Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 18:38:26 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (443) 2215 Value Destroyed (22006) 22006 Prototype IDs (62) 1240 Alien Tech Used (5) 1000 Bonus (6354) 6354 TOTAL SCORE: 41915 Bonus ------- High Alert Combat Kills 1979 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Win 3000 Friendly Fire -25 Cogmind --------- Core Integrity 1523/1600 Matter 92/300 Energy 919/940 System Corruption 0% +Membrane Temperature Cool (12) Movement Treading (250) Ox1 +NEM 1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (10) ----- Experimental Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Experimental Transmission Jammer Heavy Regenerative Plating Experimental EM Shield Experimental Hardlight Generator > --- WEAPON (6) ------- Phase Gun Dispersion Rifle Long-range Phase Cannon Railgun Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY (25) --- Light Antimatter Reactor Particle Reactor Quantum Reactor Light Quantum Reactor Experimental Matter Compressor (355) Experimental Matter Compressor (0) Structural Scanner Advanced Sensor Array Precision Matter Filter Quantum Capacitor Heavy Regenerative Plating Long-range Tractor Beam Hacking Drone Bay (1/1) Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Precision Grenade Launcher Z-bomb Delivery System Core Stripper Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Transmission Jammer Heavy Regenerative Plating Experimental EM Shield Advanced Force Field > --- WEAPON ----------- Phase Gun Phase Gun Quantum Rifle Compact HERF Cannon Long-range Phase Cannon Railgun > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Light Quantum Reactor Vortex Chain Reactor Advanced Heavy Siege Treads Experimental Cooling System Experimental Matter Compressor Experimental Matter Compressor Advanced Sensor Array Precision Matter Filter Heavy Regenerative Plating Experimental Hardlight Generator Long-range Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Heavy Gauss Cannon Precision Grenade Launcher Z-bomb Delivery System Core Stripper [Rating: 217] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Layered Medium Armor Plating Weapon Railgun Energy Gun Phase Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Impact Weapon Core Stripper Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . Utility 8 | . . . . . . . 4 . . . . 1 . . . . . . . 2 . . 1 Weapon 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . Parts Attached 228 | 1 8 7 23 12 . 2 24 1 10 6 1 15 7 2 1 2 3 16 6 20 26 21 14 Power 18 | . 1 . 2 1 . . 1 . . . 1 1 2 . . . . 3 1 1 2 . 2 Engine 6 | . 1 . 2 1 . . 1 . . . . 1 . . . . . . . . . . . Core 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . . . . 2 1 1 2 . 2 Propulsion 58 | . 2 1 12 7 . . 3 . 3 . . 6 . 1 . 1 . 6 1 4 4 3 4 Treads 49 | . 2 . 4 7 . . 3 . 3 . . 6 . 1 . 1 . 6 1 4 4 3 4 Leg 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 77 | . 4 2 2 . . 1 12 1 5 2 . 6 2 1 1 . 1 3 2 4 15 10 3 Device 37 | . 1 1 . . . . 5 1 3 2 . 3 1 . 1 . 1 . 2 . 8 7 1 Storage 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . Processor 12 | . . . . . . . 2 . 1 . . . 1 . . . . . . . 4 2 2 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 24 | . 1 1 2 . . 1 5 . 1 . . 3 . 1 . . . 2 . 3 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 1 1 4 7 4 . 1 8 . 2 4 . 2 3 . . 1 2 4 2 11 5 8 5 Energy Gun 13 | . . 2 2 . . . . . . . . . . . . . 1 1 . 2 . 3 2 Energy Cannon 5 | . . . 1 . . . . . 1 . . . . . . . . 1 1 . . 1 . Ballistic Gun 39 | 1 . 1 3 1 . 1 5 . 1 1 . 1 3 . . 1 1 2 . 9 3 4 1 Ballistic Cannon 9 | . 1 1 1 1 . . . . . 1 . 1 . . . . . . 1 . . . 2 Launcher 8 | . . . . 2 . . 3 . . 2 . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 2 . . . 2 . . 4 . . 1 . . 1 . 2 2 3 14 12 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . System Corruption 22 | . . . . . . . . . . . . . . . . . . . . 5 . 17 . Parts Lost 76 | . 1 3 5 . . . 2 2 9 1 . 3 2 1 1 1 1 4 . 8 12 13 7 Power 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 15 | . 1 1 2 . . . . . 3 . . 1 1 1 1 1 . 1 . . 1 . 1 Utility 27 | . . . 1 . . . 2 . 3 . . 1 . . . . . 3 . 2 8 5 2 Weapon 31 | . . 2 2 . . . . 2 3 1 . 1 1 . . . 1 . . 6 1 8 3 Highest Loss Streak 7 | . 1 1 4 . . . 1 2 7 1 . 1 1 1 1 1 1 4 . 2 7 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 6 20 23 22 24 25 24 24 23 21 21 23 22 22 22 22 22 21 22 20 20 18 20 18 Power 2 | 1 1 2 2 2 2 2 2 2 3 3 3 2 2 2 2 1 1 . 1 1 1 2 3 Propulsion 2 | 4 3 3 2 4 5 5 6 5 4 3 3 3 1 . . . . . 1 2 1 1 . Utility 11 | . 8 12 10 8 8 9 10 12 11 11 12 12 14 14 15 15 15 14 11 10 9 10 9 Weapon 5 | 1 5 5 6 10 10 8 5 4 2 4 5 4 4 4 5 5 4 5 6 6 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 1 . 7 5 . 2 4 . . 3 . 6 . . . 1 . 5 3 2 . 2 9 Power 11 | . . . . 1 . . 1 . . . . 3 . . . 1 . 1 . . . . 4 Propulsion 5 | . . . . 3 . . 1 . . . . . . . . . . . 1 . . . . Utility 24 | . 1 . 4 . . 1 1 . . 3 . 3 . . . . . 3 2 1 . 2 3 Weapon 9 | . . . 3 1 . 1 1 . . . . . . . . . . 1 . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 100 98 100 100 100 99 99 95 95 100 99 99 99 97 93 93 92 94 84 80 76 77 Engine 5 | . 14 14 11 11 11 11 6 6 6 6 4 5 3 . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 1 . . Reactor 2 | . . . . . . . . . . . . . 