Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 13:28:21 Player: P9H Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1383) 1383 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5703 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Compact Wheel Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Humpback Structural Scanner Signal Interpreter > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Deuterium Engine Light Treads Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Cooling System Cooling System Improved Cooling System High-capacity Storage Unit Visual Processing Unit Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Melee Analysis Suite Matter Filter Energy Filter ECM Suite ECM Suite Core Shielding Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Laser Cooled Pulse Rifle Latent Energy Streamer Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Flail [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 1 . . . 1 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 54 | 5 4 2 17 . . . 14 10 2 Power 8 | 1 . 1 1 . . . 3 2 . Engine 6 | 1 . 1 1 . . . 2 1 . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 13 | 2 1 1 4 . . . 2 1 2 Treads 5 | . . . 2 . . . 2 1 . Leg . | . . . . . . . . . . Wheel 8 | 2 1 1 2 . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | . 3 . 2 . . . 3 4 . Device 6 | . 1 . 1 . . . 2 2 . Storage 3 | . 2 . . . . . 1 . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . 2 . Artifact . | . . . . . . . . . . Weapon 21 | 2 . . 10 . . . 6 3 . Energy Gun 11 | 1 . . 6 . . . 2 2 . Energy Cannon 2 | . . . 1 . . . 1 . . Ballistic Gun 4 | 1 . . 2 . . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 23 | . 2 1 6 . . . 4 3 7 Power 6 | . . 1 . . . . 2 2 1 Propulsion 8 | . 2 . 2 . . . 1 1 2 Utility 4 | . . . 1 . . . . . 3 Weapon 5 | . . . 3 . . . 1 . 1 Highest Loss Streak 5 | . 1 1 5 . . . 2 2 5 To Critical Strikes . | . . . . . . . . . . Average Backups 23 | 3 8 15 18 19 18 19 26 32 31 Power . | . 1 . . . . . . . . Propulsion 3 | 1 2 4 2 2 2 2 2 7 6 Utility 12 | . 2 7 11 12 11 10 13 16 17 Weapon 7 | . 2 4 4 4 5 6 10 8 7 Tool/Special . | . . . . . . . . . . Unused Backups 43 | . . . 7 1 2 1 5 4 23 Power 1 | . . . . . . . . . 1 Propulsion 7 | . . . . . . . 2 . 5 Utility 24 | . . . 3 1 2 1 1 1 15 Weapon 11 | . . . 4 . . . 2 3 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 94 99 99 100 100 100 89 89 62 Engine 11 | . 14 13 11 11 11 11 12 10 5 Core 2 | . . . . . . . 4 4 3 Treads 16 | . . . 18 22 22 22 17 14 . Wheel 2 | . 26 28 3 . . . . . 10 Device 11 | . 9 14 11 11 11 11 8 16 16 Storage 9 | . 14 14 11 11 11 11 9 7 5 Processor 8 | . . . 10 11 11 11 9 7 5 Protection 1 | . . . . . . . . 6 . Energy Gun 13 | . 14 14 21 11 11 11 11 15 7 Energy Cannon 4 | . . . 1 11 11 11 2 . . Ballistic Gun 8 | . 14 14 9 11 11 11 9 1 4 Peak Build Rating 43 | 5 8 9 18 19 19 19 30 43 39 Average Rating 23 | 3 6 8 16 18 18 19 23 39 26 On Entrance 16 | . 5 7 9 18 19 19 19 29 41 Naked Turns 31 | . . . . . . . . . 31 Heaviest Build 246 | 6 47 47 56 56 56 56 225 246 229 Greatest Support 40 | 26 32 26 40 40 40 40 40 40 32 Greatest Overweight (x) 66 | . 2 1 1 1 1 1 5 11 66 Average Overweight (x) 1 | . . 