Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 14:39:14 Player: artema Result: Destroyed by 0Z-EMT(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (680) 680 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2565 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Warm (179) Movement Walking (130) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (2) ------ Small Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (8) ---- Scrap Suit Coolant Injector Advanced Weight Redist. System Scrap Shield Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Ion Cannon Phase Cannon > --- INVENTORY -------- Scrap Suit Coolant Injector Advanced Weight Redist. System Scrap Shield Rocket Launcher DRS Beacon [Rating: 26] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 35 | 9 6 8 4 8 Power 8 | 1 1 2 1 3 Engine 7 | 1 1 1 1 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 12 | 3 2 2 2 3 Treads 7 | 2 2 . 2 1 Leg 5 | 1 . 2 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 2 . 1 Device 1 | 1 . . . . Storage 2 | 1 . . . 1 Processor 3 | . 1 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 3 2 2 1 1 Energy Gun 3 | 1 2 . . . Energy Cannon 3 | . . 2 . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 6 | . 1 1 3 1 Power 2 | . . 1 1 . Propulsion 1 | . . . 1 . Utility 1 | . 1 . . . Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . 1 1 3 1 To Critical Strikes . | . . . . . Average Backups 6 | 2 7 7 6 6 Power . | . . . . . Propulsion 1 | . 3 2 1 . Utility 3 | . 1 3 3 4 Weapon . | . 2 2 . . Tool/Special . | . . . . . Unused Backups 16 | . 4 2 1 9 Power 1 | . 1 . . . Propulsion 1 | . 1 . . . Utility 11 | . 1 2 1 7 Weapon 1 | . 1 . . . Tool/Special 2 | . . . . 2 Average Slot Usage (%) 97 | . 98 92 95 98 Engine 10 | . 13 5 2 12 Treads 24 | . 28 26 4 23 Leg 3 | . . 1 22 3 Storage 14 | . 14 14 14 14 Processor 13 | . 9 14 14 14 Energy Gun 7 | . 22 16 . . Energy Cannon 11 | . . 11 24 14 Launcher 7 | . . . 2 13 Peak Build Rating 26 | 7 14 18 16 26 Average Rating 16 | 5 12 14 15 18 On Entrance 10 | . 7 13 16 16 Avg Prop Armor Cover (%) 13 | 13 . . . . Naked Turns . | . . . . . Heaviest Build 29 | 11 16 22 22 29 Greatest Support 46 | 40 46 46 46 46 Greatest Overweight (x) 4 | . . 2 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 2 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 7 8 5 8 Class Distribution -------------------- 91% | Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 548 | 271 82 50 . 145 Remotely 278 | 216 62 . . . Salvage Created 928 | 56 283 298 110 181 Parts 48 | 2 15 17 5 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 15 | . 5 5 2 3 Guns 7 | . 4 3 . . Cannons 7 | . . 2 2 3 AOE 1 | . 1 . . . Classes Destroyed 10 | 1 3 2 1 3 Tunneler 2 | . . 2 . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Grunt 9 | . 5 4 . . Sentry 1 | . . 1 . . Subdweller 2 | . . . 2 . Explorer 2 | . . . . 2 Scrapper 1 | . . . . 1 Tinkerer 1 | . . . . 1 Best Kill Streak 3 | 1 3 2 1 3 Combat Bots Only 3 | . 3 2 1 2 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 114 | . 16 32 29 37 Missed 41 | . 3 14 12 12 Hits 73 | . 13 18 17 25 Melee 2 | . . . . 2 Projectile 71 | . 13 18 17 23 Critical Strikes 4 | . . 2 . 2 Damage Taken 1381 | . 229 251 415 486 Core 254 | . . 59 86 109 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 59 | 2 16 18 12 11 Largest 2 | 2 2 2 2 2 Hottest 145 | 60 90 120 120 145 Shots Fired 108 | 4 32 36 18 18 Gun 54 | 4 32 18 . . Cannon 54 | . . 18 18 18 Launcher . | . . . . . Special . | . . . . . Kinetic 8 | 2 6 . . . Thermal 54 | . . 18 18 18 Explosive . | . . . . . Electromagnetic 46 | 2 26 18 . . Robot Hit Streak 8 | 2 7 5 4 8 Robot Miss Streak 4 | 1 4 2 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 67 | 2 23 22 8 12 Core Hits 37 | 1 13 15 3 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1649 | 58 572 494 186 339 Guns 759 | 20 481 258 . . Cannons 757 | . . 232 186 339 Explosions 128 | 37 91 . . . Melee . | . . . . . Ramming 5 | 1 . 4 . . Kinetic 39 | 7 32 . . . Thermal 885 | 37 91 232 186 339 Explosive . | . . . . . Electromagnetic 720 | 13 449 258 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | 1 . 1 . . Targets Rammed 2 | 1 . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 331 | 20 258 216 77 331 Average Temperature 88 | 15 84 73 30 130 Received Heat Transfer 689 | . 105 153 129 302 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 2 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 . 2 . 1 Heat Transferred 1164 | 50 100 370 296 348 Parts Sabotaged . | . . . . . Parts Stolen 1 | . . . . 1 Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 85 | 5 85 50 . . Initial . | . . . . . Average 8 | . 14 5 . . Influence Increases 314 | 5 173 136 . . Destroy 0b10 Robot/C 200 | . 100 100 . . Destroy 0b10 Robot/NC 30 | 5 15 10 . . Destroy Leader 54 | . 34 20 . . Successful Hack 4 | . 2 2 . . Destroy Structure 11 | . 7 4 . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 314 | 5 173 116 20 . Entered New Map 11 | . . . 11 . Time Decay 283 | 5 163 106 9 . Lost Part 20 | . 10 10 . . Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 12 6 10 14 Peak Tracking Total 6 | . 4 2 6 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 15 | . 