Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 18:04:12 Player: toydarian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (1929) 1929 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4144 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 163/300 Energy 265/265 System Corruption 1% Temperature Cool (59) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Large Matter Pod (150) Utility Shielding Hacking Suite System Shield Particle Gun Light Assault Rifle Light Assault Rifle Ripper Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Large Matter Pod Hacking Suite System Shield Particle Gun Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Ripper [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 66 | 6 20 2 30 5 . 3 Power 7 | 1 3 . 3 . . . Engine 7 | 1 3 . 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 6 1 6 . . . Treads 13 | . 6 1 6 . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 7 . 9 1 . . Device . | . . . . . . . Storage 4 | 1 3 . . . . . Processor 2 | . 2 . . . . . Hackware 1 | . . . 1 . . . Protection 11 | . 2 . 8 1 . . Artifact . | . . . . . . . Weapon 26 | 2 4 1 12 4 . 3 Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 1 4 . 8 2 . 2 Ballistic Cannon 2 | . . . 1 1 . . Launcher 5 | . . 1 2 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . 1 . 6 3 . 3 Power 2 | . 1 . 1 . . . Propulsion 1 | . . . 1 . . . Utility 6 | . . . 3 2 . 1 Weapon 4 | . . . 1 1 . 2 Highest Loss Streak 3 | . 1 . 2 2 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 96 100 97 88 88 85 Engine 11 | . 14 14 11 11 11 11 Treads 23 | . 26 28 22 22 22 22 Storage 12 | . 14 14 11 11 11 11 Processor 1 | . 5 . . . . . Hackware 7 | . . . 11 11 11 11 Protection 13 | . 5 14 20 11 11 8 Energy Gun 2 | . 2 . 3 . . . Ballistic Gun 17 | . 25 22 16 10 11 11 Ballistic Cannon 2 | . . . . 11 11 8 Launcher 1 | . . 5 1 . . 2 Peak Build Rating 19 | 6 9 11 18 19 16 16 Average Rating 14 | 3 8 10 17 16 16 15 On Entrance 10 | . 6 9 11 18 16 16 Naked Turns . | . . . . . . . Heaviest Build 89 | 14 89 38 47 50 37 38 Greatest Support 43 | 20 40 40 43 40 40 40 Greatest Overweight (x) 4 | 4 4 . 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 15 | 7 18 15 15 15 15 15 Most Carried 20 | 6 20 15 15 15 15 15 Average Carried 14 | 3 15 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 15 15 13 15 15 13 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2180 | 263 753 67 853 244 . . Remotely . | . . . . . . . Salvage Created 2421 | 96 794 34 1244 182 . 71 Parts 194 | 1 49 13 97 33 . 1 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 77 | . 20 6 31 18 . 2 Guns 54 | . 20 . 25 8 . 1 Cannons 11 | . . . 3 8 . . AOE 12 | . . 6 3 2 . 1 Classes Destroyed 11 | 1 5 1 3 1 . . Worker 5 | . . . 3 2 . . Builder 1 | . . 1 . . . . Tunneler 1 | . . . . 1 . . Hauler 2 | . 1 . 1 . . . Recycler 2 | 1 1 . . . . . Operator 2 | . 1 . 1 . . . Watcher 5 | . 2 . 3 . . . Swarmer 43 | . 9 6 10 18 . . Grunt 23 | . 11 . 10 . . 2 Duelist 1 | . . . 1 . . . Sentry 10 | . . . 10 . . . Best Kill Streak 6 | 1 5 4 6 6 . 2 Combat Bots Only 6 | . 5 3 5 6 . 2 Max Kills in Single Turn 4 | 1 1 3 4 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 474 | . 128 6 196 132 . 12 Missed 134 | . 29 3 56 45 . 1 Damage Taken 3842 | 36 961 43 1916 693 . 193 Core 636 | 18 212 . 315 74 . 17 Absorbed by Shields . | . . . . . . . Redirected to Shielding 34 | . . . . 18 . 16 Core Remaining (%) 50 | 92 . 8 . . . . Volleys Fired 233 | 1 94 3 102 30 . 3 Largest 2 | 2 2 2 2 2 . 2 Hottest 88 | 60 40 53 88 77 . 77 Shots Fired 464 | 2 188 6 203 59 . 6 Gun 414 | 2 188 3 193 26 . 2 Cannon 38 | . . . 6 30 . 2 Launcher 12 | . . 3 4 3 . 2 Special . | . . . . . . . Kinetic 422 | 1 188 3 170 56 . 4 Thermal 29 | . . . 29 . . . Explosive 12 | . . 3 4 3 . 