Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 13:05:17 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (3896) 3896 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1750) 1750 TOTAL SCORE: 10836 Bonus ------- High Alert Combat Kills 473 Follower Combat Kills 477 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 163/1000 Matter 281/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (8) ------ Scrap Suit Large Storage Unit Advanced Sensor Array Core Analyzer > --- WEAPON (4) ------- Field Laser (fused) Wave Gun Heavy Missile Launcher > --- INVENTORY (15) --- Cooled Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Compact Battery (200) Kinecellerator Improved Transmission Jammer Core Shielding Improved Trap Extractor (1/6 Vortex) Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Neutron Cannon Neutron Cannon Long-range Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Shield Leg Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Core Analyzer Improved Utility Shielding > --- WEAPON ----------- Variable Charge Gun Impact Mace Spear Spear > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Compact Battery Deep Structural Scanner Kinecellerator Improved Transmission Jammer Improved Trap Extractor Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Neutron Cannon Neutron Cannon Heavy Missile Launcher Long-range Missile Launcher [Rating: 78] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Scrap Suit Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 . 2 2 . . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 6 | . . . . 2 2 . . . 2 Weapon 2 | . . 2 . . . . . . . Parts Attached 84 | . 8 3 . 18 4 10 . 4 37 Power 11 | . . . . 3 . 4 . 1 3 Engine 8 | . . . . 2 . 3 . 1 2 Core 3 | . . . . 1 . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | . 3 . . 3 . 2 . . 11 Treads 5 | . 2 . . 2 . . . . 1 Leg 9 | . 1 . . . . . . . 8 Wheel 5 | . . . . 1 . 2 . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | . 2 1 . 2 4 2 . 3 20 Device 14 | . 1 . . . . . . 3 10 Storage 2 | . 1 . . . 1 . . . . Processor 10 | . . 1 . 2 2 1 . . 4 Hackware 2 | . . . . . . . . . 2 Protection 6 | . . . . . 1 1 . . 4 Artifact . | . . . . . . . . . . Weapon 20 | . 3 2 . 10 . 2 . . 3 Energy Gun 10 | . 2 1 . 6 . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 3 | . 1 1 . . . 1 . . . Ballistic Cannon 4 | . . . . 4 . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . 5 . . 1 Corrupted Parts 3 | . 1 1 . . . . . . 1 System Corruption 11 | . 1 1 . . . . . . 9 Parts Lost 38 | . . 2 1 4 . 1 . . 30 Power . | . . . . . . . . . . Propulsion 11 | . . . . 2 . 1 . . 8 Utility 17 | . . . . . . . . . 17 Weapon 10 | . . 2 1 2 . . . . 5 Highest Loss Streak 13 | . . 1 1 3 . 1 . . 13 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 6 7 9 10 9 9 14 15 15 13 Power 2 | 1 1 3 3 2 2 1 3 3 3 Propulsion . | 4 3 3 4 1 . . . . . Utility 5 | . . 2 3 2 3 8 9 9 5 Weapon 3 | 1 2 . . 3 2 3 3 2 5 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 5 2 . 7 2 3 . 2 10 Power 7 | . . 2 . 4 . 1 . . . Propulsion 3 | . . . . 3 . . . . . Utility 12 | . 2 . . . 2 1 . 1 6 Weapon 9 | . 3 . . . . 1 . 1 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 97 79 72 94 98 95 92 90 82 Engine 5 | . 14 11 11 8 7 7 7 6 1 Core 1 | . . . . . . . . . 3 Treads 5 | . 3 22 22 17 7 1 . . . Leg 5 | . 24 . . . . . . . 11 Wheel 3 | . . . . . 7 8 7 7 2 Device 4 | . 12 3 . . . . . . 11 Storage 7 | . 14 11 11 9 7 7 7 7 4 Processor 21 | . . 