1 5 5 5 5 3 4 4 5 4 8 Treads 24 | . 25 26 1 44 44 44 25 26 25 26 26 23 30 30 29 25 26 22 22 14 13 13 12 Leg 2 | . 2 . 37 . . . . . . . . . . . . . . . . . . . . Device 6 | . . 2 . . . . 6 12 9 6 6 9 4 5 5 5 5 4 4 8 9 15 15 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 Processor 10 | . . . . . . . 12 13 15 20 20 17 18 21 21 21 21 18 14 13 12 4 11 Protection 7 | . 11 11 10 11 11 11 12 6 6 5 6 6 7 5 5 5 5 4 4 3 3 4 4 Energy Gun 1 | . . 3 2 . . . . . . . . . . . . . . 2 . 1 . 2 8 Ballistic Gun 17 | . 15 8 9 3 . 4 25 25 22 19 25 20 16 21 21 21 20 22 25 24 25 20 5 Ballistic Cannon 4 | . 12 15 9 17 22 17 . . . 2 . 1 3 . . . . . . . . . 3 Peak Build Rating 217 | 6 11 14 18 24 24 31 60 61 62 68 66 82 101 102 102 110 110 140 150 183 209 210 217 Average Rating 87 | 6 10 11 15 19 24 26 53 60 56 59 64 75 89 100 100 100 109 124 142 170 180 202 197 On Entrance 78 | 6 6 11 11 17 24 24 31 59 61 55 66 66 80 101 102 97 110 110 140 146 177 208 178 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 13 95 96 97 101 101 103 131 114 114 121 129 149 150 145 148 146 149 185 167 184 191 200 224 Greatest Support 270 | 20 40 40 80 92 92 92 102 99 99 93 93 99 152 152 151 169 168 183 185 240 270 270 255 Greatest Overweight (x) 31 | . 2 9 31 1 1 1 1 1 2 1 1 1 1 . 1 1 . 1 1 1 . . 1 Average Overweight (x) . | . 1 3 2 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 24 Average Carried 23 | 6 20 23 22 24 25 24 24 24 22 23 25 24 24 24 24 24 23 24 24 24 22 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 23 22 25 25 25 25 25 20 25 25 25 25 24 24 24 24 25 25 24 25 25 22 Class Distribution -------------------- 27% | Scavenger-Executioner 22% | Scavenger-Gunner 22% | Mutant 9% | Scavenger-Skirmisher 7% | Scavenger-Mutant 6% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -2/Section 7 Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 24256 | 200 660 581 568 577 89 38 2271 252 281 396 324 956 1136 150 245 75 236 1750 516 4893 2162 3001 2899 Remotely 3247 | . 415 . . . . . . . . . . 510 . . . . . 361 . 1259 150 . 552 Salvage Created 24917 | . 403 689 1030 874 72 . 3843 71 365 . 314 1353 1261 46 305 95 213 1038 423 4645 2464 2956 2457 Parts 1183 | . 21 35 57 52 7 . 122 5 14 . 12 68 50 4 25 3 15 43 26 242 100 165 117 Haulers Intercepted 17 | . . . 4 3 . . 5 . . . . . . . . . . . . 2 . 3 . Recyclers Shooed 25 | . . . 3 2 . . 8 . . . . 5 2 . . . . . . 3 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . 5 14 2 9 . . 11 25 1 14 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 340 | . 9 16 20 22 1 . 40 3 5 . 7 21 15 2 8 . 5 7 4 51 21 41 42 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 222 | . 4 6 9 2 . . 34 3 5 . 3 9 12 2 8 . 3 7 4 45 20 32 14 Cannons 58 | . 5 9 11 10 1 . . . . . . 1 . . . . . . . . . 4 17 AOE 44 | . . . . 10 . . 5 . . . 4 9 1 . . . 2 . . 4 . 2 7 Classes Destroyed 21 | . 4 4 3 . . . 4 . 2 . . . . . . . 1 1 . . 1 . 1 Worker 18 | . . 1 2 2 . . 2 . . . . 1 . . . . . . . 1 2 4 3 Builder 15 | . 1 1 . . 1 . 1 . . . . 2 1 . . . . . . 3 2 . 3 Tunneler 5 | . . . . . . . 2 . . . . 2 . . . . . . . 1 . . . Hauler 17 | . . . 4 3 . . 5 . . . . . . . . . . . . 2 . 3 . Recycler 30 | . . 6 1 1 1 . 9 . . . . 2 2 . . . . 3 . 2 3 . . Operator 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 15 | . 1 . 2 1 . . 1 . . . . 2 2 . . . . . 3 . 1 1 1 Swarmer 59 | . . 12 3 3 . . 3 3 . . . 4 4 2 4 . . . . 7 . 8 6 Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 101 | . 9 2 9 10 . . 24 . 3 . 5 7 6 . . . . . . 14 5 7 . Brawler 6 | . . . 1 1 . . 1 . 1 . 1 . 1 . . . . . . . . . . Duelist 5 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 2 Sentry 46 | . . 2 6 8 1 . 3 . . . . 3 . . . . 1 3 . 7 1 6 5 Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Hunter 21 | . . . . . . . 1 . . . . 1 2 . . . . . 2 8 3 2 2 Programmer 85 | . . . . . . . 5 . . . . 6 2 . 4 . 2 3 2 14 11 15 21 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 20 | . 6 6 5 9 2 . 9 3 2 . 4 20 6 1 4 . 2 4 2 7 6 8 8 Combat Bots Only 12 | . 6 3 3 6 1 . 6 3 2 . 4 12 4 1 4 . 2 2 2 6 3 8 7 Max Kills in Single Turn 5 | . 1 2 2 2 1 . 5 2 1 . 1 5 1 1 2 . 2 1 1 3 2 2 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . Exploded 4 | . . . . 2 . . 4 . . . 1 2 1 . . . 2 . . 2 . 2 3 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 2071 | . 64 123 102 64 4 . 154 35 61 . 17 88 55 3 27 . 12 32 36 308 190 421 275 Missed 524 | . 23 29 20 23 4 . 55 9 25 . 5 29 15 1 8 . 1 9 8 53 34 91 82 Hits 1547 | . 41 94 82 41 . . 99 26 36 . 12 59 40 2 19 . 11 23 28 255 156 330 193 Melee 18 | . . . 8 . . . 1 . . . . . . . . . . . . . . 4 5 Projectile 1529 | . 41 94 74 41 . . 98 26 36 . 12 59 40 2 19 . 11 23 28 255 156 326 188 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 87 | . 3 . 1 1 . . 4 . 1 . . 6 4 . 1 . 1 6 1 11 12 16 19 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 9 | . . . . . . . . . . . . . 1 . . . 1 . . 2 . 3 2 Damage Taken 27785 | . 563 915 1240 475 . . 1583 398 825 . 227 1187 755 28 264 638 243 789 442 4792 3990 5509 2922 Core 1804 | . 100 118 305 39 . . 57 55 27 . 20 38 38 . 36 130 . 25 46 146 439 108 77 Absorbed by Shields 6609 | . . . . . . . . . . . . . . . 85 . 39 66 56 1591 466 2110 2196 Reduced by Siege Mode 1576 | . . . . . . . . . . . . . . . . . . 