4 2 . 9 Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 80 | . 11 4 . 65 Successful 75 | . 7 3 . 65 Failed 5 | . 4 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 10 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 75 | . 7 3 . 65 Record 68 | . 3 1 . 64 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . . 1 . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . . 4 Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 3531 | . . 467 275 2789 Optics 3531 | . . 467 275 2789 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 5185 | 107 895 1119 275 2789 Spaces Moved 3165 | 60 509 643 130 1823 Core 7 | 3 . . . 4 Treads 2728 | 30 509 616 28 1545 Legs 430 | 27 . 27 102 274 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 130 Average Speed 154 | 136 160 161 183 149 Slowest Speed 260 | 160 160 260 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 57 82 10 85 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 13 | 2 6 4 . 1 Melee . | . . . . . Projectile 5 | . . 4 . 1 AOE 8 | 2 6 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Total 3345 | 78 560 690 149 1868 Wait 11 | . 11 . . . Move 3162 | 60 508 642 129 1823 Hop . | . . . . . Pick Up 40 | 7 10 11 1 11 Fast Attach 14 | 5 2 1 1 5 Attach 7 | 2 . 2 2 1 Detach 2 | . . 2 . . Swap 15 | 2 4 5 1 3 Drop 34 | . 9 8 3 14 Fire 59 | 2 16 18 12 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 9) 945 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Entered Mines 1010 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1059 | -10/Mines | Learned Materials emergency access door positions 1073 | -10/Mines | Discovered new exit (range 6) 1564 | -10/Mines | Discovered new exit (range 9) 1628 | -10/Mines | Met a Derelict shopkeep closing up shop 1918 | -10/Mines | Learned location of Storage (-7) 2109 | -10/Mines | Discovered new exit (range 6) 2122 | -10/Mines | Entered Subcaves 2123 | -10/Subcaves | Approached by a straggling Scientist 2305 | -10/Subcaves | Ambushed by swarm of Subdwellers 2306 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2325 | -10/Subcaves | Core integrity fell below 50% 2357 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2360 | -10/Subcaves | Lost 3 parts (1p1n1w) 2397 | -10/Subcaves | Entered Scraptown 2823 | -7/Scraptown | Visited UFD Registry 2832 | -7/Scraptown | Registered with UFD as "Shadowchip" 2864 | -7/Scraptown | Visited Shadow of the Wyrm 3058 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3092 | -7/Scraptown | Visited Symbiants 3175 | -7/Scraptown | Visited Cyclists 3213 | -7/Scraptown | Entered Cyclist Reading Room 3915 | -7/Scraptown | Discovered new exit (range 5) 4219 | -7/Scraptown | Visited Science Guys 4316 | -7/Scraptown | Visited Derelict Rescue Squad 4341 | -7/Scraptown | Found DRS Beacon 4362 | -7/Scraptown | Found DRS Beacon 4385 | -7/Scraptown | Found DRS Beacon 4419 | -7/Scraptown | Received an X-ray algorithm 4511 | -7/Scraptown | Found Scrap Suit 4581 | -7/Scraptown | Discovered new exit (range 3) 4651 | -7/Scraptown | Visited Junk Repository 4707 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4721 | -7/Scraptown | Found DCF Scrap (30 items) 4899 | -7/Scraptown | Met Optimus 4899 | -7/Scraptown | Accepted into 0bPrime 4994 | -7/Scraptown | Visited Research Penetration Think Tank 5050 | -7/Scraptown | Civil war broke out across Scraptown 5078 | -7/Scraptown | Build established: Derelict-Mutant 5179 | -7/Scraptown | Core integrity fell below 20% 5181 | -7/Scraptown | Optimus destroyed in the chaos of civil war 5186 | -7/Scraptown | Destroyed by 0Z-EMT(j) with Overtuned Pulse Rifle Last Messages --------------- Engine to repair Lgt. Deuterium Engine. 05128_ Q4-U98(j) heat spikes uncontrollably. 05130_ Critical hit (Burn: +50). 05132_ Slug penetrates Q4-U98(j). 05132_ Q4-U98(j) destroyed. 05132_ Slug penetrates Wall. 05132_ Machine disabled. 05171_ 6M-U0D(g) suffers critical hit (Burn). 05173_ 0Z-EMT(j) heat short circuits Mak. Salvage Targeting Computer. 05173_ 9K-4GQ(j): "Don't throw away your lives for a pipe dream!" 05174_ 6M-U0D(g) destroyed. 05177_ Ion Cannon destroyed. 05181_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. 05184_ Critical hit (Burn: +50). 05185_ YI-G33(E): "We will win here, and we will win in 0b1. Believe it." Map ----- +----------------------------------------------------+ | "##" " "#????" ?? ## #?????????????????????? | | "##" "#???? ?? ## #?????????????????????? | | "##""&& ""#????? "??" ## #?????????????????????? | | "##" "#?#??? ##" ## #?????????????????????? | | "##"" | ""#?# ?? 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"[## # #?????????????????? | | "#??#"" ""##""" |"###"## #?????????????????? | | #??" % "#" "#????# #?????????????????? | | ????#"" ""##"" "#????# #?????????????????? | | ????#=" "=##"" "#????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Librarian Link The Feds Nice Directions, Buddy Power Corrupts Risk Taker Tourist Use The Force Challenges ------------ None Game ------ Seed InsulatedSapperFlakker Manual? 0 Play Time 01:11:33 Cumulative 3.4 hours Start 2026.01.01 @ 22:08:29 End 2026.01.02 @ 14:39:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16b6f506-f14a-488d-815c-73b39fe1fa27