7 11 26 29 30 30 30 16 Protection 3 | . . . . . 6 7 7 7 3 Energy Gun 7 | . 26 18 6 14 1 . . . 8 Ballistic Cannon 15 | . . . . 16 27 30 30 30 4 Impact Weapon 1 | . . . . . . . . . 4 Peak Build Rating 78 | 6 8 9 9 30 39 49 49 50 78 Average Rating 43 | 6 7 8 8 25 37 43 49 48 65 On Entrance 24 | 6 6 8 9 8 22 39 49 49 44 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 13 20 22 20 49 66 66 62 62 66 Greatest Support 75 | 20 40 40 40 40 10 28 28 28 75 Greatest Overweight (x) 6 | . 1 . . 2 6 6 2 2 4 Average Overweight (x) 1 | . . . . . 5 2 2 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Average Capacity 13 | 8 8 10 10 10 13 15 15 15 14 Most Carried 15 | 6 10 10 10 10 11 15 15 15 15 Average Carried 12 | 6 8 9 10 9 9 14 15 14 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Final Carried 15 | 6 10 10 10 9 11 15 15 15 15 Class Distribution -------------------- 54% | Gunner 19% | Mutant 10% | Scavenger-Mutant 5% | Scavenger-Assassin 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Gunner | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Matter Collected 2852 | 200 58 64 18 529 161 722 . 150 950 Remotely 275 | . . . . . . . . . 275 Salvage Created 4126 | . 148 215 125 858 273 708 . . 1799 Parts 182 | . 8 11 7 57 11 48 . . 40 Haulers Intercepted 7 | . 1 . . 2 1 3 . . . Recyclers Shooed 3 | . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 77 | . 2 4 3 22 . 14 . . 32 Melee 6 | . . . . . . . . . 6 Guns 25 | . 2 3 3 12 . . . . 5 Cannons 30 | . . . . 8 . 14 . . 8 AOE 10 | . . 1 . 2 . . . . 7 Classes Destroyed 14 | . 2 3 1 4 2 1 . . 1 Worker 8 | . . . 1 1 2 . . . 4 Builder 6 | . . . . 1 . 4 . . 1 Tunneler 2 | . . . . . 1 . . . 1 Hauler 7 | . 1 . . 2 1 3 . . . Recycler 4 | . . 1 1 . 1 . . . 1 Watcher 2 | . . . . . 1 1 . . . Swarmer 15 | . . 3 3 9 . . . . . Grunt 36 | . 2 . . 3 . 7 . . 24 Brawler 2 | . . . . 1 . . . . 1 Duelist 2 | . . . . 1 . . . . 1 Sentry 13 | . . 1 . 6 . 5 . . 1 Hunter 4 | . . . . 2 . . . . 2 Programmer 4 | . . . . . . 2 . . 2 Scrapoid 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 1 3 5 6 4 4 . . 6 Combat Bots Only 6 | . 1 3 3 6 . 3 . . 6 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 . . 2 Gunslinging 1 | . . . . 1 . . . . 1 Exploded 2 | . . 1 . 1 . . . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 618 | . 15 29 9 105 . 132 . . 328 Missed 192 | . 2 6 2 33 . 57 . . 92 Deflected 8 | . . . . . . . . . 8 Hits 426 | . 13 23 7 72 . 75 . . 236 Melee 4 | . . . . . . . . . 4 Projectile 422 | . 13 23 7 72 . 75 . . 232 AOE 2 | . . . . . . . . . 2 Critical Strikes 8 | . . . . . . 2 . . 6 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 6174 | . 136 242 96 879 2 689 . . 4130 Core 1058 | . 12 38 . 115 . 56 . . 837 Absorbed by Shields 140 | . . . . . . . . . 140 Redirected to Shielding 421 | . . . . . . . . . 421 Ignored by Resistances 331 | . . . . . . . . . 331 Regen/Repaired (Parts) 186 | . . . . . . 111 . . 75 Core Remaining (%) 91 | 100 95 . 90 79 . . . 92 . Volleys Fired 168 | . 7 15 6 47 4 36 . . 53 Largest 4 | . 2 3 2 4 4 4 . . 3 Hottest 288 | . 80 120 63 220 160 160 . . 288 Shots Fired 456 | . 14 29 8 150 16 110 . . 129 Gun 185 | . 14 29 8 95 . . . . 39 Cannon 266 | . . . . 55 16 110 . . 85 Launcher 5 | . . . . . . . . . 5 Special . | . . . . . . . . . . Kinetic 285 | . . 4 6 64 16 110 . . 85 Thermal 47 | . . . . 9 . . . . 38 Explosive 5 | . . . . . . . . . 5 Electromagnetic 119 | . 14 25 2 77 . . . . 1 Robot Hit Streak 11 | . 10 6 2 8 3 10 . . 11 Robot Miss Streak 5 | . 