Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.23 @ 09:46:32 // Winter2019/RPGLIKE Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (1545) 1545 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1878) 1878 TOTAL SCORE: 7363 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 96 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 440/650 Matter 250/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -8/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (8) ------ Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Hardlight Generator System Shield System Shield Relay Coupler [NC] (80) > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Improved Datajack > --- INVENTORY (3) ---- Relay Coupler [NC] (76) Supersonic Drone Bay (0/1) Enhanced Autogun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Hardlight Generator System Shield Relay Coupler [NC] System Backup Module > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Improved Datajack > --- INVENTORY -------- Relay Coupler [NC] Supersonic Drone Bay Enhanced Autogun [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Compact Matter Pod Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 13 | 3 . . 5 . 1 . 2 1 1 . Power 1 | . . . 1 . . . . . . . Propulsion 3 | 1 . . 1 . . . . . 1 . Utility 7 | 1 . . 2 . 1 . 2 1 . . Weapon 2 | 1 . . 1 . . . . . . . Parts Attached 65 | 5 5 6 5 1 1 4 25 3 10 . Power 9 | 1 . 3 1 . . 1 2 1 . . Engine 5 | 1 . 2 1 . . . . 1 . . Core 4 | . . 1 . . . 1 2 . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . 2 . 1 . 1 3 1 4 . Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . 2 . 1 . 1 3 1 4 . Utility 19 | . 3 1 3 . 1 2 5 1 3 . Device 8 | . . . 2 . 1 . 3 . 2 . Storage 1 | . . . . . . . 1 . . . Processor 6 | . 3 . 1 . . 2 . . . . Hackware 3 | . . . . . . . 1 1 1 . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 2 . 1 . . . 15 . 3 . Energy Gun 7 | . . . . . . . 6 . 1 . Energy Cannon 2 | . . . . . . . 2 . . . Ballistic Gun 13 | 2 2 . 1 . . . 6 . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 8 | . . . . . . . 6 . 2 . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 86 100 82 97 96 99 99 93 99 100 Engine 4 | . 14 10 4 8 7 . . 2 5 5 Core 9 | . . 3 8 8 7 14 13 9 5 5 Leg 2 | . 28 7 . . . . . . . . Flight 19 | . . 20 16 22 23 23 20 18 22 23 Device 18 | . . . 11 16 19 23 25 25 22 17 Processor 13 | . 16 15 9 16 15 15 13 12 11 11 Hackware 3 | . . . . . . . 4 6 11 17 Protection 2 | . . 12 6 . . . . . . . Energy Gun 2 | . . . . . . . 4 6 3 . Ballistic Gun 16 | . 26 28 25 25 23 23 9 6 7 11 Special Melee Weapon 2 | . . . . . . . 3 6 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | 8 11 16 23 20 21 21 29 24 30 29 Greatest Support 40 | 30 30 30 24 28 28 29 34 34 40 34 Greatest Overweight (x) 1 | . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 2 3 3 3 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 3 3 Most Carried 3 | 2 2 2 2 2 2 2 2 3 3 3 Average Carried 1 | 1 1 2 1 1 1 1 1 2 2 3 Final Capacity 3 | 2 2 2 2 2 2 2 2 3 3 3 Final Carried 3 | 2 2 2 1 1 1 1 2 3 3 3 Class Distribution -------------------- 41% | Hacker-Scout 23% | Mutant 14% | Scavenger-Scout 11% | Scavenger-Gunner 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1599 | 250 . 170 57 75 10 166 641 88 142 . Remotely . | . . . . . . . . . . . Salvage Created 2014 | . . 169 123 31 . 281 864 369 177 . Parts 145 | . . 17 18 10 . 14 57 13 16 . Haulers Intercepted 7 | . . . 1 . . . 4 . 2 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 41 | . . 6 . 3 . 6 15 7 4 . Guns 41 | . . 6 . 3 . 6 15 7 4 . Classes Destroyed 7 | . . 3 3 . . . . . 1 . Worker 2 | . . . 1 . . . 1 . . . Hauler 7 | . . . 1 . . . 4 . 2 . Operator 1 | . . . . . . . . . 1 . Watcher 5 | . . . 3 . . . 2 . . . Swarmer 19 | . . 3 . 3 . 3 7 . 3 . Grunt 16 | . . 2 . . . 3 4 7 . . Sentry 6 | . . 1 . . . . 4 . 1 . Best Kill Streak 9 | . . 3 3 3 . 3 9 5 4 . Combat Bots Only 6 | . . 3 . 3 . 