Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.01 @ 15:35:26 Player: btmk16 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (15) 75 Value Destroyed (424) 424 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 8839 Bonus ------- Pacifist 470 High Alert Combat Kills 30 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 22/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Visual Processing Unit Advanced Signal Interpreter Graphene Brace Graphene Brace Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Graphene Brace Graphene Brace Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Core Analyzer Advanced Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Nuclear Pulse Array Q-thruster Enhanced Force Lance Enhanced Force Lance [Rating: 130] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Cesium-ion Thruster Treads Light Treads Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Graphene Brace Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Enhanced Force Lance Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 2 . . 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 6 | . . 2 1 . 1 . . . . 2 . . . Utility 11 | . . . 1 . . 2 . . 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 71 | 4 . 6 5 3 . 4 2 1 9 1 14 6 16 Power 9 | . . 1 . 1 . 2 . . 3 . . 1 1 Engine 2 | . . . . . . 1 . . 1 . . . . Core 5 | . . 1 . 1 . 1 . . 2 . . . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 34 | 2 . 4 2 1 . 1 1 1 5 1 5 2 9 Treads 3 | 2 . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . Flight 30 | . . 4 2 1 . 1 1 1 3 1 5 2 9 Utility 21 | . . 1 3 . . 1 1 . 1 . 7 2 5 Device 11 | . . . . . . . . . . . 6 . 5 Storage 1 | . . . 1 . . . . . . . . . . Processor 4 | . . 1 . . . . 1 . . . . 2 . Hackware 1 | . . . . . . . . . . . 1 . . Protection 4 | . . . 2 . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 7 | 2 . . . 1 . . . . . . 2 1 1 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 2 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . . 1 . Parts Lost 38 | . . . . . . . 3 9 . . 4 10 12 Power 3 | . . . . . . . 1 . . . 1 1 . Propulsion 23 | . . . . . . . 2 6 . . 1 4 10 Utility 9 | . . . . . . . . 2 . . 2 4 1 Weapon 3 | . . . . . . . . 1 . . . 1 1 Highest Loss Streak 12 | . . . . . . . 3 12 . . 2 6 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 57 55 92 100 84 93 93 55 34 47 61 52 33 Core 3 | . . 3 9 9 7 13 13 3 2 5 4 1 . Treads 1 | . 28 15 . . . . . . 1 . . . . Flight 19 | . . 12 39 45 38 40 40 23 11 21 19 16 6 Device 5 | . . . . . . . . . . . 13 5 12 Storage 1 | . . . 9 9 7 6 6 2 . . . . . Processor 10 | . . 1 9 9 7 6 13 13 11 10 9 16 11 Protection 2 | . . . 7 9 7 13 13 8 1 5 1 . . Energy Gun 1 | . 14 11 9 . . . . . . . . . . Ballistic Gun 2 | . 14 11 9 9 7 6 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 7 7 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 54 | 3 3 8 14 15 15 15 28 23 20 20 54 48 23 Greatest Support 60 | 3 3 20 24 25 25 25 29 27 39 52 60 60 31 Greatest Overweight (x) 7 | . . . . . . . . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 5 5 5 7 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 3 3 5 7 8 8 8 7 5 5 3 5 5 4 Average Carried 4 | 1 3 4 5 6 8 6 6 5 4 3 4 4 2 Final Capacity 8 | 5 5 5 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 3 3 5 6 8 8 6 6 5 5 3 5 3 4 Class Distribution -------------------- 42% | Mutant 40% | Sprinter 17% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -6/Garrison Mutant | -5/Factory Sprinter | -4/Factory Scout | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Matter Collected 463 | 189 . 42 58 . . . . . . . 128 9 37 Remotely . | . . . . . . . . . . . . . . Salvage Created 502 | . . . 92 . . . . . . . 128 . 282 Parts 37 | . . . 13 . . . . . . . 5 . 19 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 14 | . . . 6 . . . . . . . . . 8 Melee 8 | . . . . . . . . . . . . . 8 Guns 6 | . . . 6 . . . . . . . . . . Classes Destroyed 2 | . . . 1 . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . . 1 . . Swarmer 14 | . . . 6 . . . . . . . . . 8 Best Kill Streak 6 | . . . 6 . . . . . . . 1 . 5 Combat Bots Only 6 | . . . 6 . . . . . . . . . 5 Max Kills in Single Turn 2 | . . . 2 . . . . . . . 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Damage Taken 6152 | . 38 147 226 . 32 . 153 812 254 48 1039 877 2526 Core 2602 | . . 29 90 . 5 . 49 406 78 . 77 248 1620 Absorbed by Shields 164 | . . . . . . . . 164 . . . . . Redirected to Shielding 69 | . . . 12 . 1 . 9 29 . . 18 . . Core Remaining (%) 88 | 100 100 92 . 83 99 . . 46 92 100 94 82 . Volleys Fired 14 | . . . 14 . . . . . . . . . . Largest 2 | . . . 2 . . . . . . . . . . Hottest 60 | . . . 60 . . . . . . . . . . Shots Fired 28 | . . . 28 . . . . . . . . . . Gun 28 | . . . 28 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 14 | . . . 14 . . . . . . . . . . Thermal 14 | . . . 14 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . 3 . . . . . . . . . . Robot Miss Streak 3 | . . . 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 29 | . . . 13 . . . . . . . 1 . 15 Core Hits 18 | . . 2 6 . . . . . . . 1 . 9 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . 2 Impale 2 | . . . . . . . . . . . . . 2 Melee Attacks 32 | . . . . 2 . . . . . . 5 1 24 Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . . . . . Piercing 30 | . . . . . . . . . . . 5 1 24 Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1001 | . 10 25 145 . . . . . . 1 137 . 683 Guns 145 | . . . 145 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 817 | . . . . . . . . . . . 137 . 680 Ramming 39 | . 10 25 . . . . . . . 1 . . 3 Kinetic 61 | . . . 61 . . . . . . . . . . Thermal 84 | . . . 84 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 817 | . . . . . . . . . . . 137 . 680 Highest Corruption 1 | . . 1 . . . . . . . . 1 1 . Average Corruption 1 | . . 1 . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 18 | . 5 12 . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . Rammed 13 | . 1 9 . . . . . . . 1 . . 2 Targets Rammed 13 | . 1 9 . . . . . . . 1 . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 147 | . . 8 42 20 7 . . 147 . 5 26 . . Average Temperature 24 | . . 4 9 7 2 . . 85 . 4 15 . . Received Heat Transfer 649 | . 18 75 27 . 6 . . 54 90 21 160 72 126 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 200 | . . . 200 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Peak Influence 523 | . 30 73 373 196 140 75 52 35 68 65 430 441 523 Initial 230 | . . 12 30 157 95 75 52 16 18 32 33 230 228 Average 174 | . 23 46 156 174 112 75 47 17 38 42 161 313 316 Maximum Alert Level 2 | . . . 1 . . . . . . . 2 2 2 Low Security (%) 56 | 100 100 100 70 100 100 100 100 100 100 100 63 . . Level 1 36 | . . . 30 . . . . . . . 34 82 75 Level 2 7 | . . . . . . . . . . . 2 17 24 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 1 . . . 1 . 1 . 4 2 1 Investigation 3 | . . . . . . . . . . . 2 1 . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 8 | . 2 . 1 . . . 1 . 1 . 1 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Distress Signals 14 | . . . 3 . 1 . . . . . 3 3 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 163 | . 5 10 22 3 4 . 4 21 6 2 36 20 30 Peak Tracking Total 21 | . 3 11 8 3 5 . 5 19 5 2 21 8 14 Tactical Retreats 20 | . . . 3 . . . . 1 . . 7 4 5 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . 1 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Machines Disabled 1 | . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Machines Accessed 17 | . . 1 2 1 3 1 . . 2 1 4 2 . Terminals 14 | . . 1 2 1 1 1 . . 1 1 4 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . 1 . . . . Total Hacks 43 | . . 7 5 4 6 1 . . 3 3 8 6 . Successful 19 | . . 3 2 2 3 1 . . 2 1 3 2 . Failed 24 | . . 4 3 2 3 . . . 1 2 5 4 . Catastrophic 5 | . . . 1 2 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . . 4 5 3 4 . . . . . 7 . . Terminals 38 | . . 7 5 4 3 1 . . 