1 1 1 1 1 5 5 6 Largest Inventory Capacity 35 | 5 20 20 20 20 20 20 35 35 35 Average Capacity 26 | 5 13 20 20 20 20 20 34 35 29 Most Carried 35 | 5 16 18 20 20 20 20 35 35 35 Average Carried 24 | 3 8 16 19 20 19 19 27 33 29 Final Capacity 35 | 5 20 20 20 20 20 20 35 35 5 Final Carried 35 | 5 16 18 20 20 20 20 35 35 5 Class Distribution -------------------- 33% | Gunner 32% | Hauler-Skirmisher 10% | Hauler-Mutant 9% | Skirmisher 9% | Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 1208 | 233 92 38 247 36 33 8 243 278 . Remotely . | . . . . . . . . . . Salvage Created 1612 | . 300 39 461 . . 78 444 290 . Parts 88 | . 14 4 37 . . 2 22 9 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 40 | . 5 3 17 . . . 9 6 . Melee 1 | . . . . . . . . 1 . Guns 30 | . 5 3 13 . . . 5 4 . Cannons 1 | . . . . . . . 1 . . AOE 6 | . . . 4 . . . 2 . . Classes Destroyed 9 | . 2 1 4 . . . 1 1 . Worker 3 | . . . 1 . . . 2 . . Builder 1 | . . . 1 . . . . . . Recycler 3 | . 1 . 1 . . 1 . . . Operator 1 | . . . 1 . . . . . . Swarmer 14 | . . 3 11 . . . . . . Grunt 17 | . 5 . 3 . . . 7 2 . Brawler 1 | . . . . . . . 1 . . Sentry 5 | . . . 3 . . . 1 1 . Programmer 3 | . . . . . . . . 3 . Best Kill Streak 8 | . 4 2 8 . . 1 4 2 . Combat Bots Only 7 | . 2 2 7 . . . 3 2 . Max Kills in Single Turn 3 | . 1 1 2 . . 1 3 1 . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . 1 . . . 2 . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 332 | . 24 11 69 . . . 47 159 22 Missed 82 | . 4 3 16 . . . 8 50 1 Hits 250 | . 20 8 53 . . . 39 109 21 Melee 21 | . . . . . . . . . 21 Projectile 229 | . 20 8 53 . . . 39 109 . Critical Strikes 18 | . . . 1 . . . 2 1 14 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 3580 | . 224 57 647 . . . 716 992 944 Core 1019 | . 27 13 86 . . . 162 43 688 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 83 | 100 . 84 . . . 78 70 . . Volleys Fired 88 | . 16 5 31 . . . 14 19 3 Largest 3 | . 2 2 3 . . . 3 3 3 Hottest 207 | . 60 60 160 . . . 157 207 161 Shots Fired 221 | . 31 10 84 . . 1 40 48 7 Gun 205 | . 31 10 78 . . . 34 46 6 Cannon 10 | . . . . . . 1 6 2 1 Launcher 6 | . . . 6 . . . . . . Special . | . . . . . . . . . . Kinetic 57 | . 16 5 13 . . . 19 2 2 Thermal 145 | . 15 5 54 . . 1 20 46 4 Explosive 6 | . . . 6 . . . . . . Electromagnetic 13 | . . . 11 . . . 1 . 1 Robot Hit Streak 11 | . 10 1 9 . . 1 11 10 4 Robot Miss Streak 4 | . 3 2 4 . . . 3 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 153 | . 20 4 60 . . 1 28 34 6 Core Hits 121 | . 12 3 50 . . 1 44 10 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . 3 . . . . 3 1 Burn 6 | . . . 3 . . . . 2 1 Sever 1 | . . . . . . . . 1 . Melee Attacks 14 | . . . . . . . 6 8 . Impact 8 | . . . . . . . 6 2 . Slashing 6 | . . . . . . . . 6 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3158 | . 232 47 894 . . 24 1066 795 100 Guns 2007 | . 232 47 698 . . . 413 537 80 Cannons 171 | . . . . . . 24 100 47 . Explosions 751 | . . . 196 . . . 546 . 9 Melee 199 | . . . . . . . . 199 . Ramming 30 | . . . . . . . 7 12 11 Kinetic 481 | . 113 13 94 . . . 221 16 24 Thermal 1692 | . 119 34 536 . . 24 355 568 56 Explosive 160 | . . . 160 . . . . . . Electromagnetic 596 | . . . 104 . . . 483 . 9 Impact . | . . . . . . . . . . Slashing 199 | . . . . . . . . 199 . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . 2 2 2 2 7 4 22 Average Corruption 3 | . . . 2 2 2 2 5 3 15 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 132 | . . . 17 7 25 11 42 22 8 Message Errors 33 | . . . 7 1 6 4 10 4 1 Matter Fused 33 | . . . 4 2 3 . 13 7 4 Heat Flow Errors 14 | . . . 2 2 4 2 2 2 . Energy Discharges 21 | . . . 