3 6 5 3 . Max Kills in Single Turn 2 | . . 2 1 2 . 1 2 1 1 . Gunslinging 1 | . . 1 . 1 . . 1 . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 832 | . . 134 . 10 . 64 395 193 36 . Core 653 | . . 92 . 9 . 48 315 164 25 . Absorbed by Shields 99 | . . . . . . . . 72 27 . Redirected to Core 495 | . . 74 . 3 . 48 251 96 23 . Core Remaining (%) 100 | 100 . 100 . . . 100 . . . . Volleys Fired 109 | . . 10 6 2 . 14 43 18 13 3 Largest 3 | . . 2 3 3 . 3 3 2 2 2 Hottest 129 | . . 46 69 69 . 69 129 86 86 50 Shots Fired 255 | . . 20 18 6 . 42 101 36 26 6 Gun 252 | . . 20 18 6 . 42 98 36 26 6 Cannon 3 | . . . . . . . 3 . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 199 | . . 20 18 6 . 42 69 18 20 6 Thermal 56 | . . . . . . . 32 18 6 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 35 | . . 7 5 7 . 18 25 35 30 4 Robot Miss Streak 2 | . . 1 1 . . 2 2 1 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . 2 . 1 . . 3 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . 1 . Shots Hit Robots 194 | . . 16 9 3 . 30 80 34 20 2 Core Hits 82 | . . 8 5 3 . 12 31 16 7 . Critical Hits 4 | . . . . . . . 1 2 1 . Critical Kills 2 | . . . . . . . 1 . 1 . Critical Parts Destroyed 2 | . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3270 | . . 210 161 44 . 400 1429 692 334 . Guns 3230 | . . 210 161 44 . 400 1389 692 334 . Cannons 40 | . . . . . . . 40 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2268 | . . 210 161 44 . 400 893 352 208 . Thermal 1002 | . . . . . . . 536 340 126 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . . . Average Corruption 2 | . . . . . . . 2 . . . Corruption Purged 5 | . . . . . . . 5 . . . Effects 9 | . . . . . . . 9 . . . Message Errors 1 | . . . . . . . 1 . . . Matter Fused 2 | . . . . . . . 2 . . . Misfires 1 | . . . . . . . 1 . . . Targeting Errors 2 | . . . . . . . 2 . . . Weapon Failures 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 5 | . . . . . . . 5 . . . Projectiles 5 | . . . . . . . 5 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 45 | . . . . . . . 45 2 3 . Average Temperature 14 | . . . . . . . 15 2 3 . Received Heat Transfer 387 | . . 69 . . . 36 153 120 9 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . 1 . Heat Transferred 1855 | . . . . . . . 1004 629 222 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 544 | . 24 190 148 132 . 223 544 507 365 208 Initial 292 | . . 7 62 48 . . 73 292 212 208 Average 222 | . 22 106 104 123 . 158 340 356 259 208 Maximum Alert Level 2 | . . . . . . 1 2 2 1 1 Low Security (%) 48 | 100 100 100 100 100 . 59 24 . . . Level 1 31 | . . . . . . 40 24 55 100 100 Level 2 20 | . . . . . . . 50 44 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . 2 . 1 . Investigation 1 | . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 1 | . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . . 7 4 3 . 10 29 7 6 . Peak Tracking Total 5 | . . 2 2 3 . 4 5 4 3 . Tactical Retreats 1 | . . . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 7 | . . . . . . . . 7 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 2 | . . . . . . . 1 1 . . Max in Single Turn 1 | . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 15 | . 1 . 2 . 1 1 5 . 5 . Terminals 11 | . 1 . 2 . . 1 4 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 35 | . 3 . 5 . 1 4 13 . 9 . Successful 25 | . 3 . 4 . 1 2 8 . 7 . Failed 10 | . . . 1 . . 2 5 . 2 . Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 1 . . . 1 . . . 4 . Terminals 31 | . 3 . 5 . . 4 12 . 7 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 18 | . 2 . 4 . 1 2 7 . 2 . Robot Analysis 2 | . 1 . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . Registered Components 2 | . . . 1 . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . 1 . Zone Layout 3 | . . . 1 . . 1 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 4 | . 1 . . . . . . . 3 . Terminals 4 | . 1 . . . . . . . 3 . Assimilate 1 | . . . . . . . . . 