2 5 2 4 1 2 . . 4 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 4 | . . . . 3 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 Shots Hit Robots 282 | . 10 18 4 87 5 59 . . 99 Core Hits 152 | . 4 7 5 40 9 29 . . 58 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 7 | . . 1 . . . . . . 6 Critical Strikes 28 | . . 1 . 1 1 9 . . 16 Burn 2 | . . . . . . . . . 2 Destroy 1 | . . 1 . . . . . . . Blast 18 | . . . . 1 1 9 . . 7 Smash 7 | . . . . . . . . . 7 Melee Attacks 50 | . . . . . . . . . 50 Impact 50 | . . . . . . . . . 50 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9351 | . 139 306 152 1525 495 1660 . . 5074 Guns 1624 | . 139 236 78 730 . . . . 441 Cannons 3751 | . . . . 666 182 1660 . . 1243 Explosions 1930 | . . 64 74 87 309 . . . 1396 Melee 1994 | . . . . . . . . . 1994 Ramming 52 | . . 6 . 42 4 . . . . Kinetic 3931 | . . 47 53 746 182 1660 . . 1243 Thermal 913 | . . 64 74 164 175 . . . 436 Explosive 1396 | . . . . . . . . . 1396 Electromagnetic 1065 | . 139 189 25 573 134 . . . 5 Impact 1994 | . . . . . . . . . 1994 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . 1 1 1 . . . . . 15 Average Corruption 5 | . 1 1 1 . . . . . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 39 | . 1 . . . . . . . 38 Message Errors 11 | . . . . . . . . . 11 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 2 | . 1 . . . . . . . 1 Misfires 3 | . . . . . . . . . 3 Alerts 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots 3 | . . . . . . . . . 3 Effects 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Overflow Damage 816 | . . . . 10 21 3 . . 782 Projectiles 27 | . . . . 10 14 3 . . . Explosions 35 | . . . . . 7 . . . 28 Melee 754 | . . . . . . . . . 754 Knockbacks 31 | . . . . 6 2 6 . . 17 Impact 7 | . . . . . 1 . . . 6 Kinetic 23 | . . . . 6 1 5 . . 11 Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 117 | . . . 40 29 2 . . . 46 Shots 4 | . . . 1 1 . . . . 2 Rammed 12 | . . 1 . 10 1 . . . . Targets Rammed 12 | . . 1 . 10 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 527 | . 48 190 10 527 84 313 . . 353 Average Temperature 120 | . 22 71 8 172 45 105 . . 96 Received Heat Transfer 1917 | . 48 36 . 144 . 267 . . 1422 Effects 13 | . . . . 6 . 4 . . 3 Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 2 | . . . . 2 . . . . . Interference 6 | . . . . . . 4 . . 2 Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 2 | . . . . 1 . . . . 1 Damage (major) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . 2 Total Turns 45 | . . . . . . . . . 45 Longest Duration 43 | . . . . . . . . . 43 Robots Disrupted 4 | . . . . 4 . . . . . Combat Hostiles 4 | . . . . 4 . . . . . Robots Corrupted 10 | . . . . . . . . . 10 Combat Hostiles 6 | . . . . . . . . . 6 Parts Fried 17 | . . 1 . 4 . . . . 12 Impact Corruptions 21 | . . . . . . . . . 21 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 1402 | . . 100 100 275 100 . . . 827 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 1 1 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Maximum Alert Level 3 | . . . . 1 2 2 . . 3 Low Security (%) 46 | 100 100 100 100 86 45 . 100 . 18 Level 1 14 | . . . . 13 . 54 . . 8 Level 2 31 | . . . . . 54 45 . . 52 Level 3 8 | . . . . . . . . . 20 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 865 | . 35 66 66 308 606 514 196 . 865 Initial 248 | . . 5 . 21 132 248 196 . . Average 305 | . 8 25 27 103 361 377 185 . 499 Influence Increases 3863 | . 82 127 86 631 554 538 14 . 1831 Destroy 0b10 Robot/C 1780 | . 