee Attacks 4 | . . . . . . 4 . . . Impact . | . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11210 | 100 287 . 2100 979 . 3087 . 778 3879 Guns 5673 | 100 . . 584 344 . 896 . 561 3188 Cannons 2820 | . 287 . 1516 450 . 560 . 7 . Explosions 1998 | . . . . 185 . 1350 . 138 325 Melee 263 | . . . . . . 263 . . . Ramming 456 | . . . . . . 18 . 72 366 Kinetic 3349 | 45 . . 584 190 . 653 . 59 1818 Thermal 4764 | 55 287 . 1516 604 . 430 . 502 1370 Explosive 1998 | . . . . 185 . 1350 . 138 325 Electromagnetic 373 | . . . . . . 373 . . . Impact 7 | . . . . . . . . 7 . Slashing 263 | . . . . . . 263 . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . 2 . 13 19 . . 18 Average Corruption 11 | . . . 2 . 8 13 . . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 136 | . . . 6 . 6 65 . . 59 Message Errors 26 | . . . . . 2 16 . . 8 Matter Fused 24 | . . . . . 1 9 . . 14 Heat Flow Errors 18 | . . . 1 . 1 7 . . 9 Energy Discharges 18 | . . . 1 . 1 10 . . 6 Parts Rejected 2 | . . . 1 . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 24 | . . . 3 . . 12 . . 9 Data Loss (major) 6 | . . . . . . 2 . . 4 Misfires 4 | . . . . . . 2 . . 2 Alerts 2 | . . . . . . 1 . . 1 Misdirections 4 | . . . . . 1 1 . . 2 Weapon Failures 7 | . . . . . . 3 . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 288 | . 11 . 22 29 . 226 . . . Projectiles 37 | . 11 . 22 . . 4 . . . Explosions 184 | . . . . 29 . 155 . . . Melee 67 | . . . . . . 67 . . . Knockbacks 6 | . . . . . . 4 . . 2 Impact 2 | . . . . . . . . . 2 Kinetic 4 | . . . . . . 4 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 390 | . . . . . . 244 . . 146 Shots 6 | . . . . . . 4 . . 2 Rammed 63 | . . . . . . 4 . 15 44 Targets Rammed 78 | . . . . . . 4 . 15 59 Kicked 5 | . . . . . . . . . 5 Crushed 10 | . . . . . . . . . 10 Highest Temperature 540 | 20 300 . 285 195 196 540 . 266 510 Average Temperature 123 | 8 107 . 116 103 107 115 . 99 157 Received Heat Transfer 3498 | . 30 . 630 63 . 396 . 405 1974 Effects 16 | . . . . . . 7 . 3 6 Shutdowns 2 | . . . . . . 1 . . 1 Energy Bleed 2 | . . . . . . . . . 2 Interference 6 | . . . . . . . . 3 3 Matter Decay 2 | . . . . . . 2 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 2 | . . . . . . 2 . . . Damage (major) 1 | . . . . . . 1 . . . Siege Activations 2 | . . . . . . . . . 2 Total Turns 91 | . . . . . . . . . 91 Longest Duration 76 | . . . . . . . . . 76 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . 6 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . 2 . . . . . 2 Combat Hostiles 3 | . . . 1 . . . . . 2 Parts Melted 17 | . . . 6 1 . 2 . 2 6 Heat Transferred 9428 | 125 518 . 2738 1127 . 1036 . 1124 2760 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Maximum Alert Level 3 | . . . 1 . . 3 1 2 2 Low Security (%) 43 | 100 100 . 79 100 100 43 . . . Level 1 15 | . . . 20 . . . 100 74 14 Level 2 39 | . . . . . . 48 . 25 85 Level 3 2 | . . . . . . 7 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 715 | 10 55 . 286 184 50 715 311 465 505 Initial 311 | . . . . 54 50 . 311 200 238 Average 285 | 2 17 . 96 75 19 385 299 326 433 Influence Increases 3523 | 20 80 . 570 352 . 1184 5 325 987 Destroy 0b10 Robot/C 1500 | . 40 . 380 140 . 280 . 140 520 Destroy 0b10 Robot/NC 250 | 20 10 . 35 35 . 120 . . 30 Destroy Leader 358 | . 10 . 106 20 . 70 . 30 122 Trap Triggered on 0b10 60 | . . . . . . . . 50 10 Successful Hack 76 | . 5 . 19 29 . 16 5 . 2 Disable Machine 585 | . 15 . 30 60 . 450 . . 30 Destroy Structure 184 | . . . . 23 . 113 . . 48 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 495 | . . . . 45 . 135 . 90 225 Influence Decreases 3108 | 20 55 25 450 329 143 548 355 156 1027 Entered New Map 800 | . . 13 . 66 93 . 325 86 217 Time Decay 1598 | 20 55 12 230 263 40 418 30 . 530 Lost Part 560 | . . . 70 . 10 130 . 70 280 Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 23 | . 1 . 3 2 . 5 . 4 8 Investigation 5 | . . . 1 1 . 1 . . 2 Extermination 5 | . . . . 1 . 2 . . 2 Reinforcement 11 | . 1 . 1 . . 1 . 4 4 Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Distress Signals 5 | . . . 2 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 156 | . 6 . 28 13 6 31 . 