1 . Botnet 3 | . 1 . . . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 9 | . 1 . 2 . . 1 4 . 1 . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Attached 1 | . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 7 | . . 6 . . . . . . 1 . Largest Group 6 | . . 6 6 6 6 3 2 . 1 1 Highest-Rated Group 115 | . . 115 115 115 115 38 22 . 10 10 Highest-Rated Ally 31 | . . 31 31 31 31 16 15 . 10 10 Total Orders 8 | . . . . . 2 5 1 . . . EXPLORE 5 | . . . . . 1 3 1 . . . RETURN 3 | . . . . . 1 2 . . . . Ally Attacks 33 | . . 13 1 . . 10 9 . . . Total Damage 389 | . . 157 20 . . 109 103 . . . Kills 8 | . . 1 1 . . 4 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 2 | . 1 . . . . . 1 . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches 5 | . . . . . 1 3 1 . . . Drone Recoveries 4 | . . . . . 1 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 2614 | 82 160 361 110 75 178 364 687 346 239 12 Spaces Moved 3112 | 61 124 488 147 93 227 489 827 303 335 18 Core 7 | 7 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 239 | 54 124 61 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2866 | . . 427 147 93 227 489 827 303 335 18 Fastest Speed 26 | 50 120 37 37 34 34 34 29 29 26 26 Average Speed 38 | 111 120 47 37 34 34 34 30 29 26 26 Slowest Speed 120 | 120 120 120 37 37 34 34 34 29 99 26 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 20 | . . 1 . 2 . 6 10 . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 25 91 24 19 91 96 82 43 27 6 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 4273 | 72 134 596 188 128 327 648 1168 524 467 21 Wait 855 | 5 . 78 26 31 99 137 238 150 91 . Move 3065 | 60 123 485 146 88 226 478 807 302 332 18 Hop 18 | . . 1 . 2 . 4 10 . 1 . Pick Up 28 | 2 2 . 4 1 1 4 7 3 4 . Fast Attach 38 | 5 4 6 . . . . 16 . 7 . Attach 17 | . . . 5 1 1 1 4 2 3 . Detach 2 | . . . . . . . 2 . . . Swap 10 | . 1 . . . . 3 5 1 . . Drop 46 | . 4 6 1 . . 2 22 1 10 . Fire 109 | . . 10 6 2 . 14 43 18 13 3 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . 47 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 38 | . . 10 . 3 . 5 14 . 6 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 12) 243 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 382 | -10/Mines | Discovered new exit (range 7) 383 | -10/Mines | Identified exit to Materials 398 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 557 | -10/Mines | Received a Mining Laser from a helpful Derelict 604 | -10/Mines | Entered Materials 604 | -9/Materials | Accompanied by 6 allies 605 | -9/Materials | Identified exit to Mines 606 | -9/Materials | Reached level 2 606 | -9/Materials | Reached level 3 606 | -9/Materials | Reached level 4 606 | -9/Materials | Upgraded with Power slot (x1) 606 | -9/Materials | Upgraded with Propulsion slot (x1) 606 | -9/Materials | Upgraded with Utility slot (x2) 606 | -9/Materials | Upgraded with Weapon slot (x1) 609 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 642 | -9/Materials | Identified exit to Storage 714 | -9/Materials | Entered Mines 714 | -9/Mines | Accompanied by 6 allies 720 | -9/Mines | Discovered new exit (range 11) 735 | -9/Mines | Identified exit to Materials 756 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 773 | -9/Mines | Discovered new exit (range 5) 774 | -9/Mines | Identified exit to Exiles 789 | -9/Mines | Entered Exiles 789 | -9/Exiles | Accompanied by 6 allies 791 | -9/Exiles | Reached level 5 792 | -9/Exiles | Upgraded with Utility slot (x1) 811 | -9/Exiles | Met 8R-AWN 819 | -9/Exiles | Led the pair of lost Derelicts to a safe place 849 | -9/Exiles | Met EX-HEX 859 | -9/Exiles | Met EX-BIN 864 | -9/Exiles | Aligned with FarCom system 864 | -9/Exiles | Given EX-Vault access code 872 | -9/Exiles | Opened EX-Vault 875 | -9/Exiles | Found Supersonic Drone Bay 881 | -9/Exiles | Discovered new exit (range 55) 885 | -9/Exiles | Warned to stay clear of 0b10 Research branches 888 | -9/Exiles | Discovered new exit (range 59) 895 | -9/Exiles | Met EX-DEC 967 | -9/Exiles | Identified exit to Mines 967 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 967 | -9/Exiles | Entered Mines 967 | -8/Mines | Accompanied by 3 allies 971 | -8/Mines | Reached level 6 988 | -8/Mines | Discovered exit to Materials (range 57) 1112 | -8/Mines | Discovered exit to Materials (range 24) 1263 | -8/Mines | Build established: Scavenger-Scout 1331 | -8/Mines | Entered Materials 1331 | -8/Materials | Accompanied by 2 allies 1333 | -8/Materials | Reached level 7 1333 | -8/Materials | Reached level 8 1333 | -8/Materials | Upgraded with Utility slot (x2) 1337 | -8/Materials | Discovered new exit (range 81) 1626 | -8/Materials | Reached level 9 1743 | -8/Materials | Identified exit to Factory 1830 | -8/Materials | Build established: Hacker-Scout 1861 | -8/Materials | Discovered exit to Factory (range 11) 2018 | -8/Materials | Identified exit to Garrison 2018 | -8/Materials | Entered Garrison 2018 | -8/Garrison | Reached level 10 2030 | -8/Garrison | Upgraded with Utility slot (x1) 2176 | -8/Garrison | Triggered checkpoint 2243 | -8/Garrison | Discovered new exit (range 8) 2302 | -8/Garrison | Discovered new exit (range 10) 2305 | -8/Garrison | Identified exit to Materials 2307 | -8/Garrison | Installed Relay Interface Framework 2318 | -8/Garrison | Triggered checkpoint 2327 | -8/Garrison | Core integrity fell below 50% 2327 | -8/Garrison | Reached level 11 2338 | -8/Garrison | Garrison Relay disabled 2364 | -8/Garrison | Entered Materials 2377 | -8/Materials | Upgraded with Propulsion slot (x1) 2594 | -8/Materials | Discovered exit to Factory (range 5) 2600 | -8/Materials | Identified exit to Garrison 2603 | -8/Materials | Entered Garrison 2603 | -8/Garrison | Accompanied by 1 ally 2605 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 2615 | -8/Garrison | Self-destructed Last Messages --------------- 02583_ Acquired 21 matter. 02584_ Acquired 26 matter. 02585_ Acquired 15 matter. 02587_ Acquired 56 matter. 02594_ Technician 3a reveals location of Shock Trap. 02594_ EXIT=FOUND: FACTORY 02595_ Technician 3a reveals location of hidden door. 02598_ Acquired System Shield. 02600_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02600_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02603_ Receiving FarCom transmissions... 02605_ Initiating installation procedure... 02605_ Expanded RIF knowledge: Coupler Efficiency. 02605_ Expanded Relay Coupler [NC] code count to 80. 02605_ Expanded Relay Coupler [NC] code count to 76. 02606_ Technician 3a reveals location of Stasis Trap. 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XP Earned 19834 | 4000 120 1356 3552 920 350 2523 4588 1788 394 243 XP Spent 18920 | 4000 . . 4500 . 1400 . 4550 3050 1420 . Upgrades 35 | 18 . . 7 . 1 . 4 2 3 . Power Slot 1 | . . . 1 . . . . . . . Propulsion Slot 3 | 1 . . 1 . . . . . 1 . Utility Slot 7 | 1 . . 2 . 1 . 2 1 . . Weapon Slot 2 | 1 . . 1 . . . . . . . Core Integrity 1 | 1 . . . . . . . . . . Heat Dissipation 7 | 5 . . . . . . . . 2 . Energy Generation 2 | 1 . . . . . . 1 . . . Mass Support 2 | 2 . . . . . . . . . . Inventory Capacity 3 | 2 . . . . . . . 1 . . Sight Range 2 | . . . 1 . . . 1 . . . Sensor Range 3 | 3 . . . . . . . . . . Terrain Scan Density 1 | 1 . . . . . . . . . . Ranged Accuracy 1 | . . . 1 . . . . . . . Protomatter Created 264 | . . 67 . 18 . 11 87 33 48 . Integrity Restored 618 | . . 163 . 37 . 61 213 . 144 . Core 443 | . . 92 . 9 . 48 150 . 144 . Parts 175 | . . 71 . 28 . 13 63 . . . Protomatter Decayed 173 | . . 10 . 3 . 38 89 33 . . Game ------ Seed FrostBiocellDissipator Manual? 0 Play Time 00:47:45 Cumulative 56.2 hours Start 2021.01.22 @ 17:54:39 End 2021.01.23 @ 09:46:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 61 Rogue 0 Adventurer 57 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2812238c-8ee5-459a-8d19-d0eb8a3a5231