10 7 397 524 397 241 Redirected to Shielding 114 | . . . . . . . . . . . . . . . . . . . . . 80 34 . Ignored by Resistances 2194 | . . . . . . . . . . . . . . . . . . . . . . 1097 1097 Regen/Repaired (Parts) 1923 | . . . 70 . . . . . . 101 . . . . . . . . . . . 705 1047 Core Remaining (%) 72 | 100 . 12 . . . 14 . . . . 81 96 . . . . 82 . 94 . . 77 95 Volleys Fired 982 | . 33 61 80 48 4 . 124 10 23 3 13 63 38 2 10 1 7 38 22 109 56 124 113 Largest 6 | . 2 2 2 2 2 . 4 4 4 1 4 4 4 4 4 3 4 6 6 6 6 6 6 Hottest 422 | . 50 112 121 66 66 . 100 103 163 40 129 130 135 135 135 105 186 269 210 314 218 330 422 Shots Fired 3308 | . 66 118 158 90 8 . 479 34 82 3 31 153 131 8 40 3 22 144 62 555 242 472 407 Gun 2701 | . 39 54 102 13 . . 475 34 75 . 23 107 109 8 40 3 20 133 48 537 242 428 211 Cannon 528 | . 27 64 56 59 8 . . . 7 3 . 33 15 . . . . . 14 10 . 42 190 Launcher 79 | . . . . 18 . . 4 . . . 8 13 7 . . . 2 11 . 8 . 2 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2731 | . 66 92 121 72 8 . 475 34 75 3 23 140 124 8 40 3 19 116 48 485 242 365 172 Thermal 441 | . . 26 37 . . . . . 7 . . . . . . . 1 17 . 52 . 82 219 Explosive 60 | . . . . 18 . . 2 . . . 8 3 . . . . 2 11 . 8 . 2 6 Electromagnetic 76 | . . . . . . . 2 . . . . 10 7 . . . . . 14 10 . 23 10 Robot Hit Streak 60 | . 17 12 10 22 8 . 60 3 26 . 48 20 23 2 11 3 8 21 8 40 27 29 35 Robot Miss Streak 5 | . 3 5 3 4 . . 4 4 2 . 1 3 2 1 1 . 1 3 2 2 3 3 5 Penetration Max 2 | . . . . . . . . . . . 1 1 1 . . . . . . 2 2 1 2 Secondary Targets 48 | . . . 2 . . . 9 1 1 . 2 . . . 2 . . 1 1 11 4 14 . Max Gunslinging Chain 2 | . . . 1 . . . 1 1 1 . 1 . . . 1 . . 1 1 1 1 2 . Shots Hit Robots 2243 | . 45 70 112 58 7 . 367 17 73 . 28 97 73 2 29 1 13 78 25 413 179 321 235 Core Hits 947 | . 19 27 43 46 3 . 169 5 20 . 22 68 38 2 12 1 9 29 13 154 65 114 88 Critical Kills 43 | . . . 1 . . . 1 . 1 . 2 2 3 . . . . . 1 20 4 4 4 Critical Parts Destroyed 70 | . 1 . . 1 . . 1 . . . 1 5 . . . . . . . 33 9 8 11 Critical Strikes 154 | . 2 3 5 3 2 . 2 . 1 . 5 8 3 . . . . . 1 58 13 13 35 Burn 14 | . . 2 2 . . . . . . . . . . . . . . . . . . . 10 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 121 | . 1 . 1 1 . . 2 . 1 . 5 8 3 . . . . . 1 58 13 13 14 Blast 17 | . 1 1 2 2 2 . . . . . . . . . . . . . . . . . 9 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62202 | . 728 1227 1882 2298 166 . 7445 280 1401 . 964 3494 2479 44 881 24 443 2144 922 10003 5104 10162 10111 Guns 44278 | . 375 531 971 178 . . 6460 280 1162 . 355 1700 1803 44 881 24 333 2144 577 9255 4541 8708 3956 Cannons 8949 | . 338 696 874 816 148 . . . 239 . . 285 95 . . . . . 344 301 . 607 4206 Explosions 8021 | . . . . 1282 . . 870 . . . 609 1480 517 . . . 110 . . 348 213 668 1924 Melee 307 | . . . . . . . . . . . . . . . . . . . . . 307 . . Ramming 647 | . 15 . 37 22 18 . 115 . . . . 29 64 . . . . . 1 99 43 179 25 Kinetic 43506 | . 713 946 1448 994 148 . 6460 280 1162 . 355 1985 1898 44 881 24 333 1790 577 7921 4848 7420 3279 Thermal 8976 | . . 281 397 . . . . . 239 . . 191 22 . . . . 354 . 1334 . 1644 4514 Explosive 6233 | . . . . 1282 . . 592 . . . 609 565 . . . . 110 . . 348 213 590 1924 Electromagnetic 2840 | . . . . . . . 278 . . . . 724 495 . . . . . 344 301 . 329 369 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . 1 1 . . . . 2 2 2 2 . 2 . . . . . 1 2 12 33 53 . Average Corruption 11 | . 1 1 . . . . 1 2 2 2 . 1 . . . . . 1 1 8 18 49 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 370 | . 4 7 . . . . 13 17 17 1 . 7 . . . . . 3 11 63 78 149 . Message Errors 59 | . . . . . . . 1 2 2 . . 2 . . . . . . 4 19 14 15 . Matter Fused 60 | . . 4 . . . . 3 2 1 . . 1 . . . . . 1 4 12 15 17 . Heat Flow Errors 51 | . 3 1 . . . . . 5 5 . . . . . . . . . 2 5 11 19 . Energy Discharges 40 | . 1 . . . . . 2 2 3 . . 1 . . . . . . . 8 6 17 . Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . . 2 1 6 . Parts Fused 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 43 | . . 1 . . . . 3 3 4 1 . 2 . . . . . 1 . 4 13 11 . Data Loss (major) 19 | . . . . . . . 4 1 . . . 1 . . . . . . 1 2 3 7 . Misfires 13 | . . . . . . . . . 2 . . . . . . . . . . 4 4 3 . Alerts 6 | . . . . . . . . 2 . . . . . . . . . . . 1 1 2 . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . 1 1 7 . Weapon Failures 59 | . . . . . . . . . . . . . . . . . . 1 . 4 9 45 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1419 | . . . 5 5 . . 10 . . . . 140 31 . . . 7 . 68 72 . 80 1001 Projectiles 204 | . . . 5 . . . . . . . . 30 . . . . . . 68 16 . . 85 Explosions 1089 | . . . . 5 . . 6 . . . . 110 31 . . . 7 . . 8 . 6 916 Melee 126 | . . . . . . . 4 . . . . . . . . . . . . 48 . 74 . Knockbacks 36 | . 1 10 5 3 . . . . . . . 1 3 . . . . . . . . . 13 Impact 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 Kinetic 31 | . 1 10 5 2 . . . . . . . 1 1 . . . . . . . . . 11 Secondary 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 421 | . . . . . . . 28 . . . . 21 . . . . . 72 . 88 116 96 . Shots 12 | . . . . . . . 2 . . . . 1 . . . . . 4 . 3 1 1 . Rammed 41 | . 3 1 . 4 2 . 11 . . . . 3 5 . . . . . 1 4 1 4 2 Targets Rammed 49 | . 3 1 3 4 3 . 12 . . . . 4 5 . . . . . 1 4 2 5 2 Kicked 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 1 . Highest Temperature 584 | . 