2 Electromagnetic 1 | 1 . . . . . . Robot Hit Streak 20 | 2 8 1 20 6 . 2 Robot Miss Streak 9 | . 5 1 9 9 . 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . 3 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 296 | 2 110 2 143 33 . 6 Core Hits 157 | 1 44 7 65 33 . 7 Critical Kills 3 | . . . 2 1 . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 5 | . . . 4 1 . . Destroy 5 | . . . 4 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5293 | 52 1163 470 2425 865 . 318 Guns 3483 | 15 1163 . 2057 212 . 36 Cannons 451 | . . . 115 298 . 38 Explosions 1359 | 37 . 470 253 355 . 244 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3562 | . 1163 . 1815 510 . 74 Thermal 394 | 37 . . 357 . . . Explosive 1322 | . . 470 253 355 . 244 Electromagnetic 15 | 15 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . 2 9 7 . Message Errors 3 | . . . 1 1 1 . Heat Flow Errors 4 | . . . . 3 1 . Energy Discharges 7 | . . . . 3 4 . Data Loss (minor) 3 | . . . 1 1 1 . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 62 | . . . 9 53 . . Projectiles . | . . . . . . . Explosions 62 | . . . 9 53 . . Melee . | . . . . . . . Knockbacks 14 | . . . 3 10 . 1 Impact . | . . . . . . . Kinetic 14 | . . . 3 10 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 56 | 36 . 20 . . . . Shots 2 | 1 . 1 . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 370 | 12 25 . 370 241 210 81 Average Temperature 55 | 12 7 . 76 48 107 54 Received Heat Transfer 975 | . 300 . 576 . . 99 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 864 | 50 . . 814 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 310 | 5 257 270 310 279 . 39 Initial 96 | . 3 96 27 66 . . Average 116 | 1 73 139 123 186 . 7 Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 82 | 100 84 82 86 62 . 100 Level 1 17 | . 15 17 13 37 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 4 . 2 . . . Investigation 4 | . 3 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 35 6 45 19 . 3 Peak Tracking Total 8 | . 7 3 8 7 . 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 9 | . 4 . 5 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 13 | . . 1 8 . 4 . Terminals 7 | . . 1 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 29 | . . 4 21 . 4 . Successful 14 | . . 1 9 . 4 . Failed 15 | . . 3 12 . . . Catastrophic 3 | . . 1 2 . . . Database Lockouts . | . . . . . . . Manual 15 | . . 4 11 . . . Terminals 20 | . . 4 16 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . 1 5 . 4 . Record 4 | . . . . . 4 . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Alert Level 2 | . . 1 1 . . . Unreport Threat 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 1 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 7169 | 61 1770 430 3198 826 853 31 Spaces Moved 3421 | 38 704 260 1437 436 534 12 Core 17 | 17 . . . . . . Treads 3350 | . 671 260 1437 436 534 12 Legs 54 | 21 33 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 Average Speed 181 | 118 202 160 190 166 160 160 Slowest Speed 480 | 250 480 160 240 240 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 4 84 43 95 77 89 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 132 | 8 . 33 40 23 . 28 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 132 | 8 . 33 40 23 . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3928 | 50 881 269 1702 475 533 18 Wait 127 | . 24 . 103 . . . Move 3415 | 37 703 259 1436 435 533 12 Hop . | . . . . . . . Pick Up 47 | 6 22 2 13 4 . . Fast Attach 16 | 4 7 . 4 1 . . Attach 14 | 2 2 . 7 1 . 2 Detach 5 | . 5 . . . . . Swap 36 | . 11 2 19 3 . 1 Drop 34 | . 13 3 17 1 . . Fire 233 | 1 94 3 102 30 . 