1 3 8 6 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . 2 . . . . Terminal Hacks 10 | . . 3 . 1 . 1 . . 1 1 1 2 . Open DSF 2 | . . . . . . 1 . . 1 . . . . Level Access Points 4 | . . 1 . . . . . . . 1 1 1 . Branch Access Points 2 | . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . . . 1 . . . . Seal Access 3 | . . . . . 2 . . . 1 . . . . Unauthorized Hacks 6 | . . . 2 1 1 . . . . . 2 . . Terminals 6 | . . . 2 1 1 . . . . . 2 . . Botnet 6 | . . . 2 1 1 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . . 1 2 1 2 1 . . 1 1 4 2 . Full Trace Events 2 | . . . . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . 1 5 . FOLLOW 2 | . . . . . . . . . . . . 2 . EXPLORE 4 | . . . . . . . . . . . 1 3 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 4 2 . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Turns Passed 1171 | 24 26 70 110 40 43 7 35 54 91 24 261 194 192 Spaces Moved 2471 | 30 50 117 234 119 180 6 58 127 184 71 655 520 120 Core 248 | 30 50 79 . . . . . 9 56 . . . 24 Treads 1 | . . . . . . . . . 1 . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2222 | . . 38 234 119 180 6 58 118 127 71 655 520 96 Fastest Speed 21 | 50 50 26 24 24 24 24 21 23 34 31 30 33 34 Average Speed 33 | 50 50 42 25 24 24 24 22 28 39 31 32 33 53 Slowest Speed 400 | 50 50 50 26 24 24 24 26 50 160 31 37 45 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 34 | . . . 8 4 1 . 2 1 1 . 6 8 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 19 | 4 15 17 27 34 6 1 67 28 9 4 29 27 3 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . 4 1 . Terrain Destroyed 5 | . . . . . . . . . . . 4 1 . Melee 5 | . . . . . . . . . . . 4 1 . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Gar Fac Fac Res Res Acc Total 2672 | 36 50 134 247 121 178 12 76 144 199 72 684 528 191 Wait 35 | . . . . . . . . . . . 4 4 27 Move 2395 | 29 49 116 217 111 177 6 53 124 181 71 642 504 115 Hop 31 | . . . 8 3 1 . 2 1 1 . 6 7 2 Pick Up 16 | 3 . 1 1 . . . 1 . 3 . 4 2 1 Fast Attach 49 | 4 . 6 3 2 . . 1 . 6 . 12 3 12 Attach 19 | . . . 1 . . 4 1 1 3 1 2 2 4 Detach 10 | . . 1 1 2 . 2 . . . . . . 4 Swap 3 | . . . 1 1 . . . . . . . 1 . Drop 20 | . . 1 1 . . . . 2 5 . 7 4 . Fire 14 | . . . 14 . . . . . . . . . . Melee 32 | . . . . 2 . . . . . . 5 1 24 Ram 12 | . 1 9 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . 18 16 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -6/Garrison -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 11) 47 | -10/Materials | Discovered new exit (range 8) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Propulsion x2 64 | -9/Materials | Identified exit to Mines 64 | -9/Materials | Identified exit to Materials 121 | -9/Materials | Entered another Materials area 121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 227 | -8/Materials | Discovered new exit (range 17) 231 | -8/Materials | Entered Storage 270 | -8/Storage | Discovered new exit (range 4) 271 | -8/Storage | Entered Factory 271 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 310 | -7/Factory | Discovered new exit (range 18) 314 | -7/Factory | Entered another Factory area 314 | -6/Factory | Evolved 2 slots: Utility x2 321 | -6/Factory | Identified exit to DSF 321 | -6/Factory | Entered DSF 352 | -6/DSF | Discovered new exit (range 17) 356 | -6/DSF | Identified exit to Garrison 356 | -6/DSF | Entered Garrison 366 | -6/Garrison | Triggered checkpoint 376 | -6/Garrison | Triggered checkpoint 396 | -6/Garrison | Triggered checkpoint 404 | -6/Garrison | Discovered new exit (range 11) 408 | -6/Garrison | Core integrity fell below 50% 408 | -6/Garrison | Identified exit to Factory 410 | -6/Garrison | Entered Factory 410 | -5/Factory | Evolved 2 slots: Utility x2 436 | -5/Factory | Lost 12 parts (1p8n2u1w) 494 | -5/Factory | Discovered new exit (range 17) 500 | -5/Factory | Identified exit to Factory 501 | -5/Factory | Entered another Factory area 501 | -4/Factory | Evolved 2 slots: Propulsion x2 515 | -4/Factory | Identified exit to Research 525 | -4/Factory | Entered Research 525 | -3/Research | Evolved 2 slots: Utility x2 555 | -3/Research | Found Enh. Force Lance 557 | -3/Research | Found Enh. Force Lance 559 | -3/Research | Found Enh. Force Lance 560 | -3/Research | Found Enh. Force Lance 586 | -3/Research | Spotted B-86 Titan 691 | -3/Research | Spotted B-86 Titan 730 | -3/Research | Identified exit to Research 786 | -3/Research | Entered another Research area 786 | -2/Research | Evolved 2 slots: Utility x2 797 | -2/Research | Found Prototype Processor 797 | -2/Research | Identified Exp. Core Analyzer 822 | -2/Research | Discovered new exit (range 62) 893 | -2/Research | Identified exit to Testing 915 | -2/Research | Spotted B-90 Cyclops 924 | -2/Research | Spotted B-90 Cyclops 925 | -2/Research | Identified exit to Access 980 | -2/Research | Entered Access 980 | -1/Access | Evolved 2 slots: Utility x2 1009 | -1/Access | Lost 6 parts (1p3n1u1w) 1087 | -1/Access | Core integrity fell below 50% 1118 | -1/Access | Lost 8 parts (7n1w) 1134 | -1/Access | Core integrity fell below 20% 1172 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01125_ S-43 Plague suffers critical hit (Impale). 01125_ S-43 Plague destroyed. 01135_ S-43 Plague suffers critical hit (Impale). 01135_ S-43 Plague destroyed. 01144_ Acquired Lgt. Antimatter Reactor. 01149_ Acquired Xenon Bombardment Thruster. 01151_ W-44 Eye sends out distress signal. 01154_ Acquired Xenon Bombardment Thruster. 01154_ Adv. Signal Interpreter destroyed. 01158_ Slug penetrates Wall. 01158_ Xenon Bombardment Thruster destroyed. 01158_ Slug penetrates Wall. 01158_ Xenon Bombardment Thruster destroyed. 01158_ Slug penetrates Wall. 01161_ Penetrated by Slug. 01162_ W-44 Eye sends out distress signal. 01165_ Penetrated by Slug. 01165_ Slug penetrates Wall. 01169_ Xenon Bombardment Thruster destroyed. 01170_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ?????????????# ???????# #???????????????????? | | ?????????????# ??????# #???????????????????? | | ?????????????# ?????# #???????????????????? | | ?????????????# ????# #???????????????????? | | ?????????????# ##### #???????????????????? | | ?????????????# #???????????????????? | | ?????????????? k #???????????????????? | | ??????????????? #???????????????????? | | ????????????????? * #???????????????????? | | ?????????????????? #???????????####????? | | ???????????????????? #???????????? ????? | | ?????????????????????# #???????????? ????? | | ?????????????????????# #???????????? ????? | | ?????????????????????#= @ #???????????? ????? | | ?????????????????????#% #????????????? ###+# | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????+ #?????????????# | | ?????????????????????# #?????????????# | | ????????????########## #?????????????# | | ???????? =+?????????????# | | ?????????????######## *%#?????????????# | | ????????????????????# s=#?????????????# | | ????????????????????# s############### | | ????????????????????# | | ????????????????????# | | ????????????????????# ############# #### | | ????????????????????## #???????????# #??? | | ?????????????????????# #???????????# #??? | | ?????????????????????# ]= #???????????# #??? | | ?????????????????????# == ##########??# #??? | | ?????????????????????# #[ #??# #??? | | ?????????????????????# # #??# #??# | | ?????????????????????# # !! #??# #??# | | ???????????????????? # ! ! ####=#??# | | ??????????????????? # / =%[#??# | | ??????????????????############ # ####%#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 76 Core Analysis 8 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyUltimateClaws Manual? 0 Play Time 00:29:33 Cumulative 477.2 hours Start 2022.09.01 @ 15:08:48 End 2022.09.01 @ 15:35:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 543 Adventurer 0 Explorer 1 Win Type - Total 15 Types 10/0/2/3/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 330cf767-a83d-41fd-8d54-85291858733a