Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 19:39:40 Player: A Foxgirl OwO Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1939) 1939 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 4462 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 177/550 Matter 35/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Autogun Missile Launcher > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Medium Matter Pod (100) Weight Redist. System Advanced Targeting Computer Hacking Suite Hacking Suite Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Minigun Minigun > --- INVENTORY -------- Nuclear Core Compact Wheel Improved Heat Sink Large Storage Unit Medium Matter Pod Weight Redist. System Improved Terrain Scanner Light Armor Plating Hacking Suite Hacking Suite Autogun Minigun Minigun Missile Launcher Heavy Hammer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Ballistic Gun Minigun Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . 2 . . Parts Attached 55 | 8 5 3 17 . 22 Power 7 | 1 . 1 1 . 4 Engine 4 | 1 . 1 1 . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 13 | 2 . 2 5 . 4 Treads 12 | 2 . 2 5 . 3 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 3 3 . 1 . 4 Device 3 | 2 . . 1 . . Storage 5 | 1 3 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 24 | 2 2 . 10 . 10 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 22 | 2 2 . 10 . 8 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . 1 . 14 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 3 | . . . 1 . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 10 | . . . 1 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 100 97 100 89 Engine 9 | . 14 14 11 11 1 Core 2 | . . . . . 7 Treads 23 | . 28 28 21 22 19 Device 11 | . 14 14 10 11 8 Storage 11 | . 14 14 11 11 9 Processor 2 | . . . . . 8 Ballistic Gun 34 | . 27 28 43 44 34 Naked Turns . | . . . . . . Heaviest Build 40 | 14 29 29 40 40 40 Greatest Support 63 | 40 40 40 43 43 63 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 14 | 4 13 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 14 15 15 15 8 Class Distribution -------------------- 38% | Mutant 27% | Gunner 20% | Scavenger-Gunner 10% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1951 | 233 370 72 470 42 764 Remotely . | . . . . . . Salvage Created 2230 | 21 361 72 637 42 1097 Parts 160 | 4 21 4 54 5 72 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 56 | . 9 2 16 3 26 Guns 54 | . 9 2 16 3 24 AOE 2 | . . . . . 2 Classes Destroyed 8 | 1 4 . 2 . 1 Builder 3 | . 1 . 1 . 1 Tunneler 1 | 1 . . . . . Operator 1 | . 1 . . . . Swarmer 18 | . 3 . 6 3 6 Grunt 24 | . 6 2 2 . 14 Duelist 1 | . . . 1 . . Sentry 12 | . . . 7 . 5 Heavy 1 | . . . . . 1 Best Kill Streak 8 | 1 4 2 8 3 5 Combat Bots Only 7 | . 3 2 7 3 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging 1 | . . . 1 1 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 224 | . 35 10 47 6 126 Missed 61 | . 9 1 20 1 30 Damage Taken 2838 | . 288 127 287 38 2098 Core 458 | . 38 40 7 . 373 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 213 | . 70 . 59 . 84 Core Remaining (%) 88 | 100 . 68 . 98 . Volleys Fired 134 | 1 33 4 23 2 71 Largest 4 | 2 2 2 4 4 4 Hottest 96 | 40 40 40 96 96 96 Shots Fired 415 | 2 66 8 88 8 243 Gun 410 | 2 66 8 88 8 238 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 410 | 2 66 8 88 8 238 Thermal . | . . . . . . Explosive 5 | . . . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 20 | 1 6 7 12 5 20 Robot Miss Streak 5 | . 5 1 2 2 4 Penetration Max . | . . . . . . Secondary Targets 8 | . . 1 1 1 5 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 261 | 1 35 6 52 5 162 Core Hits 120 | 1 23 5 26 3 62 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . 1 . 1 Destroy 2 | . . . 1 . 1 Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4061 | 10 396 63 753 77 2762 Guns 3742 | 10 396 63 753 77 2443 Cannons . | . . . . . . Explosions 319 | . . . . . 319 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3742 | 10 396 63 753 77 2443 Thermal 57 | . . . . . 57 Explosive 262 | . . . . . 262 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 . Average Corruption 2 | . . . 2 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . 13 4 . Message Errors 4 | . . . 4 . . Matter Fused 6 | . . . 4 2 . Heat Flow Errors 4 | . . . 3 1 . Energy Discharges 3 | . . . 2 1 . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles . | . . . . . . Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . . . . . 88 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 276 | . 27 43 234 130 276 Average Temperature 61 | . 11 17 43 50 77 Received Heat Transfer 897 | . 135 78 81 . 603 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 500 | 5 195 80 245 139 500 Initial 69 | . 