226 584 514 78 60 . 381 192 307 . 24 345 369 84 319 . 75 411 168 360 296 258 234 Average Temperature 92 | . 51 123 96 26 32 . 84 56 88 . 8 125 150 43 139 . 27 107 53 108 74 100 51 Received Heat Transfer 3463 | . 366 198 342 201 . . 507 . 138 . 108 153 130 . . . 18 21 . 270 245 736 30 Effects 19 | . . 7 4 . . . 1 . . . . 1 3 . . . . 1 . 1 1 . . Shutdowns 5 | . . 1 2 . . . . . . . . . . . . . . 1 . 1 . . . Energy Bleed 6 | . . 3 . . . . . . . . . 1 1 . . . . . . . 1 . . Interference 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 55 | . . . . . . . . . . . . . . . . . . 1 2 21 8 12 11 Total Turns 1105 | . . . . . . . . . . . . . . . . . . 38 12 419 197 260 179 Longest Duration 80 | . . . . . . . . . . . . . . . . . . 38 6 37 52 80 41 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . 2 2 . . . . . . 3 . 3 3 Combat Hostiles 12 | . . . . . . . . . . . . 2 2 . . . . . . 2 . 3 3 Parts Fried 22 | . . . . . . . 1 . . . . 1 6 . . . . . 5 6 . 1 2 Impact Corruptions 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . 3 . Robots Melted 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 41 | . . 4 1 . . . 2 . . . . . . . . . . . . 6 . 1 27 Heat Transferred 12053 | . . 851 1110 . . . . . 259 . . 150 50 . . . . 444 . 1591 . 1826 5772 Parts Sabotaged 5 | . . . . . . . 4 . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 4 | . . . . . . . . . . . . 2 1 . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Maximum Alert Level 3 | . . . . 1 . . 3 . . . . 2 1 . . . . 1 . 3 2 2 3 Low Security (%) 63 | 100 100 100 100 72 100 . 69 . . . . 69 . . . . . 82 100 39 8 61 21 Level 1 19 | . . . . 27 . . 9 . . . . 2 100 . . . . 17 . 15 28 26 54 Level 2 12 | . . . . . . . 15 . . . . 28 . . . . . . . 16 62 11 14 Level 3 4 | . . . . . . . 6 . . . . . . . . . . . . 28 . . 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 959 | . 150 139 98 343 127 . 727 . . . . 616 356 . . . . 305 74 959 572 642 846 Initial 465 | . . . 6 38 127 . . . . . . . 289 . . . . 300 74 8 465 103 357 Average 187 | . 21 48 28 107 52 . 182 . . . . 174 286 . . . . 149 19 379 387 219 332 Influence Increases 11144 | . 288 410 621 746 187 . 1200 70 135 . 160 792 475 40 190 5 80 674 192 1618 678 1202 1381 Destroy 0b10 Robot/C 6760 | . 180 320 400 440 20 . 800 60 100 . 140 420 300 40 160 . 60 140 80 1020 420 820 840 Destroy 0b10 Robot/NC 540 | . 15 40 45 50 10 . 100 . . . . 45 25 . . 5 10 15 20 45 40 40 35 Destroy Leader 1582 | . 52 50 122 148 . . 180 10 20 . 20 104 44 . 30 . 10 60 26 244 82 168 212 Successful Hack 193 | . 11 . 52 7 6 . 60 . . . . 24 8 . . . . . . 21 4 . . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . Disable Machine 465 | . 30 . . 30 . . 30 . . . . 30 60 . . . . 30 60 30 60 75 30 Destroy Structure 929 | . . . 2 56 1 . 30 . . . . 124 38 . . . . 114 6 183 57 84 234 Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 60 | . . . . 15 . . . . . . . . . . . . . 15 . 15 . . 15 Lose Combat Pursuer 165 | . . . . . . . . . 15 . . 45 . . . . . . . 60 15 15 15 Influence Decreases 10300 | . 288 392 547 510 495 20 477 786 142 . 160 201 720 374 202 5 80 542 309 804 1322 791 1133 Entered New Map 1741 | . . . 12 54 201 20 . 268 2 . . . 302 129 3 . . . 58 7 364 82 239 Time Decay 7351 | . 278 372 495 456 294 . 467 498 132 . 160 171 398 245 189 5 80 502 251 567 538 579 674 Lost Part 608 | . 10 20 40 . . . 10 20 8 . . 30 20 . 10 . . 40 . 80 120 130 70 Purge Threat 600 | . . . . . . . . . . . . . . . . . . . . 150 300 . 150 Squads Dispatched 92 | . 2 . 1 4 . . 18 . . . . 6 7 . . . . 4 2 16 9 8 15 Investigation 13 | . 1 . . 1 . . 6 . . . . 2 1 . . . . . . 2 . . . Extermination 34 | . . . . . . . 5 . . . . 3 1 . . . . 3 2 5 4 4 7 Reinforcement 25 | . 1 . 1 3 . . 1 . . . . 1 5 . . . . 1 . 5 2 1 4 Assault 5 | . . . . . . . 2 . . . . . . . . . . . . 1 . 1 1 Garrison 15 | . . . . . . . 4 . . . . . . . . . . . . 3 3 2 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . 1 3 . . . . . . 2 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 29 | . 3 . 2 2 . . 5 . . . . 4 3 . . . . 1 . 2 1 3 3 Communications Jammed 128 | . . . . . . . . . . . . . . . . . . . . 1 . 87 40 Distress Signals 119 | . . . . . . . . . . . . . . . . . . . . 1 . 87 31 Times Spotted 494 | . 17 16 29 27 1 . 59 3 5 . 7 27 16 2 8 . 5 13 11 61 31 83 73 Peak Tracking Total 10 | . 6 5 5 5 1 . 7 3 3 . 4 7 6 1 3 . 2 2 2 5 4 10 8 Tactical Retreats 10 | . . . . . . . . . 1 . . 2 . . . . . . . 4 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 17 | . 3 . . . . . 5 . . . . 1 2 . . . . . 2 . 1 1 2 Indirectly 5 | . . . . . . . 2 . . . . 1 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 32 | . 2 . . 2 . . 2 . . . . 2 4 . . 1 . 2 4 2 4 5 2 Max in Single Turn 1 | . 1 . . 1 . . 1 . . . . 1 1 . . 1 . 1 1 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 61 | . 8 . 7 3 6 1 10 2 1 . . 3 2 . . 4 . 3 2 3 4 1 1 Terminals 29 | . 8 . 5 3 1 . 4 . . . . 1 1 . . . . 1 1 1 3 . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 16 | . . . 1 . 5 . 4 . . . . 2 1 . . . . 1 . 1 . . 1 Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 136 | . 22 . 16 4 9 4 18 8 1 . . 8 4 . . 17 . 4 2 5 11 1 2 Successful 78 | . 6 . 9 2 6 4 11 8 1 . . 3 2 . . 17 . 2 . 4 3 . . Failed 57 | . 15 . 7 2 3 . 7 . . . . 5 2 . . . . 