Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 06:01:36 Player: Alexis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (1082) 1082 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3053 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 17/300 Energy 99/100 System Corruption 9% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Advanced Treads Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Reflective Plating > --- WEAPON ----------- Flak Cannon Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved ECM Suite Storage Medium Storage Unit Processor Terrain Scan Processor Protection Reflective Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 33 | 6 6 . 7 14 Power 4 | 1 . . 1 2 Engine 2 | 1 . . 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 1 . 2 5 Treads 2 | . . . 2 . Leg 8 | 2 1 . . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 1 2 Device 1 | . . . 1 . Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 3 . 3 5 Energy Gun 6 | 2 2 . . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon 4 | . . . 2 2 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . 1 3 1 14 Power 3 | . . 1 . 2 Propulsion 4 | . . . 1 3 Utility 3 | . . . . 3 Weapon 9 | . 1 2 . 6 Highest Loss Streak 12 | . 1 3 1 12 Average Slot Usage (%) 81 | . 92 64 88 77 Engine 8 | . 14 1 11 5 Core 3 | . . . . 6 Treads 11 | . . . 22 11 Leg 13 | . 28 28 8 8 Device 3 | . . . 8 2 Storage 12 | . 14 14 11 13 Processor 2 | . 7 14 2 . Protection 1 | . . . . 4 Energy Gun 4 | . 21 5 . 1 Ballistic Gun 1 | . 6 . . 1 Ballistic Cannon 12 | . . . 17 15 Launcher 6 | . . . 7 8 Naked Turns . | . . . . . Heaviest Build 38 | 10 15 15 28 38 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 Most Carried 5 | 4 4 3 2 5 Average Carried 1 | 2 3 3 . 1 Final Capacity 8 | 6 8 8 8 8 Final Carried 4 | 4 3 3 . 1 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 781 | 57 47 49 96 532 Remotely . | . . . . . Salvage Created 833 | . 79 99 105 550 Parts 35 | . 2 2 7 24 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 25 | . 2 2 4 17 Guns 5 | . 2 2 . 1 Cannons 18 | . . . 3 15 AOE 2 | . . . 1 1 Classes Destroyed 7 | . 1 . 2 4 Worker 1 | . . . . 1 Hauler 1 | . . . . 1 Operator 1 | . . . 1 . Swarmer 2 | . . . . 2 Grunt 19 | . 2 2 3 12 Duelist 1 | . . . 1 . Sentry 3 | . . . . 3 Best Kill Streak 7 | . 1 2 2 7 Combat Bots Only 7 | . 1 2 2 7 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2944 | . 258 390 195 2101 Core 776 | . 71 119 30 556 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 24 92 . Volleys Fired 88 | . 14 14 9 51 Largest 3 | . 2 2 3 3 Hottest 118 | . 90 100 118 118 Shots Fired 160 | . 28 19 20 93 Gun 61 | . 28 19 . 14 Cannon 92 | . . . 18 74 Launcher 7 | . . . 2 5 Special . | . . . . . Kinetic 99 | . 5 . 18 76 Thermal 54 | . 23 19 . 12 Explosive 7 | . . . 2 5 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 15 16 4 14 Robot Miss Streak 13 | . 3 2 8 13 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 128 | . 23 13 13 79 Core Hits 102 | . 5 6 15 76 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2235 | . 203 188 367 1477 Guns 570 | . 203 188 . 179 Cannons 1275 | . . . 249 1026 Explosions 387 | . . . 118 269 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 1344 | . 42 . 249 1053 Thermal 501 | . 161 188 . 152 Explosive 387 | . . . 118 269 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 33 | . . . . 33 Projectiles 2 | . . . . 2 Explosions 31 | . . . . 31 Melee . | . . . . . Knockbacks 29 | . . . 5 24 Impact . | . . . . . Kinetic 28 | . . . 5 23 Secondary 1 | . . . . 1 Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 335 | . 335 274 84 270 Average Temperature 102 | . 168 178 33 79 Received Heat Transfer 1314 | . 150 219 108 837 Effects 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 2 . 1 Heat Transferred 1323 | . 398 555 . 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 421 | . 40 55 108 421 Initial 45 | . . 15 13 45 Average 127 | . 25 35 46 238 Maximum Alert Level 2 | . . . . 2 Low Security (%) 67 | 100 100 100 100 28 Level 1 31 | . . . . 69 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 1 4 Investigation 4 | . . . 1 3 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 2 4 8 35 Peak Tracking Total 9 | . 2 4 5 9 Tactical Retreats 7 | . . . 1 6 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 3 | . . . . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 3 | . . . 3 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Record 1 | . . . 1 . Alert Level 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1181 | 50 169 101 327 534 Spaces Moved 566 | 33 86 57 178 212 Core 13 | 8 . . . 5 Treads 313 | . . . 178 135 Legs 240 | 25 86 57 . 72 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 120 Average Speed 144 | 103 120 120 160 153 Slowest Speed 350 | 120 120 120 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 17 | 5 17 32 15 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . . 13 36 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . . 13 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 774 | 49 125 70 202 328 Wait 47 | 1 11 . 3 32 Move 562 | 32 85 56 177 212 Hop . | . . . . . Pick Up 32 | 10 5 . 4 13 Fast Attach . | . . . . . Attach 21 | 6 2 . 6 7 Detach . | . . . . . Swap 12 | . 4 . 1 7 Drop 11 | . 4 . 2 5 Fire 88 | . 14 14 9 51 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 10) 220 | -10/Materials | Entered Mines 261 | -10/Mines | Core integrity fell below 50% 287 | -10/Mines | Lost 3 parts (1p2w) 307 | -10/Mines | Discovered new exit (range 11) 309 | -10/Mines | Learned location of Zion (-7) 314 | -10/Mines | Build established: Mutant 321 | -10/Mines | Entered Materials 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 638 | -9/Materials | Discovered new exit (range 3) 648 | -9/Materials | Entered another Materials area 648 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 845 | -8/Materials | Destroyed 7 combat bots 1126 | -8/Materials | Discovered new exit (range 16) 1134 | -8/Materials | Crushed by falling debris 1144 | -8/Materials | Core integrity fell below 50% 1154 | -8/Materials | Core integrity fell below 20% 1182 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Y-45 Defender destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 35 matter. U-05 Engineer lays Concrete. Flak Cannon destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. G-47 Trooper knocked back. U-05 Engineer builds a Wall. G-47 Trooper knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. G-47 Trooper knocked back. System corrupted: FCS attempts to trigger Flak Cannon. System corrupted: Flak Cannon misfires. G-47 Trooper knocked back. Flak Cannon destroyed. U-05 Engineer lays Concrete. 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