3 . . 69 53 Average 112 | 1 58 48 100 133 206 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 86 | 100 100 100 96 100 56 Level 1 10 | . . . 3 . 34 Level 2 2 | . . . . . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 . 4 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 2 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 23 4 24 3 41 Peak Tracking Total 6 | . 5 2 6 3 5 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . . . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 16 | . 6 . 5 . 5 Terminals 10 | . 4 . 3 . 3 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 59 | . 23 . 20 . 16 Successful 34 | . 13 . 12 . 9 Failed 25 | . 10 . 8 . 7 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 27 | . 13 . 12 . 2 Terminals 42 | . 20 . 16 . 6 Fabricators . | . . . . . . Repair Stations 12 | . 2 . 4 . 6 Recycling Units 1 | . 1 . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 19 | . 10 . 8 . 1 Part Schematic 1 | . 1 . . . . Prototype ID Bank 5 | . 2 . 3 . . Branch Access Points 3 | . 1 . 2 . . Alert Level 2 | . . . 1 . 1 Locate Traps 3 | . 2 . 1 . . Investigation Status 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 . 4 . 4 Scan Component 5 | . 1 . 2 . 2 Repair 5 | . 1 . 2 . 2 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 . 4 . 5 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . 2 . 2 Time 144 | . 26 . 42 . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4854 | 122 1319 543 1278 224 1368 Spaces Moved 2339 | 65 683 312 641 26 612 Core 4 | 3 . . . . 1 Treads 2316 | 62 683 312 641 26 592 Legs . | . . . . . . Wheels 19 | . . . . . 19 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 Average Speed 159 | 154 160 160 160 160 159 Slowest Speed 500 | 160 160 160 160 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 89 57 43 10 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 100 | . . . . . 100 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 99 | . . . . . 99 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3214 | 82 851 350 850 204 877 Wait 618 | . 115 26 147 177 153 Move 2334 | 64 682 311 640 25 612 Hop . | . . . . . . Pick Up 31 | 8 10 2 6 . 5 Fast Attach 19 | 7 1 . 4 . 7 Attach 10 | 1 . . 1 . 8 Detach . | . . . . . . Swap 26 | . 4 3 12 . 7 Drop 41 | 1 6 4 17 . 13 Fire 134 | 1 33 4 23 2 71 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 12) 209 | -10/Materials | Discovered new exit (range 14) 265 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 13) 746 | -10/Materials | Identified exit to Mines 1118 | -10/Materials | Discovered new exit (range 15) 1423 | -10/Materials | Repaired Assault Rifle 1442 | -10/Materials | Entered Mines 1786 | -10/Mines | Learned location of Storage (-8) 1805 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1946 | -10/Mines | Discovered new exit (range 6) 1985 | -10/Mines | Entered Materials 1985 | -9/Materials | Evolved 2 slots: Weapon x2 2178 | -9/Materials | Identified exit to Mines 2531 | -9/Materials | Build established: Gunner 2551 | -9/Materials | Discovered new exit (range 9) 2826 | -9/Materials | Repaired Lgt. Treads 2992 | -9/Materials | Destroyed 7 combat bots 3183 | -9/Materials | Repaired Imp. Treads 3263 | -9/Materials | Entered Mines 3280 | -9/Mines | Build established: Skirmisher 3296 | -9/Mines | Discovered new exit (range 8) 3487 | -9/Mines | Entered Materials 3487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3630 | -8/Materials | Discovered new exit (range 15) 3785 | -8/Materials | Build established: Gunner 4044 | -8/Materials | Discovered new exit (range 10) 4198 | -8/Materials | Repaired Minigun 4238 | -8/Materials | Repaired Minigun 4278 | -8/Materials | Build established: Scavenger-Gunner 4712 | -8/Materials | Discovered new exit (range 9) 4798 | -8/Materials | Core integrity fell below 50% 4818 | -8/Materials | Lost 10 parts (2p2n2u4w) 4855 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. U-05 Engineer builds a Wall. Acquired 5 matter. Acquired 12 matter. Acquired 8 matter. Minigun destroyed. Acquired 3 matter. Acquired 68 matter. G-47 Trooper destroyed. Acquired 55 matter. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Destroyed Lgt. Nuclear Core. Minigun destroyed. G-47 Trooper destroyed. Com. Wheel destroyed. G-47 Trooper destroyed. The unstable cave ceiling collapses. 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Storage Unit | -10/Materials | Hacked Autogun | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordAntimatterReplicator Manual? 0 Play Time 00:39:45 Cumulative 19.1 hours Start 2024.05.01 @ 18:58:28 End 2024.05.01 @ 19:39:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ae0a823-c38e-49ea-9147-b2fc0c8aa21c