2 2 1 8 1 2 Catastrophic 13 | . 1 . 2 1 2 . 2 . . . . 1 . . . . . 1 . . 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 19 . 8 1 9 . 14 . . . . 7 4 . . . . 1 1 3 8 . 2 Terminals 70 | . 22 . 13 4 3 . 9 . . . . 4 2 . . . . 1 1 2 9 . . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . Repair Stations 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 22 | . . . 1 . 6 . 5 . . . . 4 2 . . . . 1 . 1 . . 2 Scanalyzers 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 49 | . 6 . 5 2 1 4 . 8 1 . . 1 1 . . 17 . 1 . . 2 . . Record 16 | . . . . . . 4 . 7 . . . . . . . 5 . . . . . . . Part Schematic 5 | . . . 1 . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . 3 . . . 1 . . . . . . 1 . . . 4 . . . . . . . Open Door 5 | . . . . 2 . . . 1 1 . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . . . 2 . 5 . 7 . . . . 2 1 . . . . . . 2 1 . . Terminals 8 | . . . 2 . . . 3 . . . . 1 . . . . . . . 1 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 6 | . . . 2 . . . 2 . . . . 1 . . . . . . . 1 . . . Skim 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 4 . . . . 1 1 . . . . . . 1 . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . . . 4 . . . . 1 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 8 . 5 2 2 . 6 . . . . 2 2 . . . . 3 2 2 3 1 1 Full Trace Events 6 | . . . . 1 1 . 2 . . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . 1 . . 15 . . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . 36 . . . . . . . . . . . . 106 . . . Total Part Build Rating 18 | . . . . . . . 6 . . . . . . . . . . . . 12 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . . . . . . . . . . . . 3 . . Programmers 6 | . . . . . . . 3 . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 27 | . . . . . . . . . . . . 2 . . . . . 5 6 5 1 3 5 RETURN 27 | . . . . . . . . . . . . 2 . . . . . 5 6 5 1 3 5 Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 21026 | . . . . . . . 180 1338 1190 2496 1444 1076 949 575 1266 310 680 1342 1059 2279 1262 961 2619 Optics 9240 | . . . . . . . . . . . . . 521 575 1266 310 680 1342 1059 2279 1208 . . Sensors 12153 | . . . . . . . 134 . 547 2496 1444 990 770 544 1165 310 532 899 935 765 481 . 141 IFF 1981 | . . . . . . . . 1338 643 . . . . . . . . . . . . . . Structural 6182 | . . . . . . . 46 . . . . 1028 . . 9 . 82 106 . 1795 726 301 2089 Jamming 3469 | . . . . . . . . . . . . . . . . . 16 . . 175 . 660 2618 Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 2 1 1 2 . . 1 . . . . . . . . . Drone Launches 27 | . . . . . . . . . . . . 2 . . . . . 5 6 5 1 3 5 Drone Recoveries 27 | . . . . . . . . . . . . 2 . . . . . 5 6 5 1 3 5 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 35497 | 2 1891 1151 2122 1393 653 2999 2551 1339 1321 2498 1552 1606 951 575 1266 310 680 1342 1059 2279 1524 1813 2620 Spaces Moved 13995 | 1 581 315 712 482 264 1245 903 543 511 1026 625 537 407 348 677 145 392 644 523 863 668 720 863 Core 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Treads 13190 | . 524 251 29 482 264 1245 903 543 511 1026 625 537 407 348 677 145 392 644 523 863 668 720 863 Legs 649 | 1 57 . 591 . . . . . . . . . . . . . . . . . . . . Wheels 154 | . . 64 90 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 116 | 120 120 215 116 240 240 240 240 240 240 240 240 240 160 157 157 157 157 157 164 151 155 151 151 Average Speed 214 | 120 299 298 246 240 240 240 240 240 240 240 240 240 190 159 180 205 157 162 165 157 156 152 228 Slowest Speed 1600 | 120 320 320 1600 240 240 240 240 240 320 240 240 240 240 160 237 237 157 244 245 232 170 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . 6 . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 91 | . . . . . . . . . . . . . . . . . . . . . . 26 65 Exploration Rate (%) 53 | 2 96 57 59 81 47 89 26 70 68 85 78 18 7 57 71 96 60 19 54 23 59 38 28 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 15 | . . 1 . . 5 . 1 . 1 3 1 . . . . 3 . . . . . . . Known Exits Taken 14 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . 1 . . Scrap Searched 21 | . . . . . . 5 . 4 2 4 2 . . 2 1 . 1 . . . . . . Spaces Dug 124 | . . . . . . . . . . . . 29 1 . . . . 36 . 36 . 5 17 Terrain Destroyed 667 | . . . 2 60 1 . 27 1 1 . 49 64 22 6 22 . 11 146 4 90 29 40 92 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 227 | . . . 2 4 1 . . 1 1 . . 16 16 6 22 . 6 29 3 11 12 25 72 AOE 424 | . . . . 56 . . 27 . . . 49 48 6 . . . 5 114 . 70 16 13 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 17409 | 1 662 403 930 634 272 1263 1146 564 557 1059 655 752 497 362 696 155 437 849 670 1471 990 1129 1255 Wait 1489 | . 11 18 64 59 2 1 48 3 14 . 11 86 21 1 2 . 27 93 82 379 170 184 213 Move 13971 | . 580 314 711 481 263 1244 902 542 510 1025 624 536 406 347 676 144 391 643 522 862 667 719 862 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 173 | . 21 1 22 9 . 7 14 3 . 7 . 11 5 3 . 2 . 10 6 17 13 12 10 Fast Attach 88 | . 3 . 5 . . . 4 . 3 9 . 1 . . . 2 . 2 6 11 13 20 9 Attach 98 | . 3 3 14 . . 2 9 2 5 . . 5 4 3 . 1 1 5 1 10 16 6 8 Detach 9 | . 2 . 1 . . . . . . . . . . . . . . . . . 6 . . Swap 352 | 1 2 5 8 17 . 1 19 2 2 5 6 31 12 3 8 2 11 43 21 56 23 44 30 Drop 187 | . 4 . 22 16 . 8 14 2 . 10 1 15 6 3 . 3 . 15 9 23 15 15 6 Fire 982 | . 33 61 80 48 4 . 