23 49 Peak Tracking Total 9 | . 2 . 5 4 6 7 . 8 9 Tactical Retreats 22 | . . . . 2 . 6 . 6 8 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Traps Triggered 9 | . . . 1 1 . 1 . 3 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 6 | . . . . . . . . 5 1 Traps Extracted . | . . . . . . . . . . Installed 9 | . . . . . . . . 7 2 Triggered 6 | . . . . . . . . 5 1 Most Traps Carried 4 | . . . . . . . . 4 2 Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Machines Disabled 39 | . 1 . 2 4 . 30 . . 2 Max in Single Turn 10 | . 1 . 1 1 . 10 . . 2 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Machines Accessed 20 | . 1 . 7 4 . 4 1 . 3 Terminals 12 | . 1 . 6 2 . 1 1 . 1 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 3 | . . . 1 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 45 | . 3 . 15 11 . 9 2 . 5 Successful 18 | . 1 . 8 3 . 3 1 . 2 Failed 26 | . 2 . 6 8 . 6 1 . 3 Catastrophic 5 | . . . 2 . . 2 . . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual 28 | . 3 . 12 6 . 6 . . 1 Terminals 26 | . 3 . 13 5 . 2 2 . 1 Fabricators 6 | . . . . 4 . . . . 2 Repair Stations 4 | . . . . . . 4 . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 6 | . . . 2 2 . . . . 2 Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 6 | . . . 4 1 . . 1 . . Robot Schematic 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 2 | . . . 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 2 1 . . . . . Insert Component 2 | . . . 1 1 . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 7 | . 1 . 2 1 . 2 . . 1 Terminals 4 | . 1 . 2 . . 1 . . . Botnet 4 | . 1 . 2 . . 1 . . . Fabricators 2 | . . . . 1 . . . . 1 Liberate 2 | . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . 1 . . . Patch 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 . 5 4 . 2 . . 3 Full Trace Events 3 | . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Active Infowar (turns) 3725 | 7 222 40 438 51 . 1479 60 516 912 Optics 968 | . . . 204 . . . . 324 440 Sensors 335 | . . . . . . . 60 275 . Structural 1690 | . . . . . . 1218 . . 472 Seismic 650 | 7 222 40 330 51 . . . . . T.N.C. 784 | . . . . . . 225 59 500 . Jamming 36 | . . . . . . 36 . . . ECM 5 | . . . . . . . . 5 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Turns Passed 5475 | 66 222 40 745 665 140 1522 62 516 1497 Spaces Moved 3479 | 49 125 23 329 441 126 1252 109 258 767 Core 667 | 49 26 . . . 45 168 109 66 204 Treads 1002 | . 99 23 173 . . . . 159 548 Legs 1245 | . . . 143 441 81 532 . 33 15 Wheels 565 | . . . 13 . . 552 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 160 110 127 50 50 50 50 50 Average Speed 114 | 50 137 160 144 127 99 95 50 128 132 Slowest Speed 410 | 50 160 160 160 127 130 125 50 160 410 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 32 3 32 12 76 35 3 93 24 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 182 | . . . . 21 . 141 . 1 19 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . 4 . 1 3 AOE 174 | . . . . 21 . 137 . . 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac DSF Fac Total 4427 | 75 153 26 461 492 136 1465 116 409 1094 Wait 182 | 7 6 4 11 1 . 44 . 10 99 Move 3471 | 48 124 22 328 441 125 1251 108 257 767 Hop . | . . . . . . . . . . Pick Up 109 | 6 3 . 17 6 . 22 2 35 18 Fast Attach 77 | 5 3 . 9 2 1 23 . 18 16 Attach 72 | 1 1 . 13 2 3 11 5 9 27 Detach 11 | . . . . . . 3 1 3 4 Swap 32 | . . . 4 8 1 11 . 1 7 Drop 106 | 1 4 . 10 8 4 32 . 25 22 Fire 260 | 7 12 . 69 24 2 60 . 13 73 Melee 4 | . . . . . . 4 . . . Ram 8 | . . . . . . 4 . . 4 Kick 5 | . . . . . . . . . 5 Crush 65 | . . . . . . . . 15 50 Escape Stasis 8 | . . . . . . . . 8 . Rewire 8 | . . . . . . . . 8 . Trap 9 | . . . . . . . . 