2 1 5 2 7 3 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . . 1 . Data Loss (minor) 14 | . . . . 1 4 2 5 2 . Data Loss (major) 6 | . . . . . 2 . 3 . 1 Misfires 5 | . . . 1 . . 1 . 3 . Weapon Failures 3 | . . . 1 . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 16 | . . . 7 . . . . 9 . Projectiles . | . . . . . . . . . . Explosions 7 | . . . 7 . . . . . . Melee 9 | . . . . . . . . 9 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 235 | . . . 74 . . . 105 12 44 Shots 4 | . . . 2 . . . 1 . 1 Rammed 3 | . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 427 | . 42 . 427 216 245 247 375 387 15 Average Temperature 118 | . 20 . 147 106 112 116 125 115 10 Received Heat Transfer 834 | . 126 . 120 . . . 333 255 . Effects 9 | . . . 3 . 1 . 1 4 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . . . 1 . 1 . . Interference 6 | . . . 3 . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 7 | . . . . . . . . 7 . Heat Transferred 3515 | . 275 75 1305 . . 37 491 1147 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Latent Energy Used 288 | . . . . . . . 200 . 88 LE Corruption 5 | . . . . . . . 3 . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 96 | 100 100 100 74 100 . 100 100 100 100 Level 1 3 | . . . 25 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 280 | . 85 55 280 13 . 5 182 76 6 Initial 30 | . . 9 . 13 . . . 30 6 Average 34 | . 33 6 143 . . . 43 9 . Influence Increases 1267 | . 125 85 505 . . 5 353 194 . Destroy 0b10 Robot/C 800 | . 100 60 340 . . . 180 120 . Destroy 0b10 Robot/NC 40 | . 5 . 20 . . 5 10 . . Destroy Leader 180 | . 20 10 80 . . . 30 40 . Disable Machine 60 | . . . 15 . . . 45 . . Destroy Structure 127 | . . . 35 . . . 88 4 . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 45 | . . 15 . . . . . 30 . Influence Decreases 1267 | . 100 110 469 36 . 5 286 243 18 Entered New Map 88 | . . 16 . 23 . . . 37 12 Time Decay 1059 | . 80 94 409 13 . 5 246 206 6 Lost Part 120 | . 20 . 60 . . . 40 . . Squads Dispatched 7 | . 2 . 2 . . . . 3 . Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . . . . 3 . Reinforcement 3 | . 1 . 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 1 | . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 58 | . 11 4 20 . . . 9 9 5 Peak Tracking Total 5 | . 4 3 5 . . . 4 3 5 Tactical Retreats 2 | . . 1 . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 1 . 1 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 4 | . . . 1 . . . 3 . . Max in Single Turn 2 | . . . 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 2 | . . . . . 2 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 2 | . . . . . 2 . . . . Successful 2 | . . . . . 2 . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . . 2 . . . . Record 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Active Infowar (turns) 5010 | . 210 597 165 . . . 2104 1811 123 Structural 5010 | . 210 597 165 . . . 2104 1811 123 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 10612 | 56 284 597 1069 774 1847 900 2522 2384 179 Spaces Moved 3305 | 47 215 435 439 286 766 332 357 352 76 Core 22 | 6 . . . . . . . . 16 Treads 2437 | . . . 344 286 766 332 357 352 . Legs . | . . . . . . . . . . Wheels 846 | 41 215 435 95 . . . . . 60 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 240 240 240 560 565 50 Average Speed 281 | 84 99 105 210 240 240 240 560 618 212 Slowest Speed 3350 | 90 130 105 240 240 240 240 565 1050 3350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 43 63 36 50 94 67 30 10 36 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 15 | . . . 