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 627 | -10/Materials | Core integrity fell below 50% 731 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Identified exit to Mines 924 | -10/Materials | Discovered new exit (range 15) 949 | -10/Materials | Identified exit to Materials 1316 | -10/Materials | Discovered exit to Mines (range 7) 1459 | -10/Materials | Discovered exit to Materials (range 15) 1515 | -10/Materials | Core integrity fell below 20% 1832 | -10/Materials | Entered Mines 1848 | -10/Mines | Met a Derelict bent on vengeance 1861 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1886 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2188 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2203 | -10/Mines | Discovered exit to Materials (range 7) 2262 | -10/Mines | Entered Materials 2262 | -9/Materials | Evolved 2 slots: Utility x2 2394 | -9/Materials | Discovered new exit (range 13) 3054 | -9/Materials | Build established: Scavenger-Mutant 3089 | -9/Materials | Identified exit to Mines 3089 | -9/Materials | Identified exit to Storage 3462 | -9/Materials | Discovered new exit (range 13) 4297 | -9/Materials | Discovered new exit (range 15) 4771 | -9/Materials | Build established: Mutant 4862 | -9/Materials | Core integrity fell below 50% 5080 | -9/Materials | Discovered new exit (range 14) 5460 | -9/Materials | Entered Mines 5463 | -9/Mines | Core integrity fell below 20% 5754 | -9/Mines | Discovered new exit (range 6) 5810 | -9/Mines | Discovered new exit (range 8) 5956 | -9/Mines | Learned location of 1 exit from Materials 6022 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6024 | -9/Mines | Learned location of Zion (-7) 6278 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6279 | -9/Mines | Discovered new exit (range 5) 6286 | -9/Mines | Entered Exiles 6286 | -9/Exiles | Found Exiles lab abandoned 7123 | -9/Exiles | Discovered new exit (range 10) 7139 | -9/Exiles | Entered Mines 7170 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Record! "HEX-BYE" To anyone looking for us: Don't. 06930_ Connecting with DEC's Terminal... >>Record! "DEC-BYE" For the record, I voted to stay and build some amazing defenses, but HEX said this is a lab, not a battlefield. Anyway, you're too late, MAIN.C, Warlord sends his regards. 06954_ System corrupted: Component data lost. 06959_ Connecting with EX-Prototypes Database... 07106_ System corrupted: Energy discharge (-58). 07123_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07160_ G-47 Trooper knocked back. 07163_ G-47 Trooper destroyed. 07164_ Flak Cannon destroyed. 07166_ Rocket Launcher destroyed. 07166_ Propulsion Shielding destroyed. 07168_ G-50 Soldier destroyed. 07168_ Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ?????###???????????????????????????? | | ????## ##?????????????????????????? | | ????# ##????????????????????????? | | ????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# ##???????????????????????? | | ?????# ##??????????????????????? | | ?????# #??????????????????????? | | ?????## #??????????????????????? | | ??????## ##?????????????????????? | | ???????## ##????????????????????? | | ????????# #????????????????????? | | ????????## @ #????????????????????? | | ?????????## ##????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ?????????? ?????????????????????? | | ?????????? ?????????????????????? | | ?????????? % ????????????????????? | | ??????????%= ????????????????????? | | ?????????? g ???????????????????? | | ?????????? ???????????????????? | | ????????? ##??????????????????? | | ?????????## ####???????????????????? | | ???????????#???????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 419 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectSpliceGuard Manual? 0 Play Time 00:40:45 Cumulative 35.8 hours Start 2024.10.31 @ 16:20:32 End 2024.10.31 @ 18:04:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 40 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88325385-14f1-442c-ac81-30c9fca8e4fc