40 80 60 440 . 280 . . 880 Destroy 0b10 Robot/NC 155 | . 5 5 10 20 40 40 . . 35 Destroy Leader 418 | . 22 20 10 114 4 98 . . 150 Allied During Kill 108 | . . . . . . . . . 108 Successful Hack 76 | . . 16 . 5 . 16 14 . 25 Disable Machine 735 | . 15 . . . 495 45 . . 180 Destroy Structure 321 | . . 6 6 37 15 59 . . 198 Lose Combat Pursuer 270 | . . . . 15 . . . . 255 Influence Decreases 3008 | . 67 142 30 395 300 578 350 170 976 Entered New Map 983 | . . 10 . 35 160 298 310 170 . Time Decay 1455 | . 67 112 20 320 140 270 40 . 486 Lost Part 370 | . . 20 10 40 . 10 . . 290 Lost Ally 50 | . . . . . . . . . 50 Purge Threat 150 | . . . . . . . . . 150 Squads Dispatched 23 | . 2 . . 4 . 6 . . 11 Investigation 12 | . 2 . . . . 3 . . 7 Extermination 4 | . . . . . . 2 . . 2 Reinforcement 4 | . . . . 1 . 1 . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Distress Signals 9 | . 1 1 . 3 . 3 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 10 7 3 33 . 15 . . 65 Peak Tracking Total 8 | . 8 4 2 8 1 3 . . 8 Tactical Retreats 10 | . . . . 1 . . . . 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Traps Triggered 4 | . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Machines Disabled 49 | . 1 . . . 33 3 . . 12 Max in Single Turn 26 | . 1 . . . 26 1 . . 2 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Machines Accessed 27 | . 1 2 . 1 2 5 1 3 12 Terminals 12 | . 1 2 . 1 . 2 1 . 5 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . . . . 1 . . 1 Recycling Units 7 | . . . . . 1 2 . . 4 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 71 | . 3 4 . 2 7 15 2 10 28 Successful 41 | . 1 2 . 1 1 7 1 10 18 Failed 29 | . 2 1 . 1 6 8 1 . 10 Catastrophic 4 | . 1 . . . 2 1 . . . Database Lockouts 1 | . . 1 . . . . . . . Manual 22 | . . 2 . . . 2 . . 18 Terminals 34 | . 3 4 . 2 . 7 2 . 16 Fabricators 4 | . . . . . . . . . 4 Repair Stations 3 | . . . . . . 1 . . 2 Recycling Units 18 | . . . . . 5 7 . . 6 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 24 | . 1 2 . 1 . 3 1 10 6 Record 3 | . . . . . . . . 3 . Robot Analysis 8 | . . 1 . . . . . 6 1 Prototype ID Bank 2 | . . . . 1 . 1 . . . Branch Access Points 2 | . . 1 . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 2 Proto ID Catalog 1 | . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . 3 Network Status 1 | . . . . . . . . . 1 Build 2 | . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . Process 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 10 | . . . . . . 1 . . 9 Terminals 3 | . . . . . . . . . 3 Botnet 2 | . . . . . . . . . 2 Disrupt 1 | . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations 6 | . . . . . . 1 . . 5 Patch 2 | . . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . Fedlink 3 | . . . . . . . . . 3 Scrapoids 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 1 2 . 1 2 5 1 . 9 Full Trace Events 5 | . 1 . . . . 2 . . 2 Feedback Events 1 | . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 117 | . . . . . . . . . 117 Total Part Build Rating 7 | . . . . . . . . . 7 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 48 | . . . . . . 48 . . . Retrieved Matter 48 | . . . . . . 48 . . . Retrieved Components 4 | . . . . . . 4 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Total Allies 6 | . . . . . . . . . 6 Largest Group 4 | . . . . . . . . . 4 Highest-Rated Group 151 | . . . . . . . . . 151 Highest-Rated Ally 47 | . . . . . . . . . 47 Total Orders . | . . . . . . . . . . Ally Attacks 60 | . . . . . . . . . 