7 . . . 5 3 . Terrain Destroyed 127 | . . . 36 . . . 88 3 . Melee 8 | . . . . . . . 5 3 . Projectile . | . . . . . . . . . . AOE 119 | . . . 36 . . . 83 . . Terrain Rammed 3 | . . . . . . . 1 2 . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 4413 | 62 254 565 527 375 777 437 835 493 88 Wait 811 | 2 4 121 8 88 6 104 406 70 2 Move 3297 | 46 214 434 438 285 765 331 356 352 76 Hop . | . . . . . . . . . . Pick Up 89 | 9 15 3 18 1 2 1 24 16 . Fast Attach 7 | 1 . . 3 . 1 . 1 1 . Attach 34 | 4 3 2 10 . . . 6 8 1 Detach 3 | . . . . . . . 1 1 1 Swap 26 | . 1 . 4 . . . 13 6 2 Drop 38 | . 1 . 15 1 3 1 7 10 . Fire 88 | . 16 5 31 . . . 14 19 3 Melee 14 | . . . . . . . 6 8 . Ram 6 | . . . . . . . 1 2 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / *Min / *Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 592 | -10/Mines | Identified exit to Materials 715 | -10/Mines | Learned location of 1 exit from Materials 764 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 766 | -10/Mines | Found Scrap Suit 908 | -10/Mines | Assembled infested the area 913 | -10/Mines | Assisted by a Guerilla fighting off Assembled 938 | -10/Mines | Entered Materials 938 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 939 | -9/Materials | Identified exit to Materials 1092 | -9/Materials | Discovered new exit (range 7) 1117 | -9/Materials | Identified exit to Storage 1127 | -9/Materials | Destroyed 7 combat bots 1138 | -9/Materials | Lost 5 parts (2n1u2w) 1418 | -9/Materials | Build established: Gunner 1761 | -9/Materials | Discovered new exit (range 16) 2005 | -9/Materials | Identified exit to Mines 2007 | -9/Materials | Entered Mines 2230 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2771 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2771 | -9/Mines | Discovered new exit (range 5) 2779 | -9/Mines | Identified exit to Exiles 2781 | -9/Mines | Entered Exiles 2856 | -9/Exiles | Met 8R-AWN 2894 | -9/Exiles | Met EX-HEX 2988 | -9/Exiles | Met EX-BIN 3021 | -9/Exiles | Aligned with FarCom system 3024 | -9/Exiles | Given EX-Vault access code 3120 | -9/Exiles | Opened EX-Vault 3146 | -9/Exiles | Found Latent Energy Streamer 3195 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3438 | -9/Exiles | Met EX-DEC 3487 | -9/Exiles | Visited The Gauntlet 4000 | -9/Exiles | Discovered new exit (range 15) 4225 | -9/Exiles | Identified exit to Mines 4523 | -9/Exiles | Discovered exit to Mines (range 15) 4628 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4628 | -9/Exiles | Entered Mines 4938 | -8/Mines | Build established: Skirmisher 5454 | -8/Mines | Discovered exit to Materials (range 6) 5528 | -8/Mines | Entered Materials 5528 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5845 | -8/Materials | Build established: Hauler-Skirmisher 6509 | -8/Materials | Build established: Hauler-Mutant 6841 | -8/Materials | Build established: Hauler-Skirmisher 7954 | -8/Materials | Discovered new exit (range 11) 8045 | -8/Materials | Identified exit to Factory 8050 | -8/Materials | Entered Factory 8050 | -7/Factory | Evolved 2 slots: Utility x2 8361 | -7/Factory | Build established: Hauler-Tank 8740 | -7/Factory | Build established: Hauler-Mutant 9327 | -7/Factory | Build established: Hauler-Skirmisher 10434 | -7/Factory | Sucked down chute 10434 | -7/Factory | Entered Waste 10449 | -7/Waste | EMP discharged 10449 | -7/Waste | System corruption reached 10% 10491 | -7/Waste | Spotted C-40 Crusher 10514 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10533 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10540 | -7/Waste | Spotted C-40 Crusher 10549 | -7/Waste | EMP discharged 10553 | -7/Waste | Spotted C-40 Crusher 10564 | -7/Waste | Spotted C-40 Crusher 10564 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10567 | -7/Waste | Crushed by Compactor (1 part destroyed) 10570 | -7/Waste | Crushed by Compactor (1 part destroyed) 10573 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10592 | -7/Waste | Core integrity fell below 50% 10599 | -7/Waste | Spotted C-40 Crusher 10609 | -7/Waste | Core integrity fell below 20% 10613 | -7/Waste | Lost 5 parts (2n3u) 10613 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 10585_ Signal Interpreter crushed. 10585_ Hrd. Medium Armor Plating crushed. 10585_ Hrd. Light Armor Plating crushed. 10585_ Prototype Energy Gun crushed. 10590_ Hvy. Laser crushed. 10590_ Arm. Treads crushed. 10591_ Flail crushed. 10593_ System corrupted: Matter fused (-10). 10605_ Lgt. Armor Plating crushed. 10605_ Latent Energy Streamer crushed. 10605_ Com. Wheel crushed. 10606_ Energy Filter crushed. 10606_ ECM Suite crushed. 10607_ Imp. Terrain Scanner crushed. 10608_ Ion Cannon crushed. 10608_ Imp. Signal Interpreter crushed. 10608_ Imp. Heat Sink crushed. 10609_ Hvy. Assault Rifle crushed. 10609_ Imp. Deuterium Engine crushed. 10611_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ???????## ? ??????????????????????????????????? | | ???????## ??????????????????????????????????? | | ???????## = ??????????????????????????????????? | | ???????## ??????????????????????????????????? | | ???????## ??????########????????????????????? | | ????????? ??????########????????????????????? | | ?????????## ##????##!!! ##????????????????????? | | ?????????## ##????##!CC*##????????????????????? | | ?????????## ##????##!CC ##????????????????????? | | ???????#### ########CC@ ##????????????????????? | | ???????#### ########CCCC##????????????????????? | | ???????## CC CC##????????????????????? | | ???????## CC ##????????????????????? | | ???????## ##????????????????????? | | ???????## ##????????????????????? | | ???????#### ######## ##????????????????????? | | ???????#### ######## CC##????????????????????? | | ?????????## ##????## CC##????????????????????? | | ???????#### ##????## ##????????????????????? | | ???????#### ##????## ##????????????????????? | | ???????## ##????## ##????????????????????? | | ???????## ##????## ##????????????????????? | | ???????## ##????## ##????????????????????? | | ???????## ##????## ##????????????????????? | | ########### ##????## ##????????????????????? | | ########### ##????## ##????????????????????? | | #### ##????## ##????????????????????? | | #### ##????????????????????????????????? | | #### ##????????????????????????????????? | | ##????????????????????????????????? | | ##????????????????????????????????? | | ##????????????????????????????????? | | ##????????????????????????????????? | | #### ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileSigixCannon Manual? 0 Play Time 00:43:32 Cumulative 59.3 hours Start 2025.07.30 @ 12:29:34 End 2025.07.30 @ 13:28:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23ae6862-9c17-41f1-b19f-3349bd6eeacd