124 10 23 3 13 63 38 2 10 1 7 38 22 109 56 124 113 Melee 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Crush 46 | . 3 1 . 4 3 . 12 . . . . 4 5 . . . . . 1 4 2 5 2 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 850 | -10/Materials | Discovered new exit (range 16) 1165 | -10/Materials | Discovered new exit (range 10) 1432 | -10/Materials | Central database locked down 1829 | -10/Materials | Discovered new exit (range 16) 1894 | -10/Materials | Entered Mines 1908 | -10/Mines | Core integrity fell below 50% 2029 | -10/Mines | Discovered new exit (range 10) 2242 | -10/Mines | Discovered new exit (range 14) 2431 | -10/Mines | Core integrity fell below 20% 2609 | -10/Mines | Learned location of Storage (-9) 2618 | -10/Mines | Discovered new exit (range 9) 2704 | -10/Mines | Learned Materials stockpile data 3045 | -10/Mines | Entered Materials 3045 | -9/Materials | Evolved 2 slots: Propulsion x2 3218 | -9/Materials | Lost 4 parts (1n1u2w) 3596 | -9/Materials | Build established: Scavenger-Mutant 3607 | -9/Materials | Discovered new exit (range 16) 4062 | -9/Materials | Discovered new exit (range 8) 4399 | -9/Materials | Core integrity fell below 50% 5037 | -9/Materials | Repaired Hrd. Light Armor Plating 5114 | -9/Materials | Identified exit to Mines 5114 | -9/Materials | Identified exit to Storage 5167 | -9/Materials | Entered Storage 6093 | -9/Storage | Discovered new exit (range 6) 6134 | -9/Storage | Core integrity fell below 20% 6278 | -9/Storage | Build established: Mutant 6555 | -9/Storage | Used back door to open Recycling access 6555 | -9/Storage | Discovered new exit (range 3) 6560 | -9/Storage | Entered Recycling 7155 | -9/Recycling | Scanned before Scraplab entrance 7189 | -9/Recycling | Entered Scraplab 7208 | -9/Recycling | Discovered new exit (range 2) 7213 | -9/Recycling | Entered Scraptown 7690 | -9/Scraptown | Discovered new exit (range 13) 7841 | -9/Scraptown | Visited Comm Corps 7968 | -9/Scraptown | Visited Shadow of the Wyrm 8021 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8026 | -9/Scraptown | Visited Red Mages 8153 | -9/Scraptown | Visited Symbiants 8655 | -9/Scraptown | Visited UFD Registry 8655 | -9/Scraptown | Registered with UFD as "Hardeater" 8684 | -9/Scraptown | Visited SPCMW 8737 | -9/Scraptown | Visited CPS Storage 8761 | -9/Scraptown | Visited Spacefarers 8936 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8950 | -9/Scraptown | Found DCF Scrap (27 items) 9018 | -9/Scraptown | Visited LU-1G1's Boring Crew 9118 | -9/Scraptown | Visited Sword Containment 9431 | -9/Scraptown | Visited Abandonware Association 9464 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 9464 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 9517 | -9/Scraptown | Visited Infowarlord's Domain 9535 | -9/Scraptown | Found Exp. Signal Interpreter 9576 | -9/Scraptown | Visited A0-MCA Data Center 9591 | -9/Scraptown | Given a B+ rating by A0-MCA 9639 | -9/Scraptown | Visited Junk Repository 9721 | -9/Scraptown | Visited Derelict Rescue Squad 9789 | -9/Scraptown | Visited Chapter 10 9961 | -9/Scraptown | Met Optimus 9961 | -9/Scraptown | Accepted into 0bPrime 10039 | -9/Scraptown | Visited Cartography Club 10200 | -9/Scraptown | Discovered new exit (range 5) 10212 | -9/Scraptown | Entered Factory 10212 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 10357 | -6/Factory | Loaded intel: 8 recycling unit locations 10507 | -6/Factory | Build established: Gunner 10513 | -6/Factory | Garrison activated, responded to threat 10665 | -6/Factory | Garrison activated, responded to threat 10669 | -6/Factory | Allied Derelicts emerged from ambush trap array 10878 | -6/Factory | Found Prototype Launcher 10878 | -6/Factory | Identified Scatter Rocket Array 11280 | -6/Factory | Learned location of Protoforge (-2) 11364 | -6/Factory | Noticed a derelict Sapper rigging charges 11457 | -6/Factory | Fabricated Hrd. Medium Armor Plating? 11744 | -6/Factory | P-60 Hacker assimilated allied 78-7MZ(g) 12312 | -6/Factory | First assault squad dispatched 12534 | -6/Factory | Discovered new exit (range 14) 12763 | -6/Factory | Entered Lower Caves 12792 | -6/Lower Caves | Learned Factory security intel 12872 | -6/Lower Caves | Build established: Scavenger-Gunner 12909 | -6/Lower Caves | Entered an active Warlord outpost 12944 | -6/Lower Caves | Learned Armory emergency access door positions 12944 | -6/Lower Caves | Learned Armory stockpile data 12944 | -6/Lower Caves | Learned Extension garrison access intel 13614 | -6/Lower Caves | Discovered new exit (range 14) 13859 | -6/Lower Caves | Learned Factory terminal intel 14102 | -6/Lower Caves | Entered another Lower Caves area 14134 | -6/Lower Caves | Discovered new exit (range 10) 14236 | -6/Lower Caves | Encountered a Warlord checkpoint 14726 | -6/Lower Caves | Spotted B-75 Beast 14790 | -6/Lower Caves | Lost 7 parts (1n3u3w) 14797 | -6/Lower Caves | Destroyed B-75 Beast 14860 | -6/Lower Caves | Learned location of Zion (-6) 15212 | -6/Lower Caves | Discovered new exit (range 6) 15404 | -6/Lower Caves | Identified exit to Zion 15423 | -6/Lower Caves | Entered Zion 15552 | -6/Zion | System corruption cleaned by Quarantine Array 15847 | -6/Zion | Discovered new exit (range 11) 