60 Total Damage 1638 | . . . . . . . . . 1638 Kills 13 | . . . . . . . . . 13 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Active Infowar (turns) 1192 | . 249 105 . . . . . 3 835 Sensors 623 | . . . . . . . . . 623 Terrain 96 | . . . . . . . . . 96 Structural 675 | . 249 105 . . . . . 3 318 Robot Analysis Total 8 | . . 1 . . . . . 6 1 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Turns Passed 4633 | 3 265 306 64 741 287 581 85 829 1472 Spaces Moved 2688 | 3 175 159 30 280 155 307 66 632 881 Core 17 | . . . . . . . . . 17 Treads 453 | . 19 159 30 245 . . . . . Legs 621 | 3 156 . . . . . . . 462 Wheels 1597 | . . . . 35 155 307 66 632 402 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 110 110 120 130 115 50 Average Speed 135 | 120 125 160 160 184 163 135 130 127 116 Slowest Speed 330 | 120 190 160 160 240 170 170 130 130 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 2 38 20 14 31 7 43 16 44 20 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 2 | . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . 1 1 . Scrap Searched 2 | . . . . . . . . 2 . Spaces Dug 6 | . . . . . . . . . 6 Terrain Destroyed 194 | . . 5 6 40 15 57 . . 71 Melee 4 | . . . . . . . . . 4 Projectile 112 | . . . . 31 4 57 . . 20 AOE 78 | . . 5 6 9 11 . . . 47 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Total 3253 | 2 207 186 38 392 179 399 65 653 1132 Wait 88 | . 1 . 3 10 . 14 . 5 55 Move 2679 | 2 174 158 29 279 154 306 65 631 881 Hop . | . . . . . . . . . . Pick Up 64 | . 9 5 . 10 8 13 . 2 17 Fast Attach 36 | . 5 1 . 5 1 3 . 2 19 Attach 30 | . 1 1 . 4 4 2 . 1 17 Detach 15 | . 1 . . . 1 3 . 1 9 Swap 45 | . 3 1 . 10 3 11 . 6 11 Drop 56 | . 6 4 . 11 3 11 . 5 16 Fire 168 | . 7 15 6 47 4 36 . . 53 Melee 50 | . . . . . . . . . 50 Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 11 | . . 1 . 10 . . . . . Escape Stasis 4 | . . . . . . . . . 4 Rewire 6 | . . . . 6 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -7/Scraptown -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Weapon x2 477 | -9/Materials | Identified exit to Mines 517 | -9/Materials | Central database locked down 575 | -9/Materials | Entered Mines 625 | -9/Mines | Discovered new exit (range 8) 639 | -9/Mines | Entered Materials 639 | -8/Materials | Evolved 2 slots: Utility x2 640 | -8/Materials | Build established: Mutant 720 | -8/Materials | Garrison activated, responded to threat 1047 | -8/Materials | Build established: Gunner 1342 | -8/Materials | Lost 3 parts (1n2w) 1373 | -8/Materials | Discovered new exit (range 8) 1380 | -8/Materials | Entered Factory 1380 | -7/Factory | Evolved 2 slots: Utility x2 1579 | -7/Factory | Discovered new exit (range 16) 1667 | -7/Factory | Entered Storage 2181 | -7/Storage | Identified exit to Recycling 2244 | -7/Storage | Used back door to open Recycling access 2248 | -7/Storage | Entered Recycling 2303 | -7/Recycling | Scanned before Scraplab entrance 2321 | -7/Recycling | Entered Scraplab 2332 | -7/Recycling | Discovered new exit (range 2) 2333 | -7/Recycling | Entered Scraptown 2392 | -7/Scraptown | Visited IN-MT5's Study 2415 | -7/Scraptown | Visited Cyclists 2469 | -7/Scraptown | Visited UFD Registry 2469 | -7/Scraptown | Registered with UFD as "Megaback" 2514 | -7/Scraptown | Visited Chapter 10 2539 | -7/Scraptown | Visited Analyses Database 2587 | -7/Scraptown | Visited Cartography Club 2741 | -7/Scraptown | Found Deep Structural Scanner 2790 | -7/Scraptown | Visited