7 2 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 6) 280 | -10/Materials | Discovered new exit (range 3) 289 | -10/Materials | Entered Subcaves 290 | -10/Subcaves | Approached by a straggling Scientist 309 | -10/Subcaves | Discovered new exit (range 10) 310 | -10/Subcaves | Build established: Mutant 322 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 329 | -10/Subcaves | Entered Materials 329 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 765 | -8/Materials | Lost 5 parts (1p3n1w) 847 | -8/Materials | Central database locked down 887 | -8/Materials | Garrison activated, responded to threat 1063 | -8/Materials | Discovered new exit (range 8) 1074 | -8/Materials | Entered Factory 1074 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1133 | -7/Factory | Identified exit to Storage 1133 | -7/Factory | Identified exit to Lower Caves 1737 | -7/Factory | Discovered new exit (range 16) 1739 | -7/Factory | Sucked down chute 1739 | -7/Factory | Entered Waste 1750 | -7/Waste | Spotted C-40 Crusher 1754 | -7/Waste | EMP discharged 1799 | -7/Waste | Spotted C-40 Crusher 1812 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1817 | -7/Waste | Spotted C-40 Crusher 1829 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1846 | -7/Waste | Spotted C-40 Crusher 1847 | -7/Waste | Spotted C-40 Crusher 1854 | -7/Waste | EMP discharged 1854 | -7/Waste | System corruption reached 10% 1857 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1857 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1868 | -7/Waste | Spotted C-40 Crusher 1872 | -7/Waste | Discovered new exit (range 10) 1879 | -7/Waste | Entered Factory 1888 | -7/Factory | Lost 5 parts (1p4n) 2278 | -7/Factory | Discovered exit to Lower Caves (range 4) 2349 | -7/Factory | Discovered exit to Lower Caves (range 15) 2392 | -7/Factory | Build established: Scavenger-Gunner 2495 | -7/Factory | Lost 3 parts (1n1u1w) 2569 | -7/Factory | Lost 3 parts (1n2w) 2915 | -7/Factory | Build established: Scavenger-Tank 3079 | -7/Factory | First assault squad dispatched 3377 | -7/Factory | Discovered new exit (range 16) 3379 | -7/Factory | Core integrity fell below 50% 3400 | -7/Factory | Core integrity fell below 20% 3401 | -7/Factory | Entered another Factory area 3401 | -6/Factory | Evolved 2 slots: Propulsion x2 3424 | -6/Factory | Lost 6 parts (1p4n1u) 3463 | -6/Factory | Identified exit to DSF 3463 | -6/Factory | Entered DSF 3486 | -6/DSF | Additional patrols routed to DSF 3775 | -6/DSF | Lost 3 parts (1p1u1w) 3837 | -6/DSF | Discovered new exit (range 15) 3979 | -6/DSF | Entered Factory 3979 | -5/Factory | Evolved 2 slots: Utility x2 4110 | -5/Factory | Destroyed 8 combat bots 4315 | -5/Factory | Build established: Mutant 4623 | -5/Factory | System corruption reached 10% 4831 | -5/Factory | Build established: Scavenger-Tank 5037 | -5/Factory | Cargo convoy interrupted 5299 | -5/Factory | Core integrity fell below 50% 5341 | -5/Factory | Core integrity fell below 20% 5373 | -5/Factory | Lost 23 parts (1p10n8u4w) 5476 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- data lost. 05376_ Acquired VSS Leg. 05382_ Dropped Imp. Kinecellerator. 05389_ K-01 Serf cleans the Fusion Modulator. 05393_ System corrupted: Matter fused (-9). 05413_ System corrupted: Component data lost. 05428_ L%USIBI 05433_ Acquired Powered Hammer. 05435_ Connecting with Terminal... 05445_ U0BKPW3F4U2|JPQQWC|UHACL Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #######???????????????????????????????????????? | | + #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | + #???????????????????????????????????????? | | ####### #???????????????????????????????????????? | | ##?????# #???????????????????????????????????????? | | ??????## ##??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????+ " ################### #####??????????????? | | ??????# # s s =*%s @s " ????????? | | ??????## #####k##s##############??????????????? | | ???????# #???# ## #???????????????????? | | ???????# #####/## #???????????????????? | | ???????# # # #???????????????????? | | ???????# # # #???????????????????? | | ???????+ / # #???????????????????? | | ???????###### # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????##################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 6 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedAnalysisLegs Manual? 0 Play Time 00:59:49 Cumulative 731.4 hours Start 2025.05.08 @ 00:31:47 End 2025.05.08 @ 01:29:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 28 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1/0 Lore% 77 Gallery% 77 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9b98821-b5b8-4f71-be8e-cae7b0631478