15933 | -6/Zion | Found Prototype Launcher 15933 | -6/Zion | Identified Rocket Array 15948 | -6/Zion | Found Prototype Launcher 15948 | -6/Zion | Identified Gui. Missile Launcher 16468 | -6/Zion | Given A8's code to call for help 16550 | -6/Zion | Learned Factory garrison access intel 16790 | -6/Zion | Turned away by Imprinter 16941 | -6/Zion | Given the Hacking Drone Bay 17054 | -6/Zion | Found Prototype Device 17229 | -6/Zion | Identified Hacking Drone Bay 17394 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17586 | -6/Zion | Learned location of Quarantine (-3) 17917 | -6/Zion | Identified exit to Proximity Caves 17921 | -6/Zion | Entered Proximity Caves 19195 | -5/Proximity Caves | Identified exit to Factory 19473 | -5/Proximity Caves | Entered Factory 19473 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19475 | -5/Factory | Loaded intel: 26 terminal locations 19476 | -5/Factory | Loaded intel: 4 garrison access locations 19761 | -5/Factory | Build established: Scavenger-Skirmisher 19891 | -5/Factory | Identified exit to Factory 20457 | -5/Factory | Loaded intel: 8 recycling unit locations 20644 | -5/Factory | Destroyed 12 combat bots 20775 | -5/Factory | Build established: Scavenger-Gunner 21079 | -5/Factory | Entered another Factory area 21079 | -4/Factory | Evolved 2 slots: Propulsion x2 21133 | -4/Factory | Loaded intel: 8 recycling unit locations 21553 | -4/Factory | Identified exit to Upper Caves 21553 | -4/Factory | Identified exit to Extension 21708 | -4/Factory | Spotted B-86 Titan 21814 | -4/Factory | Build established: Scavenger-Skirmisher 22030 | -4/Factory | Entered Upper Caves 22263 | -4/Upper Caves | Learned 8 Research zone layouts 22567 | -4/Upper Caves | Discovered new exit (range 12) 22604 | -4/Upper Caves | Identified exit to Upper Caves 22605 | -4/Upper Caves | Entered another Upper Caves area 22800 | -4/Upper Caves | Discovered new exit (range 20) 23115 | -4/Upper Caves | Encountered a Warlord checkpoint 23199 | -4/Upper Caves | Spotted B-86 Titan 23823 | -4/Upper Caves | Discovered new exit (range 12) 23866 | -4/Upper Caves | Identified exit to Zhirov 23871 | -4/Upper Caves | Entered Zhirov 23871 | -4/Zhirov | Discovered new exit (range 3) 23914 | -4/Zhirov | Met Zhirov 23957 | -4/Zhirov | Learned location of Testing (-2) 23957 | -4/Zhirov | Learned location of Command (-1) 23981 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24018 | -4/Zhirov | Found Alien Artifact 24048 | -4/Zhirov | Found Alien Artifact 24048 | -4/Zhirov | Identified Integrated Dissipator 24048 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24075 | -4/Zhirov | Cloak Generator disabled 24075 | -4/Zhirov | Attacked by Zhirov 24085 | -4/Zhirov | Enhanced Grunts warped into view 24100 | -4/Zhirov | Zhirov detonated his lab 24131 | -4/Zhirov | Lost 4 allies 24179 | -4/Zhirov | Identified exit to Proximity Caves 24181 | -4/Zhirov | Entered Proximity Caves 24183 | -3/Proximity Caves | Spotter reported a threat 24184 | -3/Proximity Caves | Spotter reported a threat 24379 | -3/Proximity Caves | Build established: Scavenger-Tank 24665 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24712 | -3/Proximity Caves | Discovered new exit (range 15) 24858 | -3/Proximity Caves | Identified exit to Research 24861 | -3/Proximity Caves | Entered Research 24861 | -3/Research | Evolved 2 slots: Weapon x2 24862 | -3/Research | Identified exit to Quarantine 25010 | -3/Research | Identified exit to Research 25491 | -3/Research | Build established: Scavenger-Executioner 25505 | -3/Research | Found Prototype Hackware 26109 | -3/Research | Lost 4 parts (1n3u) 26189 | -3/Research | Identified Exp. Hacking Suite 26203 | -3/Research | Entered Quarantine 26262 | -3/Quarantine | Cryocooling Duct disabled 26277 | -3/Quarantine | Ambient heat levels rising (+20) 26277 | -3/Quarantine | Non-combat units ordered to evacuate 26306 | -3/Quarantine | Found Alien Impact Weapon 27002 | -3/Quarantine | Found Prototype Device 27002 | -3/Quarantine | Identified Exp. Shield Generator 27262 | -3/Quarantine | Entered Research 27262 | -2/Research | Evolved 2 slots: Utility x2 27402 | -2/Research | Fabricated Arm. Medium Treads? 27744 | -2/Research | Loaded intel: 5 recycling unit locations 27991 | -2/Research | Discovered new exit (range 11) 28063 | -2/Research | Identified exit to Access 28515 | -2/Research | Garrison activated, responded to threat 28762 | -2/Research | First assault squad dispatched 29048 | -2/Research | System corruption reached 10% 29294 | -2/Research | Spotted B-90 Cyclops 29344 | -2/Research | Destroyed B-90 Cyclops 29470 | -2/Research | Identified exit to Testing 29541 | -2/Research | Entered Testing 29615 | -2/Testing | Garrison activated, responded to threat 30112 | -2/Testing | Found Prototype Device 30112 | -2/Testing | Identified Exp. Hardlight Generator 30176 | -2/Testing | Found Prototype Launcher 30176 | -2/Testing | Identified Z-bomb Delivery System 30225 | -2/Testing | Discovered exit to Access (range 8) 30429 | -2/Testing | Found Prototype Processor 30429 | -2/Testing | Identified Exp. Targeting Computer 30432 | -2/Testing | Found Exp. Targeting Computer 30435 | -2/Testing | Found Exp. Targeting Computer 30590 | -2/Testing | Spotted Fortress 30707 | -2/Testing | Identified Core Stripper 30768 | -2/Testing | Destroyed Fortress 30795 | -2/Testing | Lost 7 parts (1p1n4u1w) 30812 | -2/Testing | System corruption reached 30% 30845 | -2/Testing | Found Prototype Protection 30845 | -2/Testing | Identified Centrium Heavy Armor Plating 30862 | -2/Testing | Found Prototype Reactor 30862 | -2/Testing | Identified Vortex Chain Reactor 30865 | -2/Testing | Found Vortex Chain Reactor 30872 | -2/Testing | Found Hvy. Insulated Plating 30875 | -2/Testing | Found Prototype Device 30908 | -2/Testing | Found Prototype Device 30908 | -2/Testing | Identified Thermal Barrier 30913 | -2/Testing | Found Prototype Device 30913 | -2/Testing | Identified Exp. EM Shield 30917 | -2/Testing | Identified Exp. Force Field 31044 | -2/Testing | Discovered new exit (range 5) 31044 | -2/Testing | Discovered new exit (range 6) 31065 | -2/Testing | Entered Section 7 31085 | -2/Section 7 | Found Integrated Dissipator 31085 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31353 | -2/Section 7 | Spotted S7 Guard 31374 | -2/Section 7 | Destroyed S7 Guard 31392 | -2/Section 7 | Found Alien Artifact 31392 | -2/Section 7 | Identified Core Membrane 31392 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 31541 | -2/Section 7 | Found Prototype Device 31541 | -2/Section 7 | Identified Exp. Transmission Jammer 31654 | -2/Section 7 | Spotted S7 Guard 31723 | -2/Section 7 | Destroyed S7 Guard 31732 | -2/Section 7 | Found Corrupted Prototype Protection 31732 | -2/Section 7 | Identified Hvy. Regenerative Plating 31744 | -2/Section 7 | Destroyed 8 combat bots 31807 | -2/Section 7 | Found Alien Artifact 31807 | -2/Section 7 | Identified Navigation Efficiency Matrix 31807 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 31886 | -2/Section 7 | Found Prototype Processor 31886 | -2/Section 7 | Identified Exp. Core Analyzer 32265 | -2/Section 7 | Destroyed 7 combat bots 32285 | -2/Section 7 | Spotted S7 Guard 32319 | -2/Section 7 | Destroyed S7 Guard 32393 | -2/Section 7 | Found Corrupted Hvy. Regenerative Plating 32606 | -2/Section 7 | Found Alien Artifact 32606 | -2/Section 7 | Identified Core Regenerator 32606 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 32742 | -2/Section 7 | Garrison activated, responded to threat 32815 | -2/Section 7 | First assault squad dispatched 32878 | -2/Section 7 | Entered Access 32878 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32908 | -1/Access | Lost 4 parts (1u3w) 33271 | -1/Access | Lost 3 parts (1p1n1w) 34244 | -1/Access | Found Quantum Capacitor 34628 | -1/Access | First assault squad dispatched 34781 | -1/Access | Identified exit to Surface 35083 | -1/Access | Crushed by falling debris 35262 | -1/Access | Destroyed 7 combat bots 35498 | *** | Escaped! Last Messages --------------- 35433_ Acquired 18 matter. 35434_ K-01 Serf collects debris. 35442_ U-05 Engineer lays Concrete. 35442_ K-01 Serf collects debris. 35444_ U-05 Engineer lays Concrete. 35446_ K-01 Serf collects debris. 35446_ U-05 Engineer lays Concrete. 35450_ Navigation matrix triggers involuntary quantum shift. 35452_ U-05 Engineer lays Concrete. 35456_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 35457_ U-05 Engineer builds a Wall. 35479_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3W. 35487_ U-05 Engineer builds a Wall. 35488_ K-01 Serf collects debris. 35489_ Navigation matrix triggers involuntary quantum shift. 35489_ Main Access Shell breached. 35497_ K-01 Serf collects debris. [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#########?????????????????????????????????? | | ???????# #????????????""#??????????????????? | | ???????# #???????????? #??????????????????? | | ???????# !! #??????"""""" #??????????????????? | | ???????# !! #??????" 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" ##??????????????????? | | !#% # """ ##??????????????????? | | !! *[%# # """ ##??????????????????? | | !| %%# %# " ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Coolant Potential 100 Energy Generation 73 Energy Capacity 940 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 75 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 28 Target Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 16 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Arm. Medium Treads | -6/Zion | Archive Energy Well | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive System Guard | -6/Zion | Archive Lance | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Hrd. Medium Armor Plating | x2 | -6/Factory Arm. Medium Treads | x2 | -2/Research Repaired ---------- Hrd. Light Armor Plating | 61% | -9/Materials Alien Tech Used ----------------- Integrated Dissipator Core Stripper Core Membrane Navigation Efficiency Matrix Core Regenerator Achievements -------------- True Cogmind Challenges ------------ None Game ------ Seed SalvageMeleeStatue Manual? 0 Play Time 03:03:14 Cumulative 343.9 hours Start 2025.05.05 @ 18:19:51 End 2025.05.07 @ 18:38:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 438 Adventurer 0 Explorer 0 Win Type 0 Total 25 Types 12/1/6/1/1/1/0/1/1/1 Lore% 85 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9bd48d7-bc0f-4439-8d18-9a498f1bc87e