Abandonware Association 2807 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2810 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2838 | -7/Scraptown | Visited Research Penetration Think Tank 2887 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2893 | -7/Scraptown | Found DCF Scrap (29 items) 2956 | -7/Scraptown | Visited Science Guys 3051 | -7/Scraptown | Visited Botcube Research 3097 | -7/Scraptown | Met Optimus 3097 | -7/Scraptown | Accepted into 0bPrime 3155 | -7/Scraptown | Discovered new exit (range 5) 3162 | -7/Scraptown | Entered Factory 3162 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3302 | -5/Factory | Lost 3 parts (3u) 3324 | -5/Factory | Loaded intel: 8 recycling unit locations 3553 | -5/Factory | Scrapoid reinforcements arrived 3555 | -5/Factory | Found Scrap Suit 3584 | -5/Factory | Lost 13 parts (3n8u2w) 3756 | -5/Factory | Fabricated A-02 Transporter? 3802 | -5/Factory | Fabricated Shield Leg (x1) 3984 | -5/Factory | Lost 3 allies 4033 | -5/Factory | P-70 Sage assimilated allied 05F02-D 4044 | -5/Factory | Core integrity fell below 50% 4073 | -5/Factory | Learned location of Protoforge (-2) 4216 | -5/Factory | Lost 5 parts (3n1u1w) 4217 | -5/Factory | System corruption reached 10% 4374 | -5/Factory | Hacking Suite fried by hacking feedback 4572 | -5/Factory | Spotted B-75 Beast 4629 | -5/Factory | Core integrity fell below 20% 4634 | -5/Factory | Self-destructed Last Messages --------------- 04586_ U-05 Engineer lays Concrete. 04590_ Acquired 5 matter. 04591_ U-05 Engineer lays Concrete. 04594_ System corrupted: Matter fused (-6). 04603_ Penetrated by Slug. 04609_ System corrupted: Energy discharge (-35). 04611_ Carbon-fiber Leg destroyed. 04625_ Power Conduit explodes. 04627_ System corrupted: Carbon-fiber Leg rejected. 04628_ Scrap Suit cannibalized Carbon-fiber Leg to repair Carbon-fiber Leg. 04628_ G-50 Soldier destroyed. 04628_ Imp. Signal Interpreter destroyed. 04630_ System corrupted: Hvy. Missile Launcher failed to launch. 04631_ The unstable cave ceiling collapses. 04631_ Adv. Heat Sink destroyed. 04631_ Knocked back. 04631_ Deep Structural Scanner destroyed. 04632_ G-50 Soldier destroyed. 04633_ Variable Charge Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????####""" """" + "" | | ???????????#### """" # T" | | ???????????#### """ # ##### | | ???????????#### "" " # ##### | | ???????????#### ############# "% | | ???????????######################### " | | ???????????########### # ! % | | ???????????########### " %% | | ???????????########### """ "?? ?"" # = | | | ???????????????####### "?? ??" """ # ! | | ?????????????????????????? ??" """ " = | | ????????????????????????????? # = | | ??????????????????????????#?######## | | ????????????????????????# ##### [ | | ????????????????????????? [ | | ????????????????????????? " % | | ????????????????????????? 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""" #"" !]] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 20 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 15 Core Analysis 9 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -5/Factory | Preloaded Shield Leg | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicRainbowPit Manual? 0 Play Time 00:35:34 Cumulative 1021.2 hours Start 2025.05.07 @ 12:24:28 End 2025.05.07 @ 13:05:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1249 Rogue 967 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 411ce5b6-db7e-4d21-ad51-d3a3b138c5d2